first for buying my game when it releases, not pirating it
Jacob Murphy
How many projects have you dropped so far? How many drops do you regret?
John Torres
o-oh. new thread.
Camden Lee
>previous thread not next to previous demo days and previous jams
>mayang.com/textures nice dead link
>how to webm even though there's already a how to webm page
4/10 OP
Jace Adams
>4 dropped >1 kinda regret It was an undertale clone so I regret not finishing it and scooping up some fans, but I also don't regret it because I didn't get to have my actual voice heard through my own game ideas.
Aiden Scott
who else is hype for yaoi jam?
Samuel Davis
I dropped one non-game app I was working on, but haven't dropped any games. Granted, the one I'm working on now was supposed to be small and I've dragged it out for a year.
Bentley Green
Here's about 60% of my dropped projects on one harddrive. I have more. I need serious help At least I've been sticking with one project for a while now, and all my prototypes did teach me a lot