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How the fuck can slayer have such a huge lead? I thought everyone hated 120 slayer
Jordan Davis
Why are ledditors so obsessed with drop rates? Knowing if a pet is 1/20k or 1/30k doesn't change anything at all
Jason Carter
Because it doesn't feel like a classic skill such as mining or woodcutting. It has actual variety (at least compared to other skills) within the skill itself and actually provides some kind of reward. Probably the same reason dungeoneering's in second place. I'm more surirprised magic and fishing are ranked so highly
Thomas Jones
Magic is very well designed in that it has combat and utility applications. Prayer too is like this but for some reason it's not even top 10.
Jayden Carter
I love 120, honestly. It's pretty barren past 99, with only kopipe monsters and a crappy boss. But it gives validity and potential reward to keep training.
As a skill, people love slayer because they love being told what to do. And slayer has been formed into something that allows them to control what they're being told to do. Points, VIP tickets, block/prefs. It's a power play to order around their tedium.
Play by the rules to get told what you want to kill, become efficient in killing anything on your list of likes. And get XP from it. What's not to love?
James King
>doesn't change anything at all Exactly, so why can't we know? :^)
Christian Phillips
Slayer is what wowtards and faggots who play the mmmos derivative of it think quests are so of course it's popular, it's all they now of gameplay.
Grayson Lopez
I think people like slayer because it allows multiple methods to train that are usually pretty decent experience and for the most part profitable which cannot be said for a majority of skills and that's variety. You can't go fishing for trout at 98 fishing and expect to have anywhere near worthwhile compared to the higher training methods but Slayer gives players a reason to go kill mobs they usually wouldn't care about because it adds incentive in the form of points to spend and profit.
Christopher Watson
...
Gavin Sanchez
They only do that to make (you) mad Maybe they'd tell you if you didn't whine about it every single day :^)
Jayden James
Looks fine. Weird but fine. They've found some demon they love ranging, and care not to do anything else. Probably siblings or some shit.
I can't exactly think of any demon worth ranging besides demon flash mobs though. Maybe kalgs with accuracy aura, maybe. But they've no dungeoneering. Maybe kril. But isn't GWD locked behind quests or something? And better to mage anyway? Demon flash mobs? That's just downright silly.
Bentley Bell
>Statlets How can wh1tebo1s even compete?
Tyler Smith
Why are you bullying new players? Sure, I can see posting screens of higher levels in weird, confusing outfits. Particle messes are funny too. Maybe even autism optimal overkill on smaller monsters to pick on wasted resources. But these things are to be expected.
Noah Miller
Bullying is the best way to help someone be motivated. Besides, anyone with quest points that low is subhuman, there's no excuse.
Asher Rodriguez
Well yeah, bullying in person. Spotlighting them for others isn't exactly motivating for anyone without an exhibitionism fetish.
Zachary Bell
It's entertaining though and maybe it motivates the lurkers a little bit. It can't be stressed enough that you should have a quest cape before any 99s.
Joseph Bennett
Now that's a little silly. A nice goal, and certainly understandable. But skill levels are the fire for most people. I wouldn't make them put it off just for the quest cape. Prif and other key reward quests are a given, though.
Josiah Hall
There are very, very few quests that aren't worth doing in some way, if only because of the xp reward, ignoring the fact that runescape's quests are the best part. Even very lategame quests like sliske's endgame are extremely important, with a reward of 1m xp, and streamlining hunter massively and providing a moderate universal boost to xp/hr
Wyatt Turner
Oh I agree. It's just not worth picking off every single one as soon as possible. Getting a few 99s without ALL of them done is fine.
Logan Russell
Seeing questlets makes me motivated to keep doing quests to get my sweet cape.
Hudson Edwards
...
Oliver Sullivan
>those QP Disgusting
Gabriel Powell
Quests are gay af don't @ me nigga
James Richardson
This option made me laugh for some reason.
Caleb Moore
> If you could change one thing about the RuneScape combat system, what would it be? [OPTIONAL] What did ya'll put?
Ethan Smith
are protean cogs worth the xp or should I turn them into something else?
Cameron Diaz
Where do you view results of survey?
Josiah Cruz
Make Strength and Defense actually do something.
Adam Bennett
Invention xp is free as fuck so no reason to use protean on it.
Jacob Brooks
I put "TICKS. REMOVE."
Even though I know they're too incompetent to do it.
Evan Sanchez
New content doesn't use the tick system, theres just so much legacy code runs off it flat out removing it for everyone would be a whole new game level undertaking The new RS Remastered probably has it removed.
Owen Rogers
"Make it so melee and ranged can compete with magic's 4 tick auto attack please jagdaddy"
Jaxson Reyes
Apart from a Nox staff and Dreads what should I change about my gear for pushing past Telos 150% enrage. I eventually want to get to 500% =(
Hudson Garcia
Either make equip switching impossible in-combat or make it drain all your adrenaline. Get fucked "pvmers".
Connor Brooks
Edgy.
Brayden Campbell
perks on maxcape? isnt kilncape better statwise? are familiars not allowed at telos? those look like achto booties be sure you dont suffer from tank armour syndrome
Chase Wilson
Defence Stre and Attack, yes the Kiln is better but that defence cape is vital. Yes familiars are allowed and no I don't plan on going full Primeval.
Samuel Stewart
rocktail soups/juju gumbo a dose of weapon poison++ before you set off never hurt nobody if you find your shield switching interrupts your dual wielding abilities try a rebounder
Jack Cruz
Nah shield abilities have been fine so far, was thinking of a rebounder regardless and I have the weapon poison on the bottom next to the Excal. Also didn't know Juju gumbo was a thing, ty.
Jeremiah Edwards
So the best way to level up prayer is using the elf crystals while you are at juju pot effect?
Bentley Wright
Thats the most afk, fastest is still top bones on gilded altar
Joshua Stewart
and the cheapest?
Isaiah Jackson
Bonecrusher, slayer and a lot of alcohol.
Lincoln Cruz
kek'd
Nathan Carter
Good evening, /rsg/, I will be your co-DPS tonight.
Angel Ward
water u reparting him for
Cameron Martinez
>160 qp How?
Grayson Torres
Take a guess.
Hudson Clark
Remove defensives from global cooldown
Ryder Long
...
Lincoln Allen
>two worst skills are the most popular
Adam Price
>one is WoW quests >other is a minigame
Really makes you think
Benjamin King
>Deathtouch Bracelet What the fuck is going on!
Jordan King
I cant afford ascensions are shadow glaives okay to use?
Lucas Williams
Not if you plan on using bane
Thomas Powell
Yes
Aaron Cox
>using the abyssal lurker's special move to stay at the prif elves constantly
How long does the boost last
Luke Cooper
If i never played wow before and like slayer?
Gabriel Lee
dreadnips, if you were a big baller you could augment your ee with aftershock
Carter Gray
stat decay is 1 per minute iirc first decay is sometimes faster
Parker Hall
You augment a wand, but most of the reason you bring a yak is because you have guthix staff, a wand, and dreadnips with you.
Charles Hughes
Getting 80 div is suicidal
Joseph Flores
I said to make tank armor worth using because it's stupid to have an entire class of armors useless in the majority of cases. I didn't bother talking about ticks because they already confirmed that it will never happen.
James Brown
just pop on a few good movies/tv shows and it's bearable
Austin Gonzalez
It's sometimes faster first because decay rate is constant. Happens every minute at the same time. From exactly when you log in, not from when you boost.
Henry Ward
Pretty sure actho is worth using though. With a defender at least. Boosting attack based on shield tier, chance to reset defensive cooldowns.
Carson Gutierrez
what the fuck is this shit?
Christopher Nguyen
this guy stole my loot from warbands. farming is such fun skill like everyone want to be a farmer.
Jacob Kelly
Mod Moltare
Eli Cox
you got GOT
Zachary Bell
Some sort of MLP reference, I'm told.
Christian Long
Ports random event Doesn't mean nothing
Benjamin Evans
you got weegee'd
Blake White
ports is full of mlp references. a lot of the islands are named after the characters.
Brandon Baker
How does one steal loot? I thought you only could loot from the tents?
Oliver Morris
If you die you lose your loot and the guy who killed you can pick it up
Connor White
Then how does that qualify as stealing when it's a pvp activity? the poor man had to eat
Jonathan Collins
There's a world for dungeon? or everyone just do sinkholes?
David Hernandez
I mean there's no one in DG worlds
Andrew Collins
yes and yes
Cameron Sanchez
>but ideas include Necromancy, Sailing or Archaeology Let's say one get's done. What one would you want out of these potential 3.
Tyler Roberts
All I want is to summon spoopy skellies
Sebastian Morgan
>this guy stole my loot from warbands. noob.
Brody Taylor
Necromancy as a elite skill based on summ, prayer and magic
Henry Reed
N O
Elijah Rivera
Necromancy would just be reskinned Summoning Sailing already exists Archaeology seems a bit pointless
Jordan Reyes
Yeah, that's why I said in the majority of cases, not in all cases. There is only a small percentage of players that have Achto, so the utility of tank armor across the entire playerbase is very low. Since it's limited to only a single set for each style, there is also a large number of useless armor sets. There's no reason for tank armor to be a niche end-game equipment class. If this isn't resolved before the mining/smithing rework, all of the new sets will be DOA.
Liam Scott
Necromancy Create ritual sites Sacrifice monsters on them Get evil buffs, including undead/demons/horrors that can be used alongside normal familiars Huge drawbacks like halved HP, reduced accuracy, adrenaline fuckery etc.
Luis Johnson
hey can i join ur clan pls
Asher Parker
ye
Nathaniel Wilson
You wouldn't fuck a skeleton.
Grayson Wright
Idea for a new elite skill or just replace Firemaking with this skill called Science.unless somebody has a more high-fantasy toned alternative. Unlocked after reaching level 40 or or 30?or even 25? in all normal skills, additional high-level stuff unlocked for each skill upon reaching 90, tied to the Ports characters.
Invention is an item boosting skill, so Science is a skill boosting skill. Some utilities and examples. Able to gain passive boosts or changes Called "Talents", both permanent & temporary, to your skills. >While cleaning herbs you have a chance to find rare mutations that can be turned in at Biologist for extra xp. >Replace one coal with extra ore to gain refined bars, smelting & smithing refined bars gives X% extra xp. Able to replicate a skillboosting items to be a passive, some permanent, some activated. >Can study the cooking/goldsmithing/chaos gauntlets to co-opt their effect >Can study potion types to create catalysts, with various effects, for said potion type. Capable of comboing skills for small boosts both temporarily & permanently. >Attack & Str levels now contribute a small boost to mining success chance dependent on level. >Agility now contributes a small accuracy bonus to melee & ranged weapons
Part 1/2 Gimme some critique & suggestions.
Alexander Jones
Leveling method of the skill would be task based, like slayer, these tasks require you to do certain skill combinations. You can choose from multiple tasks when taking one, if you continuously ignore certain skill or combination, they will award boosted xp gains when you finally do them >Study ore quality and resulting alloy strength. Mine X amount of Y ore, then smelt them into bars and craft A amount of platebodies and B amount of claws. Bonus objective is to slay Z amount of hard shelled creatures with the items, all drops are donated and xp is awarded >In order to study the link between Praying & Divination, use X amount of items that grant Prayer xp & acquire Y memories from Divination locations. Bonus objective is to sacrifice A Prayer items at Ectofuntus and score 100 points in Guthix Cache Small Aka not efficient. amounts of experience could also be gained by >donating research materials, which have to be acquired yourself, traded mats wont work >just skilling in general, more exp gained for using materials that have not been traded
The core method of aquiring the boosts that are now referred to as "Talents", is Majoring & Minoring Minors are acquired first and can then be further studied into Majors The process begins by undertaking a Minor task, which is an extended task that requires many objectives to be completed regarding the skill being Minored in Once a player has a Minor in skill, they can undertake a Major task in the same skill, which is very hefty set of tasks regarding the skill being Majored in If a player abandons their Major/Minor in a skill, it can be re-acquired more easily. Costing a players choice of tasks, resources & time Players can have 2-3 Majors & 3-5 Minors depending on level. Major allows you 3-6 talent slots, depending on level Minor allows you 1-3 talent slots, depending on level Talent slots are what limits how many boosts a skill can have at once, talent cost varies with the power of the effect.
Julian Martinez
let ranged and melee keybind autoattack
Kevin Campbell
>high-fantasy I don't think runegame really counts as high fantasy.
Christopher Thompson
t. leet pvmer
Joshua Kelly
Still a more fitting name is needed.
Elijah Moore
Archaeology
The production aspect of it could introduce "scrolls" that boost xp, luck, adrenaline gain, health from food, skilling rate, etc. "Lost Techniques" would be high end permanent unlocks similar to the DG rewards. Like the ability to make a 'compact whetstone' a consumable item that sharpens your weapon for increased damage/accuracy like a potion (there'd be other items for ranged/magic)
The real endgame stuff would be restoring divine artifacts. Hard to come by items (maybe even requiring a rare component obtained from a monster drop) and provide a significant benefit. Like an item that allows a helmet to be augmented. Or a 'gizmo' that provides a rare perk combination