/egg/ - Engineering Games General - Formerly /svgg/

All-Terrain Edition
Previous jej: The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread.
Whether or not a game belongs in /egg/ is a case by case matter, however games that would belong in /svgg/, space voxel games general, are automatically considered /egg/

WebM for physicians:
>gitgud.io/nixx/WebMConverter.git

List of currently known and vaguely not as dead /egg/ games (this list is not fully inclusive and if you think a game might belong here, feel free to ask):
>Algodoo
>Avorion
>Besiege
>Chode - Children of Ded Earf
>Crossout
>Empyrion - Galactic Survival
>Factorio
>From the Depths
>Garry's Mod
>GearBlocks
>Homebrew - Vehicle Sandbox
>Infinifactory
>Intersteller Rift
>KOHCTPYKTOP: Engineer of the People
>Machinecraft
>REM
>Robocraft
>Robot Arena 2
>Scrap Mechanic
>SHENZEN I/O
>Space Engineers
>SpaceChem
>StarMade

Games that are definitely not /egg/:
>Minecraft
>The general that quite literally cannot be named. The Mexican scam artist one. With the shitposters. Fuck off.
>Hearthstone, found in the hearthstone general, /hsg/, not in this general.

Information about these games, such as where to get them if they're not on steam, trailers, /egg/ conquered/hosted servers, and other shit can be found in this pad:
public.etherpad-mozilla.org/p/eggames

OP pad for future /ded/s
public.etherpad-mozilla.org/p/eggop

Other urls found in this thread:

youtube.com/watch?v=w7YCE7PWU0A
soundcloud.com/jules-eid/junkie-xl-12-brothers-in-arms-mad-max-fury-road
youtube.com/watch?v=zeq2M6_sJP8
twitter.com/AnonBabble

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nth for SUPERB APPLICATION OF AUTISM

...

Third for really small railguns.

>Crossout
>slap a buzzsaw on the front and two Shotguns
>stripping people constantly
>contemplating buying another buzzsaw
>mfw

Factorio memers.

How do I make this smelter set up better. I see to have hit a mental block on ways I should improve and optomize this set up.

Pls help

Sincerely.
/egg/nog

>witnessed

I posted last thread but go no response:

Are blueprints broken in Fugtorio multiplayer? Every time I try to place one I get desynced.

Why are your modules all retarded? Unless that's aid, in which case it's time for modules.

They all have productivity mods in them.

staggered line of electric furnaces with productivity, the gaps are filled with underground belts and inserters, every 2nd line is beacons with speed

length is obviously adjustable for red or blue belts, be aware that this eats so much power that you will cry for more uranium in no time

Post pics of the vehicle

Also, sauce?

This one was on the community page

For me it's egg, the best video game general.

Need to remake it a bit, wind up turning too wide half the time, might toss some blades on it and make a catcher so they cant escape too.
Filename

fucking metal m8/10

Well the setup of the furnaces is fine unless you need beacons.Ypuve got standing plates on a blue belt though, so you either need another belt or find the bottleneck and balance it properly if youre starved somewhere downstream.

...

Productivity modules without accompanying speed beacons is a no-go. There's a great writeup describing time required for prod modules to pay for themselves, and essentially they take far too long to be worth it without speed modules.

looks really neat

I start to believe that putting all three chips production in one place wasn't best idea.

ALTHOUGH

I can still just someday decide to just cut green chips out, paste like 200 sassemblers somewhere else and start shipping them to Silicon Valley like nothing happened

That's not really much of an issue with furnaces when you can easily expand. With nuclear, it's not even worth arguing energy costs.

Well I found out why I can't play any multiplayer games but get perfectly fine download speeds. Anybody here a network /egg/ineer?

fug forgot picture

Weave your belts.
> Productivity without speed beacons
Stop.

Even if you can expand furnace count, you're still being very cost and space inefficient, and the time for a prod module to pay itself off is still significant without speed modules.

>All those undergrounds
>just to save on space
Ha, no. That's pointless without beacons.
>productivity without speed
Why is that an issue with furnaces? Just make longer lines.

alright which one of you is this absolute madman?

Hey! I'm proud of my spaghetti. Those furnaces were one of the last additions to my base. It's literally stuffing the last real estate.

> no beacons
1) Tier 3 modules are expensive. Using less T3 modules is good.
2) A T3 speed module boosting the prod furnace will multiply output by 1.7 (speed 120%/70%).
3) That speed boost, ignoring the beacon's cost, will multiply your overall energy cost by .75. (330%/260%energy => / 1.7x processing rate)

>1.7
Bullshit. 2 T3 productivity modules is 20% more product, 30% less speed. That's an effective 90%. Speed that up by 50%, that's 135%, not 170%.

Sorrtly, 140%. Modules are additive, not multiplicitve iirc

So why is Cross-out so lacking in telling the player what they can do? 90% of players I see don't even know you can self destruct, its ridiculous.

Product boost is different from base processing speedThe base speed with product modules is reduced to .7. Add a T3 speed beacon to add .5. That gives 1.2 speed.

1.2 / .7 => 171.4% more fast.

Fuck if I know, what key is it? Even I didn't know you could do that.

>you will never be witnessed

Debating on whether or no to download Crossout. Give it to me straight guys, is it just another gaijin jew project? I've seen you guys saying it's grindy, but how grindy? Unbearably grindy? Just a little? I've gathered that the playstyle of the game is similair to Robocraft & read about the crate/fuel/scrap system etc. but how bad really is it.

Only slightly. The only grindy thing is structural parts, you get handed weapon after weapon after weapon. Fuel is easy to grind for raids. Just put a fuel barrel on in a place it won't get shot off and go play once or twice. Boom, raid fuel. Play raids to get copper. Sell the copper for prem currency on the market. Use the prem currency to either buy weapons or to rent a bench to craft them.

>increasing speed by 50% increases speed by 170%
What kind of bullshit math is this?

I managed to fix it, anyone who has the same problem look up "netsh wlan set autoconfig enabled=no interface=", this is a fucking miraculous fix.

the one where speed %'s are additive

It's called real math, kid.

Increasing 10% speed to 20% speed only adds 10%, but it doubles the output. Increasing 70% to 120% adds 50%, but the output is 1.7x what it was before.

hold backspace to charge, let go and hope they don't kill you before the timer goes off

Updated

how do i join a clan in justout

add Khrizto and wait until he sends an invite but i think the clan is near full so you better get in while you can

AYO HOL UP

youtube.com/watch?v=w7YCE7PWU0A

What sorcery is this? Did KEEN unfuck spengies?

He's not /ourguy/ because you didn't accept my friend request

I'm more curious as to why
>multithreaded physics
Happened literally after the discussion on multithreading.
If /egg/ discusses general optimization strategy, netcode, and shit, would that fix spengies?

So far that new spengies 'optimization' update released a couple weeks ago (not the new one, I think) seems to have just decreased render distance on everything by multiple magnitude. I've seen a few weird instances of things not being effected by physics at all though, so they might've really messed with how physics are calculated now too

Where the hell do I get more structure parts in crossout? I want to build a heavily armored gun truck but I don't have anything to make the armor out of.

>Where the hell do I get more structure parts in crossout?
Level up with engineers and level up with your secondary faction. Scavengers might have the beefiest armor parts but don't quote me on that.

How do people organize train depots? The last time I tried, with an unload everything/sushi-belt sorting loop, it immediately got clogged with bullshit.

Copper depot, Iron depot, Oil depot.

All other spaghetti trains are on a gluten free basis.

Yes, but how are things actually sorted? Say I set up a green circuit production area. It needs iron, copper, and to haul the green shit away. Do I need three train stops? Is there a way to say "only load the circuits when a green train is parked?"

Train inventory can be filtered. Pick up an item and middle click the inventory slots a billion times.

It's generally easier to use filter inserters and hope for the best.

>how physics are calculated
I'm guessing by multithreaded they mean multiple collisions are calculated separately at the same time, rather than in order. This could lead to some odd behavior if you hit the one thing with two objects at the same time.

...

>we fixed entire servers getting CTDs when dropping an item
>by making it CTD when you pick it up
>we fixed lights not working
>now assemblers don't work
>we fixed assemblers
>CLANG CLANG CLANG só̶͘r̵̢r̷̛y a̡b̸o̸ut th͜e ̕n̷̨o̶̧i͟şe̵̵̛̛͜ CLANG CLANG

>we fixed moving parts exploding when they move by making them immobile
>we fixed player simspeed causing red smears on your hull by breaking the server sim speed

>we fixed physics calculations breaking the sim speed by removing them

Another top quality KEEN Brand fix.
Can't wait for them to fix it again next week.

surprise big Not

Should I go even smaller and faster? 100 km/s at 1 joule maybe? My module list already has too many railguns.

What the hell would these things even do on impact? Would they fuse with the material they're hitting and produce micro fusion explosions?

...

That kinda looks like the hitachi magic wand

There's an official tutorial video where they said it. And also say you should aim for the wheels and guns. There isn't a link to the video from the game at all though.

In-game they don't even say you can rotate parts with R too. You can strafe with legs using Q and E. The blast from explosive weapons (everything that isn't melee or machineguns/shotguns) can hurt you. Horn is H and lights are L.

>It's literally stuffing the last real estate.
>not murdering the shit out of the illegal aliens to get more space

Do you even have a Wall?

Is it possible to have 4 full belts feeding assembly machines without using the shitty red inserter?

That also does not take up too much space

>want to play Cross-out with my bros
>Server maintenance yesterday broke the in-game party functionfor consoles
>stuck playing with randoms while listening to my friends complain about it
>it probably won't be fixed before the weekend is over

...

>having any mods at all disables steam achievements in factorio

but why

>caring about achievements

But I want the satisfaction of seeing that glorious 38/38 without the pain of having to play without long reach/RSO/squeak through/upgrade planner/vehicle snap

just hack it in then

Yeah, but I want to earn the achievements, not just cheat them. I guess I could earn the achievements """legit""" then hack them in, but that feels wrong

then get the mod that removes the achievements being disabled from mods

So I guess in Cross out you can't stack multiple Cooling Modules except for the first white one, but you can use one of each rarity and still get cumulative effects.So two blue rarity coolers wont work together, but having a blue cooler and a purple cooler works.

Does anyone else think this is weird?

Oh. Didn't realize that was a thing, guess I'm retarded

Woo, got rockets unlocked

Twinking on the starter missions is really fun

>console peasant

yep

Did I make a mistake in not getting melee weapons over the unguided rockets as lunaticw

Only if you're running light quick vehicles only
>teammate just pinned me in a corner so he can steal a kill
>while another enemy drives up behind and kills us both
niggers

yeah I'm running light, lunatic is fast as fug

but are you running in the 90's?

...

this layout is and will always remain the best for a "make everything, i don't care how" line of machines prior to automation.

Noice

...

>There's a great writeup describing time required for prod modules to pay for themselves, and essentially they take far too long to be worth it without speed modules
>1 T3 productivity
.935 units/time of which 0.085 are free items

>1 T3 productivity + 1 T3 speed
1.485 units/time of which 0.135 are free items

These numbers are compared to an unmodified assembler which produces 1 unit/time, of which none are free as it has no productivity bonus.
With the first setup, you're getting 0.085 free items/time for the price of one module. Adding a speed module doubles the cost (*), but it does not double the rate at which you get free items.
So I don't know if I'm missing something, but to me it looks like speed modules only mean it takes longer for the productivity modules to pay off.

(*)A bit less if you factor in the cost of assembler, inserters, belts, power poles and what not -

SHINY AND CHROME

do I buy coins so I can buy paint ;~;

>more people are getting better items so they can farm copper better

THE COPPER GRAVY TRAIN IS COLLAPSING
SELL SELL SELL

>markets are crashing not even two days in

Once people get passed lvl10 they can do "normal raids" which gives them loadsa copper. Copper was also cheap as fuck in closed beta because of this.

There were often times I could spend gold and buy all the crafting parts I needed, buy crap and copper, and then sell whatever I crafted, and make a profit.

>There were often times I could spend gold and buy all the crafting parts I needed, buy crap and copper, and then sell whatever I crafted, and make a profit.
Realize that if this applies people will overdue this and without an expanding consumer base, the economy will collapse to where everything but rare stuff is cheap. Over time it will all be worthless, allowing for a socialist revolution.
That is, unless artificial demand is created.
This is how a market economy sustains itself, expand or die.

So guys, what shitty rock music should I toss in my playlist for Crossout? I've already grabbed some Kid rock and a few Kiss songs.

soundcloud.com/jules-eid/junkie-xl-12-brothers-in-arms-mad-max-fury-road

GM=gaymaster

youtube.com/watch?v=zeq2M6_sJP8

Toss all that out, put in nothing but Eurobeat.