Tree of Savior General - /tosg/

Previous >A lot of info and details about re-balance stuff
forum.treeofsavior.com/t/ktest-ktos-class-rework-thread-important-info-in-1st-post/354628


>HG 315 Purple Weapons X Practonium Purple Weapons
pastebin.com/78mTQn1Y

>Latest "Patch Notes":
treeofsavior.com/page/news/?c=3&n=1
treeofsavior.com/page/news/view.php?n=1008

>Current events:
treeofsavior.com/page/news/?c=33&n=1
treeofsavior.com/page/news/view.php?n=994
treeofsavior.com/page/news/view.php?n=974

>Can I play the game now?
International version available on Steam RIGHT NOW. The Korean and Japanese servers are non-steam (Nexon)

TOS Info: pastebin.com/3YcrrJkd
This includes more detailed information, as well as tools, resources, patch notes and official links.

>Addon Manager (includes jTOS and iTOS addons)
github.com/JTosAddon/Tree-of-Savior-Addon-Manager/releases


>Database, skill planner and other stuff
tos.neet.tv/

>Extra Stat Points
pastebin.com/6Y3R7aYt

>Hunting Grounds locations and gear spreadsheet (all in RNG cubes now. drop from all)
docs.google.com/spreadsheets/d/1fP4G1JjL2pj6wMfpL_3o9pFWYIKpr3QnYgQ-XTfK21k/pubhtml#

>Servers
- iTOS: Klaipeda (NA) Fedimian(EU) Silute(SA) Telsiai(SEA)

>/tosg/ Guilds info:
There is no /tosg/ guild in Varena, if you want one, either wait for someone to make one or roll a Templar.
If Guild is recruiting, please post in the thread.

>Klaipeda
Futureproof (ApplyAFineHorse3)
cute (Merigolds and Majiene)

>Orsha
Kotatsu (Colyo)

>Telsiai
Comfy (neshoi)

>Fedimian
CoffeeHouse (Capyba)

>Silute
Lewd (Nanaumi)

Other urls found in this thread:

nhentai.net/g/180437/
tos.neet.tv/skill-planner#11333444c.253555.16263f415161758595.3f4f5a6174.1121314575
tos.neet.tv/skill-planner#11113888e.3f4f5a85.14253541.12235a7f8a.45
steamcharts.com/app/372000
tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=739
tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=737
tos.neet.tv/skill-planner#313228egg
twitter.com/NSFWRedditVideo

>Can I play the game now?
YOU CAN TRY...

xth for IMCompetence.

Which Swordsman is best?

>can dual wield a crossbow and a gun
>it doesn't even makes sense because you can't reload the crossbow like this
>but can't dual wield guns
FOR
WHAT
FUCKING
PURPOSE
WHY?
WHO DESIGNED THIS SHIT?

What's better is all the pistols are muzzle loads

LANCER!

Wait, is that necromancer thing misinfo like the last time people said that shit or is it actually real?

Cornobi!

>Musket
>Equip rifle
>Use bow 90% of the time because nothing outside the Musket class skills work for Rifles.

THANKS KIM

Doppel is the only ET viable Sword DPS.

because they are archers, you only start having classes focused on using guns later on. Having so many certain classes with gun locked skills would be actual bad design, as earlier circles would be absolutely irrelevant.

>but muh dual wielding
It's not even practical, come on now

Seems like all guns should have their own magical-mechanical base class, something between archer and wizard.

How can these developers be so retarded? Actually why so many game have so many poor design decisions? A fucking child could make better decisions than that. Is a requirement for gaming design being specially obtuse?

Do those idiots even listen to the community feedback?
Practical you are part of the problem it's a game about kawai goddesses and traps, rule of cool should be the rule of the design.

>Log in
>Game is still unplayable
>Log out

Well then, what the hell do I do with myself, now?

That's why you put the remaining 10% into the rest of your build.

I've been masturbating and just constantly relogging my beenecro since I got banned. I'm about ready to die.

Links?

nhentai.net/g/180437/

Links to what? My beenecro? Me masturbating? Death stream?

Is monk good? They look super fun to play.

Is ktos this bad? What is the fucking problem?
How hard is it to just do what they do on ktos?

They have to translate the code to english, duh.

dude, pretty much all classes in the sword and archer trees are military units in any shape or form, show me one that dual wielded pistols. Pistols by themselves are trash, low power and limited range, they were only used as a secondary weapon for closer distances.

Blaming a game for not catering to your specific tastes is not very mature

Stream yourself masturbating.

Sad part is this user isn't even lying.
They truly need to translate some parts of the code to english since they used korean runes to code parts of the program as well.

Nah, its running fine there and they fix shit asap.
Only other versions are treated like a unwanted child.

With bosses having 4k defense
Is Fencer going to be the #1 WB hunter since they have very high uptime armor rip for pierce attacks?

I wish I had a better camera. I've always wanted to print out pictures of people's characters and spill my seed all over them, take a picture of it, and reupload it to show them their character covered in my seed. My phone camera sucks ass, and I'm too stupid to figure out how to move pictures from my phone to my computer. I JUST WANT TO COVER YOU ALL IN SEMEN, FUCK.

I'm uniting a few problems, the low usage of guns in glasses with an unfilled niche, mid-short ranged class with lack of a mechanical focused class. You can already dual wield melee weapons and several abilities are as far away from being practical as you can get.

It's not about catering to my tastes it's about improving the game.

>Very high uptime

It's actually 100% uptime.

Does armor break still set enemy armor to 0? I remember somebody saying it was nerfed but didn't really see any details.

>That's why you put the remaining 10% into the rest of your build.

Why even have a Musket class at all? Or even why guns and Canons?

To me it was just retarded that they even went with these weapons and not just made them available right from the start.

An idiot designed the archer tree that's for sure.

>Is Fencer going to be the #1 WB hunter since they have very high uptime armor rip for pierce attacks?

What do you mean?

It means people will do shit damage on worldbosses even if they whale out because 4k def is a fuckton of mitigation

Meanwhile fencer has a skill that debuffs an enemy to take damage from pierce attacks (most of fencer shit) ignoring their defense

Meaning they will do a fuckton more damage than anyone else

tos.neet.tv/skill-planner#11333444c.253555.16263f415161758595.3f4f5a6174.1121314575

R8 it

>You can already dual wield melee weapons
Parrying daggers are a thing.
>and several abilities are as far away from being practical as you can get.
Well yeah, but I do like how there are skills based on real shit in most classes.


>It's not about catering to my tastes it's about improving the game.
Having another tree would demand a fuckton of resources, not to mention you'd need to fill it with 10 ranks worth of classes and skills. Having very generic base classes like the ones we have and further specialise like they are already doing is a better way to run it.

>parrying daggers
Yes in real life, not in the game. In the game you use both of them.
Well yeah, but *I* do like how there are skills based on real shit in most classes.Well yeah, but I do like how there are skills based on real shit in most classes.
First off you are not the only one that should be heard by the developers, secondly dual wielding pistols is a thing in real life, in more than one occasion and is as practical and even more than some of the abilities already in the game. Thirdly having a base class that uses and focuses on pistols would allow a branch of it to focus on dual wield, not all of them.

>Having another tree would demand a fuckton of resources, not to mention you'd need to fill it with 10 ranks worth of classes and skills.
Just like you know ANY good work requires resources. At some point they will have to add a base class and that an unfilled role.

Name to me 19 classes that use pistols, with each one having at least 5 skills

Why would they have to add one? "ANY" good rework requiring resources doesn't change the fact that adding another tree would mean delaying the other trees' next round of new classes by 2 years. Now come up with 16 gun using classes without making them repetitive.

They can't even come up with more sword/archer classes without making them "slash x times" or "shoot x amount of arrows".

Anyone with high concentrate damage will be pro-WB hunter, since it does not enter into the atk-def equation.

He wasnt talking about pistols exactly, he was talking about machinery... shit like "magi tech", you know?

But I dont have much idea for it, scouts, rogue kind of steal some spots. And I wouldnt like a whole core class with all ranks based on crafting, and I do love crafting(not in this game, fuck this bs).

I think best way would be turning pistols into main hand weapons, but attribute to use them as both main and off hand. Problem solved.

Is it finally... MY TIME TO SHINE?

tos.neet.tv/skill-planner#11113888e.3f4f5a85.14253541.12235a7f8a.45

DWA dagger build with Fencer for Pierce debuff that will work with Rapier and Dagger during DWA, built with 150 DEX rest STR. IS IT MY TIME?

Remember when pistols were main hand weapons and players were asking to make them offhand? I wonder why they made them offhand only instead of usable in either hand.

>hackapell
>cannoneer
>murmillo
>fencer
>lancer
ah yes

>no main hand pistol class with a ol' west theme

I want an Outlaw! Could have skills like "Stand Off" as some sort of counter hit, or "Quick Draw".

Maybe they are dumb and lazy, dunno...

...

>an unfilled niche, mid-short ranged class
Hoplite Corsair

Do you need attention? Suck my dick and maybe I'll give you some more.

B-But that's where pee comes from!

Look. To whoever the faggot who keeps defending the stupidity of the Archer Tree just fucking stop already.

They fucked up the Archer Tree with those weapons being so late in the game and most of the time not being usable in those scenarios.

I might change my opinion when R7 C3 comes out but for now things are terrible.

IMC should let archers use melee weapons so hackas can dual wield swords. They can make that other guy's gunslinger class so you can dual wield guns on corsairs.

I didn't wanted to move to Stormblood but IMC is just telling me to do it

You can pick classes that do not require you to weapon swap out of musket from rank 2 to 6 before you take musket.

It works.

not today it doesnt

Still better than rapiers.

Only reiters could use them. Again, there's the compatibility problem there, right now there's one class based around pistols and 2 others with a grand total of one skill that uses those

Urine is sterile though, but I'm not. I'll pump you full of so much semen you'll give birth to a harem for me to impregnate. Let's ERP, whisper swaaz.

>Letting Archers have the dual-wielding sword class instead of the Swordsman tree
>Letting Swordsmen have dual guns when Archers have Schwarze Reiter

I say let archers get dual dagger class
Give swordies dual sword class

it used to be worse and if you really are this mad over auto weapon swap, you should have picked your circles around it, I bet you're a quarrel shooter

no, dual wielding is for retards

Almost -50% in the past 24hours

steamcharts.com/app/372000

Aren't Rangers usually the dual wielding class?

Yeah, the game is fucking unplayable right now. IMC never ceases to amaze me, I'd say I'm hopeful for compensation, but my main account is still fucking banned.

If Kim doesn't fix his shit that -50% will just not come back, there are BDO and Stormblood soon for MMO fix and both are seriously looking way more enjoyable than the private servers of ToS we are playing in

>tfw too scared to try going higher and just accepting the golden anvil

Which also has a lot of skills that won't work with Musket. My point is why the fuck would you do that? Nothing leverages over it. Meanwhile I can use rapier on HL skills.

What? You can use most of the skills with Rapier. Not to mention they have that debuff I'm went the Sapper route. Sapper still sucks and is still Broom Trap: The Class.

>Situational Skills(Lots of shit that don't hit air units)
>Claymore being a suckass skill with long animation time
>Punji stake being a stupid skill
>Collar Bomb only working when it feels like it would work
>Deto Traps being shitty in general against non-flying units and having a terrible aoe range.
>Putting more than a minute of cooldown for Spike Shooter which doesn't actually do anything and has terrible damage and scaling.
>inb4 Sapper is meant to be a PvP class

I will gas anyone who thinks that this class was only made for PvP.

>this event is completely pointless for me because I don't have any items worth using a silver/golden/diamond anvil on.

At least I can stockpile some cookies for when R9 comes out, but even then I didn't use any of my level 13 or 14 cards and just leveled through dungeons. I don't fucking know.

>pistols
Meant guns on that, so it would remove both musketeer and cannoneer since they don't benefit from the archer previous skills.
>musketeer
>cannoneer
>sniper
>marksman
>gunslinger
>engineer
>mechanic (builds small robots)
>saboteur
>desperado
>cowboy
>pirate
>demolitionist
>bounty hunter
>Jaeger (enters a big robot)
>dreadnaught (deploys high caliber high frequency machine gun, immobile)
>nuker (large aoe bombs, focus on DoT effects)
>pyrogenic (flamethrower)
>cryogenic
>Galvanist
Done came up with with 19 class names and with a specific idea for each one. Didn't even take that long.

20% of the population banned
Servers unplayable with lag
Dpk idiocy

They're just going to shut down itos.

It's okay considering you'll pick up priest, and kinda halfway between chaplain and sadhu in terms of dps and support.

>cute boy asks if he cant test his damage on me
>"yeah sure, let's do it"
>he unloads all his skills on me
>he stops while I still have a third of my hp left
>"can you finish me off please?"
>the duel doesn't end because he doesnt kill me
>left unsatisfied by his poor performance

You know, if you're gonna start a duel for testing something, you should have the common courtesy of finishing your partner off to properly conclude the duel.

>Dpk idiocy

Please tell me you don't believe DPK was good to begin with. I need to know which side are you on.

Hunter works nicely with musketeer as well.
QS as well.

Stop wanting to have rangerC3 without swapping back to bows you entitled twat.

ArcherC3 and RangerC3 and Fletcher and Three(3) classes out of Twelve(12) Classes available before rank 7 are the only thing that has major incompatibilities with musketeer.

Forgot SchwazReiters. But there are some musk builds that go Schwarz1 for the mounted capabilities anyways.

>there are BDO and Stormblood soon for MMO fix
>1 month of content that players will get bored of and quit again immediately after is going to kill ToS

tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=739

Klaipeda change and other things we already know from test

tos.nexon.com/community/tosnotice/view.aspx?n4ArticleSN=737
>event, talk to npc and get things
cute

Thats how MMOs are these days
People are quitting ToS over these days IMCing
They will move to BDO and FFXIV
They will quit them too
They will move to WoW
They will either stay in WoW or switch to MOBAs/Overwatch then

I'm sick about reading Corsair, SR and Monk gossip from the event girl. What does she say about wiz, warlock or thauma masters?

What HunterC3 skills would be good to take for a Musketeer build? I'm completely clueless to be honest

Is Demonas gloves a viable option for gloves? I asked in the last thread but it got nuked before anybody answered. This is my first time in the late high levels so I have no clue what to get and I don't think I will ever own a lolopanther set so I'm looking for good alternatives to those.

She says no one cares about those shit classes

How is cowboy and gunslinger any different?

You usually only take Hunter2 for Musketeer build. Hunter3 is for Support build.

Here's a strong Musketeer build that works for both PvE and PvP.
tos.neet.tv/skill-planner#313228egg

>Hunter works nicely with musketeer as well.
Decent but not really note worthy at all especially when we're talking about pairing a class with poor crowd control with another R7 class with poor crowd control.
>QS
Are we gonna meme that Running shot bullshitry that gets fucking pegged by latency issues?

Because if you picked QS not for that synergy then you should get your brain checked.
>SR
Like QS good in paper but you need to be in the 20ms zone to have anything worth while.

>discount sections in shop
30% 50% 70% are all kinda of old Premium Hair

nice

>Some already exist
>Some don't even fit this shit
>Some are repeated and just renamed

Good "try"

>tos.neet.tv/skill-planner#313228egg
good build

Obviously max Limacon, duh!

>some
I personally checked and said that musketeer and cannoneer had problems appointed by the own, more experienced users because most archer skills are not usable muskets and cannons, have you even read that?
>repeated
Point it out then.
If you are going to say something add something of value.

Cowboys actually used one gun because it wasn't a semi-automatic pistol, their accuracy was also much more important because they had a very limited number of bullets before a very slow reload process.

>tfw can't even buy pots with the lag

>musketeer
>cannoneer
Already used for archer. What will they be replaced with?

>sniper
>marksman
Same thing.

>engineer
>mechanic (builds small robots)
Have nothing to do with guns and could easily be in a blacksmith class instead or an upgrade to squires
>Jaeger (enters a big robot)
retard

>desperado
>cowboy
>gunslinger
same thing, unless cowboys are about literal lasso throwing and wrangling.

>pyrogenic (flamethrower)
>cryogenic
Not only stealing from mages, but what could you even do with a flamethrower besides that plague doc skill?

>Galvanist
What the fuck is this even?

>nuker (large aoe bombs, focus on DoT effects)
You could have had a "grenadier" or "demolitionist" or something, but instead you come up with this dumb shit.

And after all that, you don't have a single rocket launcher class. Hell, you could have put Samurai in there if you were struggling. Some of them used guns.

I fucking love Cowboy and Ol' West shit. Is there even an MMO that have a class based on it? I'm just so tired of all the "ancient" stuff, when there's a lot of good stories and cultures that're more recent.

There is so much overlap and crap that outright doesn't fit the setting here. You don't need these hyper specialized classes when every class has multiple skills, like why do you need both a Musketeer and a Sniper when Musketeer already has snipe as an attack? Why do you need both desperado and cowboy? Saboteur and demoltionist AND sapper all as explosives crap? Two separate classes for small and big robots?

>I'm just so tired of all the "ancient" stuff

But that's the them of the game. Musketeer's already pushing it. They should've called it the Arquebusier class.

>Wizard Master
That she's the least gifted between the masters, but being diligent made up for it
>Warlock Master
She's curious about her future, since hanging out with many demons has blurred her fate
>Thaumaturge Master
She won't reach her full potential because she will only live as much as the regular human

Bonus for the Featherfoot master:
She regrets something about her, but doesn't mentions what

What's the endgame in this game? Is it more pve or pvp oriented or more like a sandbox?