Any reasons to get Ableton Standard over Intro? Not sure I want to get it at all though, buying software (other than games) makes me feel ill
David Moore
progress
Liam Ramirez
...
Angel Jones
C, C++, Rust, or Python?
Joshua Morales
C++, C is too old, the others are literal meme languages
Carson Gray
for what purpose? for games the answer is probably c++
Asher Williams
>C is too old wasn't aware a language could be too old to use, only fall out of use
Henry Cooper
enginedev
Jason Moore
Go home, boku, you're drunk.
Kayden Jackson
You're time is over, grandpa.
Brayden Sullivan
I know I spent too long on the logo screen. it didn't really hit me how long it is until after I uploaded it
we are carefully considering the speed - I think watching it in small chunks like that makes it seem a lot easier than it really is. Heck, I still have trouble beating some of the later levels myself sometimes. We might add a speed slider at some point.
thank you both for the feedback
Jack Brown
...
Eli Reyes
Sorry, not interested
Landon Hernandez
its not literal age, it's the featureset whats the quip about any c program eventually including a half-baked implementation of c++
Mason Rivera
but I use C#
Asher Powell
Honestly, this game sort of reminds me of a deeper version of Rolling Sky, that movile game that made it really big. I'm sure the market is incredibly oversaturated at this point, but if you remade this with vaporwave lowpoly aesthetic, tilt controls to move, and tapping to change color you could do a mobile port
Actually fuck I can't believe I just said that, carry on with your nice game
Doesn't it look good? Im working on adding all these nice shaders and PBR too all my textures.
Juan Jones
Looks videogamey
Juan Fisher
I personally don't think it does. It's missing some sort of oomph that I don't know how to describe.
Samuel White
>Rust >Python garbage collection disqualified use c+++
James Stewart
Just got back from the escape studio game jam, anyone here have any game jam experience. I got a few funny stories out of my trip if anyone's interested.
Isaac Morgan
Maybe, what engine do you use?
Wyatt Morgan
Don't ask me to post my art I'm not posting it
Liam Ortiz
that's certainly an idea :)
we just want to finish the game as is to get ourselves out there and start working on some of our more ambitious ideas.
also my co-dev made the soundtrack and I'm really eager to finally get to share it with people because it's pretty good
Josiah Long
Yeah I liked the soundtrack
and my idea was garbage, please continue yesdevving
Asher Carter
>tfw found a perl script in an obscure project with a readme only in nip that can convert this retarded bdf font from JIS to unicode without destroying it like fontforge
Camden Martin
Want to make and release game on a public market in 2-3 months. Want to remain nameless to the general public, even if successful.
Mobile or PC game?
Chase Edwards
>stories I'd love to hear em, share away
Gabriel Bennett
>tfw learning to animate by looking at how other games do it and stealing
thanks for the frames
Nathaniel Martinez
Same guy here's a little story from this last weekend. >Jam is good and full of cool professional decent people >One weird as fuck wonky eyed greasy haired sperg with fucked up teeth seems to have found his way in. >His team are pretty green, they do a unity be thing, like a bunch of mini games each one is going to make. >About 4 hours from the end one of his team mates comes up to me and thus other guy and asks if we know much about converting java to unity. >We're like, what the fuck are you talking about, you can automatically convert java to c# unity. >Turns out the sperg spent the whole weekend writing java and promising to convert it to unity in the last few hours, when the time came he flipped out and disappeared. >None of his team ever saw a working demo even written in Java, he just kept saying he needed another 30 mins for the whole 36 hours.
Nathaniel Reyes
>Want to remain nameless to the general public, even if successful. Make an LLC. You'll pay extra for a company account for your thing. Up to you whether it's worth it.
>Mobile or PC game? Mobile. The review process is shorter for app stores than for Steam.
Evan Cook
good thing I'm making a video game
Jordan Kelly
what makes a comfy saveroom?
Ethan Edwards
Single-threaded autosaving that causes jitter.
Samuel Martinez
>I smoke so I was popping out every few hours. Sperg also smoked so I got talking to him. Tried to be nice. He mentions that he smokes weed, I say yeah me too. I was gonna have a j at some point in the night to cope with the lack of sleep. >He says maybe we could smoke a joint together, I say maybe but hinting that it's not fucking likely. >About 2am I go for a shit. I'm on the lookout and someone comes in the door and seems to be taking a really long time to finish up and leave. >I start hearing this heavy breathing outside the door so I figure it's the sperg. I reckon he thinks I'm rolling a joint and want to get in on the action. >Minutes pass, he's still there. >He starts knocking on the door going, is anybody in there. I just keep my mouth shut cos I shouldn't have to talk to people while I'm on the can in a public bathroom. >He grabs the door with both hands and starts shaking it violently.
Justin Harris
entrails all over the walls with all their pretty colors :o)
Daniel Garcia
>I say firmly "hello, can I help you" >He says, "what are you doing in there? >I say taking a shit, fuck off >He does. Didn't talk to him again till his meltdown in the final hours. Was a fun weekend though. I made a game about werewolves.
Asher Richardson
Made a mid-boss for the first palace. Need to add some extra platforms and make the it fly around more
Isaiah King
Just been working on some prettier CSS for my MUD tonight. Happy I got this looking decent without any js.
Grayson Sullivan
I'm not sure if the person who made this is still around, but I wanted to say thank you and I will cherish this.
Ryder Peterson
don't forget to add cheat names
Robert Parker
what kind of adventure user?
Hunter Sullivan
What's the best scripting language for games? Lua? Lisp? Squirrel? Scheme?
I added stuff and made it a bit smoother. Next step will be to add enemies.
Jack Campbell
...
Adam Bell
Sylphs are passive Witches by the way
Jaxon Williams
I like lua because I played roblox studio back in 08 and because love uses it.
Jose Hughes
gml cuz ez
Carter Stewart
I write my games in C.
Chase Jenkins
Weird/dark fantasy online roleplaying text adventure. Influence from Daggerfall, Achaea, Lamentations of the Flame Princess
Samuel Wood
i wonder if anyone could pull off hussie's scam, but with a game
Liam Watson
You mean Protestations of the Windy Wench?
Hudson Allen
How do I make random numbers more uniform?
Lucas Bennett
make them follow a Gaussian distribution instead of a purely random one?
Leo Bailey
Read a probability 101 tutorial please.
Joshua Young
>random >uniform opposites
Caleb Clark
do you want to change the distribution of numbers (how often each number comes up over the entire time period), or change the distribution over time (how often doubles happen, etc)?
Andrew Jones
Jump in?
Christian Powell
If you already broke your bridges, then the only thing left to do is jump headfirst into the chasm.
Jackson Brooks
google "xcom randomness", and you'll get several breakdowns of how they mitigate raw randomness
Leo Sanchez
godot
Eli Scott
>>random >>uniform >opposites
>raw randomness
Kayden Gonzalez
Enemies HATE him. See this one shocking trick to obliterate all your foes!
Dominic James
i know what "uniform randomness" means but i presume that didn't.
what's wrong with raw randomness as a term?
Nathan Williams
That's a neato weapon.
Noah White
Is your propellant limited, or are you just able to run your rocket infinitely?
Jayden Cooper
>what's wrong with raw randomness as a term? It's meaningless.
There already exists a rich jargon for talking about probability which isn't hard to learn but people make up terms driving at ideas they don't understand leading to the confusion of everybody concerned.
It really rustles my jimbos
Joshua Perry
what term would you use for the unadulterated output of random()?
Michael Powell
Though it depends on which language, it's usually a > pseudorandom uniform distribution
Luke Gonzalez
you are able to fly infinitely
Sebastian Green
>unadulterated output of random() A random slut.
Wyatt Rivera
You're a pretty cool guy.
Adrian Price
wasn't your game on the NLSS?
Lincoln Taylor
that's some very professional looking animation.
is it mo capped?
Henry Roberts
No, that's what it's sampling. What is the output?
Asher Taylor
glGetUniformLocation()
Michael Baker
Not that guy but if you're going to be able to fly infinitely you should be scored or something on how much fuel you use.
Julian Long
AngelScript if your a C++ bigot or making an Amnesia mod.
Neko if you like lua but want to look like a fucking autist weeb.
I wonder if NL will be doing a series of Monolith, or at least one of his look at videos.
William Lee
an int
Ryder Myers
wrong
Ryder Diaz
They talked about it on the Roundtable (a podcast he's on) and he basically said he doesn't really think the game is that interesting.
New mission: Prove him wrong. See: Above webm and some other incoming stuff.
Josiah Anderson
Now you can swing around on bars and launch off. I've had this idea in the back of my head for months and I never got around to it because I thought it'd be hard for some reason.
It took me about 40 minutes to write the code, edit a sprite, and shift some vertices on an old mesh to make a new one.
Jonathan Campbell
this is like failing first year stats all over again
Kevin Williams
smoother camera
I need to work on actually adding things now
Justin Cruz
So do some research and try answering again. Don't you want to improve?
Brayden Butler
I agree that it should be tracked if not limited. I would probably limit both propellant and burn time.
Jose Flores
Ah, that's unfortunate. I think more content will help. Maybe weapon unlocks should be faster? I don't really know how the weapon unlocks work, all I've gotten is the sword so far after 5 hours of play, but also I suck at shoot em ups.
What if you make it possible to find weapon modifiers to upgrade your gun? That could give more value to a gun, adding some more strategy. Of course the modifiers should be rare and expensive.
Christian Green
Is component-oriented programming a good paradigm?
Jordan Wright
Looking good, make sure you have an option to turn down or off the screen shake.
Jacob Green
Every paradigm is a good paradigm if it's used in the correct situation. The biggest mistake a dev can make is trying to use exclusively one paradigm, even in a situation where another paradigm is clearly superior.
Alexander Lopez
It's fine. It'd be more helpful if you spcified what kind of project you're making with it
James Anderson
Reusable code is always good, but you shouldn't have any problems using OOP with a little FOP unless you're an enginedev.
Jonathan Nguyen
Yeah "more content" was sort of a core complaint so we're working on ramping that way up.