Second for a game with text and conversations written in Middle English
Owen Jackson
3rdfor PROGRESS
Got the main UI pretty much done. Gonna add a few things, but now I can see how it's gonna look like. feelsgoodman
John Torres
Depressing lack of JavaScript games.
Gabriel Jones
It's not depressing, JS is a terrible language.
Camden Howard
...
Leo Mitchell
xth for a game like Binding of Issac, except the runs last about 3 times longer, enemies have higher scaling health, and psuedo character creation (choose your avatar, choose your starting stats, choose your gun type). Yes or No
Xavier Ward
Because I'm making a 4D game.
Henry Perry
6th for not posting progress on a soon to be dead thread.
Aaron Reed
>trying to follow a tutorial >magic numbers everywhere >had to spend 30 minutes tweaking the numbers to find out what impact they had because the dev couldn't be assed to call them something
please dont do this
Jack Ortiz
>Space RTS big scope and even if you finish it, there is no hook here, it will be generic af if you made it porn and put it on patreon you'd get funding lol >Desktop Waifu unique, very 90s, might have some problems implementing >Ball Physics Puzzle Game game jam tier Story-based RPG >no hook, no reason that you'd do it well Singleplayer/Multiplayer Survival Game >eh
Brayden Allen
>Classes ending >Want to do monster jam >Want to trying learning C#/Monogame by building something for the jam with it >Worried by the time I getting basic input handling and collision to work the jam will be over
As much as I enjoy some gamemaker features, it can really frustrating to work around for some of the stuff I want to do. I also don't think something as big as Unity is necessary for a small gamejam game.
What do? I'm a mediocre programmer but I'm decent at problem solving.
Kayden Hernandez
You can start early. Start right now, learn the tools. Also it's not a big deal if you don't finish. As long as you've actually learned things during the process.
Landon Myers
>space porn rts fund it
Jeremiah Myers
Stone / petrification effect.
Carter Ramirez
Good feedback thanks. I was ready to give up on my desktop waifu game. It's nearly finished. Can't show progress now though because I'm halfway through reworking some major code
Camden Bennett
"Kicked in the balls" status?
Benjamin White
>it's another topdown shooter with rotating guns >it's another sidescrolling platformer with a gimmick >it's another sidescrolling rpg with roguelike elements >it's another room-based, semi-procedurally generated roguelite >it's another metroidvania
Josiah Collins
Only a little bit of progress. Now I can select and move units around. Units on the same team can pass through each other, but can't pass through enemy units.
James Walker
>Even the little lines break out of the petrification
Ryder Miller
>implying your opinion matters to anyone
Cameron Evans
@176450070 this was a decent shitpost the first time and it spawned a meme, but now you're just recycling content. apply yourself
John Thompson
>my game isn't described I feel special.
Jaxon Hernandez
girls are for ____ing
Eli Ortiz
Its probably a low level meme peddler. The meme engineers are working on the next great shitpost.
Kevin Lewis
>I should definitely post this on agdg Thought the sperg to himself.
Brayden Russell
TELL ME WHY TELL ME WHY
Jaxon Kelly
That's a super weird projection, user. Why can't you have isometric?
Josiah Reed
back in business
Anthony Foster
sad!
Brandon Reyes
Give the player the option to perform harakiri
Ryan Bennett
how's 10th grade treating you?
Lincoln Johnson
*sudoku
Brayden Miller
I wanted to try something different. If it doesn't look right after adding non-placeholder sprites I can always change it.
Elijah Lewis
already a feature.
Brandon Bailey
>replying to the same shitpost that has been forced in the past 3 or 4 threads For what purpose?
You're actually my favorite user but don't tell the other devs.
Noah Baker
>wah I keep getting killed by a fucking javelin from off screen >"git gud"
Jack Long
geez I just wanted to ask an question
Brandon Brooks
Fuck, I'm at a loss. I'm finally minded to make something, but I think the scope is too big. Basically, something like Necropolis, but a focus on spellcasting instead. I've never gamedev'd before.
Jose Ramirez
that's a guy though
Jack Sanchez
for nodevving and playing pretend, apparently
Hope you're managing that crippling depression!
Brody Morales
Considering this facial rig was done in 15 minutes, mocap playback doesn't look that bad..I guess? I am starting to think integrating facial mocap into UE instead of a DCC tool was a bad idea though.
-------- FEEDBACK Notice something wrong with your entry, score, or anything else? Let me know and I'll look into it.
Mason Taylor
Always start (very) small. Work on one thing at a time and grow your project from there.
Ayden Gomez
great as all ways porn game? >Also rip didn't realize how long they'd been gone shame looks interesting
Cooper Cook
As a one man army, bad scoping will bury you.
Quickly get a good (fun) prototype, build something small, and if it's actually enjoyable, you can flesh it out slowly.
Obviously this work flow might not work for every type of game... but you might want to reconsider what kind of project you want to work on if your game only works with huge scoped shit.
Connor Myers
Most likely.
Joseph Russell
did you make that model
Mason Ross
How early should you introduce your vidya to agdg?
Jace Scott
reminder that 3d games are the future and require far less work than the kind of pixel art that's considered acceptable nowadays
Landon Butler
Just like right now. 90% of the games here are in early alpha.
Sebastian Wright
As soon as you have two lines of code and one piece of art
Grayson Nelson
I for one don't enjoy seeing the early formative stages of a game ("look guys, my man can walk and collide with walls now!"), but someone is always going to call whodev on you unless you start posting progress from the moment you write your first line of code.
Robert Butler
One piece of art isn't really required considering a few games around here.
Bentley Watson
@176453262 >butthurt whodev
Austin Jenkins
anybody want to colab on a game for monster jam
Ryder Cook
A default Unity cube is still art
Alexander Butler
If you already have a bunch of shit done just say "I'm a whodev and this is my game. I'm gonna post progress here" and just don't post your game to demoday until the next cycle after you've posted a bit.
Mason Brooks
as soon as you have established an art style and/or unique featureset or literally anything that people will remember. Like the other user said, nobody cares that you got collisions working in your barebones engine. What we do care about is if you got some sickass particle effects or some fun-ass feature.
Robert Rodriguez
It's a temporary frankenstein. I was trying to find an art style I would prefer the most and have a dozen of meshes ranging from black desert online to overwatch.
Cameron Jones
It depends: >Mostly in it for the money/want a game that sells ASAP. If you get a bad reception, start a new project >Mostly in it for fun, if it sells that's good too Do whatever you want whenever you want
>ASAP. If you get a bad reception, start a new project Why start a new project instead of fixing what's bad about it?
Wyatt Parker
Talk to me about statistical distributions in your game
Juan Campbell
Depends on the project. Some ideas are just shit
Blake Harris
google "polishing a turd"
long answer: to be successful, a game should be excellent on at least one axis, and competent on the rest. if your excellent axis (your hook) is not visible in your prototype, you have failed, and even if you put a year of effort into your game, the core is not good enough to sustain a game.
obviously this doesnt apply to every genre and every game. but for a 1ma, you should have one aspect that really sells your game.
Jackson Long
>a project getting a bad reception on agdg is a sure sign that it's terrible beyond redemption No, it's a sign that agdg happens to be particularly pissy or shitposty that day.
Lincoln Mitchell
Here's your /agdg/ Veeky Forums cup VG league update. Had some internet problems. How you doing late night crew?
---
Virtual divegrass prep continues at a brisk pace. If your interested in helping out read the FAQ below.
As a reminder here's all the the stuff people can do from the easiest to the hardest:
Super easy: Suggest names/concepts for players
Really easy: Suggest music that fits the theme of /agdg/
A decent effort: We can hang up advertisements around the stadium that will appear during all games. These are 512x96 images. Want to advertise your own game? Absolutely fine.
A real effort: Contribute a blender head for a player. See the Discord for details on this. In short color only with diffuse mapping and don't create "islands" in your UV mesh. Reusing existing models you made is fine!
---
If you're curious about how virtual divegrass actually plays out there'll be a live tournament (not ours) running all this weekend starting Friday. Check implyingrigged.info for details.
---
(when responding to this place "4cc" somewhere in the post so those who don't care about virtual divegrass can ignore it.)
Luis Campbell
sometimes i use uniform and sometimes I add two uniforms together as if I were rolling dice also sometimes I reroll if I get the same result twice in a row you're welcome
Joseph Bennett
for loop with break where you multiply the array elements and break when you encounter a zero
Angel Thomas
fuck off
Thomas Allen
If your idea is good, you will get good reception even here
Andrew Reed
did I stumble into a you love you lose thread?
Zachary Hill
Let me guess:
You're a failure and you need to review your stats.
Tyler Ortiz
>2017 >3d games are the future
Kevin Ramirez
I have legit never seen this happen. Does that mean there are no good ideas?
Eli Sanchez
Reminder: Don't neglect your linear algebra
Elijah Sanders
No it means you're a newfag
Justin Cook
neat user
Joshua Flores
thanks, user
Zachary Flores
Reminder: Don't neglect your topology
Caleb Bailey
i dont even know what sin cos tan do but i make games with unity
Nolan James
>tfw still using XNA in 2017
i can't be stopped
Jackson Sanchez
and I was green, greener than the hills where flowers grow and sun shines still
now I'm darker than the deepest sea just hand me down, give me a place to be
Levi Cruz
you can take a road that takes you to the stars, I can take a road that will see me through
Andrew Cruz
sin - keeps you out of heaven cos - gives you quaalude and diddles you tan - makes you look hispanic