/xcg/ - XCOM General

EVAC IDIOTS Edition

Previous Squadwipe: News:
1)EXPANSION dropping August 29th
>xcom.com/war-of-the-chosen
>youtube.com/watch?v=n3bENBYSucQ
>youtube.com/watch?v=CpLcPIWqK18

2)Julian Gallop Phoenix Point AMA
>pastebin.com/PZWh2Zr1
>youtube.com/watch?v=iuN9g502cYM

3)Jake spoke at PAX East on March 10th on the growing pains of rebooting XCOM
>pvplive.net/c/pax-east-jake-solomon-xcom-3

4)LONG WAR 2 1.4 is OUT
>steamcommunity.com/sharedfiles/filedetails/?id=844674609
>pavonisinteractive.com/phpBB3/viewtopic.php?f=15&t=25894

The /xcg/ Mandatory Read:
>pastebin.com/k9pT8zx4

/xcg/ XCOM 2 Character Pool:
>docs.google.com/document/d/12XvY-C-RoQZUexxauBXcCsw1jElq-g8TaCNpLgG2atM/edit

Image Library of /xcg/:
>imgur.com/a/S1qfx

List of compatible mods for Long War 2
>drive.google.com/file/d/0B0KYKP0J-c9vcksxLXBTUkFzdE0/view

XCOM2 modlist, updated a bunch of threads ago!
>pastebin.com/pTMatP5Z

MEGA Mod Repository, now contains all of the mods in the modlist!
>mega.nz/#F!HlgWjCqR!STJ0c0kW8Fs6jKynqKyerw

Modlist Steam Collection - Contains 99% of the mods in the modlist:
>steamcommunity.com/sharedfiles/filedetails/?id=756115171

Assorted improvements (Skip intros, alleviate stuttering, multi monitor support, and resolutions past 1080p):
>steamcommunity.com/sharedfiles/filedetails/?id=616682629

/xcg/'s Long War Library (New LW players read this shit or you will be ignored):
>pastebin.com/YmaXBKpN
Piratez mod for OpenXCom:
>openxcom.org/forum/index.php/topic,3626.0.html

Other urls found in this thread:

youtube.com/watch?v=XgspgxWLKmE
twitter.com/XCOM/status/884411905707614208/video/1
twitter.com/AnonBabble

PISTOLS ARE USEFUL

what the hell happened

pokemon porn threads in such a quantity that they pushed everything to auto archive

?

Tell me, /xcg/, why does it wear the mask?

Because they're probably really ugly under there.

>get all training school upgrades
>destroy it because I want to replace it with an uplink
>can't field more than 4 soldiers now
>need to skip some activity because of that
>lose india to panic

It's hard being a xcom noob

Because they have no face

...

Heh, I remember someone else doing this. min-maxers btfo

I was just trying to fix my base... I didn't pay attention to adjacent building bonuses at first

I'm not making fun of you, it just makes me chuckle that destroying the building removes the upgrades.
Some other user was asking about removing their GTS a couple weeks ago and I told him not to do it, because it might work the same way in X2.

Wait, so when it's rebuilt I'll need to buy all the upgrades again? Oh man this is gonna suck

>Wait, so when it's rebuilt I'll need to buy all the upgrades again?
I actually have no idea how that works. Let me us know the results.

/vp/ spam bot

Think I'll just quit my file and try enemy within instead. My base is fucked anyway

OpenApco slowly becoming a reality:
youtube.com/watch?v=XgspgxWLKmE

Old update, but thought I'd post it anyway

what is the least amount of countries that left the x- com project on your first complete run ?
eu and ew

0

Probably like 4. I don't remember desu but I knew mexico was one of them.

i meant max number to leave sorry

What the fuck happened? we weren't going that slow to get knocked off.

So are the chosen just ETH/Hum hybrids like the Sectoids? They seem a lot more ethereal than the Avatars do which seem to be like 99% human.

The Chosen look more like the ethereal human hybrids I was expecting than the Avatars.

One, but it's been a long time since then.

...

FUCK YOU AYYS

containment boards were a mistake. All they do is contain an infection until it overflows and fucks the rest of Veeky Forums.

> that 1 lost mission
kek

I'll never forget that dick-ass stun lancer. We engaged that motherfucker 4 seperate times, and he just kept running away and stabbing a civie on every single turn, somehow positioning himself in such a way to break LoS every turn, and if we did find him on the next turn he was in full cover and we had no grenades left.

>34 missions
So few missions

I had researched everything there was to research and built every weapon I needed. I didn't see a reason to keep going without risking a squad wipe that would fuck up my final mission.

But Veeky Forums is a containment board.

They look like a different species to me.

R8

14 / 88

jokes aside, sparky looking fly

I lost it at jungle fever

>that one asshole who won't wear armor

>Fucking Onyx Guard
10/10

Fuck me that was tough, did it lads

>no enemies killed
>0 wounds
>0 kills
>flawless
>tough

Really chopped my onions

I'm going off of their intense psi-powers and the fact they are the exact same color as ethereals. They seem like hybrids that are the ethereal equivalent of the new Sectoids while the Avatars are like Humans but with a bit of Ethereal.

Ayys can still win. Here's how.

Match me, anons

>kill like 100 ayys
>a whole region is liberated

There must be millions in reserve. They just need to activate them and end xcom.

But if they activate aliens then eckskom kills aliens. Why do u want to see aliens get died, dirty eckscom?

You inspire resistance among the regions which Leads to tons of them dying if I'm not mistaken

When you kill xcom, xcom wins!

>tfw Faceless dont scare me
>tfw lids dont spook me
>tfw I dominate every Gatekeeper
>tfw I oneshot Codices

This Campaign must end.

Ever seen an offensive where the chain of command and supply lines are ruined? XCOM is making a surgical strike that leads to a domino effect, and the resistance gains ground big time. Compare half life 2 and the destruction of Nova Pospekt.

Yeah but this really doesn't work when you have millions of armed soldiers stationed locally. Their effectivity might be low(er) but this is still a force that rebels equipped with small arms cannot overcome (there is nearly no gasoline anymore)

>RTS xcom when

>send random shitter out to tank an overwatch so I can move a grenade thrower in
>throw said grenade
>leaves guy with 1hp
>he shoots the shitter who is out in the open, kills them
>panics someone
>said someone throws a grenade
>kills my 74 aim NCE rookie
>send the thrower into the meat grinder

RIP Tracy O'Sullivan ;_;

RTS games suck. I'd rather micro just one unit with multiple abilities

Go play mobas

How do you know there are millions landed? Why maintain such a fighting force in largely peaceful time?

>yfw its time for the final assault

>tfw only 3 can go in

What do you think of this team?

>advent tower
>final assault

haha you're dumb

I'm guessing this is the true final assault

mfw my Magus is gravely wounded and will have to sit this one out.

Good thing I have his Protege ready for action

>he thinks that's the final mission
Oh, if only you knew the truth...

Yeah it gets even more fuckey than average

Especially if your graphics card starts dying or overheating though the mission.

Truly Jake has beat lump at his own game. Melting FPUs and ALUs under the sheer magnificence.

>People like sneaking around and not fighting
I stopped playing Long War 2

I don't think that's long war

I wasn't sneaking around, no enemies spawned and Central kept blabbing about "you're done now get the thing before it explodes". It was weird. Think it's something to do with some map mod I downloaded that spawns some really tiny maps.

I think that's a bug.
>Enemies killed: 0/0
That means there were no enemies on the map.

Also LW2 hasn't been about sneaking for a while now. I almost feel like putting it in the OP, I have to tell so many people.

>doesn't realize you can just choose not to sneak
>instead judges people who like the tempo change of different approaches

enjoy vanilla bud lmao

It's GPUs and CPUs, retard.

You can't sneak in LW2. Also sneaking was objectively dumb.

How the fuck are you going to sneak when it takes 5 turns to evac?

You can totally send one shinobi into a rescue mission and succeed without fighting anyone, especially early game. And it's not objectively dumb...it's actually pretty smart gameplay and suspenseful in its own right.

If you don't want to do a mission that way then don't. That's the beauty of LW2 over vanilla. Missions are more diverse and objective based rather than "kill everyone in the room to win."

This guy has a really cool voice.

twitter.com/XCOM/status/884411905707614208/video/1

And music apparently.

>Start up LW2 campaign
>O boy, a class based on sneaky sneaky.
>5 million surveilance drones
>Trollface

Yeah, LW2 is not for sneaky.

Evac timer is reduced based on infiltration percentage. If you send one shinobi on a mission they can easily reach 150% - 200% infiltration, reducing evac significantly. Also many rescue missions have a fixed evac regardless.

SNEAKY MCSNEAKERSONS

t. xwynns

>You can totally send one shinobi into a rescue mission and succeed without fighting anyone
That's been dead for awhile now. Objectives have guard pods now, evac take longer even for small squads.

>If you don't want to do a mission that way then don't.
It was purged because optimal play was sneaking. Sneaking occasionally was fine, but balancing the combat meant taking into account that fact that almost every mission could just be stealthed. Hence, sneaking was nerfed to shit in order to properly balance the gameplay around combat. The player was actively punished before for fighting.
Sneaking in a turn based game with hardly any stealth mechanics is not what you want the optimal method to be for completing missions.

This guy had some quality time with a berserker and is now unconcious

I have no more revival charges

Will Restoration pick him up or do I just continue with the mission?

I don't understand...is a 1-man sneak tactic bullshit and ezpz, or nonexistent and unviable?

Pick a reason to be mad about it please lol

Don't you have a psionic? If they have fortress or solace or whatever it is just move them to the dead one.

1.3 ezpz
1.4 unviable.

As of 1.3 solo "stealth" is super high risk and will probably get your soldier killed. It can work if you get lucky but it's not worth it.

That said, concealment can be helpful to avoid pods and it's nice if you can get near the objective before going loud sometimes. You just have to take a squad that can fight if necessary.

Don't lie to me user it hurts

I like to use concealment to get up in the middle of the action, nuke one pod and fight the other. Reduces the chance of a pod patrolling into me.

Pretty sure you need revival protocol

Unconscious is a revival only

Wouldn't waste restoration or many consumables period. You'll need them later

Maybe you should google ALU and FPU before making an ass of yourself.

>tfw wasted REstoration

>tfw one of my gunners fell inside of a laundry basket

what do

You could enable the console and use the command TTC to get him out of there

>PLEASE WAIT -SENDING CRASH REPORT
>THANK YOU, COMMANDER

Advent is coming.

>Elon Musk is now the commander of xcom

how do things change?

Sparks become useful

Sparks rely on government handouts to be viable

XCOM engineers a reusable launch system and uses it to take Cydonia.

>jump into a rescue VIP mission
>VIP is on one corner of the map
>evac zone is on the opposite corner of the map
>map spans more than some 200+ tiles, could be a 500x500 tile map
>this is ok for some reason
>instant reinforcements due to dark event
Time to disable my map mods. This is fucking bullshit.

Working on making the cosmetic versions for the Advent Scou- Pathfinders mod, and playing "dress your Advent" with Dor's Avatar armor mod. Unfortunately as it turns out i should've thought about this when i made the Advent Pathfinders themselves 8 months ago because their legs only go with their own torso, so if you use the Pathfinder legs with other Advent Torsos they have a gaping hole where their dick would be.

>gaping hole where their dick would be
Is there no end to the alien dickery.

Can I at least get the cape on any ADVENT torso, or any torso preferably? I just want that nice cape.

>But I thought you wanted a Long War?!