/dfg/ - Dwarf Fortress General

Artistic merit edition
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>Download the basic game here. Current version is Dwarf Fortress 0.43.05
bay12games.com/dwarves/

>Official forums:
bay12forums.com/smf/index.php

>Find a bug? Don't tell us! Tell Toady! Complaining in the thread will accomplish nothing.
bay12games.com/dwarves/mantisbt

>Have a question? Check the wiki first:
dwarffortresswiki.org/index.php/Main_Page

>Fireden archived threads:
boards.fireden.net/vg/search/subject/Dwarf Fortress/

>Dwarf Therapist (Out of Date):
bay12forums.com/smf/index.php?topic=122968.0

>DFHack (Out of date. Beta version available):
bay12forums.com/smf/index.php?topic=139553.0
Beta: github.com/DFHack/dfhack/releases

>Starter Pack (Out of Date):
bay12forums.com/smf/index.php?topic=126076.0

>More DF stuff:
pastebin.com/AnsHjQ40
Modanon's Mods: dffd.bay12games.com/who.php?id=3558

>Dwarf Fortress General IRC chat:
en.irc2go.com/webchat/?net=freenode&room=dwarffortress
(to connect yourself: webchat.freenode.net #dwarffortress)

>A bunch of guides to various parts of fort-based living:
imgur.com/a/nGyRF#0

>Video tutorials:
youtube.com/playlist?list=PLBrdUj1adIBD-vgUodaaxebcdqQ4oEWtg
youtube.com/playlist?list=PLD1A3FE72C0DCAC66 (Dated, but good)

>Text tutorials:
dwarffortresswiki.org/DF2014:Tutorials
members.iinet.net.au/~morty/Getting_Started_with_Dwarf_Fortress.pdf

>This pasta:
pastebin.com/iAduXzjn

Strike the earth!

Other urls found in this thread:

dwarffortresswiki.org/index.php/DF2014:Water#Evaporation
dwarffortresswiki.org/index.php/DF2014:Fire_snake
twitter.com/NSFWRedditGif

First for Dwarves>goblins

Second for Axes > Swords

Third for penis > vagina

I don't know how to automate refuse hauling. I can automate everything else, except that.

do you mean hauling any sort of refuse (corpses etc.) into a stockpile, or separating "refuse" (usable bones, skulls, etc.) from actual garbage like cartilage and nervous tissue?

Can I start a new civ or become independent? I like resurrecting dead civs, but they are not that frequent.

I mean refuse stockpiles getting too full and not having enough roofed space to let it degrade.

I think you can just pit it, to be honest.

If I had a vagina I could rub it against others still, with a penis I still need a vagina or else I'm stuck worrying about balls touching and catching the gay, checkmate atheists.

yeah, but women can't come.

Volcano.
Do they replenish their magma level if i drain it a little or is it possible to drain them entirely ?

Won't work. They lie about their age.

...

I don't know where that pic is from, but I REALLY dislike it.

For me, that's the trashiest form of high fantasy. What's up with the generic "magic blue fire/light". Who thought that looked cool? It just makes it look like some children's toy with blinking LED lamps on it.

The overly embellished armour is also obviously designed by someone who doesn't know about how armour works.

Oh shi-

You can drain them down pretty far with work.

>You can select a deity and the prophet "profession" when creating an identityv as well. I have the random prophecy generator for you to shout out, but no specific interface for you to build your prophecy. Not sure if I'll get to that now, though I'll need something eventually since it is also the underpinning of wherever the language system is going generally. Also not sure if I'll allow non-identity advs to be false prophets in earnest, as themselves... the brain gets tied up.

What the fuck. he always manages to slip this hidden fucking gems in each update
completely agree
maybe you just can't make them

It's the World of Warcraft aesthetic
And you're right, it's ugly as sin

>fantasy looks like fantasy reeeee

Let me guess, you are one of those muh grim dark faux realism faggots ?

>For the upcoming version, will there be diplomatic consequences for accepting/denying such a request other than war? Say, traders bringing more goods or offering it cheaper?
Or more generally, will there be any other diplomatic relations besides war and trade caravans at all? Will there be anything the player has an influence on?
I'm thinking about - analogous to the trade requests - deals like encouraging or deterring migrants/visitors (possibly limited to a certain skill profile), recruiting soldiers from other civs for future allied raids, etc.

>Yeah, we'd like to do more with it, but we need more systems first. The economy is the ultimate one, but just having the law/property/status stuff should help a bit. Humans for instance could negotiate the status/treatment of humans in your fort, etc. It's unclear of course how it's all going to unfold.
>Humans for instance could negotiate the status/treatment of humans in your fort, etc

Calling it now, in the future updates, having goblins come to your fort mid-war to discuse the well-being of gobbos in your fort will beacome a /pol/ meme

no, I hate the grimdark aesthetic too. hollywood was always shit, but grimdark made it even shittier, and now I can't watch hollywood stuff at all.

what I like is actual realism. magical/supernatural elements don't bother me, but they should be toned down, and there shouldn't be blue/red/purple flashes everywhere.

DF does this pretty well. before necromancy was added in, it was practically a low fantasy setting, and it still sticks to that tradition. even when we get the myths and magic, I'm confident that Toady will keep it from going into tasteless territory.

Not the guy you're responding to, but 99% of 'realism' in fantasy, regardless of whether it's grimdark, is faux realism. Nothing wrong with that though.
When myth and magic is added, it seems you'll be able to make a world as fantastical or grounded as you wish, so everyone will be satisfied.

yeah, I dont worry about that

Toady started making DF with the idea in mind that normal magic in games is fucking bad
he dabbled at originality in the pre-DF game, but it turned out weird, like being able to teleport the organs of your enemies and so

His intention is the same now, but I am confident his input of magic has matured and grown since then
we'll have a satisfactory magic system
at least, that's what I tell me every night to sleep

>what I like is actual realism
>thats why i play a fantasy games

You cant make this shit up ...

>magical/supernatural elements don't bother me, but they should be toned down, and there shouldn't be blue/red/purple flashes everywhere.

Why not ?
If magic is a real element in that setting why shouldn't it look like red/purple flashes ? There is nothing more cheap than muh low fantasy setting where magic is not visible.

why are you so obsessed with arguing with hyperbolic greentexts?

and who decided that "fantasy" was all about blinking lights in all the colours of the rainbow? last time I checked, that wasn't the definition of fantasy.

you sound like a person with low attention span, who easily gets attracted to shiny things.

>There is nothing more cheap than muh low fantasy setting where magic is not visible
Ideal magic is like in Tolkien, it has a subtle presence, and each time it holds some kind of meaning or reflects something about the character

>why are you so obsessed with arguing

Said the faggot who sperged about unrelated pic.

Calm your tits down.

>resorts to insults
>"dude calm down!!!"
hmm.

let me ask you one question, though.

if you're so obsessed with having blinking magic light everywhere, how have you endured DF for all this time? DF must seem like a really plain and boring game to you.

You are the one sperging about muh blue lights.
I quite enjoy both and dont have to fly into autistic rage everytime someone posts something i like less.

I like my armor to make sense goddamn it!

Magic can be flashy, it can be silly, but in df I get the idea that it'll be subtle sorts of things mostly, some cool stuff that occasionally turns silly, and then you turn it up and go to cast something to heal yourself and accidentally the apocalypse.

I think he just thinks that wow looks like shit like the rest of us

This is a defensive post if I ever saw one. Are you a /v/ regular, by any chance?

How long does lava take to disappate if it is pumped onto the ground? I want to make a water based defense for my fort but I don't have a river so I figured I'd use my volcano instead.

Keep it above 1/7 and you're good to go bro
dwarffortresswiki.org/index.php/DF2014:Water#Evaporation

>/dfg/
The only delicious gobbo is a flat gobbo #minecarts

3+ depth: never
1~2: varies, you'll almost always end up with one or two spots where a stubborn 1/7 sits eternally

I had never bothered using minecarts for defense, and then one time a webbing FB appeared in the (sealed-off) cavern when I wasn't ready, and I decided to give it a try
now I'm hooked

what are some creative ways to offend elven dignitaries?

IDEAL FANTASY IS CONAN

FUCK BITCHES

KILL WITCHES

STEAL RICHES

THE BARBARIAN KING TAKES WHAT HE WANTS BECAUSE HE CAN

conan is pure pulp garbage

>Conan is the first fantasy book i ever read

I will fight you on the fucking streets you bastard !!

I don't mind flashy magic, but I do like when things are handled in a consistent way.
Like, if your magic glows, there should be a reason WHY it glows. The world should make internal sense.
Tolkien did that. The Phial of Galadriel held the light of the star Eärendil, which is really the light of the Silmaril mounted on the sky-ship of the first-age sailor Eärendil, which holds the light of the trees Laurelin and Telperion which were crafted by the gods way back when. That's why it burns Shelob. It's elf magic, but it's not JUST elf magic, there's a story behind it.

The Dwarf Fortress myth generator sounds like it's trying to do something in that direction. Maybe dwarves will be able to harvest moonbeams, render them into a paste, and paint glowing decals on everything they craft exactly like in , but there will be some kind of explanation for how they're able to do it.

Greet them in a wooden trade depot, then set it on fire.

i just realized, you can't decorate anything with bands of wood at a craftsdwarves shop

I'm modding in a few variations on Necromancer. Is there a way to get them to build their own unique buildings like Necromancers do with towers

Just too fucking excited for the cost-based, myth-contextualized magic.

The "pittance of flesh" etc one needs to sacrifice to cast spells could begin to add up pretty fast for avid magic users, opening the door to all kinds of interesting corruptions and magical sicknesses. Sacrificing body and mind makes a lot more sense to me than a refilling MP bar or equivalent. The power has to come from somewhere.

wow congratulations faggy meme guy, you made it into the op

>No, you see, the goblins are running from the dark fortresses, they just want to come over to our nice fortresses. Besides, our economy needs young workers

out of limbs? find a dorf to sacrifice instead :^),

uh

>have 10 elite marksdwarves in tower
>200 gobbos outside of tower
>empty quivers
>literally stacks of stacks of bolts one floor down and littered elsewhere around the fortress
>no bins in any ammo stockpiles
>stand staring at gobbos through fortifications

This game is so fucking frustrating for all the wrong reasons

Nothing is sacred

>goblins
>Syrians
ftfy

I had a friend who used to say that all the time.

Is there a way to trim these branches without cutting the whole tree down? These tree branches seem to stop dwarves from building floors/walls.

>being able to teleport the organs of your enemies

I like the toggle of this guy's cats.

No they don't.

Not having access to the next level will stop 'em dead, tho.

They cancel the job, citing an inability to access the job site. Also when I felled a tree, it caused a construction to collapse even though it was supported by a construction below it. It was as though the layer of "highwood twigs, highwood leaves" caused the game to forget that there was a chalk block floor there also (which exists due to the chalk block wall below).

>cat toggling
I dunno why but I love this meme.

When you designate beds as bedrooms, does the area need to be just the tile that the bed takes up? If the bedroom area covers multiple beds does one dwarf own them all?

>magma only 36 z levels down
I WAS NOT ANTICIPATING THIS
Time to make more anvils!

if it covers multiple beds they're all owned by whoever claims ownership of the bedroom you designate. dwarves appreciate larger living spaces.

>the patch is df 60.XX
>calmly tending to my crops as a now retired adventurer
>my beautiful dwarf wife brings me a mug of freshly pressed plump helmet wine
>suddenly, my arch nemesis, the wizard Axumsmodi, teleports in front of her
>he casts a fell gaze upon me while cackling insanely, and raises his arms
>with a flash of his silver dagger, he cuts off a finger
>all my wife's internal organs suddenly appear in my arms
>she vomits blood and dies writhing in agony
>Axomsudsibled sneers at me, and vanishes
>tears in my eyes, I vow to avenge her, and head to the small ramshackle shed on the edge of my property
>there lies Chxuxuuhxhx, the artefact wand I stole from the demon Hkhkhkhkjsqdqdx
>a black rage consumes me, and I withdraw a dark obsidian blade from my robes
>my final act is to slash my throat, and let the blood pool onto the wand
>in a hoarse, pained whisper, I cast a spell
>without exception, all over the world
>the cats are toggled
>I die with the caterwaul a trillion souls in my ear, and smile

Unless you designate it as a dormitory of course

Actually it almost sounds like he wants to do that. If that's the case, you're right he should do that.

>now knowing WoW

geez m8 I only played everquest & I know what it's from

I wish to capture one of these because my noble hates them.
dwarffortresswiki.org/index.php/DF2014:Fire_snake

Allegedly they will melt any animal trap besides adamantite. What about an artifact animal trap one of our fey moods produced?
I don't yet have adamantite, so what is the correct way to go about this?

Well played.

Oh, and if it's important since I don't know how melting points and artifacts work, here is the animal trap in question.

I just dumped my only gob prisoner into the ogre pit, hoping to harden them some for future adventurers, and this was the result.
Note that the first thing the ogre did was grab his head and pulp his skull, tearing a tendon, and then most of the rest of the fight consists of the head being crushed with tendons torn. This was a really fucking resilient goblin.

Not the superior witcher setting where yoU FUCK THE WITCHES TOO.

Ha, got a sweet idea for my next fort.

It will be aboveground city with main square that will have a giant square in the middle onto which i will drop any captured invader/creature as a sacrifice to Armok from a giant stone tower.

Comfness incoming.

>tfw you find the perfect deity to worship

the fuck is happening? I can't read a word of that.

Step 1: Don't do it if you don't have an adamantine trap. Even if someone manages to get ahold of it, as soon as they put it down, it'll start burning everything around it, magma safe or not.

Bonus points for magma at the bottom.

[/spoiler]double dorf respect for sending them straight to hell.

Her face is a well of sadness.

Get glasses, Basically the prisoner attacking everyone until he finds the cave ogre family.

shit. I swear I know how these things work.

>her

but user
i REALLLLY want to try it
will an artifact animal trap not hold?

I've disabled my animal stockpile from holding fire snakes, so when I catch one it shouldn't automatically be taken somewhere. So I should theoretically be able to control where it gets set down.

what does msr. willy wonka have to do with that?

I'm wearing glasses. Get a better tile set.

>Dark text on a dark background

Or maybe i will build a magma pool and throw them into it... or maybe some pool with bridges and walkways all over it.. Hmm.

Explain.

Nothing, she is just hot.

I'm not that fortress overseer, you drake.

Artifact status doesn't change material calculations. It'll burn through anything but an adamantine trap.

Make a Venice-like city, but with magma instead of water.

It's probably the lazy eye.

She has a wiener.

>collect clay
>harvest moonbeams
>mix the two to create paint
>warpaint walls with mystical paint which repels night creatures from passing it

fund it

>Explain.
She is a porn star. Her life is unsatisfying.

I know. And ?
I too have a wiener, im not afraid of dicks.

That is a good idea but would require volcano embark and shitload of mining work... Niceee, i like it.

>getting shitload of cash to fuck handsome guys/girls
>unsatysfing

Not wanting your women with wieners.

You're obviously not a good hot dog salesman.

>harvest moonbeams

Son, that sounds like some namby-pamby elf bullshit right there.

>tile set
Color scheme. Get better vision correction. It's completely legible.

For bonus points, have the point of impact be in the middle of a tavern to build up dwarves' tolerance to horrific violence.

>Completely legible

If you're a damn troglodyte that lives in a cave all day.

This guy gets it.

no no no you dont understand

what you do is let the elves do their thing to get the moonbeams and distill it into a liquid, then you take it away from them

You leave us with no choice!
Now we must dig deeper!

I was thinking more of putting a point of impact onto or just beside trade depot for all to revel in the Armok glory.

See, I would, but its so fucking obvious up close. Its their voice, their hair, their makeup, everything.

Triple double dorf points for if your tavern has grate floors with lava under it with Windows to the pit that is in the center with the bridge that they impact into closed and after they die open it to dispose of the corpses(or still in agony gobs(elfs))