/xcg/ - XCOM General

Dat Ass Edition

Previous Mission: News:
1)EXPANSION dropping August 29th
>xcom.com/war-of-the-chosen
>youtube.com/watch?v=n3bENBYSucQ
>youtube.com/watch?v=CpLcPIWqK18

2)Julian Gallop Phoenix Point AMA
>pastebin.com/PZWh2Zr1
>youtube.com/watch?v=iuN9g502cYM

3)Jake spoke at PAX East on March 10th on the growing pains of rebooting XCOM
>pvplive.net/c/pax-east-jake-solomon-xcom-3

4)LONG WAR 2 1.4 is OUT
>steamcommunity.com/sharedfiles/filedetails/?id=844674609
>pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25894

The /xcg/ Mandatory Read:
>pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>imgur.com/a/S1qfx

List of compatible mods for Long War 2
>drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated a bunch of threads ago!
>pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>openxcom.org/forum/index.php/topic,3626.0.html

Other urls found in this thread:

steamcommunity.com/sharedfiles/filedetails/?id=693945557
steamcommunity.com/sharedfiles/filedetails/?id=699275116
twitter.com/SFWRedditGifs

>try a 0% mission to see what all the fuss is about
>load up
>move soldier 1 (one) tile
>spot 16 enemies

I want to marry Vahlen

Third for pistols got lumped and Vahlen is my cumdumpster

Pistols are Useful

Battlesscanners are useful.

>typical LW2 engagement distances
I've STARTED missions in combat before at 0%. Apparently, your units are in overwatch state if the shooting starts before your 1st turn. Useful to know.

Nano-vests are useful

I SWEAR I'll DO IT JAKE

DO IT. FOR ALL OF US.
END MY FUCKING NIGHTMARES.

I am sorry brother, I have failed us all.

units being able to attack after patrolling into you is my least favorite meme

>deactivate relay
>Stunned: 4
>nice now I can spend the next 2 turns killing th-
>they wake up next turn

Is there a console command to revive a soldier? I don't know what happened, but the game glitched out and killed my ranger. A heavy lancer ran at my bladestorm ranger and hit her. Did 9 damage, she survived. Then bladestorm triggered, whacked the lancer and lit him on fire. He also survived, but at this point the game locked up, lancer T-posed. Then he teleported 3 squared away from where he should have been. Game locked up again for another 30 seconds. Then suddenly my ranger took more damage, identical to the damage the lancer dealt. But nothing actually caused it, nobody shot or attacked or anything. It was just
>Game is frozen
>Nothing is happening
>Crit 9 lol you're dead for no reason

>failsafe
:^)

ToggleGodMode maybe?

Blame beagle.

They only do that if they are in alert mode.

can someone please help me! I've been trying to play Long war 2 but I can't access the haven management screen which seems to be pretty important! I don't have a haven't management button in my command center and clicking on haven related buttons in the geoscape brings me to screens that are obviously missing pieces. I've reinstalled the mod twice and the whole game once. pls help!

Yay smooth scroll mod!

when are they ever not in alert mode?

>typical LW2 mission length

When they don't hear gunfire or explosions

Delete all the XCOM2 config files under your Documents folder. Something is probably fucked up there. You'll need to fix your graphics settings etc. afterwards

I used RestartLevel

WHAT THE FUCK WHY DID IT SPAWN ON A NETWORK TOWER MISSION

just hack it bro

>why does a late game enemy spawn during the late game?

nigga just press the buttons like how are sectopods even real lmao just press the button nigga

I haven't even seen gatekeepers on normal Ops yet.

how? it keeps coming back.

Gaykeepers are post sectopods

i want to bud benis in snëk :-DD

Are there cosmetic soldier mods for EW, or is that an XCOM 2 exclusive thing?

do you guys consider perfect information cheating?

someone please help me, I haven't killed an alien in like, THREE DAYS!

No, I consider it infuriating.

>All these 95% overwatch misses

No, but it takes some of the mystery out of the game.

How can pot action information be cheating?

What difficulty you guys play on for LW2? After attempting some 100+ campaigns on Legendary and Commander I've decided to try Veteran.

>What difficulty you guys play on for LW2?
Veteran

Commander is perfectly manageable, legend is a bit of an RNG fest early game but afterwards it's the same as commander

>mission is going fine
>no wounds or casualties
>ayy reinforcements drop in
>they all manage to land crits during their turn
>mfw didn't bring medkits

Commander

Most of the changes from difficulty to difficulty seem to be under the hood. Mostly changing strategy layer variables it looks like.

>no medkits
>not spam fire nades

Does the damage bonus from venom/dragon rounds apply if attacking an enemy immune to the effect they give?

Do robots take fire damage? I've got a sectopod and a lancer together and I'm not sure if I should use the incendiary grenade or the plasma

All mech units are immune to fire and poison.

Thanks

Commander.

Legendary just seems like stepping on your dick a couple of times to come. I mean, if you're into that, sure...

Base +1 damage bonuses apply equally.

How the fuck do I manage advent shit better, progress keeps fucking me up.

> At 18/20
> single point bases

what the fugg

Does the alien relay mission and blacksite scale with your current tech/strength in LW2? For example if I was still in Tier I and did the Alien Relay mission I'd go up against enemies of that difficulty or will it be filled with Mutons, 13hp Captains, 10hp soldiers, Red and Green mechs, etc?

Is there a way to Enable the DLC when I've already started a game with it off?

I accidentally forgot it.

Not really. Enjoy the rulers wrecking you.

>try to save scum
>game crashes hard

Serves me right I guess.

i've seen this ITT before

what the fuck is going on
do i need to cut on the cosmetic mods?

Welp, my Specialist with Guardian just took 4 Overwatch shots in a row and single-handedly killed an entire pod. What are the chances of that? Isn't that like a 6.75% chance?

It's the opposite though.

exit game, reload last save

thats the 'fix'

Not it's not. Assuming user just unchecked the dlc, rulers will now show up randomly.

Save and restart.

What causes it is a mystery.

fug
i already disabled like 305 mods and now my soldiers are all missing legs, torsos and shit

i can't remember what i had

The first overwatch is guaranteed, so the chance is 0.5^3=12.5% multiplied with the first three hit chances.

>tfw you're having too much fun killing wave after wave of ayys to leave the mission

If aliens invaded tomorrow and established dominance over Earth, BUT they also made anime illegal, would you still join XCOM?

Is there any better feeling than successfully killing 5 ayys in a single ambush?

...

Xcom doesn't take fatties or the mentally disabled

apparently lw2 is working, it just ruined my campaign.

Tfw longdong 2 forces you to stealth and avoid enemies and robs you from the fun of xcom

Not anymore.

>3 am
>work tomorrow
>just about to stop playing
>UFO event triggers

God fucking dammit

What was the state of Long War EW? Worth a playthrough?

When is a good time to begin the missions to get SPARKS and start fucking with the Ayy lmao rulers? Once you get Magnetic weapons and armor?

>Install mod that brings over EW health/armor system
>Second mission a rookie eats a shot that leaves him with 1hp
>For 33 days

Did I make a mistake getting this mod?

>When is a good time to begin the missions to get SPARKS
When you get bluescreen so the mission is faceroll and can be farmed for experience see >start fucking with the Ayy lmao rulers?
I generally start dealing with them when coil comes around but Mag is good enough to deal with the first 2 rulers.

Any weapon mods that fit XCOM 2's setting? All of these other weapon mods that put in M16s, AKs, etc just break the immersion for me.

Spart's Kitbashes: steamcommunity.com/sharedfiles/filedetails/?id=693945557

XCOM:EU T1 Ports: steamcommunity.com/sharedfiles/filedetails/?id=699275116

Is there a mod that makes these armors not a joke?

Don't you like Halloween costumes?

You're skinning your enemies and wearing their skin as an outfit. You went past joke and right to crazy person.

My bad. I should have mentioned I'm playing LW2. Spart's Carbines don't work on LW2.

goddamit my luck during the last mission was such a shit.
>me: keep positioning my troops and use various gadgets to maximise offense and defense
>ayys: lol lets hide behind low cover and take shots with 2 of my men were killed and 1 was knocked unconcsious all expect a sniper wounded.
>ayys kept hitting through high cover, smoke, flash, etc.
>I barely hit anything at >80% chance and had to use up a large amount of nades to clear any pods.
I hate it when the rng decides to fuck up my mission.

Shhh. Mr. Pectoid is sleeping.

Wish him a goodnight /xcg/.

My hacker has literally never succeeded in a hack. It doesn't matter if it's 30% or 85%, she fails every single one. She's cursed

Goodgains Mr. Pectoid!

>Xenonauts

I can admit, I suck at this kind of games. But that game just seemed unnecessarily difficult. Did it ever start getting better or just painful progress all the way?

Accurate?

I had a soldier who was constantly targeted by every one
even when there was someone else in worse cover the ayys kept shooting him
on the other hand he barely ever got hit so at least he didn't die easily

Leave the helmets off and change the colours. Makes them look about a hundred times better.

fug my sides

Kinda wish there was on with this for the Jump Suit.

Tbh, I would prefer a real rocket launcher a la xcom EW over this hand mounted shit.

And this for the Berserker one.

>Kinda wish there was on with this for the Jump Suit.

...

>on

mod*

Same here.

accurate/ten

>That moment when you have enough detection reduction when you can stand next to enemies

The only reason is that you have your fat human cock out and the snake lady is too distracted.

Bitch deployed, Commander.