You know that pattern of tones you hear in spooky movies, the one that sounds like its constantly dropping in pitch? This is the visual equivalent of that. It looks like the base of the fire is constantly sinking but never actually changes position.
Senpai hows the sleeping idle animation and sound? I changed the bubble to blue instead of green like you wanted.
Dylan Jones
nth for not being cucked by unity
Liam Parker
There is a more than one way to program a one specific game. How can we know which way is a good way?
Nicholas Rogers
i cannot wait for monster girl gamu!
Jacob Cooper
Selected unit will show moveable tiles and attackable tiles now. This also works for ranged units that attack from 2 squares away.
Oliver Harris
God C#/Monogame is annoying. Am I supposed to build all of my sub classes and methods within the main game class?
I tried to create a player class in a separate .cs file and it was impossible to get anything to work because of class visibility issues. I know with C++ you can just use 'include class' then just call it. Is there something similar with C#?
Hunter Perry
>using a framework It's like you want to suffer.
Mason Ramirez
How does that mermaid put on those panties?
Brandon Perry
So long as it works, it doesn't matter.
Brayden Sullivan
What would you suggest m8?
Brody Ramirez
>I tried to create a player class in a separate .cs file and it was impossible to get anything to work because of class visibility issues. l2using&scope
Caleb King
Libraries.
Tyler Watson
very carefully
Daniel Morgan
Serious question for you /agdg/, if challenge = fun, then why are there so many fat people in the world?
Wouldn't they lose the weight because challenge = fun? Do they not comprehend that challenge = fun? Are they properly grasping this concept?
Are these the same plebs who hate dark souls? That doesn't make sense because I'm sure there are fat people who play dark souls. So what the fuck is wrong with them?
Easton Morris
Exercise isn't fun or challenging, it's utterly boring and painful.
Nolan Ross
Most people have no discipline and live miserable lives.
Easton Gray
It has nothing to do with agdg or game development.
Fuck off.
Isaac Scott
>you can try too!
Kayden Myers
>challenge = fun false premise
Blake Baker
Don't really know my end game is with this, but got health, projectiles and a physics vehicle in.
Leo Sanchez
>Is there something similar with C#? using whatewer;
Elijah Barnes
I think you're onto something here. It's maybe the fact that the particles are clipping into the ground plane and that makes it look weird. I'll see what I can do.
Isaac Wilson
Veeky Forums go home you're drunk we make video games here
Christian Cook
I guess I used to dabble with SDL2 but I like monogame because I don't have to set up all the basic stuff like the window or content pipeline. Maybe I should go back to C++ with SFML
Grayson Ortiz
t. walking simulator dev
Tyler Cook
Weight is genetic.
Kayden Young
Im thinking its the squares that are rotated 45 degrees. It looks the same regardless of whether theyre descending through the floor, or actually just shrinking, so my brain picked the former.
Hunter Cox
Challenge is fun for people who like being challenged.
Not everyone does. Some people would like to do nothing more than cruise through life relaxing without ever lifting a finger and feeling adrenaline rush through their veins.
And there's absolutely nothing wrong with that. We all turn to dust the same way, do what you enjoy in your limited time.
Jackson Williams
I'll give it a go. Thanks!
Chase Carter
your post is cringe.
Xavier Martinez
What's a good way to add some tension in turn based games without resorting to randomness?
Some progress on my procedurally generated cities. Can't wait to finish it up and put my actual assets in.
Looks good
Colton Wood
timers >BIG DUDE IS CHARGING SUPER MEGA ULTRA ATTACK >3 TURNS LEFT
Joseph Ross
Pretty much this The reason I don't really exercise is because it is boring. I'd rather spend that time doing something else.
Challenge in games is different. It is exciting and it doesn't require a lot of physical effort at least not when compared to exercise. Of course not all people enjoy challenge in games or rather they're so casual that they get challenged by what the more experienced gamer sees as casual effort.
Owen Perry
Turn based like a roguelike or an instanced RPG fight?
Alexander White
running is both fun and challenging, especially if you run behind a qt with a fat donk
Grayson Lewis
card games
Easton Cook
But aren't these people sabotaging their own experiences by sticking to their comfort zone? They won't even realize what they don't have because they refuse to give it a try.
When I was a kid it just seemed plain contradictory to think that work/effort/struggle/difficulty = fun. Then I got older and I suddenly understood.
When you say not everyone enjoys challenge is there something wrong with their brain to not understand how struggle & reward works? Should I think of them as idiots? Or just people who like different things. I need to talk to a casual to understand how their brain works.
Isaiah Parker
Thanks for the reference. I need to design some kaiju that wont get me sued for looking too much like Godzilla and friends
Jayden Fisher
both are good ideas, thanks
Logan Price
>3.5 times more monster girls than monsters Good priorities
Gabriel Martin
ahaha dude monster jam :) what are sum eyedeas for monster jam? i can't wait for some losers to make me new fap material!
Adrian Baker
You know you're allowed to continue working on your main project instead of shitposting about a jam that you don't care about. You DO have a game, don't you?
Carter Reed
Howd you accomplish the ring pattern? care to share?
Bentley Gutierrez
>a one specific game
Thats oddly specific. I'd say that when it comes to programming. whichever way you understand and can easily alter without much overhead in regards to how it affects other areas of your code, is the good way.
Nathaniel Rivera
jamposting is shitposting though, that user is probably tired of it. Just do a ctrl+f "monster jam idea" on the past 10 threads to see what I mean.
Henry Wright
i'd guess a two step process of spawning the particles on the edges of an oval, then also spawning a few particles within the shape too.
Connor Jenkins
Reminds me of that Sub Rosa game that was going around /v/ like five years ago.
Evan Morgan
Replying to shitposting is shitposting.
Landon Parker
Sure, but posting monster references isn't shitposting. The guy is just trying to rile up shitposting for no reason. He could work on his game instead of caring so much about people posting about monster jam.
Hudson Rodriguez
There's always that one idiot against jams.
And that idiot doesn't have a game obviously.
Asher Cruz
Thanks for shitposting!
Levi Foster
I'm against jams because they take time away from my main project.
Oliver Sanders
I don't care about jams.
Oliver Gomez
>tfw everyone downloads your game but no one says anything
this is so demoralizing
Brody Lee
jams are my main project.
Nathaniel Green
No problem! See
Bentley Walker
No they don't. You can choose to work on your main project instead of joining a jam
Christopher Jenkins
What game?
Jaxon Flores
I have to take part in jams, though. My mom makes me.
Joseph Collins
better than people becoming so irritated with your shitgame they start cussing you off in the comments section at this level "any attention is good attention" rule doesn't work
Landon Hughes
Thanks for sharing your refs
Mason Hernandez
Is there any demand for a low-gameplay game? Like a fighting game without combat, or a shmup without projectiles, or a VN without other characters.
Carson Hill
Walking simulators
Jonathan Garcia
no
Landon Rodriguez
I made it so that it's as if someone is telling a story. Thoughts?
Brayden Scott
The interface for choosing conversation options looks annoying and tedious.
John Wood
>it's running on fucking notepad
Cameron Hall
Otherwise it looks like a very interesting concept.
Michael Gray
I want to FUCK [name]'s mother
Zachary Campbell
Hmm, maybe I should put the boxes on the left, so that they are always in the same place. And then you can simply move your cursor up and down.
Liam Brown
porn games, most players just want to sit and fap
Gavin Thompson
I FELL FOR IT. FUCKING CHINKS GOT MY GAME FILES
Blake Edwards
Good enough for now. Time to go back and make more assets.
Alexander Powell
epic tabs xd kill yourself
Alexander Smith
Is there a quick way to check if a point is actually reachable in Unreal? Im pretty sure the AI trying to get to a point thats impossible is why these intermittent crashes keep happening.
Ryan Wilson
>no gay sex WITH HATS ON 0/10
Julian Johnson
I had to ask REDDIT for help because /g/ fags are fucking useless, RETARD
Justin Williams
>words at the end of the line suddenly jump to the next line Pre-wrap your text you fucking troglodyte
Jace Clark
I haven't used Unreal, but usually if you try to find a path and there's no way to reach it the path will be empty. Maybe check that the path isn't empty first before trying to move the AI? Also what does the error report say when the game crashes? It should tell you what's wrong.
It still has projectiles, you're just not the one shooting them.
Charles Powell
It depends on how you're printing text. If you control the word wrap algorithm, just run it on the text you're about to print before you start to print it. Easy.
If you're using some built-in widget: Every time you insert a space, save the current text, try inserting the entire word after the space, and set some flag if it caused the line to wrap. Then you change it back to the saved text, and if the flag is set, insert a linebreak instead of a space. Non-whitespace characters can just be appended as usual.
Zachary Rivera
Except you are because you can't stop talking about it.
Cooper Collins
What's the best way to make my game easy to translate and localize?