Yeah, that definitely works better. I might suggest not having the ramp just where the wall bends - it'll be more obvious that the floor rises if it does so against a straight background - but what you have there definitely does the job.
Dominic Parker
Yes. Both disco and Batman's parents are more alive than this thread.
Juan Thomas
A day or 2 isn't going to hurt. It happens during the summer when new generals are made and we don't have any night posters.
Carter Wright
I was off playing video games to pay much attention to the thread. But eh, I'm kind of forced to focus on RM again.
Fucking lazy-ass slackers.
Noah Nguyen
Despite 2k being the Best Edition, it does not have a proper tree coverage graphic. I had to make it myself or be stuck spamming single trees or a million events to make them overlap.
John Morris
Let's talk about Silent Maid's performance issues with the latest chapter...er,scene...uh, event?
Not to give him a "hard" time about it. I'm mean, we will. But it'll be an enhancement.
Robert Gomez
i broke arch. so much work gone thank god for dropbox
James Ross
Alright, so the same issue more or less as Latrans and BSTAnon had; Savefile issues.
The first step probably should have been to transfer the player into Chapter 4 and display "Chapter 4: blah blah blah by Silent Maid".
The only event for chapter 4 is dialogue between Arwin and Dahl. It's inferred that Arwin is the player character for this chapter. So step 2 should have been to remove/add party members.
Ok. So at this point Silent Maid just got stuck in plot. I don't blame him, trying to explain character motivations is tricky business. Exchanging words for 3 pages is a little too blunt, but we could spread this new information out across the chapter during the course of their prison escape.
Logan Miller
Last thread died due to an autistic furry who started 80 threads on Veeky Forums at once, he nuked every thread away.
Ryan Cruz
the thread was gone most of the day. nothing was lost
Oliver Adams
Yeah, there was a >10 hour gap between the last post in the previous thread and this one being posted. We're very, very dead of late.
Gabriel Moore
Based on the Custom Actors and the map named "Locker room". You can guess Silent Maid had intentions for Arwin and Colt to disguise themselves.
Although, this is a perfect chance to execute branching path choices. I think Silent Maid was being too inflexible by having Arwin outright refuse Dahl's offer. Mainly because, Arwin doesn't have a solid reason not to. At least, not a first.
So the chapter could have begun with the choice: Join Dahl. Accept - and be at liberty to free the others. Refuse - and be thrown into a cell.
By refusing, Arwin would then have the choice of attempting to escape on his own or wait to be rescued. Let's not forget that Arwin is a Geomancer. Potentially he could just Earthbend his way out.
Michael Campbell
/rpgmg/ has been around for 4+ years. 10 hours is nothing. Its disappeared for a couple days before.
Brayden Rodriguez
More importantly, this chapter should develop Arwin's character, because up to this point he's just been a ride along.
What that development actually is, is anyone's guess. Whatever it is, it should add conflict or reveal a weakness. Perhaps Arwin isn't the master of nature he claims to be.
Carson White
God, we're dying faster and faster every time. Is shitposting the only way a general can survive here?
Carter Foster
How hard is it to mess with the main stats of the character? I want to change speed and luck into other thungs. Also, what does luck do? Crits? Evade? Block?
Changing what the stats do isn't that hard, but you'll need to be very careful to not leave any funcion broken while you are doing that. Try opening the files in the JS folder and searching for LUK. That will show you all the formulas you need to change.
Asher Ross
Oh, this is late, but What the fuck? That's some serious improvement. What happened?
Mason Morgan
never done any of the rpgmakers, is the latest one any good?
Jose Nelson
Easy/hard depending on what you want to do. I happen to be balls deep into using custom parameters, but not necessarily with the default battle system.
>crit, evade Game_Action has a few functions that show exactly how those calculations are done.
itemCri() has the crit rate formula >this.subject().cri * (1 - target.cev) which is essentially user.crit * (1 - target.critevade)
and evade is just simply target.evade if you look inside itemEva().
What stats/formulas are you interested in making/changing?
Jayden Rivera
Loading times are annoying and sometimes cause lag, the RTP it comes with is kinda shitty. Other than that, it is the best.
Or if you mean the ·3DS one, then I dunno.
Camden Torres
Am I autistic? I was trying to find the best way to get the average between two numbers.
My immediate, and only thought: Find the difference between the two. This'll give the possible range between the two. Now divide that by two, so that you'll have the distance to the center of that range. And to account for the bottom end, Add the value of the lower number. >(B-A)/2 + A
Or, you know.. When I went to Google a good implementation of this, there was the fucking obvious, elementary school approach: >A+B / 2
Ayden Carter
What could be a good name for the Healing Spell that targets all your allies? Right now I am using HeAll, but it seems dumb.
Blake Diaz
Depends on what the rest of your spslls are called. If they're the usual Fire/Ice/Thunder of the early FF, then your name is okay. But if it has some long abstract name, then it needs to go with the flow.
Samuel Collins
Easier to modify than VX at least.
Austin Butler
Just heal all
James Peterson
If I were to compare the attack names to those of another game, I would compare them to Pokemon. Most have a Element-related word like Blaze, Fire, Flare, Lava, Heat) and an action/object describing the attack like Strike, Crash, Ball, Stream, Wave, etc.
Jose Russell
Progress. This is what I have so far for my first dungeon. Man is this ever time consuming.
Benjamin Wilson
2k's RTP is so nice. What happened to the rest?
Caleb Williams
Oh, I wasn't the guy who made the original sprite. I just thought she was cute and did that.
The boxiness of the rooms reminds me of a Zelda dungeon. What's the gimmick? I'm assuming you smash those rocks with a pickaxe or something?
Connor Gomez
It's very... squarish. Can't you make it into a more natural shape?
Joshua Fisher
Its a mineshaft. Those are usually tunnel like. And also, this game is inspired by the old school GB zelda games. But dont worry the whole map isnt gonna be one big square I don't think. And this is the only dungeon that will be like this basically.
That's good! It's inspired by the old zelda gb games. And the key item in this one is kinda like the power bracelets, but you punch the rocks and they explode. And you can push other rocks around like the regular bracelets.
Isaiah Cooper
Are you going to make healing part of another element or its own thing? If the former, you can just do Light Ball or similar. If the latter and healing is it own element, it can be something like Refresh Field or Restore Circle, maybe.
Christopher Clark
Anyone else listen to music in the background while doin dev stuff? If so, what kind of music do you listen to? Here's mine: youtube.com/watch?v=pP7kapbwQ-Y
Noah Peterson
The rest of what?
Caleb Mitchell
Every RTP since. Actually XP's is okay.
Eli Ortiz
Alright fellows, opinion time. Let's say a game has an optional NPC. Let's also say that this game features a section of the finale where said NPC might come to the player's aid depending on things. The original plan was that they either stay behind to stall a threat or skip a puzzle, but that runs into a rather major problem: They're supposed to be helping the player, not cheating them out of a boss fight or gameplay they would otherwise get to do. I see a few potential solutions, but would like some additional input.
>the NPC skips the boss (would prefer not to do this) >the NPC fights the boss 1v1, changing up gameplay slightly but the player still gets the fight >the player fights the boss with NPC assistance (while the best option game-wise, it's supposed to be a "there's no time, I'll handle this" moment story-wise) >instead of a boss, it's an annoying puzzle that the NPC skips >the NPC does the puzzle but it's made easier by their abilities
How would you deal with something like this?
Easton Ortiz
That's not what a NPC is.
Cameron Sanders
It was originally conceived as a Non-Player Character and I'm now considering giving the player control over it, but have yet to fully decide.
Samuel Evans
Do you read fantasy novels?
Cooper Ramirez
NPC 1v1's the boss.
Jason Barnes
I would consider Healing it its own element for the most part. There are some water and nature spells that heal, but I named those without issue.
I like the ideas of Circle and Field. I think that works nicely.
Dominic Collins
Not so much anymore, but used to read some Jim Butcher and Terry Pratchet. Only Tolkien I've actually read is The Hobbit and the first LotR book; never finished The Two Towers. Any particular reason?
Logan Parker
Live
Robert Peterson
How's FES so far? For me it seems like map making is going to be a huge pain in the ass.
Bentley Ramirez
Stop dying damn it.
Jeremiah Roberts
In Fantasy novels you'll have these chapters that switch to (nobody important) and their deadly encounter with something in the forest. They die and the book goes back to the main character who is now entering the same forest. The point of changing perspective was to establish a sense of danger.
What purpose is there in changing the player character to an NPC?
Angel James
Stop trying to make FES happen. It's not going to happen.
Brandon Murphy
>Stop trying to make FES happen. What?
Evan Reyes
I'd probably just make the NPC 1v1 the threat, give control to the player and making it the objective to survive the encounter for x turns until the hero ends his stuff and comes back to help.
Jace Nguyen
Stop dying!
David Rodriguez
The purpose is to give a sense of support and/or camaraderie from the people you helped earlier in the game coming back to return the favor. The main idea behind the event being that if you help a few people, they'll show up in the finale to support you in some way, while if you don't you'll be going it alone.
Others would be providing support via items, healing, or boosts, but the one I'm actually concerned about is the one that I originally planned to have a more significant gameplay effect. Thus the question as to how one might let an NPC handle, say, a General so the hero can go after the Big Bad himself, while not cheating the player out of getting to fight the General. I think I will go with letting the player control the other character for a 1v1, though. Just have to make sure it doesn't shake up the normal gameplay too much.
Tyler Moore
Page 10 is back with a vengeance. Post the party you'll use to defeat it!
Luke Davis
I'll use two pirates
Nathan Gonzalez
!!!
Liam Russell
I feel like I overreached in my game's scope a little and need to cut down on the number of skills by about 33%. What would be the best process to do so?
Colton Miller
This is Sewious!
Eli Cruz
...
Jayden Baker
FES dlc is out but I can't get it to download
Zachary Murphy
This is the team in my current game. They are out of costume, though.
Kayden Richardson
Which one?
Josiah Clark
lol wtf
John Brooks
Nen Master because she actually has an ass. Summoner depresses me.
Colton Harris
I really want to say Grappler or Elementalist, but there's something about Mechanic's ass that I can't ignore.
Brandon Gomez
Ranger. Seems kinky.
Ethan Phillips
Grappler and nen master looks the most juicy
Kayden Ortiz
So what's everyone working on? I took a break and am gonna go back to map making.
Joseph Cox
Art
Lincoln Cox
This place seems deader than usual.
Jacob Nguyen
Heal Circle Medica Mending Field Sanctuary Respite
>the NPC fights the boss 1v1 this is nice
Benjamin Ortiz
ded.
Isaac Jones
Everyone is just working really hard
Juan Anderson
Seems about normal desu
Isaiah Campbell
I think the 1v1 is the best idea as well. But maybe have the npc bail out when the boss gets to 50% hp or something, so the player feels like he has an impact.
Ethan White
>FES dlc is out fucking finally.
Christopher Martin
Work on your game
Caleb Davis
bump
Hudson Gonzalez
Is that fucking tomacco?
Michael Lewis
just woke up
Brandon Thompson
So, to anyone who decided to buy RPG Maker Fes... how is it? From what I hear, you can't make your own assets from scratch, and there's no plugin support, so you're literally just stuck with whatever they give you.
Is that correct and is it as bad as that sounds?
Justin Lee
apparently theres not even conditional branches. It's trash.
Caleb Martinez
What a fucking nightmare. They couldn't even make a separate program to make assets for Fes with, like they did with the old PS1 RPG Maker?
That's bullshit.
Alexander Flores
This semen demon is the next boss your group encounters. She has little interest in fighting and could be pacified by different means. How does your group handle her?
Caleb Jenkins
Just stumbled upon this thread. I was a huge RPG Maker fan back in my days. The program accompanied me throughout my youth which was largely awful. I even managed to make some actual games, and one of them got on the CD of an edition of a now-abolished gaming magazine in my country. It was probably my greatest personal achievement at that point in my life.
Man, RPG-Maker. Those were the days. I've got the 2003 on steam. Paid for it a year ago or so just for the heck of it. Seeing this thread now I'm kinda itching to get back into making a VIDEO GAME but the scope would be so big, I'd likely fail. I never finished my last project because I wanted to make everything from scratch. I knew the engine by heart to the point where I could realize any mechanic I wanted. I even dabbled into composing video game music which worked out well enough for my purposes. But I could never got around the graphics. I really tried getting into pixel art but I'm just so horribly untalented. I poured at least onehundred hours into learning how to make tilesets. Shading and all that shit. But it's just impossible. I can make sprites and animations reasonably quickly and well but tilesets are just fucking black magic for me. And if I were to make a game again, I'd have to make everything myself. Can't let anyone else do the work for my game, you know? My baby.
But maybe I'll try again. Has been a while since my last attempt. Is this thread a regular thing on Veeky Forums? thanks for reading for my blog
Charles Rogers
Threads are pretty slow but they're always around
Dominic Adams
can you export to kongregate using rpg maker?
Kayden Long
is there any random map generator besides the sanshiro one? that one is bare bones as fuck
Nathaniel Brown
>generating maps do it properly or dont do it at all.
Ian Ross
IIRC Kongregate is Flash-only. MV uses a barebones version of Chrome as its backend, which gives it phone support.
Lucas Lewis
Call her mother.
John Powell
Pyxel Edit, my dude. It's the best thing and allowed me to even make custom assets for my game. The whole tiling system is great for making tiles and autotiles.
Jaxson Hughes
Butler fixes her a three-course meal and keeps both the heroine and princess away from the succubus
Jonathan Hughes
its for creating dungeons that are different every time you enter them
Grayson Murphy
Procedural generation of maps? That's something I've been thinking of looking into as well; no idea how I'd pull it off yet, though. Maybe look at some of the ones used for Roguelikes?