More like cocksucked 2 More like gaymaker More like goatcockengine.org More like lovepoopee.org More like YouBePoor: uncoolengine.com More like Jewnity: screwnitypeepee.com
Luis Gutierrez
who's going to check if any of these sites exist
Nicholas King
>tfw your game will never be featured in E3
Carter Ramirez
I'm a Jewnity man myself. No time for UncoolEnginePoor.
>conception games >game isn't about inseminating people Not gonna make it
John Murphy
We just got through a whole fucking thread of Bokube posts please fucking stop no more
Gavin Price
The joke I have been making to myself is that bokudev is a fetus so he came up with Conception Games Now I have made the joke to you
Lincoln Wood
a FOOOOOOOOOOOOOLISH samurai warrior.
Josiah James
RJ5QI-G788Q-IC7WC
Tyler Jenkins
is there a dev more deserving of getting your money than bokudev?
Christopher Nelson
Perfect robot aesthetic. The thin limbs just work with this game.
Could be a great speedrunning game.
Dominic Butler
god damn it
Chase Ramirez
me
Joshua Ortiz
lookin more like
Hunter Roberts
What was it? Was it monolith?
Dominic Rodriguez
h-he's unstoppable..!
Jackson Green
>RRPS AGAIN :(
Juan Myers
how do you even control this game?
Ayden Diaz
give me a monolith key
Isaiah Murphy
Some scenes from our E3 video.
Thoughts?
Leo Baker
mouse and keyboard.
Grayson Reyes
>scenes >plural
Leo Moore
I bet I know how even if the dev doesn't say. Marching and leaning with WASD, upper torso control and actions with mouse Remember this post.
Aaron Gray
*Scenes* forthcoming
Henry Roberts
Literally nothing to comment on. You're welcome for these thoughts of mine.
Justin Wilson
Why are you making them intentionally so dark an obtuse that you can't see anything, and then asking what people think about the nothing they're seeing?
Owen Perry
Another scene - unedited.
Aaron Price
So you made doom 3 pre flashlight mods?
Josiah Lee
Supposed to be creepy and scary.
You think we need more ambient light?
Nathaniel Taylor
Just finishing up our trailer, let us know what you think, keeping it slow and minimal to drive suspense
Benjamin Harris
Nah, its just an announcement trailer.
Game is a roguelike space management RPG.
Lincoln Gonzalez
needs more memes
Robert Ward
How do I make procedurally generated dungeons interesting? I can't rely on one-off puzzles or gimmicks.
Stuff I can procedurally generate: >Lock&Key puzzles >Pushing block puzzles? >Picross?? >Sokoban??? >Help
Anthony Lopez
>image says roguelike inspired >dev proceeds to say it's a roguelike in his post anyway
Is this how the Roguelike meme started for BoI, Don't Starve and other frauds?
Jayden Davis
wow this game is literally everything at once. sounds ambitious :)
Sebastian Bailey
feed interesting dungeons into a convolutional neural net
Jackson Brooks
so by roguelike do you just mean proc gen?
Isaiah Brooks
My opinion. People can see procedural algorithms. Doesn't matter how complex it is, people will see through it.
To counteract this, you need to create hand-crafted content to counter-balance procedural content. So you have both your custom content and procedural content side by side, 50/50.
For example, a dungeons layout is procedurally generated, making each run a different route, but the boss fight or elite encounters are scripted, making them memorable and unique.
This is the best way imo.
Ignore the marketing speak. It's a pretty straight-forward space RPG with FTL like progression and PoE like story and itemisation.
Our combat system is unique though, something that has never been done before.
-------- Feedback Notice something wrong with your entry, score, or anything else? Let me know and I'll look into it.
Evan Wood
>procedurally generated >interesting impossible
Alexander Gonzalez
>previous thread still up going to be up forever late nite agdg lives
Wyatt Ward
...
Aiden White
HAHA YES GOT IT
Austin Rogers
fuck off I don't care
Gabriel Stewart
wait what the fuck is this
Tyler Taylor
Too much monkeying around back there.
Austin Collins
SON OF A BITCH
Christopher Bell
Well its got procedurally generated levels, faux turn-based combat and permanent death.
Josiah Edwards
lol nice try but you can't get me that easy
Ryder Hernandez
Isn't that screenshot proof that he got you?
Eli Flores
i'm always one step ahead
Anthony Rodriguez
>ywn make the second minecraft
bad feel
Alexander Stewart
If there's a way to do procedurally generated levels without making the player feel like they're playing the same soulless and boring as fuck level over and over again, I haven't found it.
Jaxon Bell
That game is nothing like minecraft, it's shallow early access bait just like the other 8000 games like it.
Christopher Myers
>I never played minecraft the post
it absolutely perfectly captures that feel the first survival alpha had
Parker Miller
Revised first paragraph >FTC is a roguelike inspired space management roleplaying game with procedurally generated levels, character customization and space combat. World by world, system by system you will uncover the buried past of ancient alien civilizations and mysterious threats from the depths of space.
Drop the second paragraph altogether. It's dead weight.
Lucas Mitchell
Spelunky.
You can't get both high replayability and completely unique and different hand crafted level every single playthrough.
Nathaniel Richardson
so how do I get this pedophile game off my steam account
Jacob Clark
you don't
Juan Thompson
Enjoy the lolis man
Gabriel Campbell
Except minecraft is about the building and world shaping. Astroneer is about building a stupid base from premade asset-store tier constructs that practically need to be connected to each other at all times.
Ayden Gomez
>I never played minecraft part 2
Austin Thompson
hahaha, fuck. thank you recap guy.
Jaxon Stewart
If you have nothing to say why do you insist on speaking?
Noah Gray
>stupid base from premade asset-store tier constructs that practically need to be connected to each other at all times. Sounds like DOOMs SNAP map maker. They did much better with Fallout 4's base builder I think, that actually allowed a great deal of freedom. The thing about minecraft though is it's use of the block as a pixel unit, it can be used to represent designs at tons of different scales which you can't do with ordinary assets.
Matthew Thomas
...
Zachary Sanchez
Thanks.
Carter Baker
what have i done
Brandon Cook
pm me a key
Kevin Wilson
sent ;)
Jacob Hernandez
sent
Jackson Rogers
Here's your last chance
Xavier Reed
Asif, you have 500 don't you.
Andrew Cruz
user here I got it
PS: It wasn't even Monolith it was some soft porn weeb shit called KARAKARA on steam
Andrew Brown
you think you're real fucking funny don't you give me fake keys irl see what happens
Liam Smith
post progress
Andrew Turner
>not Bad Rats
cum on step yo game up.
Colton Parker
It's feels a bit short now.
Nathan Reed
Everyone already has them and giving people anime tiddy is funnier.
Brody Richardson
Is it a bad move to start two companies (LLCs)? One for a meme game I'm making with some buddies and one for a separate game I'm making on my own? Will I get fucked up by taxes? I'll be the majority owner of the one for my friends game and sole owner for my own. Will it be seen as pretentious or selfish to separate my semi serious game from a company that makes silly games? I just don't want people to see my own game and associate it with the silly but fun game I'm making with pals.
Alexander Young
I'm down with that, cant be any worse than mount & blade, or anywhere near as obtuse as Die by the Sword.
Leo Young
>will it be seen as No one besides you and your friends will know or care about this. Only possible weirdness is taxes and I'm assuming you're in the US so you should go to a free tax preparer when the time comes, because you will undoubtedly be making less than the threshold.
Liam Ward
worst that can happen other than you fucking up your taxes is some kid on here or leddit making memes about you.
Hunter Ross
It's still fine to not show equipment on models in RPGs nowadays, right?
Samuel James
If it's retro style 2d, maybe.
Aaron Howard
Sure, just have the player magic them into existence or whatever FFXV style.
Lincoln Thompson
I didn't want a monolith key anyway
Oliver Gonzalez
that's polishing
Kevin Thomas
>you will never make a game so bad that it gains an ironic fanbase for you to profit off of
Aaron Martin
I wonder how much money the narcosis guys gave to hiro that ad has been there for ages