/wgg/ Wargames General

>What is this?
A general for all strategic, operational, and tactical wargames that can't generate enough traffic to sustain their own generals.

>Attention Grabbing tags:
/wgg/ /sdg/ /rtt/ /rts/ /rtsg/ /tsg/ /mowg/ /mowassg/ /ctag/

>Example welcome games:
Steel Division: Normandy 44
Wargame: Red Dragon
Combat Mission
Call to Arms
Flashpoint Campaigns
Graviteam Tactics
Theatre of War
Men of War
Command: Modern Air Naval Operations
Armored Brigade
Close Combat
Steel Panthers MBT


>Introduction to Steel Division:
paradoxplaza.com/steel-division-player-guide/

>Graviteam Tactics Downloads:
pastebin.com/TwMLZQ6h
pastebin.com/cgWbuPSS

>Interesting history links:
Cold War military technology ads:
vintageadbrowser.com/military-ads-1980s
/wgg/ misc Cold War literature:
mediafire.com/download/zfm69f0k91pmf0y/wgg-lit-v1.3.rar
The Soviet Army: troops, organization & equipment
fas.org/irp/doddir/army/fm100-2-3.pdf
USMC intelligence North Korea handbook:
fas.org/nuke/guide/dprk/nkor.pdf
Everything there is to know about the T-62:
thesovietarmourblog.blogspot.my/2015/12/t-62.html

>Teamspeak server
ts.artificialanimation.com:7997

>Legacy Wargame General pasta and game-info repository:
pastebin.com/70Nwcb5m
dropbox.com/s/lon0cgmjfqwq1oi/WargameRD_Hidden_Knowledge_Spreadsheet.xlsx?dl=0
docs.google.com/document/d/1UvBiH3lrCFzLYnRzNzF49yVtaNHYLfi7dgMpNE517RM/

Other urls found in this thread:

steamcommunity.com/app/572410/discussions/0/2119355556475909806/
matrixgames.com/products/471/details/Flashpoint.Campaigns.Red.Storm.Players.Edition
steamcommunity.com/id/quentindotjpg
strawpoll.me/13208311
twitter.com/SFWRedditImages

It's dead. just let us lie in piece.

>our general is so active it goes through multiple threads a day

Funny that we sank like a rock right after the patch that was supposed to reinvigorate SD.

lmao

the future of WG
1) command units that give buffs to surrounding units is a great idea and would make fights a little more realistic because you'd have to maintain platoons to gain an edge. Removal of CV from logistics tab and incorporation into unit type-with stats and avail change to something fitting-would compliment this.

2) coalition decks are horrible for balance and result in there only being one or two #1 decks. Coalitions are balanced around protos, unicorns, and flavor units, meaning some of its basic units will have to be trash. The only reason prototypes and flavor units exist is to make coalitions viable. In a situation where there are only mixed decks, every unit MUST be balanced with its peers to be worth using.
2A) prototypes can be balanced by absurd price, limiting to a certain amount per deck, or limiting to thematic decks.

3)thematic decks need to confer bonuses that don't encourage just spam. Extra veterancy is always nice but variable load outs depending on specialization would be incredible. Mechanized deck could get Motos '90 with RPG-22 and RPK for instance, while vanilla would have current weapons. Armored decks would receive better ammo for tank guns, airborne better aircraft load outs, and so on.

4) non proto unit cards need be standardized per unit type to a more reasonable amount with price amount per card being balancing factors. If I want to take 4 cards of 2 A-10 Thunderbolt in my deck, let me. There will be weaknesses elsewhere.

5) National and coalition decks should be a feature for roleplaying or fixed rule lobbies but confer no advantage in a standard settings game. If your playstyle truly matches a country, then you should be able to use just their units in a mixed deck and be at little disadvantage. If not, the meta is intruding and some unit class is over performing.

>mfw playing the 6th now

Holy fuck a Brit division benefitted from a balance patch

steamcommunity.com/app/572410/discussions/0/2119355556475909806/

>There are people who can't play SD in real time because it's too fast

It died after literally 18 posts

maybe it is time to return to the grave, we were never meant to emerge in the first place

dead game dead thread

6) Now onto game mechanics. Mobility on most units is not large enough of a factor in WG currently because road speeds are standardized at 110 kph and 150 kph. MBTs, APCs and the like should be brought down to 100 kph, with an intermediate speed at 120 kph for things like the Sheridan.

7) the differences between shock and line is too high. Shock has better vet, speed, and loadouts with lines being taken for only transport, for MG grinding, or for being Fusilier 90. SD:44 has much more reasonable infantry balance and I hope the infantry fighting in WG4 is more fluid and built around RL tactics.

8) Choppers should have the ability to move while at a low altitude, with reduced speed and increased susceptibility to attacks.

9) more interesting unit load outs. Tanks with smoke rounds, mortars with white phosphorous, infantry with grenade launchers that you can use to create smoke screens, units that specialize in only thing and have to be used in conjunction with others. The DLCs did a good job of doing this but imo many more units should receive the treatment of something about them being fun or unique, if not through a unique loadout then through soft stats. For instance USA units as a rule having better than average optics, or Chinese units having better than average stealth. Really don't see why RPG-7 units can't have an HE warhead or two for instance.

10) better unit control. On map control groups, seeing unit tasks with shift, predeployment orders, would be nice. But formation commands (tanks into a wedge for instance) and escort commands (hold escort key and click on unit, selected unit will keep current distance to what unit you click) would be incredible.

Thoughts? This post is extremely dense but I'd like to start a discussion on the future of WG.

kys back to l.eddit with those shit opinions senpai

Steel Meme's was a mistake.

How does the M4A1 compare to a second card of command Stuarts?

No fuck off red baby

> Still mostly standardized road speeds
Why not their actual ones?

> Tank smoke rounds
I don't think that was ever standard

> White phosphorus
War crime

> Artificial national unit stats
Why not just reflect how they are? US already generally has better optics than Pact units.

I wish there was maybe a gameplay option to automatically display auto-cover for all infantry. The only time I find it useful is for deploying into towns.

even worse. To paradox with you

We should just declare nukes to be a war crime, that will stop anyone from every using one.

Except they aren't

I'm not saying militaries don't use WP offensively, but games generally avoid allowing players to commit war crimes

>Except they aren't
only because world leaders are not as smart as me

A lot of wargamers are old and used to turn based games

Balance patch gave the Poles some new tier B toys, fuck yes.

rip

I got bad news about /wgg/ guys.

It's..... . . .

Steel Dead

Anything good?

whats the most autistic general we can merge with
/wgg/ was part of the stellaris general for a while, but they're too active

No clue, my only hope is that the general doesn't throw an autistic shitfit about having to share that it kills itself again.

/gsg/
They throw an autistic fit any time WitE is posted there, but with the release of steel division it would pretty much become /paradox general/

There are more people playing Oblivion than SD.

There are more people playing Medieval 2 than all the Eugen games combined.

Okay, I'm all for merging but jesus christ not with /gsg/.

/simg/

CoH1 and CoH2 still have a decent playerbase. I've never seen CoHposters on any Veeky Forums threads though.

The issue with /gsg/ was that it was too fast. It's not worth browsing when there's 100 stellaris post for every eugen one. We need a half-dead general to merge with. But we'll go with /gsg/ like before if nothing else shows up.

>assuming /gsg/ would ever permit this

From memory they moved the Command Shermans from C to B and dropped the price of Shermans overall.
Also get 2 x 2 cards of Wolverines to play with in Phase B.

few other small changes but overall some nice stuff.
Standouts are still the Cromwells with the huge HE gun and the early Stuart spam.

Poles have a much nicer transition from A to B now.

FCRS and Germany Reforged are off 50% on Matrix until June 18

matrixgames.com/products/471/details/Flashpoint.Campaigns.Red.Storm.Players.Edition

I was thinking of civ4g, nvm

>caring about what /gsg/ thinks
just post gary grigsby and spam WHITE AND BASED enough and we'll be welcomed and integrated in no time

So my conclusion is, work out a merge with /simg/ and add CoH to the OP next thread.

>your conclusion
wow nice consensus of 1, fag.
/wgg/ is a democracy, not a faggy dicatorship like Nazi Germany

? that's why I said "my", cuz it's the one I'm drawing from reading the responses to the question

> Democracy
More of an anarchy really

nice meme, but russian torrents already have the latest version

most autistic eh?

how about ______arma______

aa, shinda

Dead General:

Add me on Steam steamcommunity.com/id/quentindotjpg


If you play the following games:
Order of Battle
Battle Academy 2
Pike and Shot Campaigns
Revolution Under Siege Gold
Advanced Tactics
VASL (Virtual Advanced Squad Leader)
John Tillers Campaign Series
(Also barely Wargames but: COE4, DOM4)

>I've played more Revolution Under Siege than Steel Memes.

>3 year old game
>25 dollars
>On sale at 50% off

I mean I want to support the WarGaming Industry. But god damn, I'm not paying 50 bucks regular, or 25 on sale for a 3 year old Wargame.

>Tags
>No: /igougo/ /tbs/ /pbem/

BAKA. No wonder this general is dead.

how can you play on a 600 by 450 screen???

Not my screenshot.

I will add them next time

>next time
lad this thread is /wgg/s last supper.

Who here hyped for PanzerCorps 2?

>Its spectacular success brought an almost forgotten genre back into fashion, it inspired multiple clones and literally gave new life to an entire market.
Is this true or are they bullshitting? It's not surprising that PC sold really well compared to other Slitherine games, but I really doubt that it single-handily revived the "panzer general like" genre.
>The move to a fully 3D engine is a natural evolution of the game
not too existed about this, don't really care for 3d in wargames.

Deck review times?

Didn't realise I left supply as is, change to x2 in B

>matrixgames.com/products/471/details/Flashpoint.Campaigns.Red.Storm.Players.Edition

Never bought from Matrix directly. I'm interested. Will I get a steam key from Matrix since I'm Gabe's shekelslave? Thanks for the info.

ded

Anyone like ATG?

You won't use 4 crocodiles in a game senpai, Grab a command churchill

I just bought steel division and have no idea what I'm doing please help I just wanted to be an armored commander with mechanized forces.

Buy combat mission to save the general

Buy it for me

Buy combat mission because its quite fun and torrents are a bitch to find.

infantry is god, everything else exists to let them move around

What he said

...

I just bought wargame RD.

How badly did I fuck up?

you could do alot worse

Looks pretty much the same as what I run, but I don't use crocodiles. I like avre and command Churchill as a combo to shrug off pak 40 shots on the advance

More MGs, better HE, and can tank most Phase A AT.

CMD Stuart + Scott + A1 is a great opener.

pagina 10

RIP

ded

ded

you didn't, its a fun game
post deck

ded?

ded

strawpoll.me/13208311

SD is dead and RD has even fewer players, why bother merging? Just go play something else.

RD has been "dead" for more than two years now, but I still have no issues playing it and finding games. It's bad for the thread that by now we've built all the decks and discussed all the units, and SD hasn't picked up the slack.

But RD is unlikely to really die and hopefully the same will prove true for SD.

let's reminisce

oh man that looks so bad and unbalanced
hardened 1/card asf..
I like the 10pt helo transports, they should bring that back for slow ones

...

...

EAT MY ASS STEEL NIGGER POSTERS

You actually use bren groups?

At 10 points a pop why not

bring back vmf in mi24p

ded

No wonder Revolution Under Siege takes three years to finish an AI turn.

ded

Any one want to Blitz any of the following?
>Order of Battle
>Battle Academy 2
>Pike and Shot Campaigns

>> White phosphorus
>War crime
Only if used in cities. It's perfectly legal to use against regulars on the battlefield.

...

Its Ageod what do you expect they develop the games on windows 95