Paradox Interactive produces a number of global strategies, simulating nations over a certain historical period. All games are different.
>Crusader Kings 2 (769-1453)
Middle Ages. An elaborated religious and feudal system. In this game the player is not by the country itself, but the character and dynasty, with all their problems. The key role played by personal skills of your character and his relationships with other characters.
>Europa Universalis 4 (1444-1821)
The Renaissance and modern times. During your reign you will be faced with rotting feudalism, religious wars, colonization, imperialism and the revolutionary epoch of the struggle for independence.
>Victoria 2: Heart of Darkness's (1836-1936)
The era of steam and industrialization. The features of the game include focusing on domestic policy and the economy, the interaction of government with different classes of the population, the colonial race, industrialization and imperialism.
>Hearts of Iron 4 (1936-1949)
The game is entirely devoted to the Second World War. In particular the added battlplan and specialization of production lines. The game itself ceased to be overly rated in comparison with the third edition, and now allows the player to play entirely ahistorically
There are many other titles, such as: Stellaris, Sengoku, EU Rome: Vae Victis, For the Glory, Darkest Hour, March of the Eagles.
>Official website of Paradox:
paradoxplaza.com
>Wiki for all the Paradox games:
paradoxwikis.com
>Archive games, DLS, mods, activators:
mega.nz
www44.zippyshare.com
>Archives converters:
sourceforge.net
reddit.com
github.com