/arena/ - Arena FPS General

Sale Edition

A place to discuss all of your favorite oldschool and modern arena shooters such as Quake Live, Quake Champions, Unreal Tournament, Reflex, etc.

Play Quakeworld for free: nquake.com/
Play Quake 2 for free: q2s.tastyspleen.net/
Play Unreal Tournament 4 for free: epicgames.com/unrealtournament/
Play Warsow for free (Warsow Night this Sunday at 5PM PDT): warsow.net/
CPMA DEZ Installer (comes with maps and doesn't require base Quake 3, make sure to save configs as my.cfg and not autoexec.cfg): drive.google.com/open?id=0B0wfFzzjvCheTVVzSmdnQ1BLUms
Xonotic: xonotic.org/
Link to Quake 2 Starter with Quake 2 and its expansions: mega.nz/#!EAxAlSwa!9v0PQ7QgN60mXDptMqWXvdAC2srSCnb7pGPqZojG2QI
sourceforge.net/projects/voretournament/

Quake Champions closed beta signup: quake.bethesda.net/en/signup
QC beta is now 24/7. The beta is no longer under NDA.
UT4 Patch Notes: youtube.com/watch?v=rNE1XN6E1Cc
Quake Champions interview with Zero4 and Tim Willits: twitch dot tv/videos/144807974
twitch dot tv/videos/144852481

Duel Tutorials and Tips:
youtube.com/watch?v=pLmuRRm1Bag&list=PLxP7tvMqaXzDjw7OYYIEbplCdZOaHLFPg
youtube.com/watch?v=f8CP1oSy_-o
youtube.com/watch?v=QRe3g65S4Zs&list=PLgbx1wWCtM2DYy26yCLbtY6A0XRiSEM3u&index=1
youtube.com/watch?v=n2tdDZWSGy4
youtube.com/watch?v=dkED2PSrl1c

Slipgate to the previous thread:

Other urls found in this thread:

youtube.com/watch?v=mhEVXTK2WMk
youtube.com/watch?v=6nJ2Iu8FQ4Y
youtube.com/watch?v=66UQWFeMdQc
youtube.com/watch?v=TkQO1gxh4B0
youtube.com/watch?v=hcV5s0Jlam0
youtube.com/watch?v=RurT0Q9Ikdw
youtube.com/watch?v=g9SgyU23xEo
youtube.com/watch?v=yERibixxcEs
m.youtube.com/watch?v=IE3KdcTgrno
bethesda.net/community/topic/65704/ask-us-anything-dev-answers-6-23
youtube.com/watch?v=4vDhCnz3xqA
twitter.com/SFWRedditImages

I want Quake Champions to have guest characters from other IPs, but that would make the game even more broken and harder to "balance" than it already is.

>that face when no Gordon Freeman with his jump pack module as his active skill and having slightly increased resistances to environmental hazards as his passive
>my feel when no Xan Kriegor or Malcolm or Gorge or Brock with OP shit

yeah right they should add dragonborn to this game lmao))))00

Wait, why the fug is Vore Tournament in the OP?

:^)

Does strike vector count as an arena "fps"?
What about that new Descent game? I hear the devs have been pushing it into an """"esport"""" despite the fans of the franchise wanting a nice and polished singleplayer experience

Reflex devs said they're adding moving brushes. Iirc. It was quite recent too so maybe next patch.
Why would you use pervious technology if it's bad technology? If a team of 2-3 people can out do a large studio why even bother with the old? It really makes no sense.

People talk about, zfps (fps with a large degree of vertical elements), arenafps (mainly pickups, some element of speed and a similar spawn situation seem to define the genre) and battle arenas (Tf2, Lawbreakers, Battlerite). Battle arenas are just games that are contexted by an arena. Mobas generally aren't included because their world extends into purchases and such.
Afps is generally what this general is about but i feel we should expand.
Zfps is more like a definition of a mechanic in these games.

Wait a minute these aren't anything alike.

it's based on the quake ET redesign

>wickland
It's dead. But it's also 0.5€
Is it worth it? I could buy 10 copies and throw them at bums hoping they'd play with me.

arenakino on sale for the low price of $1.25

Exactly. No reason to ask me, I wouldn't know, but ZeniMax might.

>hoping they'd play with me
You better ask them if they would before you do it, the chances of them saying yes is kinda low (unless they're already into afps)

Fuck, didn't mean to send that image
I was going to ask for help with the error but I found a solution already

do you want to duel user

Reflex is already dead. They should give up and find new jobs.
It's not their fault, but they should know when to quit.

After the last patch the game works better I think.

>Toxikk has more players
damn

youtube.com/watch?v=mhEVXTK2WMk
This shit was really funny when it happened

Toxikk has more players joining a game, trying it for a few minutes and then leaving.

But how come; wasn't Reflex the game those guys at esreality wanted? I think Reflex is as pure as it gets when it comes to arena shooters in the current years, and no other game comes close yet.

>wasn't Reflex the game those guys at esreality wanted?
Haven't heard of this, when did this happen?
>I think Reflex is as pure as it gets when it comes to arena shooters in the current years
That's exactly the problem, it's too pure. For people like us, that's a good thing, but it's not good for building a bigger playerbase.

i still dont understand why they made QL paid for its not like they still work on it

>linking cpm and not reflex
MOOODS

Notice how all the games linked are free

Reflex is like 15 dollars, go suck some guys dick for 10 minutes or something. It has active devs, matchmaking, graphics, easier accessibility, and in game map making.

>inactive in quake
>quakefriends remove you
r-ree

I've made new friends in QC!

Gauntlet is pretty fucking strong now. It was OP, then nerfed to be useless, now it's deadly in close combat too.

All that, but no playerbase

How long till my old friends add me back ;__;

deal with it nerd there's only free games in the OP

Wtf move to a first world country, australia for unskilled labor.

youtube.com/watch?v=6nJ2Iu8FQ4Y

>all these shit maps

Reminder not to forget our boards greatest embaressment

youtube.com/watch?v=66UQWFeMdQc

youtube.com/watch?v=TkQO1gxh4B0

Reminder that getting a kill at all is impressive in hl2dm apparently, rofl.

youtube.com/watch?v=hcV5s0Jlam0

Supposedly action hl2 was based on this, but then they got an actual remake.

>he thinks quake has the highest skill strafe running

lol!!

youtube.com/watch?v=RurT0Q9Ikdw

youtube.com/watch?v=g9SgyU23xEo

i was promised quake live nights 3 months ago
kys

first it was action quake 2, then action half-life, then the specialists

You know i've not been gabe ramsay this entire time. I am but a distant monitor

still a faget

>ns2 compmod is DED

>gloom is dead
Someday we'll have an /arena/ gloom night

I know ns2 compmod was a buggy mess, but could we at least play ns1? Ns1 has strafe running on marines and shit, it's really broken but fun.

NS1 has neutered bhopping. Gloom is what you want.

you can actually mod ns2 to enable bunny hopping even if it isnt strafe running btw.

kinda like this:

youtube.com/watch?v=yERibixxcEs

Is Unreal/Reflex any good/not dead? How do they play compared to Quake Live?

Don't wanna throw money away again.

Reflex is just about as dead as both of those games, so if you can stand them then reflex should be fine.

Reflex is like CPMA and its semi dead but not warsow levels of dead.

Never understood why they removed bunny hopping when aliens are already OP. Gloom proves you can have fast marines and still be decently balanced.

>aliens op
maybe for shitters

Compmod marine winrate before nerfs was 85% in div 1

I didn't play NS2

looks like there's still a bit of delay? hard to tell when i'm not the one clicking, downloading the update nao

Ok guys I have a question. Is Duke Nukem Advance an arena shooter?

Yes.

groovy.

Screw it, we're all thinking about it
m.youtube.com/watch?v=IE3KdcTgrno

What would Douk's abilities be in QC?

Passive
>Balls of Steel: Armor never drops below 25

Active
>Holoduke: Creates a Holoduke for X seconds to confuse opponents (plays like an AI, deals no damage, fucks up Duke's one liners)

He would pop roids for a 40% Damage reduction and speedboost
his passive would hive him health for earning medals.

bethesda.net/community/topic/65704/ask-us-anything-dev-answers-6-23

> Our immediate focus is on improving the performance, network code, and stability of the game and implementing our latest gameplay balances
hope

>considering ranked/unranked separation
great idea, let's divide the small playerbase as much as possible

Steam confirmed

> clutch mobility, active, and passive buffs in the works
> SNG to plasmagun function wise
woah what

>Can we get an official explanation on how hitboxes work?
>Hitboxes are lower-poly versions of the Champion’s actual model, not simple cylinder or box constructions. These low-poly hitboxes move and animate in sync with their characters, and most importantly are unaffected by vanity costumes and attachments. We have full control to increase or decrease their thickness individually per Champion as needed for balancing reasons. For the most part, what you see is what you get, and you can shoot between a Champion’s legs or under their arms, but if a character is too hard to hit we can fill in that area to increase their hit volume.
Why ID why that is fucking stupid, it works in a slower paced game but in quake everybody is zipping around the last thing I need is a shot passing through someones legs.

> steam users don't need to go through the bethesda launcher
good
putting your game behing multiple launchers is fucking stupid

they also said they were going to redo animations
hopefully to make people hold still instead of spazz around when taking a single step

it's time to kiss ass and chew bubblegum, and i'm all out of gum

> armor never drops below 25
so a permanent 66% damage resistance?
what the fuck are you smoking, that's triple health for a passive that you don't even need more pickups to get back to full
are you trying to make BJ 2.0

>Seriously what's up with the pots?
>AP: They will serve a particular purpose. We’ll hold on to that one for now.
Dude what, what pots?

Ohh yeah there are pots in blood covenant right?

in blood and ruins there are these pots which you can break by walking through. They use to have 5 AP em in the first beta now they are useless.

BALLSBALLSBALLSBALLSBALLSBALLSBALLSBALLS

just give everyone cylinder hitboxes ffs. Diabotical got it right in just making the hitboxes a sphere. No '''lean''' issues, no shooting through legs. You hit the circle on your screen, you get a hit.

why do all the 'we're totally going to revive arena shooters you guys' have nothing but robots?

Easier to animate

looks like brightskin keel

Is it just me or is slash too squishy? She gets dumpstered compared to mediums/tanks and doesn't seem to compare to anarki who goes fast as fuck without effort and is way harder to kill

She's a load of fun but I die a lot when I play her, i'm also far from the greatest crouchslider though; it's hard to do right while firing

She got buffed and used to be weaker

Damn, no reload timers?
That doesn't look balanced at all, in theory at least.
How is it in practice?

>i'm also far from the greatest crouchslider though; it's hard to do right while firing
you need to know when not to crouchslide, also slash needs to be balanced around very good crouchsliding because of it's a higher skill ceiling than normal movement

>pick galena on stutterbox/lockscreen
>do nothing but camp rail, nail gun and red armor with land mines
>level 3's keep walking into the landmines, 21/6 at the end

guess this game isn't complete trash

> camps quad room as galena
you are the trash
can't do anything without that constant 100 armor and monopoly over RG

>tfw lobbing totems onto people in the middle of a firefight

>maintaining item control is for noobs

hey there's this really fun game called overwatch, you should check it out!

Why do you all hate Overwatch so much? Its not trying to be the next Quake or whatever. Arena FPS was sadly dead before that game even came out.

Not saying you can't dislike a game, but do you all hate it just because it is easy to learn?

> literally camping one half of a room with sightlines to every corner of the map and slapping 60dmg landmines on the only other entrance to said room
good map and good control breh

...

you sit in spawn for a minute, find a bunch of fucks grouped up and hit Q to kill everything

it's the worst parts of LoL and tf2 combined
both games I've played to death

It's just mediocrity made manifest. The games industry is struggling to put out compelling, worthwhile content, and overwatch 100% embodies that.

>all the characters have the personality of a cardboard cutout
>every ability is either a "I win" button or get-out-of-jail-free card
>reinhardt's massive shield takes away about 90% of aim
>most abilities aren't difficult to use, and in general are unintuitive
>little to not interesting movement mechanics

the game in general is too complex to just play casually, but too skill capped to seriously have a go at. I got high masters in the last two seasons before I decided to play other games some more.

not exactly quake but this should explain a lot

funny people post this about tf2 when they were filthy cocksuckers that defended removal of grenades, speed caps on bhops, and other shit like feigning death

removal of other shit*

you cant even really rocket jump as pharah either, you can only give your shift ability a little extra boost with a rocket

its sad

>Why do you all hate Overwatch so much?
youtube.com/watch?v=4vDhCnz3xqA

Because Overwatch went full fuckin retard and restricted 21:9 aspect ratio because "BUT COMPETITIVE ADVANTAJAGIZE ARENT FAIIIIRRRR."

Actual retard level arguments that anyone with half a fuckin brain can realize why 21:9 wont do shit to help someone play better in an FPS muhcless a slow ass hero FPS like Overtwatch.
Literally no pro player in ANY competitive Esports has ever used a 21:9 monitor. Not one. Not a single god damned pro player has used one, because it doesn't help them.
But you want a 240hz competitive advantage? GO FOR IT!
Literally every pro FPS And MOBA player has at least a 144hz display.

But no, it's the 21:9 that's "unfair." "because most people don't have them" Yeah 90% of the player base still uses 60hz displays, you dumb fucks, were's the manditory 60hz lock you assholes?

Blizzard went full fuckin retard.

Meanwhile we ask for 21:9 support in fuckin quake and they don't make excuses or make up bullshit. They just added it, they just made it so you can play from 4:3 to full blow fucking eyefinity if you wanted. They don't give a shit.

They know better than to pull retarded shit like Overwatch did.

Everyone can fuckin tell immediately why 144hz or 240hz monitor is a competitive advantage in FPS games, but OW doesnt restrict that?
Not only that, but their balance team is actually made up of Downies. I swear to god. The D.Va Nerfs and refusing to even address her issues. Fuck you blizzard.

Roadhog remaining BROKEN AS FUCK for 9 months, and they say he is ok.
Why the fuck does bastion even exist? Like he's not even a character whos strong, he's just retardedly designed.

Not to mention the whole "press q and win!" level of game mastery.

tl;dr

The developers are dumb/Shit's broken

even during the game's early development, they were unsure if giving options to turn down music would be fair.
apparently, turning music off grants you the unfair advantage of being able to hear other things better