huh, nothing. There is literally nothing holding me back.
William Morris
fug new thread and I just posted this in the old one, oh well I'll do it here too:
I live in New Zealand so there's not many Americans here, but I need American voices for my game, so what's the best way to get some? Just post an ad on upwork or some other site? Or just hire some kiwi actors to do american accents (is it super obvious to real americans when they're faked?)
Hudson Hill
Name the top two things to focus on to get a game noticed.
Dylan Thomas
three dot zero
Alexander Phillips
For pay? VoiceBunny is a thing Otherwise ask googem, he's on your timezone and is an american
art advertising $
Brayden Harris
spamming reddit with "funny" gifs of your game
Kevin Young
shilling and graphics
Nicholas Perry
Spamming LPs with a low enough frequency not to be caught by their spamfilter. Fucking gaym journalists.
Nicholas Brooks
>advertising $ REEEEEEE
Tyler King
motivation injections
Gabriel Evans
nothing, 2.1.4 fixed the weighting problem in the A* algorithm, i can literally make any functionality i want using the engine's scripting language.
Evan Reyes
I thought Hugh Laurie was American when I was a kid. In fact, he got cast as House right after the casting director said no more British actors.
I have been led to believe that American accents are very easy to imitate.
Landon Lee
>no audio buses
Jayden Walker
monster girl gamu is soon!
Connor Ramirez
>can't make an interesting game happen in a single cubic meter Point at him and laugh.
Oliver Miller
The ECS library I'm using just released a new version that changes the entire API, and I'm debating with myself whether to move forward with a rewrite now, or wait until they make further changes
Austin Sullivan
>Fucking gaym journalists. This is the best, most reliable method. The downside is you have to have sex with a game journo.
Eli Perez
>VoiceBunny Thanks, looking at that site now, wish I could refine the search by accents within america though
Yeah but you also hear about how bad peoples american accents are all the time, for instance the girl who plays Jean Grey in the nu-xmen movies. Maybe though. Were you able to tell the guy playing Judge Dredd in Dredd is from New Zealand?
Carson Long
>breaking backwards compability Crime worse than murder.
Nicholas Morris
It's pre-1.0. I knew what I was getting into when I used it.
James Thompson
I couldn't find a good clip for Jean Grey and wasn't sure exactly what to look for, but I just watched a 20-second clip from Dredd and he sounded American to me.
I have never heard something that sounded to me like a "bad American accent," although it's possible I just didn't realize they were trying to sound American.
Jack Rodriguez
Currently looking to compile the binaries with something that won't plant telemetry methods in my files. There is like 1 guy who did it and wrote about it.
Tyler Ward
Followup question: What is the least important thing for a game to be noticed?
Robert Williams
Game feel and graphics.
Juan Bell
So, for some artists I took more than a decade to sell their first shit, working day after day.
Some, it took even more than a decade and half before mastery.
Bentley Perry
Clean and elegant code.
Benjamin Hill
gameplay
Ian Gray
>not making your own custom functions and call them instead of directly dealing with the api now instead of changing just a part of your code you need to rewrite everything, it's your fault
Chase Ortiz
no yes no
Angel Bailey
Lots of artists don't get recognition until after they've died.
Edgar Allen Poe died broke and HP Lovecraft wrote a lot of his stuff just because he was desperate for money. Notably, he hated Reanimator.
Henry Scott
gameplay balance it can't be shown in screenshots, videos, etc
Hudson Morris
Coder here.
Don't listen to or nobody cares about your code and only art will get noticed even in this general.
Matthew Jones
what telemetry methods?
Cooper Fisher
>nobody cares about your code >so don't listen to the guys saying it doesn't matter
I didn't read it wrong, he wrote it wrong and wanted to ask for the most important one.
Colton Cook
After already asking for >the top two things to focus on to get a game noticed
>inb4 just pretening
Luis Morris
Are you bullshitting to save face on a an anonymous Mongolian shadow puppetry forum or do you actually believe "what is the most important thing to get noticed" is a follow-up question to "what are the top two things to get noticed"
Brody Wood
How do I lowpoly 3D model? And also, what are a bunch of objects that are good practice to model?
Levi Gutierrez
Cube.
Ian Ortiz
Talent.
Wyatt Gonzalez
...
Isaac Edwards
>How do I lowpoly 3D model? Just don't add as many polygons as for a mid to higth poly object, duh.
Angel Martinez
I think you misunderstood my postI was advocating that game feel and graphics were more important than elegant code. although i might have misunderstood the original question since it was worded quite awfully. also I too am a "coder".
Noah Nelson
>How do I lowpoly 3D model? do a high poly and then use topogun
Colton Ward
Why are those waiting for 3.0 not compiling it from git? Are you holding out for a stable release?
Zachary Ramirez
Added sound to my game today
i might had made a terrible mistake, the colisions of the meteors makes a sick beat,
Asher Diaz
he understood you it was the original question he didn't understand
Matthew Ward
I'm gonna wait til the official alpha release. I know it'll still be buggy, but at least it'll mostly work.
Noah Perez
No one is actually waiting, it's like the Vulkan hamster
Tyler Martin
because a pre-alpha is not exactly very usable
Jordan Cox
>pong Looks more like Breakout to me.
Ryder Russell
no one here actually uses or wants to use godot there is nothing wrong with godot but nobody actually uses it
Jace Kelly
I do
Wyatt Rivera
How do I go about finding a programmer for an indie game who doesn't respond to queries with "My rate is $3000/minute"
I want to hire people to work with but the only applicants I get are:
1. I've never finished a game before, but I can make you a Tamagotchi. 2. My rate is your entire budget.
Tyler Barnes
>nobody actually uses it That's a flat-out lie.
Bentley Jackson
>I don't want to pay a lot but I don't want to hire an amateur either Make up your mind
Or just learn to use Blueprints. Speaking as a programmer who can't do art or music, I feel pretty confident that this is the easiest of the three to learn from nothing, and Blueprints make it even easier.
Bentley Baker
Find a programmer who wants to team up for a gamejam, then befriend them and suggest your project afterwards
Isaiah Baker
>enginedev getting GODOT'D
Christian Carter
There are about 5 devs on /agdg/ using Godot and at least twice as many shitposters who were either never going to even try it out or used it for 1-2 days and are just praising it for sake of an enginewar
David Flores
>no one here uses godot >that's a lie, here's a screenshot of someone on another site using it
Matthew King
I do art, and I've been looking to make connections with programmers, but those that work have an insanely high price, or are flakes and leave after the fun part ends.
Thomas Phillips
>not recognizing the game dumb wojak kidnapper
Carson Barnes
its also not a rpg, thats the joke
Jonathan Cooper
>someone on another site Welcome to agdg, newfriend!
Isaac Bailey
LOVE 0.11 I guess, for queueable audio sources, although I'm not really waiting and I may give up my dynamically synthesized music idea, I haven't even really started on it yet
Matthew Rodriguez
>another site >stick rpg user common, he makes that game for longer than i've put PMP on hold
Juan Cruz
>screenshot of a game I've never seen >posted on a different site >i-it's from here, I swear!
Nathaniel Gomez
kys
Robert Torres
>queueable audio sources That doesn't sound like something that requires a complcated workaround.
William Davis
lurk moar before memeing
William Ward
>om nom nom delicious bait! KYS yourseves
>Veeky Forums filename >"posted on a different site" KYS yourself as well
Ethan Rodriguez
well I have no idea how streaming (or non-streaming) audio works, so I'm not about to cook up my own solution
Levi Morales
A few people here do use it. And there's more people outside of /agdg/ that also use it. This isn't a Vulkan situation, Vulkan isn't an engine. And it's not like Polycode binaries either, since Godot has been around for a couple years now, it's not something brand new, it's something that's being worked on by several people and is already proven to be good.
>Veeky Forums filename >"posted on a different site" >KYS yourself as well That is a snipping tool screenshot I just took. 4chanx changes the title to Veeky Forums format upon posting.
Jose Turner
If someone gives me a tutorials on how to low poly I will post low poly video game progress once I finish a model.
>tfw steam sale ruined my productivity I'm playing games instead of testing my own game demo day will be a disaster
Henry Lewis
>tfw not going to make demo day again
Jace White
Anons, pls...save demo day
Gabriel Gray
So Gogems new game is a Western RPG? I thought he was working on some detective shit? How is he going to turn the Wild Wild West into a spreadsheet game /agdg/
Colton Russell
@181195086 you already posted this
Noah Ramirez
>unironically shitposts about shitposts
wheres your game?
Brayden Thomas
Show me your art, if it's good I'll work for you (on the game you want to make) for revenue share.
Owen Morris
you can't escape the bone beatdown
Juan Fisher
>unironically shitposts about shitposts unironically shitposting about shitposts
James Rodriguez
who the fuck cares
Matthew Richardson
Make a stamina meter that says "PARKOUR"
Landon Bailey
Please tell me those are your hands. And your skeleton
Jordan Ward
Soft body physics on skeletal meshes - Nvidia's FLEX is close but not there yet. Better and flexible collision on skeletal meshes - Spheres and capsules fucking suck. Nvidia GameWorks support on poor people's machines with AMD cards - Until then I'll simply tell them to fuck off.
Jaxon Sanchez
this is a good idea
they are indeed my hands, taken in my kitchen with my awful cell phone camera