Make a good game Read up on marketing for several weeks
Market and shill the fuck out of your good game.
Brandon Wilson
and then do I need to contact the website's owner? or will it magically appear in that list.
idk why but I want to be in that list too
Adam Reyes
If you get that successful, they will know.
Oliver Turner
>mfw soon I will dethrone RoR as top dawg ADGD game
Im comin' for you, Hotpoo
Noah Anderson
>they
Angel Parker
all he needs is a little kindness, but gift giving isn't a bad idea
Luis Allen
Is there still time to get my game released on Steam Greenlight?
Christopher Bell
wow just finished this book last week and it was very disappointing. wish what happened at the end had happened in the middle and the plot evolved further, like maybe overthrow bige bro and winston joining (the real?) Goldstein.
Adrian Campbell
If you have a good looking game, trailer, screenshots, description, social media following, and are ready to shill hard for a few weeks straight you may have a chance. Literally 50/50 either way though because it might disappear at any moment.
William Wilson
Hey Ctesiphon dev your jar doesn't work on Linux.
LwjglApplication: Couldn't initialize audio, disabling audio java.lang.ExceptionInInitializerError at java.lang.Class.initializeClass(libgcj.so.16) at org.lwjgl.Sys.createImplementation(Sys.java:129) at org.lwjgl.Sys.(Sys.java:116) at java.lang.Class.initializeClass(libgcj.so.16) at org.lwjgl.openal.AL.(AL.java:59) at java.lang.Class.initializeClass(libgcj.so.16) at com.badlogic.gdx.backends.lwjgl.audio.OpenALAudio.(OpenALAudio.java:72) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.(LwjglApplication.java:86) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.(LwjglApplication.java:67) at stomy.ctesiphon.desktop.DesktopLauncher.main(DesktopLauncher.java:42) Caused by: java.nio.InvalidMarkException at java.nio.Buffer.reset(libgcj.so.16) at java.nio.DirectByteBufferImpl.duplicate(libgcj.so.16) at java.nio.DirectByteBufferImpl.asReadOnlyBuffer(libgcj.so.16) at org.lwjgl.LWJGLUtil.loadIcon(LWJGLUtil.java:289) at org.lwjgl.LWJGLUtil.(LWJGLUtil.java:259) at java.lang.Class.initializeClass(libgcj.so.16) ...9 more Exception in thread "main" java.lang.NoClassDefFoundError: org.lwjgl.LWJGLUtil at java.lang.Class.initializeClass(libgcj.so.16) at org.lwjgl.input.Mouse.(Mouse.java:149) at java.lang.Class.initializeClass(libgcj.so.16) at com.badlogic.gdx.backends.lwjgl.LwjglInput.(LwjglInput.java:94) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.(LwjglApplication.java:94) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.(LwjglApplication.java:67) at stomy.ctesiphon.desktop.DesktopLauncher.main(DesktopLauncher.java:42)
Nathaniel Rogers
They said they are giving a 3 week notice before removing greenlight and it's Valve so it will probably take 3 years.
AAA games use shaders extensively and sometimes not just for graphics but for computation as well. games are typically gpu-limited because you can do a lot with shaders as long as the gpu horsepower is available.
Joshua Powell
there is no way i took 24 hits in that run.
Liam Wright
>another new board >stilln o agdg board
Jackson Gomez
Huh, I think I've seen that before, I'll fire up the laptop and investigate
it's still wip but the evil guy at the start came from the Nether to kill all humans
and when the main good guy stops it's because sonic is using telepathic powers to warn him
Gabriel Lopez
How do you use GPU for anything besides graphics? It's not like you can use OpenGL for pathfinding or anything...right?
Evan Ramirez
Thank you! Looking forward to playing it.
Logan Lopez
Thanks for the feedback. The whole deal with the burst is that the bigger your combo the bigger your burst, but since you can only get bombs via score it's a big risk/reward.
>SNES-style transparency/dithering It's suppose to be Saturn but okay
Jayden Bell
Also, did it work for you last demo day? Or is this your first try?
>hey consecrated rampage dev whenever i press a key in the menu the game crashes Shit. Could you be more specific? I have no idea what could be causing that and I can't get it to happen. You're not getting any kind of error log right? Have you played it in previous Demo Days? It might be a save-game related bug.
Are you keeping the data folder next to the exe?
Dylan Kelly
i resized the game to the smallest resolution when i first started the game btw
now whenever i press wasd the game crashes
Consecrated Rampage DD14.exe caused an Access Violation (0xc0000005) in module Consecrated Rampage DD14.exe at 0023:00f357c2.
Jayden Cruz
I haven't been able to recreate this, it works fine for me, and that class it claims it can't find is definitely packed into the jar. What distro and jre are you using?
Also, I'm going to try putting together a packed executable for Linux with its own JRE like I did with Launch4j for Windows. If your machine can run any of the Unity or GMS demos it should be able to run that.
If you can't get get the jar to work then wait a few hours and I should have the Linux executable version uploaded.
rant: After this project I'm never going to write a single line of Java again. I'm sick of having to figure out whether I'm at fault for system-level bugs, if it's LibGDX, gradle, or the user's JRE.
Luke Russell
Is Ctesiphon dev here? I'm having this visual glitch while highlighting the lock panels. Nothing major but looks pretty ugly. Linux version with Radeon RX480 here.
Grayson Perry
that was fun, i got the lightning attack, it was cool but lost it after leveling up
also i see you followed heartbeasts tutorial because the game crashed when i pressed the F button:
fatal error in action 1 of key press event for F key for obj_player
Was my problem, I might have fixed it. There were a couple shaders that I didn't set to always include.
For feedback on Seasons Pass, the gamepad support is pretty wonky. D-pad won't move and the stick is weird as such: AnalogLeft gives you left+up AnalogRight gives you right+down going up or down on the stick doesn't move you at all. And if a stick is plugged in the keyboard controls don't work. I actually like the aesthetic, it looks pretty cool for how much shit you were getting earlier
Juan Thomas
I got it to work thanks, it was an issue on my end. I needed to mark it as an executable and run it through a program rather than through the terminal. Game feels great even on my shitty $80 laptop.
Liam Rivera
anyone play my game yet
Jaxson Perez
>it was cool but lost it after leveling up that third sprite is actually a different sprite from the first one, i need to work on making the different level characters look different >also i see you followed heartbeasts tutorial because the game crashed when i pressed the F button: yeah i'll go remove that now >New build of Consecrated Rampage is up. i'll download it after i fix this frozen state stuff > the gamepad support is pretty wonky. yeah i don't have a gamepad so i haven't tested it, i'll probably just remove it for now >I actually like the aesthetic, it looks pretty cool for how much shit you were getting earlier thanks man, it's good to get feedback on this sort of stuff especially when i've just gotten used to it so i don't know what sucks or not which one
Benjamin Gomez
>trying to post progress >it's demo day and everyone is playing their favorite dev's game I'll try tomorrow
Wyatt Cox
Next demo day for sure...
Luis Brooks
I sure am, I don't get that on the nvidia rig or on the intel in my laptop, but I'll bet it's caused by OpenGL leaving depth testing on in the middle of the batch when it shouldn't. I'll remove those highlights from the batch and draw them separately with depth testing explicitly turned off.
I'll update the downloads tomorrow, going to wait around and see if anyone else gets any more bugs first.
Excellent! Yeah that catches me all the time too, glad it's working now. I really should actually mention that in the instructions.
Luke Davis
Finish the old thread nubs boards.Veeky Forums.org/vg/thread/175851619#bottom
Benjamin Flores
kys
Nolan Rogers
>OP is doesn't know when to post new threads >Is also a Trump poster Basically what I'd expect.
Xavier Peterson
Repost from old thread.
Added CRT shader that can be turned on/off from settings.
Sorry I didn't make it to demoday.
Juan Carter
This isn't the new thread, please return to the old thread. A new actual thread will be made once the bump limit is reached.
Carter Moore
what's the name of this game?
Jack Miller
Haven't decided yet.
Names are hard yo.
Daniel Nelson
I have a list of interesting names that I use when conceiving new enemies/characters/places/etc...
You should definitely do the same. Whenever your hear a cool-sounding name, write it down.
Christopher Rogers
>new thread 50 posts early colossal idiot
Andrew Stewart
>liberal tears
Jonathan Campbell
I was going to submit a demo but this OP is so shit I've decided I'll wait until next demoday.
Ryan Reyes
even if you sticked anything else in the op you would still be retarded solely on the basis of posting way earlier than you should
Tyler Myers
am i not supposed to mess with the resolution or something
it's probably something on my end so whatever
quadrisect: game seems fine, i wouldn't call it "a new kind of SHMUP" though
idk what the exit key is elements torn: your game is fun and the controls are fine
improve on the graphics and pace it better and this could be really good
onto adveschestri, harmonic and shmoop now, konrad and [placeholder title] don't interest me, sorry
i highly doubt any of the other games will run on my toaster
Levi Gray
As someone who won't make it in time for DD14, I'm really proud of you guys and I hope I'll see you at DD15 Knowing how things work, half of the games here will be dead by then
Jason Watson
Trying to teach myself shaders. Can someone tell me what im doing wrong? The display wont turn red
Caleb Gonzalez
disconnecting my internet and hiding my phones gives me progress