/agdg/ - Amateur Game Development General

>finish work
>navigate to /agdg/
>770 replies
Is there any point in me even posting in the thread? edition

> Play Monster Jam
itch.io/jam/agdg-monster-jam

> Play Demo Day 14
itch.io/jam/agdg-demo-day-14

> Helpful links
Website: tools.aggydaggy.com
New Threads: Archive: boards.fireden.net/vg/search/subject/agdg
AGDG Logo: pastebin.com/iafqz627

Previous Thread: Previous Demo Days: pastebin.com/rmiZV5yX
Previous Jams: pastebin.com/LKEdLxdG

> Engines
Construct 2: scirra.com/construct2
GameMaker: yoyogames.com/gamemaker
Godot: godotengine.org
LÖVE: love2d.org
UE4: unrealengine.com
Unity: unity3d.com

> Models/art/textures/sprites
opengameart.org
blender-models.com

> Free audio
freesound.org/browse
freemusicarchive.org
incompetech.com/music
fantasymusica.org

Other urls found in this thread:

youtube.com/watch?v=Qskg3LsTTNw
youtube.com/watch?v=ELdY7S5R7Z4
dfworkshop.net/
youtube.com/watch?v=P2yyWBs_4G0
chaikadev.itch.io/
onlywei.github.io/explain-git-with-d3/
twitter.com/AnonBabble

I like the engine I use, but the one you like is also fine.

Is making a game engine a good way to learn a new programming language?

Find and replace is a god among men

Modding Dragon Ball Xenoverse?

If you're willing to learn the libraries (if the exist) needed to make one at the same time.

Thanks user, if I ever decide to get "something real" instead of a website builder, I'll make sure to check it out.

Sequel to Legendary Super Warriors

Rebalancing the cards, reducing the deck size, but mostly allowing for 5v5 battles

If the story fight is 1vX I'm either multiplying the 1's stats by X, or reducing incoming and outgoing damage, not sure which yet

Does someone have a definitive answer to ?
It's giving me an existential crisis.

Really? It's just written into any grid spot that's supposed to be higher up, probably something like ELEVATION = 2 , Can't enter the square without that. Don't know how that game plays at all, but if it's jumping then it allows movement after a button press

Post Progress!

Working on a scaleable HUD.

Videogames are just a lie in general

Hey guys, was sent here by a suggestion as someone looking to make art for a game. Anyone working on a game and need art?

Very minor design update to Sana's Moth Dust gauge. It is more satisfying to see the lines light up now. Need to animate the flames.

When making movement physics, is it best to base it off of real physics equations/math? Or use some superficial "game-specific" system?

Is using clapping emoticons between every word in your tweet cool? We already figured out that #UsingSentencesAsHashtags was uncool, but I'm not sure on those clapping emoticons, they seem "lit af" as those young people say

if it's a really simple one, sure

It's basically WoW in VR with 4D mechanics and no furries

Should be done in a week

Oh are you the lady who tried to make that 100% science based dragon MMO?

Glad to see your back in the business

shit always makes me laugh

Would it be easy to make something like Daggerfall in Unity?

Define easy. And isn't it open source, and hasn't he documented his progress over the years? Go look for yourself

Not typically.
Tank a textbook's first hundred or two pages and you'll be up to scratch.

Anything more complex than breakout isn't easy.

HALT
youtube.com/watch?v=Qskg3LsTTNw

i'm not dead. i'm going to re-do a lot of my movement code because there are some things i've wanted to try.


here's a video of the past few weeks progress:

youtube.com/watch?v=ELdY7S5R7Z4

Like could I do it in a couple of months as a 1MA?

that fucking doom music in the middle

It looks so much cooler with actual models

Just look for yourself and decide, I don't know if you're a 15 year old with HTML experience or John Simon Peyton Jones or what
dfworkshop.net/

I love this

Are you going to do any modeling of biological systems for tracking damage other than detached limbs and so on?

Looks so great btw. Been real a joy to watch this come along. also that hat

>3:18
I'm backing this

>"scalable hud"
>looks like shit

>inb4 where is your game
you know i dont fucking have one yet, i just created the project file, fuck off

let's see your project file

If doing something counts as progress

>nobody is posting steam reviews on your game
>nobody is reporting bugs or glitches
>just silently playing it and not providing feedback

okie dokie then

say "please" next time

but world of horror isn't even out yet

the true world of horror is not being able to hit the required 10 steam reviews to get a rating, because people will avoid games that don't have a thumbs up next to them

gimme a key and I will review it

Do you have a portfolio?

steam doesnt even count reviews that A) aren't in english and B) didn't buy the game through steam towards the 10 total

darkness imprisoning me. all that i see. absolute horror

is that you walkerman

what's your game?

What do you sell it for, user?

How's the new speedrun coming?

Fill your game with analytics code and silently monitor them, like a creeper

Is it in poor taste to stream your own game on twitch?

its seven dollarydoos, but ill put it on sale later. humble bumble will help too, but that also increases the chances of getting one-liner negs

all the categories are arbitrary!

Only if your stream sucks.

Are there actually artists willing to collaborate on this thread or is this some kind of new meme I'm not aware of?

>new meme
>new
It's new on a geological meme timescale, I guess.

I'm an artist, here's a sample of my work

Nah, if you're funny I'll watch it. Just don't bore me to tears with nerdbabble.

It's fine if you treat it like a director's commentary kind of deal, tell fun facts about the game's development and such.

>guy posting in a game programming general on Veeky Forums pretending to be too good for nerdbabble
Good one.

Thanks guys

I'm just enjoying being the shithead consumer for once, don't take this away from me

THERE'S SOME GIRLS WATCHING MY TRAILERS
PLS BE GF
I DON'T TAKE MUCH SPACE

Working on putting one together. If you tell me about your game I can tailor it to something you might want, I'm pretty flexible style-wise

what is your game user

an artist who doesnt have any art, how peculiar

>I DON'T TAKE MUCH SPACE
You can prep the bull and watch from the closet

youtube.com/watch?v=P2yyWBs_4G0

girls dig the gimp darth vader bby

I set all my google accounts as female. Sorry user

how do I make a satisfying hitstun attack on unity?

by that I mean, how do I freeze a character on hit for a few frames?

pls rate my art

state machine, stun state that is just frozen and unable to take any more damage, return to normal after set time

It's a thing black girls do
Are you a black girl, user?

Dr. Pawel

BROTHER?!

what is this.

why do you guys pretend to hate godot

>pretend

If it helps me get followers on twitter, I'll be anything

what the FUCK is a state machine

Here's my profile on itch.io.

chaikadev.itch.io/

I'm looking for assets in 3/4 perspective (similar to pokemon). My game is divided in a grid made of of 32px2 blocks. Main character is probably going to be 32px by 64px. As for the artstyle, I like Syd Mead's work if it's any inspiration. You can do what you want though, I'm not the art-guy. Please message me on itchio if you're interested.

Please post a selfie
Please be cute...

How do I learn how to use git?

download a gui

git add *
git commit
git pull
git push

there you go

What's the best way to make a larger map in UE4? Just make a bunch of smaller landscapes and hide the seems with cheap tricks so you can stream them?

Hey looks pretty interesting, I could definitely work with this. Doesn't say on your page what engine you're using though

>hide the seems with cheap tricks
just load them as chicks as you advance

GameMaker Studio 1.4

Oh, that's cool. Unfortunately I'm not really interested right now but best of luck to you

read the tutorial on level streaming

>Hey looks pretty interesting
>not really interested

Yeah I know about level streaming, I should have mentioned I'm talking about the landscape. If I make one big landscape it becomes pretty much impossible to build the lighting after I add a couple things

importance volumes motherfucker

I tried putting one on but it still stayed at 0% for an hour. Are you supposed to make one huge one and cover the map? Or do something else?

you read the manual on them

every slime has to die

I'm sorry but I'm just not interested in working with GMS, again good luck to you

got you famiru
onlywei.github.io/explain-git-with-d3/

it's fine, thanks for offering

pls rate/give feedback on my art