Our last thread will show you no mercy men, return the favor! This is a general for Red Orchestra 1/2, Rising Storm, and recently released Rising Storm 2.
Red Orchestra and Rising Storm are semi-realistic mostly multiplayer first person shooters with vehicular combat.
The latest iteration, Rising Storm 2, focuses on the Vietnam conflict.
>tfw level 99 >camo paint, all green clothes >green head rag >just gotta stand next to a tree to be completely invincible shits like cheating
Oliver Lopez
Do rag?
Does the paint cover your hands?
Mason Davis
Yes Yes
Isaiah Williams
GETTIN' A HEART FOR THIS ONE
Elijah Perez
Damn that's fucking awesome
Justin Sanders
I was planning on running sleeveless flak vest, tigerstripe shirt, camo, and a tigerstripe boonie. Think you can show me how it looks?
Austin Nguyen
>mfw discovering the range shotguns
I see now I've been missing out lads
Hunter Anderson
can't blame you. this is the only decent game besides insurgency that portrays shotguns realistically, and the only one with the openness to show off their potential.
Lincoln Clark
It was great, I used them a bit in the firing range and spotted the tight spread but still wasn't expecting to blast a GI across CU Chi town with a coach gun like I did
Dylan Diaz
so according to wikipedia, the original m18 claymores that were available in the Vietnam war had a guaranteed kill range in a 2~ meter width that extends 30 meters forward. that being said, why is the claymore in RS2 so fucking shit? The mine acts like a regular explosive in the game when it's actually supposed to be like a shotgun that you plant in the ground. without the proper range, you can't even use the claymore in it's real life application (plopping in a flat, open area and waiting for someone to walk by). If it worked correctly, I can guarantee you that players would actually use it
Aiden Barnes
Because the game actually needs to be balanced
Hunter Stewart
but that's what it does, like exactly what it fucking does, have you ever used the damn thing or do you just bitch about it?
Cameron Robinson
Sure
Jackson Rogers
Why is the game still stuttering? I thought this shit was fixed yesterday >go in bloodbath server >hop in loach >enemy below >fps drop to 5 frames so i cant line up a shot >fly away with spot assists again >hue city still stutters like a madman >song be stutters
John Davis
amd cpu?
Jordan Sanders
>hasn't gotten a 40m claymore kill yet git gud user
Zachary Torres
Nice, thanks.
Ryder Lopez
>spawn for the first time >don't shoot a single round or throw a single nade >randomly "-1 Team Wound" out of no where >get +5 seconds on my spawn timer >happens every fucking game multiple times
someone care to explain this shit?
Alexander Martin
so according to wikipedia, the original m18 claymores that were available in the Vietnam war had a guaranteed kill range in a 2~ meter width that extends 30 meters forward. that being said, why is the claymore in RS2 so fucking shit? The mine acts like a regular explosive in the game when it's actually supposed to be like a shotgun that you plant in the ground. without the proper range, you can't even use the claymore in it's real life application (plopping in a flat, open area and waiting for someone to walk by). If it worked correctly, I can guarantee you that players would actually use it
Nathaniel Evans
I had a moment as US on Cu Chi, shooting my M16 at B from the roof of the police station in the town, apparently I TKed a teammate 4m in front of me with a coach gun
Why did they even add that prompt? 90% of the time I get it when I'm actively helping the team in some way
Easton Green
Aussies have the FAL
Charles Bennett
it says it whenever the commander uses his force spawn ability
Robert Wood
Words hurt user.
Nolan Jones
>prompt
YAAAAAAAAAAAAAAAAAH
William Nguyen
>tfw it's actually okay because he bombed the entire enemy team Guess what point
Luis Hill
this
Brandon Reyes
Oh, I legit thought it was played if you were too far away from objectives or some shit
Hudson Rodriguez
Charlie Valley?
Jeremiah Martin
Who else /NumbahOne/
Isaiah Cook
Bingo. You win yet another game with retarded teammates.
Andrew Moore
hill is such a terrible map. i don't know why it's popular
Thomas Reyes
It's a decent map. The biggest problem is that radiomen and pointmen fucking refuse to throw smokes, let alone good useful smokes, which is necessary for pushing the first points.
Also the cobra/loach make or break your push as well. And since the cobra is hard as dick to use properly it's very hard to push against a team that knows to just stack bravo.
Bentley Reed
this capturing C and D is fucking hard as balls but E is easy as shit
David Morris
e is a complete joke to hold. you just get spawn camped by cobras and gi ordinance
Ethan Rodriguez
I'm glad I'm not the only one who thinks this. Everybody whines about Hue but Hill is much, much worse.
Adam Barnes
Yea I once lost holding E with 150 tickets on our side and 0 tickets on US side
Brandon Price
its like theres only 3 maps or something
Christian Carter
Because it's a "meatgrinder" map, and retards love those kinds of maps because it's easy kills/points. Popular maps are seldom popular because they're good, just look at BF3 and BF4's most played maps (Operation Metro, and Operation Metro 2.0/Operation Locker), or RO2's favourites (Apartments and Grain Elevator).
Nolan Taylor
Who /duckhunt/ here?
Daniel Smith
>just look at BF3 and BF4's most played maps haven't played a battlefield game since 2142. it's funny when i say the supremacy maps are good everyone says "go back to battlefield"
Ethan Wilson
hmmmm
Oliver Bell
...
Cooper Ortiz
>People who use the team chat ALL THE FUCKING TIME rather then squad chat and over talk the commander and all the others so its hard to give orders to my squad they understand >Squad members who don't follow orders and instead run off like headless chickens >Commanders that use ambush at the start spawn so I respond all the way back rather then close to the middle of the battle field from a tunnel >SL's that do not make marks even when ordered to >SL's that don't make tunnels or verbally tell you they are working to find a spot >Can't see where other SL's tunnels are as Viet-kong commander or as Veit-kong SLs so you now if the team is diversified in spawn tunnel layout >Can't see the diffrent players of who's in what squad on the tactical map in diffrent colors >Viets not placing traps to help hold points >Shitty pilots Its a fun game but goddamn it people do not coordinate.
Jayden Davis
>People who use the team chat ALL THE FUCKING TIME rather then squad chat and over talk the commander and all the others so its hard to give orders to my squad they understand
This shit is fucking infuriating. You can have the occasional banter over team chat but holy fuck I don't fucking care about every little thing you're experiencing that's completely irrelevant to the team.
>SL's that do not make marks even when ordered to >SL's that don't make tunnels or verbally tell you they are working to find a spot
I've given up on getting upset at SL's. The SL system is fundamentally broken and needs to be changed back to class based system. The problem of random SL distribution will never be solved. Sometimes the SL will leave and some random idiot who doesn't know what he's doing gets it. Sometimes I'll get it as an RPG man and have to sit there and open up the menu and hand it off to someone else because I'm no where near where a tunnel should be placed.
The entire squad system as of now is flawed beyond repair.
Austin Green
>territories game mode fucking sucks >half the maps fucking suck >the hit detection fucking sucks >the mantle system fucking sucks >the level grind fucking sucks >community servers fucking suck >having only 200+ ping servers fucking sucks At level 51, I just can't seem to find any enjoyment out of this game anymore. Nothing to work toward since XP requirements increase exponentially, too few players to populate servers, broken weapon system... It's not fun anymore. This game fucking sucks.
Kayden Green
>play game for two hours >don't level up once
Aiden Morris
Took me 50 levels but I'm finally starting to get good.
Asher Campbell
>apartments and grain elevator
these weren't favorites in any way i honestly think i played grain elevator once in my 100 hours of ro2, it never got picked in campaign mode (the only mode that matters)
Nathaniel Perez
what server ya boosting on
Colton Morales
>level 50 patch in middle >below level 50 patch in corner hmm
Logan Perez
I don't boost, I just play a lot. I play on the official London servers
>captcha 64-75 kill
Isaiah Thompson
at least its representative of hamburger hill then
James Roberts
play skirmish a bit,you get a crazy ton of xp there.
Angel White
campaign mode was awesome,i hope theyll implement it from the roadmap.i always thought there could be a little bit more depth,like investing more combat power for having stuff like more defensive mgs or shoter artillary cooldown or vehicles.it really never made sense to defend unless you were out of steam.
Dominic Gomez
how much? i need 4000+ to level up
Ethan Adams
yeah they need hella lot more maps though to really implement it properly, at least one for every territory and i don't really know how it would work in rs2 because chinks aren't really made for attacking and americans would be really op on defense
like i never played a SINGLE full map as russians on ro2 or americans in rs1 but we're switching sides all the time in rs2, it's kind of a bummer in my opinion
Oliver Wood
fuck you man. bridges is a nice map but i hate to play it because it typically takes over an hour to finish a match if both teams are evenly skilled. bridges is the dust 2 of Red Orchestra 2, everyone plays it but nobody really enjoys it. only fun thing is the tank
Aaron Baker
real battles don't last for 5 minutes like in bawwfield
Hunter Collins
>be sapper >retarded SL doesn't build a tunnel >have to change squad >all my mines disappear when I do that >every >single >time
Austin Smith
>tfw shooting down loaches with the RPG >tfw shooting a fully-loaded Huey's tail off and watching it spin helplessly
But for some reason I can never manage to hit the Cobra.
Parker Lewis
>top class rpg 13% usage >8 helos downed
Gabriel Lopez
Yeah I have terrible luck hitting helicopters. I'm more effective using it as a siege weapon against enemy's hunkered in cover. I still take shots at helicopters, but I keep missing them, haven't really figured out the proper lead required.
Thomas Adams
>Playing on An Lao >Steamroll the team and win in 5 minutes
Come on you double niggers I want to fight for B and C
Lucas Kelly
people can sperg all they want but fighting for c on an lao is some of the best action in the game.
Ryder Fisher
>American in voice chat starts slating European armies in wargame about Vietnam >If it weren't for America, Europe would've never won WW2
Daniel Butler
the matches are short but you usually get 600+ out of them.its not as unbearable as grinding on an empty server.if you wanna grind skirmish servers are good too sincethe points are close to each other and you cap faster.
Hunter Carter
thank you to passengers who actually use the m60s for surpression fire.got fucked too often by rpgs or even small arms because the FNGs didnt return fire.
Jose Morales
is no one gonna ask how this is done? can someone explain
Hunter Adams
I'm well aware but not everybody has all day to play a single match
Aiden Gonzalez
Which is the best map? and why is it Firebase
William Torres
lol weebshit
Camden Richardson
i like lmao valley when the fighting is not just around c.
Jace Moore
As a Loach pilot do I get kills? All I do is fly around aiming at moving dots and getting an endless stream of spotter assists
Blake Gray
I'm liking JungleRiot, Cambodian Incursion, and the territories version of one of the supremacy maps. Honorable mention to Operation Masher and JungleRaid, latter definitely needs a huge bump in tickets and fixed everything and it'd be perfect. We seriously need more US Defensive maps. JungleRaid makes me hope one of the new official maps will be Khe Sanh in Q4 2017-Q2 2018 or whatever.
You could, yeah.
Logan Kelly
>Bloodbath updated Cambodian Incursion AGAIN
Easton Walker
I'll get a purple heart for this
;_;7
Jayden Wood
>getting mad that a literal alpha map that is mentioned every other second is still a work in progress is getting updated did you meant to post a different reaction pic anonkun?
Benjamin Lee
They don't have to do it every fucking day, especially when it takes a goddamn eternity to download it from the server.
David Moore
Nice potato internet.
Jaxon Jackson
It's their shitty server. I usually download at 10MB/s.
Isaac Bell
I shot someone flying inside of a Huey with the XM21 and got the White Feather achievement. The guy immediately left the game afterwards.
Dylan Flores
the loach minigun only fires ball ammo,not explosive like the cobra,so its hard to get kills with it,tho ive seen it a couple times.your job simply is spotting gooks and especially their tunnels just like its the hueys job to get grunts into the action.
Jordan Gomez
>75 kills after one round of CuChi as GI >Call him out for being Sus >he tries to defend himself while getting a quad kill with a blind grenade >Admin looks up his profile and bans him from the server Hahaha Salty Faggot
Daniel Cox
Just wait until they're right above the ground. Can't miss something practically stationary, and if anyone survives they're disoriented and easy pickings.
Carter Flores
>I'm liking the custom maps Fuck you those maps are garbage. Even the Territory version of Song Bee is SHIT because I can stay on D (what's normally D on Song Bee) and shoot the Diska all day without any GI coming close. I think they can't even get to me without being told to return to the combat area
Andrew Hill
how to play loach >spot gook tunnels >scream over voice chat to get crawlers to destroy them >win the game In territories mode as infantry I have single handedly saved matches by sneaking behind the lines and destroying tunnels. denying the VC their spawns right outside the point makes it very hard for them to defend points
Isaac Williams
It's all in teh Webm my friend
William Brown
are there lots of people playing this game? Or is it dying