>Example welcome games: Steel Division: Normandy 44 Wargame: Red Dragon Combat Mission Call to Arms Flashpoint Campaigns Graviteam Tactics Theatre of War Men of War Command: Modern Air Naval Operations Armored Brigade Close Combat Steel Panthers MBT
>mfw I hear eurobeat in the distance and the enemy is the 116th
Oliver Miller
Posting this again as well as my 112. to see what people think. I had a lot of trouble playing against Panzer Lehr early game AT because of their recon AT guns, but due to the flexibility of the crafty poles, I was able to go heavy infantry until I was able to pull out some heavier stuff.
I really like the bomber Hurricane the poles have, since once it drops it's bombs it's still a fighter, just a slow one.
Austin Jenkins
Those recce stuarts are a huge pain in the arse to deal with at first
Eli Brown
sorry, meant 116th Panzers.
I'm really surprised at how well the AT plane performs. It really is a beast, though the low infantry count does suck and the Panzer III only have 1 HE, but I can see where they'd be useful, but I personally haven't had a lot of success with this deck just yet.
Friendly reminder to always have a deck ready for each faction so that you can always fill in where needed.
Michael Jenkins
The Pz IIIs are there to pop tanks and halftracks for your vet inf. Use the inf to hold a town or wood as far in as you can get and make use of the abundance of 20mm to support them
Parker Rivera
How fast did you manage to do Pegasus Bridge?
17 minutes here, but might have managed 15 if focused a bit harder
Aiden Clark
Pretty dope
Landon Turner
beat it with 2 mins to spare on my first and only playthrough