Rising Storm 2 General /rs2g/

RELEASE DAY edition

Previous thread: This is a general for Red Orchestra 1/2, Rising Storm, and recently released Rising Storm 2.

Red Orchestra and Rising Storm are semi-realistic mostly multiplayer first person shooters with vehicular combat.

The latest iteration, Rising Storm 2, focuses on the Vietnam conflict.

>Red Orchestra Ostfront store-page: store.steampowered.com/app/1200
>Red Orchestra 2/Rising Storm store page: store.steampowered.com/app/35450
>Rising Storm 2 store page: store.steampowered.com/app/418460

Shoot dem gooks in between the eyes.

Other urls found in this thread:

mega.nz/#!eNI2UCCS!Mnggi9GDPL91puUfFt49m28WhUUFeGvp0Dmr5K9-xC0
files.catbox.moe/71ix05.webm
mega.nz/#!LwdGiaiQ!4EKLQ-eKmEf3d6MgVZVTHmZezw0zSXS28BLSbOJo_1Q
youtube.com/watch?v=3woEDTUbDYg
discord.gg/AhYvfHB
twitter.com/NSFWRedditImage

First for VIETNAM FUCKING SHITS.

Official server for the general?

>When you see a gook targetting

fuck this shit gam

If you die in the game you die in real life.

Quickly made mod to replace announcers with RO2/RS1 sound cues.
mega.nz/#!eNI2UCCS!Mnggi9GDPL91puUfFt49m28WhUUFeGvp0Dmr5K9-xC0
Preview files.catbox.moe/71ix05.webm

VC uses Jap capture/lost music.
Nodes ripped directly from Rising Storm 2 files. Captured objective and lost objective music ripped from Rising Storm files.
Some sounds, such as attacking/losing cues sometimes may sound different, weird. This may be because the game itself may apply certain effects on audio files, such as reverb.
Left announcer voices for "Out of Bounds" warnings and won/lost round/match, similar to RO2.
Announcer voices are also present for "Mark artillery", at least for now.
Ability announcements (such as AC47) are replaced with artillery cue.

If it's too loud, adjust the announcer volume in sound settings.

>Top Weapon: Mine

I SEXUALLY IDENTIFY AS A COBRA ATTACK HELICOPTER

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