/stsg/ - Starsector General

Pretty scenery edition.

>What?
Starsector is a 2D single-player open-world RPG space combat exploration economic game thing, basically Mount & Blade but in space.
Outdated but still relevant introduction video:
youtube.com/watch?v=UTCpVY80Bpc

>Where?
Official site:
fractalsoftworks.com
Official forums:
fractalsoftworks.com/forum/index.php#1

>Current version
0.8.1aRC8

>List of popular mods
fractalsoftworks.com/forum/index.php?topic=177.0

>The performance is really bad what do I do?
Other than allocating more memory for the game to use, there isn't much you can do.
fractalsoftworks.com/forum/index.php?topic=8726

Other urls found in this thread:

mega.nz/#!gzInCKRb!BFh9mq4eYxcZPNE0AHTtpiFvtTpTd3XWy9_lF8w9WFM
twitter.com/NSFWRedditVideo

Being a pirate is hard.

>(((BUYING))) ships

Ships? No, but weapons are harder to come by.
If that wasn't enough, in that systems there are 2 fucking luddic markets. Including size 7 military one.

just learn to love the hammer. they're actually not too bad

Hammerheads are always a solid destroyer.
Cheap, good slots, ammo feeder will never not be useful, and durable enough to not get kited to death.

First time going heavily modded with this game. Am I forgetting anything? Do Nex/Dyna just work or am I going to need to do ini edits for them?

dude. no,

Hammerheads are great except for the fact that they can't focus fire frigates with their hardpoints. That shit is infuriating.

i'd leave out d-m, gk and neutrino tbqhwyfam

Mods are unethical

Templars are a boss faction. Do you want to fight a cruiser that can take on capitals and win?
IIRC GKS and Neutrino have balancing problems too.
If you can't aim for shit you can also get Leading Pip, like me

both of those mods just work out of the box

you left out SCY, which is a pretty good faction mod. also tyrador safeguard coalition isn't bad.

be aware that templars and to a lesser extent GKsec are really powerfully unbalanced.

two railguns are enough to at least get the frigs to fuck off

>not going SO on Hammerhead and murdering the fuck out of ships of all sizes

Outer Rim Alliance is a pretty good faction mod.
These don't add gameplay content, but I'd add Combat Chatter, Console Commands, Messy Portrait Pack and Portrait pack to that list too.

You know, looking at it up close the Kura is a really damn small capital.

The things those anons were crying about last thread got "fixed" so please don't compare GKsec with templars they are closer to DME, also if you find anything else OP just tell me and I'll look at it like I did with those anons like the capital since it doesn't use shields balancing it is tricky
you need at least 5 more portrait packs

I'd second Combat Chatter and Console Commands for sure. Console commands for save transfer because better safe than sorry, and combat chatter is handy for keeping an eye on everything else in battle.

Which one of these you called "hen" in polish?

If anyone was curious what a 640k bounty looks like here's one from shadowyards.
I'm slightly disappointed in all honesty.

The one in the middle that has some scales on the front.
Kura's my abbreviation for Kuramanja, didn't mean to accidentally speak Polish.

"fixed" indeed, faggot retard

>forgot his image

retard

>forgot pic
Whoops.

Here ya go buddy, no hard feelings.

watch this retard who forgot his image use unbalanced mod ships and carriers too

I think the term you're looking for is unethical, friend.
But I will admit the Karkinos is a really damn strong capital.

xd

E C K S D E E
C
K
S
D
E
E

Alright, I'll toss in Scy and ORA. How OP is Neutrino? Stronger than DME? I've gotten pretty used to vanilla so I'm okay with having some stronger things to fight against.

fighters fighters fighters xd
missiles missiles missiles xd

I'd say Neutrino and DME are about equal, but people might argue that DME is stronger offensively whereas Neutrino is stronger defensively.

>First time going heavily modded with this game
>Dassault, GK, Neturino
get ready for QUALITY balance

So if I would be to start the game fresh without ever touching it, what mods would you recommend and how should I go about with beginning my space life?

I tried it a year ago and didn't understand what the fuck I was doing, so I'm trying to give it a second chance.

first do a vanilla run or two to get a sense of everything. If you have trouble making money at first do bounties or trade missions

play it vanilla. it's got a tutorial now.

Do vanilla, do the tutorial, go after bounties(named), just concentrate on learning the combat and the ships. Do a bit of salvage and planet scanning while you're out hunting bounties.
Once you feel like you understand everything, which doesn't take long; just open the URL in the OP.
Nex makes it so the sector actually moves politically.
Everything else is personal preference on whether or not to include.

You're also pretty fucked on the modding front if you don't have 64-bit Java and/or shit RAM.

The only mod I'd recommend using on your first playthrough is Autosave.

Thanks guys, I'll do a vanilla run then. I also have 8gigs RAM, but I have no idea what you mean by 64-bit Java. Care to elaborate?

all the portrait packs, combat chatter, auto save, common radar and maybe lightshow

32bit java can only address just under 4gb memory. the game can easily use more than that if you run a bunch of mods

but since the game comes bundled with 64bit now it's nothing to worry about. if you want to run a lot of mods later you might have to edit a config file that's all.

Do you have a 64-bit operating system or not?

Take note of the bottom link in the OP when you do get around to modding.

I personally can't stand common radar, just doesn't look like it fits. And tabbing out to the map in combat teaches how your fleet is generally behaving which is important to learn.

Speaking of the fucking portrait packs. In the messy pack, I think this one looks really good, EXCEPT FOR THE FUCKING LEFT EYE, looks like she's fucking crosseyed.
Am I the only one who noticed this?

>64-bit OS
Yes. I thought you meant this, but I wasn't sure.

>Am I the only one who noticed this?
Not anymore, you piece of shit.

slightly better now?

v2

>Getting bored with current playthrough.
>Every time I try to make a new ally pearson league decides they want to war with them and drag me with them.
>All that's left is conquering shit until I win.
>Rich as fuck from bounties.
Blackrock was fun but I want to move on.
Any recommendations for a new playthrough from this list?
>tfw keep trying to do mining playthroughs but its too underwhelming to be fun.

What that other guy said, Hammerheads with SO are my favorite destroyer next to the Sunder.

Could always go a pirates run

Change the Nexerelin settings so that all factions are ally-compatible with each other, except yours that will be the exact opposite
Ask Dark Revenant if there is a config options for Nexerelin alliances tech-sharing (ie: diable+brdy alliance will use tech from both sides), if there is then enable it, if there is not then bitch at him until he put it in Dynasector
Change your faction ships settings to only have the shittiest stuff possible, real bottom of the barrel crap
Never buy any ship or weapon from other factions but yours, salvage only and no restoring otherwise
Go and win

;^)

Neat, I tried to fix it with a couple of pixels but it never looked right so I just went with this one instead.

Yours does fix it though.

>tfw every time I finish a battle and click "pick through the wreckage" I immediately get Dead Flag Blues stuck in my head

...

So how are you supposed to beat Iron Sheikh in arcade mode?

>Page 10
I need to make more webms.

Now that there aren't as many new updates and Dong is weeks out the thread is going to stabilize. We get more "game doesn't work halp" posts more than anything

I try to do blog posts now and then to keep the thread alive but sometimes its hard to find things to discuss other than how OP the latest mod is or some shit, unless shenanigans happen in the game I'm playing.
Starsector has the EDF curse, where there's so much worth playing few people stick around to discuss.
As such its kinda hard to keep threads alive.

That's kind of normal? /stsg/ comes and goes whenever there's a big update. We knew the thread was going to trail off and die eventually. Better this than to have it degrade into shitposting anyways. Just have fun with the game.

Relative to the average thread it's still abnormal.

The typical types of general threads are:

people are playing the game in question and the population is
A1) big enough to sustain the thread (/assfaggots/, /twg/, /poeg/ etc.)
A2) not big enough to sustain the thread and dying (/stsg/, /civ4xg/ prior to Stellaris, etc.)

not dying because people aren't playing the game in question
B1) because it is shit, even to its audience (thankfully I don't have any examples of this, I know they exist but I am not at the level of human being required to endlessly talk about a game you hate)
B2) because it is waiting on a specific update or event (/stsg/ before the last couple of weeks, /twg/ before the warhammer boom, etc.)

thread is in a disgusting state of unholy living-death kept on life-support by:
C1) Waifu shitposting (/tesg/, /ksg/ etc.)
C2) B2 begins to stretch into eternity (/mbg/, etc.)

D) thread is used as a communications platform alongside playing the game (/domg/, etc.)

Regardless of the category, almost any category can be positive or negative. Like /poeg/ and /twg/ are fairly similar in people playing:people talking, but the former is pretty cancerous, and the latter is decent.

What the fuck am I spending my time thinking about?

>B1
/pdg/

Ah! I have m8s who played it in the past, as I'm led to believe the developer's direction moving forwards may well create that sort of situation, tricking the people into a B1 scenario even if they weren't human filth to begin with.

>because it is shit, even to its audience
Does sc2 count? It doesn't fall entirely under that category but I'm having a hard time determining what it is.

sc2 is a special existence completely removed from the rest of Veeky Forums.

Aight, fair enough.
Can't even argue.
Why the hell do they still go there anyway when all they do is roll around in shitposting and laugh?

I didn't even hear about 8.1 being out until yesterday. I'm pretty sure this update just got nowhere near the attention that 8 did because the general already existed and so there wasn't a week-long chain of threads on /v/ about it.

>getting interdicted by the leftovers from a previous engagement
>massive pirate fleet burns out of nowhere and engages me while i'm trying to crawl out of range

this is some spicy bullshit, senpai

>stray shots from a talon dogfight in my rear
>oh boy i hope degraded engines doesn't cause a--
>Flameout!
>fucking hell
>get fluxed and raped by a cluster of fucking shuttles

that's it, i'm done

How do you figure out the correct name to use for .faction files? I want to add the portraits to GKS.

Some of them actually like sc2, but because the general was basically a spectator sport general for proleague nowadays you just get nonstop shitposting especially as the progamer scene changes up.

Infinite Space portrait pack: mega.nz/#!gzInCKRb!BFh9mq4eYxcZPNE0AHTtpiFvtTpTd3XWy9_lF8w9WFM

The first four aren't used. Also, none of the time skip shit. I took them from the Stellaris mod, so not going to post it on the forum.

Cool stuff user.

Neat. I loved Infinite Space even if the game damn near required a guide at times.

Infinite Space has a lot of ships, weapons, and factions that could be used in a mod. Shame I lack the talent to do it.

remove neutrino, they are way too broken. not in the sense of templars or GKS, they are built in such a way you can't kill them unless you do carrier spam. Not because they are unbalanced, they will rarely kill your ships. they just keep surviving until you run out of CR

Templars are

Boss

It can be rounded up even further

A - Game has no replay value and the general only exists because it got too big for /v/, treading on the verge of death (us and a couple oddballs, Risk of Rain exists in the line between /v/ and Veeky Forums because their playerbase can not keep a Veeky Forums thread up despite multiple attempts)
B - Game has single player replay value backed by either sandboxes, a massive external community and/or years of mods, making the general basically self sustaining (/stalkerg/, /dfg/, /xcomg/, basically every singleplayer game that made it to Veeky Forums), the general usually loves the shit out of their game
C - Game has limited multiplayer based on community made servers (/domg/, minecraft, runescape), general's population is really into the community, often actively creating content and knowing each other. Occassionally, inter community drama explodes and the threads are unusable for some weeks
D - Game has matchmaking multiplayer or is a mmo and is often kept alive by e-sports drama and waifuposting. Like 80% of the posters don't care about the game per se (arguably, because most of them already played it to death) and people wil try really hard to rile each other up - These guys are the ones who practicaly set Veeky Forums's reputation as a cesspool where game go to die, and to this day this perception hasn't wore off.
E - Genre generals that get multiple communities that wouldn't sustain their own general on their own. Porn generals tend to contain weaponised autism.

Basically /stsg/ exist in the fringe category of non sustainable generals.

Back, a million years ago when I cared about the game I had a glance at it.
I was thinking of putting /sc2 under C1, because all I remember is k-pop waifu brain-death.
And even back then it was definitely more dead than not.

Nah it's more of just lel, kek, hi, getting pizza, scarlet, tehehe posting nowadays. I'd rather see this thread die than fall into the black hole that's /sc2/

Fair enough, I didn't commit it to that category because it's been that long since I saw it. I wouldn't say good to see things haven't changed in quality, just the choice of shitpost; because that sentence includes the word: "Good". So I don't know what to say.

should i even bother with PD lasers on a wolf? they do seem to shoot down lone missile reliably, but there's always a 50/50 chance that a second one will get through if i'm facing volleys.

1 burst pd should be enough.

Is it worth masquerading a Starsector thread in /v/ as "spacefaran games thread"? Maybe by odd chance some will come
Or this will become spacefaran games general

it's one of those competetive multiplayer game where the e-sports led to massive shitposting and drama, also shitting on blizzard is a (admitedly justified) past time on /v/

So firmly on B1 on first user's chart and D on second user's chart. Also the k pop waifuists are a notoriously persistent circlejerk that has been removed from at least 3 boards before getting moved to /mu/

/v/ treads last on average two hours you can't have any themed thread without ending up with a general, those get noticed and shat on after one or two weeks.

Theoretically we could muster enough people for a sci fi / space travel general (all them sweet, sweet old school space battle games) without stepping on /indie/'s toes

I mean wouldn't this technically fit under /indie/

Well, from what I've seen we talk about other similar games here sometimes anyway. Like Endless Sky and... EV and I ran out of ideas. It's funny that 3D spacefaring games are different sort than 2D

Starsector? Yes, definitely. Although it's fairly bigger than your average indie game.

For the theoretical general, if you only consider modern sci fi 2d games, yes.

But there's a lot of ground in sci fi space games not covered by /indie/ and /x4/ / stellaris general. There's dozens of 90s 3d games about spaceflight including space battles, first person dogfights and flying simulators, non 4x strat games, some odd stuff like sandboxes of the literal kind (universe2) or stuff where you just build sci fi stuff, even anime mecha games if you go all out.

There's room for the genre, though there's currently not any major sci fi franchise in need of a general (elite, eve and stellaris are all big enough for their own general)

would be scary if pirates didn't drop like fliest

>FIVE d-mods
this patch is not pulling any punches with making the early game ship acquisition as miserable as possible.

And? Either you can somewhat easily get a better frigate or you don't have a choice anyway and need everything you can get your hands on.

atleast that rustbucket can shoot and costs 0 supplies

>tfw want to leave askonia but the near-infinite source of fuel/supply, acceptable food prices for aid runs, independent and diktat military station, and aggro-free black market keeps me from packing my shit and relocating

Just grab Nex and generate a new sector - you won't get trapped in Askonia because there's no Askonia

...

...

>page ten

So is the modder planning on nerfing this monster a little? I´m not against giant ships but this is just unfair

The thing is literally broken. It is so large, has so many weapons, and so many fighter wings. That it causes a multitude of performance problems, crash problems, and AI problems.

It simply is far outside the parameters of what the SS engine can cope with well.

Wait, which Infinite Space?

There was one on Steam, and one on the DS that were both based on space travel and ship/fleet maint stuff but made by completely different companies.

We need /v/

You really want a nonstop spam of shill cuck WE /pol/ nigger shareblue brown bricks furry futa what did he mean with this console wars autistic screeching etc etc?

don't see anything wrong with it, seems balanced