Previous thread: >What? Starsector is a 2D single-player open-world RPG space combat exploration economic game thing, basically Mount & Blade but in space. Outdated but still relevant introduction video: youtube.com/watch?v=UTCpVY80Bpc
there should be a pastebin because linking images is shit
Mason Young
Is there supposed to be something special about the Misery weapon from Neutrino or does it just do 1 EMP damage for shit and giggles?
Levi Brown
>two new threads goddamn it guys
Gavin Walker
>Neutrino
Could be for shits and giggles considering the mod is unbalanced as fuck. Thankfully they only have one station.
William Ortiz
how fast do distress beacons work? asking for a friend
Kevin Adams
be careful what you wish for
Gavin Russell
>no fuel >like 2 ships in your fleet >all those remnants nice knowing ya
Juan Sanchez
now you fucked up
Jackson Parker
just trying to do survey missions man, why did i have to run out of fuel in the designated rape zone
Hudson Lee
F
Nicholas Rivera
Most of the modded weapons I've found are stupidly useless like Diable. The numbers look good, but all of the weapons are utterly useless in comparison to vanilla
Joshua Carter
How do I know the game is using my GPU? Framerate is godawful.
Nolan Rivera
It doesn't. Its run on virtual 98 machine.
Camden Martin
...
Dylan Gutierrez
God please teach a newbie how to properly fight off Astral Phase Fleets when they outnumber you 3 to 1. Literally can't even pull the fleet apart here
Kayden Murphy
...
Elijah Kelly
...
Jacob Rivera
>that kinetic weapon icon near broadswords that I forgot to delete Why didn't any of you tell me...
Asher Stewart
Now we know the Broadswords themselves can be used as kinetic weapons.
Jaxson Wilson
I think there should be a very short tl;dr for each fighter. Like "Good against shields." for Broadsword.
Samuel Diaz
BTW. Can you make it that they are more ordered? Like top row low tech fighters to bombers Talon/Broad/Glad/War/Kho/Pira Middle low high/mid tech: Claw/Thunder/Xyphos/Longbow/Dagger/Trident Bottom tier drones Wasp/Spark/Lux/Flash/Mining/Bore(+Term) So its easily readable From fighter to bombers From Low tech to drones
Brody Williams
This really needs a lot of work still just saying.
Parker Bennett
more or less right tho. except harpoon missiles. shit, they kill everything en masse
Wyatt Ramirez
half of them dont even give any guidance
Matthew Martinez
...
Jeremiah Collins
now make one with every single modded weapon
Brody Hernandez
all I see is someone squatting
Thomas Ross
black market stuff is too easy to get right now. you can literally buy cruisers and shit off the BM lol
Alexander Moore
my nigga >quad harpoon drovers >Thunder fighters everywhere >harpoons on the frigates >shit put em on the condors too
Liam Perry
everything on the market is too easy to get
Chase Rodriguez
I agree. Either you could be able only (D) ships or the military grade ships should be really, really costly plus repercussion from illegal buying military grade ships should be severe.
Jeremiah Bennett
i mean, faction is stuff is faction stuff, sure its easy to get but at least you need to grind it out a bit
Asher Gonzalez
GIANT FUCKING DILDO
Cooper Flores
How do you properly use Enforcers. Even with unstable injectors they're slow as fuck. Is it just a matter of lurking back and going in for snipes with the burn drive?
Adrian Powell
I use them as long-range weapon platforms and sometimes as close support. The former with HVDs and maulers, the latter with 2 dual flaks, 2 heavy autocannons, and 1 mauler/mortar. Alternatively, 2 mortars/maulers and 1 autocannon. I don't remember which is more effective.
Leo Wood
3 arbalest 2 flak 4 anni
Jace Morgan
But arbalest is hot garbage
Matthew Adams
Mining when? Base building when?
Logan Parker
lol no it isn't
Angel Stewart
>Mining when I sure hope they make it interesting.
David Morales
Did they make salvaging interesting? It's literally push one button/lose some machinery/take the loot.
Camden Reed
That's strange. The variants for the Diable ships all still come with fighters, but the actual ships that you buy don't have them. Testing my Calm against the AI Calm gives the AI Calm two Wanzers as well.
Oliver Rogers
Well, it's better than most systems (eg aim at wreck, use Salvager II, then do it for the rest of 50 wrecks), but yeah, it could use a lot of work. I hope Alex happens to play Duskers, because that atmosphere was godly.
Brody Clark
2019
Samuel Myers
Considering the way there is collision damage when ships hit ships it would be remiss of mining not to allow you to position your ship in some dangerous as fuck asteroid belt with chunks of rock potentially slamming into and wrecking your shit.
Nathan Torres
Diable variants install the Converted Hangar hullmod to give themselves wanzers, if you want more wanzers on your ship, equip that on your Calm.
Owen Ward
Don't mention EVE Online mechanics in polite society ever again.
Samuel Foster
>starsector +
>Main Features >- Balance changes >- Overhauled bounty system >- Vengeance fleets >- Campaign improvements
But no new ships? What a waste
Ian Collins
SS+ was split into a few modular mods a while back. the mod author will probably update the other mods (which add new ships) once we get 0.8.1a
Jaxon Harris
how to increase deployment points?
Dominic Smith
increase battle size in settings minimum amount of deployment points is 40% of battle size
Austin Brown
Settings, the second tab has a scale up bar. I think you use to be able to change the upper limit of that scale up through modifying a line in the campaign xml but I dunno what line that is
Jackson Butler
The arbalest isn't very good considering a railgun does what it does but for better and less. But since they are quite prevalent and do break shields decently fast it's a good poor mans anti shield weapon. I personally run 2 arbalests, 1 heavy mortar, 2 flaks, and 4 annihilators on my enforcers. It's cheap and gives them some staying power.
Brayden Lee
ss+ used to contain ship weapon pack, underworld and dynasector
Juan Nelson
That's why you change the Arbalest damage from 150 to 200.
Ayden Smith
so it's basically nothing but no-fun-allowed changes
Adrian Flores
>Diable Avionics has great looking ships >Every single weapon they have is shit >All of the ships are also shit
Gavin Robinson
once you know how to play the game, even starting from scratch becomes trivial. SS+ helps to extend the early game a bit, and make the mid / late game interesting with vengeance fleets. both the Diable ships and weapons are good, they just have to be used properly.
Jack Cox
Guys om salvage only run is player allowed to restore D ships?
Liam Jones
Who cares? Game is too easy either way.
Brody Gutierrez
that's not a dildo its a stielhandgranate
Evan Cruz
>Recover a fat ass eagle cruiser >Oh boy I can't wait to pew pew >Enemy ships just lol 360 and fly away >Entire encounters go on without it firing a shot >Repeat 10 times >Finally get into an encounter where something doesn't run away >Enemy ship just turns around and instantly deletes me >Goes back to business like nothing happened Oh man, I thought flying a huge ship might be cool. Turns out everything treats you like a giant roadblock and just avoid and ignore you.
Andrew Barnes
I'm enemies with Diktat so where do I buy fuel?
Dominic Gomez
8.1 WHEN
I don't wanna play again until Nex is out.
Aaron Allen
i need to use 0.7.2 right? what about version .8?
Gavin Collins
this
Justin Ward
Most of the Diable ships lack extreme mobility except for the Hayle (Flicker Core). The way the variants are designed you'd think they're all meant for a Wanzer carrier fleet.
I've found ok success with the magic missile and the artassault revolvers but no other weapon really stands out. Not sure how the IBIS fares against the flak cannons though flak cannons is probably better. I tried the state beam and honestly had no clue how to use it properly when graviton beam worked better for shield flux buildup.
Jordan Evans
why
Robert Gray
the state beam is one of the few diable weapons I don't find useful. recson cannons (come in small and medium variants) are very usefull for long range shield busting, and most of their missile systems are very good. also, a lot of the larger diable combat vessels come with flight decks, so make sure you're taking advantage of that as well and fit some wanzers.
soon(tm)
Jayden Murphy
A lot of their weapons stand as intermediaries between two vanilla ones, but synergize well with the "Advanced Avionics" hullmod that raises their range and precision over time. So they have to rely on Wanzers early on for cover and distraction, and when they expended the rapid replacements they have the built-in hullmod starts to kick in.
Kayden Hall
whats the memest faction to join and why?
Juan Clark
I'm a fan of the draft. Stick a kinetic gun on the front and a bunch of point defense missiles then set it to guard a priority target and it does wonders.
Nathan Russell
You don't need to use 0.7.2, but that's the version where all the mods work right now, could be a month or more until 8.1 is released and the major mods start to be updated.
Jaxson Butler
What do you mean memest? >Trijews for high tech and lot of shekels >Path for Jihad and snackbars >Church for crusade >Diktat for lobsters Choose your poison
Cooper Johnson
nex doesnt seem to work with 8.0 though
Noah Taylor
Yeah, Nex, Dyna, BRDY, and a couple of other mods will require 8.1.
Aiden Rivera
Lobsters from space North Korea.
Ethan Ortiz
>Decreased amount of money gained by turning in AI cores to Tri-Tachyon, Independents, and Sindrian Diktat (2-3x base to 1.25-1.5x base)
starsector +
more like starsector + unfun
Brandon Thomas
well, does it make a difference? after all theres no real faction features in the game other than meme ships
Lucas Rivera
In my experience, the ibis sucks but the diable laser point defense thing is really good - better than the burst PD laser for killing missiles and almost as good as the burst PD when hitting an enemy's armor/hull.
The best PD I've seen so far though is probably some flak cannon thing that fires slowly but can take out an entire tightly knit pack of missiles with one shot. idk what it was, since it was the AI using it, but it was pretty effective.
Also make sure you set your PD lasers to alternate fire so they don't all shoot the same missiles
Juan Collins
Diable ships being pretty much completely commission locked or war salvage is a pain in the ass especially with outer terminal and 99es out in the middle of nowhere. The basic merchant for Diable is also crazy stingy, I've never seen him sell anything higher than a frigate, not even a Calm or a Derecho
Christian Martin
desu I never turned them into those groups anyways - always whatever faction I was trying to get more ships and stuff from (usually shadowyards, diable, ora, etc)
speaking of which, does better relations with a faction actually unlock and make available more of their ships/equipment without needing a commission or have I just been memeing myself
Joseph Brown
Anyone have a map seed where the core worlds have no nebulas in/around them at all?
A sort of civilization in the heart of wilderness thing?
Thomas Garcia
I'm not sure if there's still bounty fleets around that use Diable ships, capturing them to repurpose would be a lot more preferable than a commission with them
Jace Reyes
You've been memeing yourself.
Military equipment needs reputation + commision, however, the real low-tier military stuff can be acquired with just reputation.
Isaac Gray
That is a SS+ feature I believe. Vanilla only does pirates and rarely faction's deserters if you are friendly with them.
Julian Smith
>Military equipment needs reputation + commision Can't you just mod this away in the savefiles?
Jack Williams
Yeah I thought so. I've seen Deserters but they just end up using Hegemony shit anyways I think
Owen Watson
Yes, an user explained how to do it last thread, search that if you're interested.
Brandon Cox
daily reminder to NOT fall for the industry meme >streamlines gameplay so you're not setting waypoints to empty rocks a gazillion times >no more easy money/rep from wAIfu cores because you're blowing everything up instead, even 25% difficulty salvages >you're blowing up precious wAIfu cores and rare hullmods which is FUN >extra d-mods on your wrecks for extra difficulty >no longer are you annoyed that you have more money than rep and can't buy top tier ships because of wAIfu core trade because you have NEITHER money and rep now
Bentley Ramirez
>Just mod the faction files to remove commissions. That's not really explaining it.
James Gonzalez
what the fuck is going on, I just discovered this game.
and Im being... what is this... what is this feeling? could it be... hope was called? HOPE!?
should I get into this game? it is worth it? what can I xpect from it?
Jaxon Bell
My bad, it was last LAST thread.
Oliver Thompson
You have been rused. Game is in closed beta and you can not get it without invite.
Ryan James
>lvl 43 wut
Andrew Flores
>extra d-mods for difficulty >t. 5 skills in combat and above max level animeshitters everyone