Wargame General /wgg/

>What is this?
A general for all strategic, operational, and tactical wargames that can't generate enough traffic to sustain their own generals.

>Attention Grabbing tags:
/wgg/ /sdg/ /rtt/ /rts/ /rtsg/ /tsg/ /mowg/ /mowassg/ /ctag/

>Example welcome games:
Steel Division: Normandy 44
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns
Graviteam Tactics
Squad
Theatre of War
Men of War
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Panthers MBT


>Introduction to Steel Division:
paradoxplaza.com/steel-division-player-guide/

>Graviteam Tactics Downloads:
pastebin.com/TwMLZQ6h
pastebin.com/cgWbuPSS
Ignore the keylogger user who keeps trying to force his keylogger to replace this

>Interesting history links:
Cold War military technology ads:
vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
fas.org/nuke/guide/dprk/nkor.pdf
Everything there is to know about the T-62:
thesovietarmourblog.blogspot.my/2015/12/t-62.html

>Teamspeak server
ts.artificialanimation.com:7997

>Discord
discord.gg/dhAUVqp

>Legacy Wargame General pasta and game-info repository:
pastebin.com/70Nwcb5m
dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/

Other urls found in this thread:

discord.gg/cbbQvEP
youtube.com/watch?v=fc-DgRO1SrQ
youtube.com/watch?v=PXRQmu3gRWw
youtube.com/watch?v=bWIYoiXJMr4&t=31m27s
youtu.be/UFhWo-KAhkY?t=3m26s
twitter.com/NSFWRedditVideo

>i read the steam forums

Erika is cute!

Konigstiger ace skin for Erika!

>he plays Anime Wargaems: Israel 44

Real discord link

discord.gg/cbbQvEP

This one is actually populated

>call of duty in OP
'hijacked'

Y U H
U
H

how is it.

GAVIN
A
V
I
N

Real real OP

You don't need take many RGR mortars

I suggest you get 1 rifle leader instead of 2 rgr leaders

I think 6 rgr mortars is a bit overkill desu senpai, 3 should b enough

This is mine

not organic enough

>Dead general
>3 threads

You guys are so autistic, STOP IT

>no line infantry
>anemic tank section
>lack of mobile command
>bazooka teams when you have marauders
>meme t30s

I hope this battlegroup is working out for you user.

>Infantry division
>no line infantry

Nugga wtff

It's the MOWAS discord fags they intentionally ruin threads.

hon hon hon

It always irked the fuck out of me that Assault Rangers use the garand instead of the carbine when they're cleared designed to shoot on the move. It's such a big gimp in their overall firepower that they may as well have nothing but the flamethrower.

>meme t30s

Uhm

...

Are they MOWAS discord fags good at MOWAS yet?

Hows the off-map arty for 2nd ID? is it worth taking instead of more mortars?

>change link in OP
>blame other people for ruining the general

how very subversive

No they don't even play MOWAS

how about they just stay in reddit?

...

>inaccurate
>dies to a sneeze
>9 he
>1000 range

MEME

I feel like the xylophone fills the same role but better. maybe the 203mm in C, since 155mm off-maps are underwhelming in my experience. haven't really played around with either in 2ID, though.

Did you guys see that the Ukrainian T-64BM was BTFO during the nato strong tank challenge?

155mm arty is decent at stopping enemy push but they never kill anything, this goes for pretty much every off-map arty except the 380mm

The thing is that with the xylophone, you'll also by extension need supply trucks, and they're more open to counter battery. It's very risk vs reward when it comes to the xylophone, especially since it's nowhere near as bullshit as nebelwerfers or walking stukas.

200mm+ reliably kills any soft target.

That barrel looks like a gatling.

nice proof

Can someone give me an idiotproof allied and axis deck?

>didn't link the last thread
Shit thread OP.

...

>no air
what the fuck

Where we're going, we don't need air.

In a heartbeat if such things can be modded.

>not strafing the living SHIT out of the enemy AT guns and MGs in phase A with your 200 vet Spitshitters

Textures can be modded

Did someone say Erika?
youtube.com/watch?v=fc-DgRO1SrQ

Post the original version
youtube.com/watch?v=PXRQmu3gRWw

This is the most cancerous battlegroup I've ever seen. Good work.

Does anyone have a non dogshit axis deck?

I'm not 100% certain on every part of this deck (still experimenting), and if you want to change a few things feel free, but overall it's solid.

Oh I forgot to remove the second mortar card.

Get two cards of phase A arty spotters. If you're fighting for a town or other tight piece of terrain (As you should when playing luftlande) then you will insta-win by dropping two strikes right on the enemy's side of the town.

imo too expensive for what they do. I can win towns just fine in phase A with my infantry and a mortar, I'm more concerned with holding open ground. This is the part that I go back and forth on, but honestly I've found more success with my discount mortars and having more points for other units. If I haven't completely secured a town when phase B rolls around, Ersatztruppen spam + flamethrowers mops up any remaining resistance.

Oh also I'm usually playing 1v1s usually, so that is what this deck it tailored towards. If I was playing with more players and had a smaller front, I would take the phase A off-map.

What do you guys think about mirror matches in SD? I think they are very fun and challenging.

...

Shit. Linked the wrong person.
See

>can't airdrop assault rangers and have them spray fire from above while gliding down after popping their chute

You could definitely win with this deck

I think they are fun occasionally to shake things up.

>in the future Ranger Assaults are actually Helljumpers
>mfw

Assault rangers are powerful enough without being turned into literal space marines.

...

youtube.com/watch?v=bWIYoiXJMr4&t=31m27s

SD was a mistake.

This deck just performed very well for me, all I changed was putting in 1 arty spotter for phase A.

Lost the match (3v3) but I stomped my side. The trick was to decimate his initial hold on the town with the off map arty and then take hold with fs. jager plus a command squad to upvet them. The jager actually ran out of ammo they lived so long.

I don't think there is a line infantry better than Jagers. 8HE lmg + 2-3 start vet at 10 strength just outclasses anything else out there. Not too mention their AT.

I refunded today. I don't know what it is but the game has become unplayable for me since the last patch.

Maybe I'm just a shitter.

What's the point of taking M1919 MMG over RGR Support?

Yeah I was against american infantry and it was just a slaughter fest. Pin them down with an MG42, move in jager to kill them while simultaneously moving the MG42 to start suppressing the next squad. Repeat.

you don't, but they're still good and you buy them when you run out of ranger supports

if you're confused about it's just some autist who keeps posting intentionally bad decks

l2p kid

1919 has longer range than support. It's better for holding open areas since the rest rangers are better in close combat.

>rangers are better in close combat.

You do know their MG's disable at >100m right?

The MG teams have no range penalties. Only lmgs disable at 100 m

But you only get a Konigstiger ace if you shill out for the Good Goy edition.

how do you defeat a king tiger holding an open field as 2 ID

smoke and go around

what if it just moves out of the smoke

smoke

attack where it isn't, bomb it, use your brain.

1. Smoke
2. Flank
3. Send 2-3 rocket planes and stress him
4. Kill

Then it's not in an open field anymore is it? You can cover a big are with smoke, it last for a while.

Rocket that fat fuck.

The same way you defeated a moto deck holding a town

you smoke it again

stop PLAYING steel DIVISION

I appreciate that Axis got a buff but fuck stop stacking lobbies on Axis side like it's fucking HATO in wargame all over again

that shit literally ruined the game

>press enter while game is loading and it crashes every time
nice

which game would that be you show

it certainly isn't wargame, that's not what your image is showing

>lobbies are still a thing

are these frogs literally retarded?

>pair of 4-stack t72s attacking with a pair of hinds while getting arty spammed in response
>not wargame

only realistic thing is the hinds

>doubling down on your retardation

I mean only realistic to wargame thing is the Hind, combined arms warfare and T-72 glory is not present in wargame

>combined arms warfare and T-72 glory is not present in wargame

what do you mean

maneuver warfare and tank heavy gameplay is punished in wargame and not rewarded

>panic enemy tank
>it starts reversing away
>fast move my much shittier tank
>under 600m
>gets off three shots
>none hits
>it reverses behind cover
>Can't push that far
I hate this

What is the best jungler division?

Luft

but armored decks work just fine, even in ranked 1v1.

youtu.be/UFhWo-KAhkY?t=3m26s

>that music
why why why

Rangers lead the way

quick show us your music quick