I like the engine I use, but the one you like is also fine.
Evan Ward
Is making a game engine a good way to learn a new programming language?
Luis Gonzalez
Find and replace is a god among men
Connor Johnson
Modding Dragon Ball Xenoverse?
Jeremiah Brown
If you're willing to learn the libraries (if the exist) needed to make one at the same time.
Joseph Hill
Thanks user, if I ever decide to get "something real" instead of a website builder, I'll make sure to check it out.
Jonathan Hughes
Sequel to Legendary Super Warriors
Rebalancing the cards, reducing the deck size, but mostly allowing for 5v5 battles
If the story fight is 1vX I'm either multiplying the 1's stats by X, or reducing incoming and outgoing damage, not sure which yet
Nathan Edwards
Does someone have a definitive answer to ? It's giving me an existential crisis.
Kevin Jones
Really? It's just written into any grid spot that's supposed to be higher up, probably something like ELEVATION = 2 , Can't enter the square without that. Don't know how that game plays at all, but if it's jumping then it allows movement after a button press
Josiah Young
Post Progress!
Jacob Hughes
Working on a scaleable HUD.
Parker Jones
Videogames are just a lie in general
Jaxon Phillips
Hey guys, was sent here by a suggestion as someone looking to make art for a game. Anyone working on a game and need art?
Ethan Collins
Very minor design update to Sana's Moth Dust gauge. It is more satisfying to see the lines light up now. Need to animate the flames.
Connor Stewart
When making movement physics, is it best to base it off of real physics equations/math? Or use some superficial "game-specific" system?
Mason Powell
Is using clapping emoticons between every word in your tweet cool? We already figured out that #UsingSentencesAsHashtags was uncool, but I'm not sure on those clapping emoticons, they seem "lit af" as those young people say
Julian Evans
if it's a really simple one, sure
Kayden Green
It's basically WoW in VR with 4D mechanics and no furries
Evan Phillips
Should be done in a week
Elijah Hernandez
Oh are you the lady who tried to make that 100% science based dragon MMO?
Glad to see your back in the business
Jack Nguyen
shit always makes me laugh
Hunter Young
Would it be easy to make something like Daggerfall in Unity?
Bentley Rodriguez
Define easy. And isn't it open source, and hasn't he documented his progress over the years? Go look for yourself
Mason Reed
Not typically. Tank a textbook's first hundred or two pages and you'll be up to scratch.
Like could I do it in a couple of months as a 1MA?
Adam Morgan
that fucking doom music in the middle
Hunter Powell
It looks so much cooler with actual models
Thomas Cooper
Just look for yourself and decide, I don't know if you're a 15 year old with HTML experience or John Simon Peyton Jones or what dfworkshop.net/
Jonathan James
I love this
Michael Harris
Are you going to do any modeling of biological systems for tracking damage other than detached limbs and so on?
Looks so great btw. Been real a joy to watch this come along. also that hat
Blake Brooks
>3:18 I'm backing this
Ryder Moore
>"scalable hud" >looks like shit
>inb4 where is your game you know i dont fucking have one yet, i just created the project file, fuck off
Jace Howard
let's see your project file
Logan Butler
If doing something counts as progress
Daniel Peterson
>nobody is posting steam reviews on your game >nobody is reporting bugs or glitches >just silently playing it and not providing feedback
Chase Nguyen
okie dokie then
say "please" next time
Parker Russell
but world of horror isn't even out yet
Joseph Murphy
the true world of horror is not being able to hit the required 10 steam reviews to get a rating, because people will avoid games that don't have a thumbs up next to them
Chase Cooper
gimme a key and I will review it
Nathan Perry
Do you have a portfolio?
Jackson Ortiz
steam doesnt even count reviews that A) aren't in english and B) didn't buy the game through steam towards the 10 total
darkness imprisoning me. all that i see. absolute horror
Jose Richardson
is that you walkerman
Brandon Morales
what's your game?
Jonathan Howard
What do you sell it for, user?
Charles Cook
How's the new speedrun coming?
Asher Cooper
Fill your game with analytics code and silently monitor them, like a creeper
Cameron Nguyen
Is it in poor taste to stream your own game on twitch?
Landon Brooks
its seven dollarydoos, but ill put it on sale later. humble bumble will help too, but that also increases the chances of getting one-liner negs
all the categories are arbitrary!
Logan Phillips
Only if your stream sucks.
Anthony Howard
Are there actually artists willing to collaborate on this thread or is this some kind of new meme I'm not aware of?
Asher Fisher
>new meme >new It's new on a geological meme timescale, I guess.
Justin Nelson
I'm an artist, here's a sample of my work
Kevin Rivera
Nah, if you're funny I'll watch it. Just don't bore me to tears with nerdbabble.
Jayden Green
It's fine if you treat it like a director's commentary kind of deal, tell fun facts about the game's development and such.
Leo Murphy
>guy posting in a game programming general on Veeky Forums pretending to be too good for nerdbabble Good one.
Colton Cooper
Thanks guys
Jack Sullivan
I'm just enjoying being the shithead consumer for once, don't take this away from me
Caleb Hall
THERE'S SOME GIRLS WATCHING MY TRAILERS PLS BE GF I DON'T TAKE MUCH SPACE
Elijah Green
Working on putting one together. If you tell me about your game I can tailor it to something you might want, I'm pretty flexible style-wise
Leo Russell
what is your game user
Joseph Rivera
an artist who doesnt have any art, how peculiar
Chase Jackson
>I DON'T TAKE MUCH SPACE You can prep the bull and watch from the closet
I'm looking for assets in 3/4 perspective (similar to pokemon). My game is divided in a grid made of of 32px2 blocks. Main character is probably going to be 32px by 64px. As for the artstyle, I like Syd Mead's work if it's any inspiration. You can do what you want though, I'm not the art-guy. Please message me on itchio if you're interested.
James Brown
Please post a selfie Please be cute...
Brayden Morris
How do I learn how to use git?
Parker Gonzalez
download a gui
David Rogers
git add * git commit git pull git push
there you go
Nathaniel Roberts
What's the best way to make a larger map in UE4? Just make a bunch of smaller landscapes and hide the seems with cheap tricks so you can stream them?
Isaiah Reed
Hey looks pretty interesting, I could definitely work with this. Doesn't say on your page what engine you're using though
Xavier Parker
>hide the seems with cheap tricks just load them as chicks as you advance
Joshua Wood
GameMaker Studio 1.4
Alexander Richardson
Oh, that's cool. Unfortunately I'm not really interested right now but best of luck to you
Yeah I know about level streaming, I should have mentioned I'm talking about the landscape. If I make one big landscape it becomes pretty much impossible to build the lighting after I add a couple things
Alexander Clark
importance volumes motherfucker
Ayden Carter
I tried putting one on but it still stayed at 0% for an hour. Are you supposed to make one huge one and cover the map? Or do something else?
Brandon Kelly
you read the manual on them
Justin Hill
every slime has to die
Tyler Harris
I'm sorry but I'm just not interested in working with GMS, again good luck to you