>What? Starsector is a 2D single-player open-world RPG space combat exploration economic game thing, basically Mount & Blade but in space. Outdated but still relevant introduction video: youtube.com/watch?v=UTCpVY80Bpc
>already has PD >puts more vulcans >doesn't even put vulcans in the rear
That build is all kinds of retard.
Angel Cox
Can you get hardened shield and heavy armor without getting the skills?
Zachary Miller
meant to post with attached
Hudson Sullivan
Yes
Blake Wilson
Indeed it is if you're going to run less than max PD at least try and spread them out abit.
David Parker
>anons in charge of Veeky Forumss
Landon Ramirez
test post
Josiah Davis
>frig wings The madman.
Kayden Miller
it mostly works, but i got a crash pretty quickly. plus they have collsion so every time you launch one it's all CLANG CLANG CLANG
if you just clone the .ship and retag it as a fighter it'd probably work flawlessly though
Brody Morgan
>inb4 tempest wings >inb4 Wolf wings with converted hangars and Talons
Cooper Evans
>not putting Moras in your Moras in your Moras
Levi Cook
>not wanting the extra 500 frontal frag DPS per vulcan it's like you don't know how to knife fight or something.
Josiah Hall
tbf those semi-rear turrets have much wider angles than the rear turrets.
Gavin Foster
yeah but the rear facing ones will be most effective at stopping salamanders, which is really your biggest worry with a SO dominator
Nathan Murphy
This is the ideal Dominator fit. You may not like it, but this is what peak performance looks like.
Nathan Roberts
>watching AI piloted Onslaught tanking needlers with shield LOWER YOUR SHIELDS FGT OH MY GOD
Jace Adams
daily reminder to wreck your ship
Grayson Peterson
>tfw only two d-mods
Christian Ramirez
>at least five BCs have fun being able to field only two of them at a time
Ian Martin
Are those mirroed odysseys new? Never seen them
William Hill
>fulgent NOT ETHICAL
Matthew Stewart
>400k assassination bounty >right next to world owned by faction >before engaging, suddenly three fleets sortie the planet >e-burn out of there >picket catches you do you ever ragequit user?
Jose Garcia
>e-burning >not just slightly altering your sustained burn vector and making it out of there twice as fast >not savescumming before entering any system
it's like you wanted an excuse to quit
Nolan White
i suppose. i made them the other week, look for unitinu.
they're pretty dumb.
>not ethical >but this is
Adrian Reyes
Does that thing's turret arcs allow you to shoot 4 large energy weapons behind you?
Leo Diaz
>Wanted to have the markets have more weapons because equipping a lategame fleet is a nightmare >Go to dynasector >Edit DS_SubmarketUtils.addWeaponsBasedOnMarketSize and addWeaponsBasedOnMarketSize lines in DS_OpenMarketPlugin.java just to test it before changing the others too >Doesn't work >Edit addRandomWeapons on the same file too >Doesn't work >Edit addWeaponsForRolePicks line in DS_SubmarketUtils.java, at this point no idea what I'm doing >Zero difference
David Baker
I might be ready to strike it out on my own.
What do you guys like to have under your belt before you form your own faction?
Parker Ramirez
nah they're side mounts so you have to broadside it
it's still pretty damn strong, i ended up bumping its deploy points to 50
Leo Moore
a wolf and a kite
you are forcing a market update before looking again, right?
Andrew Wood
a good couple of carriers and enough money to buy defense fleets for the market you are about to invade.
Robert Phillips
All those ships in storage, and we can't make our own fleets.
I guess Alex would say it's too much RTS.
Joshua Smith
I start a new game every time I make a modification
Gavin Nguyen
>NGO is being updated W-what?
Robert Thomas
Command & Control worth taking?
Justin Anderson
neat
Aaron Thomas
Just mod more CPs. The +5% to ECM and nav cap would require you to actually get more than 15% in the first place, which is overkill vs those you reach it and useless vs the ones you're not gonna reach anyways like endgame bounties unless you slap ECM on every ship you have.
LET ME FUCKING POST YOU GOOK PIECE OF SHIT
Austin Jenkins
Range is dumb, it should effect accuracy of your weapons instead
Andrew Robinson
the whole mechanic is dumb and unsatisfying and just the result of alex going PLAY IT MY WAY REEEE.
Benjamin Anderson
Fucking thinly veiled Neo Nazi bullshit that uses recolored sprites from Baby's First RTS
Chase Walker
Alright, I can at least somewhat see a justification of why an energy weapon would have a maximum range. Beam cohesion, the projectile spreading, something like that. It's a little odd maybe, but it at least can make sense.
But why the FUCK do actual kinetic projectiles have a maximum range? There's no resistance in space, or the resistance is so small as to be negligible. Sure, your shot might have some inaccuracy at long range due to spread, but the bullet wouldn't just magically fucking stop.
Logan Jones
That's a surprise with the shit he gets for making it. They're fun to fight and use so I don't mind this at all. Still wishful thinking for the mod author to make his own OC ships and move on from borrowed with permission sprites.
Julian Murphy
Stop being such a baby about Nazi shit.
Elijah Williams
oy vey
Henry Ward
Because its a video game
Cooper Jackson
Besides the fact that it prevents lag and balances weapons, I would say that max range represents the highest chances of the projectile hitting something
Liam Clark
Sounds cool, link?
Benjamin Wright
Where are the screenshots saved?
Ayden King
Imagine that they're going out of plane.
Ryan Gray
in the screenshots folder, believe it or not
Jayden Young
Rate please
Noah Bell
Starsector is a thinly veiled naval warfare game.
Isaiah Watson
>no impact mitigation No low tech no glory
Jonathan Clark
3 helmsmanship and 2 damage control are the most important things
Bentley Kelly
>Anything in the first half of the combat tree Oh dear.
>not wanting +50% maneuv, +50% accel, +10% speed gotta go fast
Bentley Hughes
>>knocking on Misuzu Specialization
Aaron Roberts
y'all dudes ready to see some fucken TOURNAMENT YEAH
Oliver Wood
inb4 he starts at the wrong time
Jordan Price
NGO isn't bad because of that, it's bad because it's bland and lazy.
Jackson Barnes
>watching my strife wanzer eat some poor frigate alive jesus christ, these things are nuts
Juan Kelly
>LETS MAKE REALLY THIN SHIPS >AND THEIR DOWNSIDE WILL BE THE THIN SHIELD ARC >AND THEY WILL FOCUSED ON BROADSIDES >WITH 20 FUCKING MEDIUM ENERGY SLOTS
Luis Baker
>NGO >Strengths -high amount of universal/hybrid weapon mounts >weaknesses -lower than usual cargo/crew space
seems balanced
Henry Bailey
So, when you make an own faction in Nex,
Do you get to pick which kind of ships it uses?
Matthew Young
>high amount of universal/hybrid weapon mounts ICan'tBelieveIt'sNotDiable.jpg
Gavin Wilson
I played with them in 0.7.2 and I don't remember them being too powerful
Matthew Taylor
-high amount of universal/hybrid weapon mounts -less weapon mounts in general
Owen Johnson
no / only with file editing
Kayden Russell
They're utter shite as NPCs, though. I remember cutting through them like butter. No brakes on that pain train.
Kayden Gray
most ships have way too many weapon mounts anyways
Nicholas Morris
>energy weapons are supposed to lack HE damage to keep high-tech ships from completely dominating other ships with combined HE/EMP damage >mod adds nothing but high-tech ships and a huge swath of high burst HE damage energy weapons Name the mod! inb4 every single one of them
Jack Wood
Never played the mod myself, but fewer mounts is hardly a price to pay for having universal/hybrid mounts.
Connor Cook
every single one of them
Wyatt Harris
i am guilty of this
lookit all dat powercreep
Camden Murphy
and charge based so they can frontload ass tons of damage for zero flux cost too
Nice balanced
Why not make a medium missile weapon thats a superior sabot with recharge
Gabriel Lopez
Implying the HIL doesn't exist.
Chase Reed
>the HIL exists >still made this dumb post
Leo Powell
it does, but it's also the only HE energy weapon and requires a large mount
but at the same time an AM blaster will make a big hole in just about anything
Nicholas King
It's *one* HE weapon out of the entire vanilla energy arsenal. And look at how popular HIL is.
Alexander Turner
AM blaster, Heavy Blaster, Plasma cannon, Tachyon Lance, Phase lances... Half of all Energy weapons will punch through heavy armor fairly quickly.
David Price
>energy weapons are supposed to lack HE damage are they? generally energy weapons are balanced performance against shields and armor but some are specialized. >implying all or even most energy weapons have EMP damage
Julian Peterson
>wow its broken that "high tech" ships (gay abstraction, you mean ships with only energy slots? if you wanna whine, point out all the mod high-mobility ships that can mount ballistics) can get HE with mods! after all HE is the best damage type, unlike energy, it's not like energy weapons have tons of handicaps to make up for having the best damage type. Furthermore missiles don't exist,
Jayden Harris
Wanna get this. What's the most aesthetic ship?
Liam Russell
it's just obscene i tell you
Andrew Bell
>no impact mitigation okay, he must be going high tech >no defensive systems 2
Christopher Diaz
Missiles provide unreliable source of HE damage to high-tech ships, as intended.
>"high tech" is a gay abstraction! >energy is the best damage type! Don't you have somewhere else to spout dumb opinions, like the official forums?
Luke Sanchez
i'm sorry you're too retarded to understand how this game works, i guess!
Andrew Watson
i realize it's your daily trolling round, but it might be time to take a break dude
Blake Anderson
How are these skills for Neutrino Corp start?
Installed almost all the updated mods with Nex support, and I have no idea what I can expect.
Jaxon Reyes
>>implying all or even most energy weapons have EMP damage Energy is the only slot with dedicated, purpose-built EMP damage weapons.
High tech ships scooting around flinging HE damage out of their medium energy slots should be reserved only for ships purposely designed to operate that way, or capital ships. There's a good fucking reason why HIL is a beam weapon and requires a large slot to mount.
Asher Morales
Forgot to mention, I'm looking to recover and salvage everything I can.
I have some sort of hoarder complex.
Hunter Butler
Is this the latest weird autistic thing /stsg/ is going to crusade against?
Jeremiah Powell
>Energy is the only slot with dedicated, purpose-built EMP damage weapons. yeah, so? you're acting as if mid-tech ships that can mount both ballistic and energy weapons don't exist. and as the other user mentioned, plenty of energy weapons are efficient against armor despite being energy damage.
Jeremiah James
>2 damage control >important
Nolan Cook
no, it's just an extension of the autistic crusade against "overpowered" faction mods. weapon dealing inappropriate damage type for its category is what mainly makes these mods seem overpowered.
>it's a ballstic weapon that *can* deal frag damage if armor is gone and also has some emp damage on the side because HVD's emp damage wasn't cheesy enough! >it's a PLASMA torpedo! of course it should deal energy damage and some kinetic on impact!
etc etc
Oliver Peterson
You faggots don't know the meaning of a diverse weapon selection.