So after a lot of deliberation, it turns out NCsoft actually does know what some of destroyer's issues are and how to fix them.
>Backstep This will most likely be a 0.5sec increase. While this does give Dest a lingering iframe now, hitting into it only allows for use of Scorching Strike and is nowhere near as disastrous as hitting into something like KFM iframe.
>Knee I think this is a nerf? Allowing it only to be used after spin. Against quick players this can make it hard to land if they ground counter immediately after power slam and you don't have axe sweep up.
>Skill priority changes This is pretty massive. Lots of times grab just gets in the way when you want to use Mighty Cleave / Galeforce and this will no longer be a thing. I'd have still liked them to move Piledriver off F though.
>Iron Plating to V Makes it now a double-tap of V to use stone sheathe, pretty good.
>Long Division to 4 You have to be slightly careful here if you have Axe Sweep off cooldown, otherwise it's fine.
>Ram is now a double stun I wondered for the longest time why Dest doesn't have an instant double cc yet almost everyone else does. Dest now has four stuns baseline.
Logan Brown
>des post into the trash it goes
Gabriel Gomez
>Stealth - Character no longer immediately moves back on use >Dark Strike, Lightning Crash, Lightning Rend/Rod (lightning M1) - AoE instead of target god bless