/dadg/ - Darkest Dungeon General

Steady, girl. If we're called, we answer the thread

Previous Dungeon: Artist's Deviant Art:
cribs.deviantart.com/

Pastebin:
pastebin.com/ayjczL4M

Fanfiction Masterlist:
pastebin.com/CcNahBZW

OST:
youtube.com/playlist?list=PLGOvv8Bziniqak1ebzd6njY9S27GdxPRL

Narrator:
youtube.com/playlist?list=PLy1RoYlej6xWqRRci7K_OuQWa-7UgG0uo

Kickstarter heroes & trinkets
darkestdungeon.gamepedia.com/Backer_heroes
darkestdungeon.gamepedia.com/Backer_trinkets

Dankest Links
Official website:
www.darkestdungeon.com

Dev Posts & Patch Notes:
steamcommunity.com/app/262060/discussions

Catalogue Page:
boards.Veeky Forums.org/vg/catalog#s=darkest

Wiki:
darkestdungeon.gamepedia.com/Darkest_Dungeon_Wiki

Steam Page:
store.steampowered.com/app/262060

Less grind mod with some Veeky Forums skins:
nexusmods.com/darkestdungeon/mods/77?

More Veeky Forums skins:
nexusmods.com/darkestdungeon/mods/99/?
nexusmods.com/darkestdungeon/mods/100?
nexusmods.com/darkestdungeon/mods/103/?
nexusmods.com/darkestdungeon/mods/101/?
nexusmods.com/darkestdungeon/mods/112/?
nexusmods.com/darkestdungeon/mods/113/?

Musketeer (Latest):
mega.nz/#!knwx0AwI!MbmPZaqrp_1Fn1AvhMqI5xQb8Lm51IMsHEqV_7mljQ4

Independent Musketeer:
mega.nz/#!mQhEjBzJ!buCaSN21puWm5YriOo7EJaFdpIg32jTj6qyr1g8Qh5k

Clean Steam dump of Musketeer:
mega.nz/#F!VgNAWbZL!pfRpfyjM0S_2hhOgZpjOXw

/dadg/'s very own user-made fem-Abom
nexusmods.com/darkestdungeon/mods/405/?

Bonus PS4 Trinkets:
mega.nz/#!aVIxQSST!JaFQk8xBChAaa4_XnKz5ZsU0Dt9FEODpUEYriEkvWnk

Bucket Crusader (also dolphin porn):
dropbox.com/s/8k2t5ncuea5s2bz/crusader_G.rar?dl=0

user-approved newbie guide:
pastebin.com/jK4HPS2e
/dadg/'s own champion boss guide, written by user:
pastebin.com/e3Sc7VER

user's updated annotated CC maps:
imgur.com/a/DU3tH

Does the independent musketeer change her trinkets too to account for the changes made to the class?

Bretty gud Shambler fight. MaA was the only only one shuffled to the back so he's back in order on the first turn. Based Leper keeps tearing apart the tentacles while blight, bleed and ripostes killed the Shambler on its own turns.

forgot pic, reminded myself

I made the Blood Countess and Raven Fiend/Witch skins. The first one is rather rough as it was my first mod ever and the second is me testing how much I can mod things with basic assets since the Abomination model isnt very complex animation wise.

>A side note, do you have Spine?

No I don't. I just have to make do with skeleton limitations. You can go around this anyway since the attack animations are all static pictures, so you can have the Highwayman's Open Vein "animation" skeleton and replace it with him doing a roundhouse kick provided the new picture doesnt go out of bounds/frame.

When and how should I try the shambler?

Any artist here willing of making this darkest dungeon related?

>70% to hit
>3 misses in a row
>the enemy crits

Dazed, reeling, about to break...

Go for an apprentice Shambler with level 2 heroes that have upgraded armor and weapons and skills. If you find the red orb, wait until after you've completed the quest you're on, and if you're in good shape health and stress-wise go back for it. It helps to have heroes who can hit the 3-4 spot, but you've also got to deal with his spawns in 1-2, because they can hit pretty hard as well. Bandages and antivenoms are useful, because he can deal bleeds and blights across your team. Pre-shuffle your party, because you'll get shuffled first round when you place the torch, if you get lucky some of your team will be back in their right spots. If things start going south you can always run. Remind yourself.

Also had a splendid champ Hag run. Hellion didn't even finish cooking before the Hag bled out.

So I just beat the first darkest dungeon, does it make any sense to take the same team to the second? It says it will be stressful to them, or something like that, so I'm not sure if it will be too much to handle. But I don't really feel like grinding a seperate party for each dungeon, that's just tedious.

How many dungeons are there? Still clearing up the champion bosses

I don't know, I only have one avaible at a time.

>Plague Doctor gets "Soft" quirk

How soft are we talking here?

They'll get 80 stress at the start of the mission, I think.

Oh, that would make it really hard to get to the end without a heart attack. Maybe I should just level up some other heroes.

Is there any good reason to equip an occultist with Junia's head or is it kinda redundant?

It has to be the Ancestor or madman.

Do you have a favourite party? What's your setup?

I run Occ/Gr/Abom/Hel for fun sometimes. With fem skins.

Any good and not overpowered class mods?

Alright. Brigand 16 pounder. How about

Vestal/Arb/Hellion/Hellion?

After a previously failed attempt I've done some thinking and found that it's not reliable to kill all the bandits before hitting the Pounder. I'll just focus the shit out of the Matchman with Arb and the two hellions who should be well enough capable of hitting him. Right? And ignoring the others and just healing away the damage. Should I take something else instead of the second Hellion? Am I forgetting to remind myself here? Is my plan ok?

Are there any >le pro players in DD? Someone like Beagle from XCOM?

I'd like to learn some tips and tricks while watching plays.

>le pro players of an offline rng game

Could replace one of the Hellions with a Leper for harder hits. Other than that you seem fine, but remember to keep someone with ranged attacks as a safety net in case the arb fails to kill the bastard.

Vest/Arb/Hell/Lep

MaA and HwM both running riposte would help.
Vestal is always a solid pick.
I guess the fourth would be bounty hunter to mark and destroy the matchman that the vestal off stuns.

This build probably sucks against him.

What are the BEST comps for the different areas?

Heres mine atleast
>Weald
Arb, Occ, HM, BH
>Cove
Jester. Occ, Abb, Abb
>Ruins
Shiiiiit, I don't know, suggestions?
>Warrens
Also don't know, this is part of why I'm creating this discussion
>Courtyard
Haven't even played it yet, suggestions?
>DD
Depends on which one...

>Could replace one of the Hellions with a Leper for harder hits.
>miss
>miss
>miss
Also, what is your reasoning for putting hellion in the 2nd spot, basically deleting her Iron Swan ability that's extremely good on that specific encounter?

I just gave you an example with XCOM, your argument is invalid

I didn't make a single argument. I got stressed.

Learn the tips and tricks by playing and learning the game. Youll be ruining a lot of satisfying gameplay for yourself watching "pros". Just ask here if something isnt clicking.

Are level 3 heroes good enough to start the DLC or should i wait until i have champions?

I don't think you're able to bring level 3 heroes into opening CC mission, unless you're playing on Radiant.

Eh, I've only had a Leper go on a miss streak once. He hits hard enough that I don't mind the "risk" especially when I have the quirks and trinkets to support him. But take that as you will.

>Also, what is your reasoning for putting hellion in the 2nd spot, basically deleting her Iron Swan ability that's extremely good on that specific encounter?
I always forget about Iron Swan since I never have much use for it. Putting her in the first row would work better then if you choose to use that obviously.

I would consider replacing the Arb with a Hwm like
suggested. The MaA would be a good call too for the speed/acc buff.

We've got someone working on one right now, and the independent musketeer in OP might be alright if ever gets an answer

>Never have much use for iron swan

You're doing something ridiculously wrong, or playing with corpses off

Didn't think about that. I started a new playthrough and everywhere i read the DLC quest shouldn't be started right away.

Gonna need this skin.

I really feel like the Arb has more consistent damage for rank 3 and 4 which I think the matchman is more prone to be sitting in. Riposte is definitely not the way to go in this fight either.

Anyway, opening CC mission is not exactly easy, so bring level 2 heroes with all upgrades.

So in the full roster, how many vestals and occs do you have each?

And how viable is the run without them (if its not short run)?

I just beat the shuffeling horror, whew.
I noticed I can't use those heroes again though which sucks, but I was awarded with four hero slots instead.
If I were dismiss those old heroes, will the extra slots be gone?

>You're doing something ridiculously wrong, or playing with corpses off
I didn't even know you could turn corpses off. It's only wrong if it doesn't work, I guess?
Idk what to tell you.

My opinion is to start it around Week 40 when you've gathered some decent trinks and leveled a few different teams. Important to have stress healers.

That's fair, and yea riposte is a horrible idea.

I think I have 2 fully leveled Vests, and like 3 or 4 Occs. I'd prefer to have more Vests, but I don't pick up new adventurers unless they're rank 4 and my luck has been rotten.

>or playing with corpses off
>tfw it's real
what the fuck

Guys I need help with the Viscount. I'm working on my 3rd attempt.

Is the idea to just kill the bags and then burst him down? His damage can be crazy...

>Ruins
Something to heal through traps and damage unholy. Honestly the vanilla
Vest, PD, HwM, Crus
works very well imho, except for champion where you have to dispatch the standard bearer quickly. Even then it's functionnal enough

>Courtyard. Something that can hit the back row hard and quickly, and something that can withstand many encounters. My favourite is
Vest, GR, HwM, MaA
which is a solid comp overall I find, with excellent versatility accross the rows, good dps and good survivability. Works well against shambler too.

>Tfw there are actually casuls in this thread that play without any of those options.

...

Honestly I fucking HATE HwM, it always feels like he rolls the lowest possible damage, even misses, never dodges when I need it...
Is my HwM cursed? Do other people really find any success with that FUCKING PIECE OF SHIT!!!!!!! ?

i usually use DOTs for bosses that have more than one action per turn.

So I told Dean to deal stress damage to the entire party

Mine just carried a bunch of chokejobs through the baron. Point blank shot is one of the best pure damage skills and his riposte racks up crazy damage when youre normally just taking damage. Pair it with Antiquarian's protect me or PD vapour buff and reap that sweet inordinate exsanguination. Absolutely virtuous.

use duelist advance, laugh the enemy team hitting themselves, pair it with an antiquarian and laugh even more

I Use HwM for duelist advance into PBS most of the time, except when I need to focus on back rows with his shots.

>Lowest dmg
Rng 'avin a giggle is all m8
>Never dodges
Do you use focus ring?
>Misses
Do you not use focus ring?

Trinkets go a long way into making a class viable. If you're encountering too many misses/no dodge/low damage, change them accordingly. But if you're having all three problems at once, it's probably just rng, or using low level heroes on higher level dungeons

I forgot to remind myself again

The abyss returns even the boldest gays.

No, but you can use those guys to train your level 4-5 guys, since having at least one guy who cleared the dungeon gives everyone else +50% xp for completing the quest. Honestly there's no reason to dismiss those guys since you don't have to risk your fresh faces in champion dungeons with them around.

>both lvl 0
Told them to fuck off.

Aren't they always lvl 0?

Doggo, Jest, Flag, Rev (Bloodknight dude from that exealus guy)

I know it's sort of cheating to use mods but this team lets everything bleed to death that can bleed and taht Revenant can transfer every bleed stack on the battle field, once per battle, on to one creature which will melt bosses with minions if done right, even harder if they dish out bleed themselves.

>Houndmaster making a last stand with his doggo
Godspeed

Town event extra recruits (includes day long awaited) always gives you lvl 0s

How does Flag's Blight/Bleed transfer work? Does it only transfer the status from him to an enemy, or can I transfer it from an ally to a enemy? Feels too circumstantial to waste a slot on.

It transfers bleed and blight from a single ally to himself, clears their mark and marks himself, on top of a prot buff

He takes the blights, bleeds and marks an ally and puts it on himself, then buffs himself with + 40% PROT and 8% Death Blow resist. If you like using his below 50% HP abilities and having allies stay alive, this is THE skill to take with you.

This event has my fave pic. I need it in high res wallpaper material.

i get home in 45min. I'll try to do something then

ty

Nah, I brought back a lvl 5 or 4 iirc

>having at least one guy who cleared the dungeon gives everyone else +50% xp for completing the quest
I didn't know that. Can you stack it? Like taking 2 post-DD heroes and gettin 100% xp bonus?

This is as big as I can get that specific image to go in waifu2x before it starts timing out.

Is the DLC any good? The game is decent, but too grindy desu, I wonder if the crimson court changes it a bit?

>bank interest of 5%

where are these irl tbqh s m h

nice meme

Not really, the courtyard is the same grindy shit. But the new character is overpowered.

Could anyone photoshop something instead of the squares? Like the Darkest Dungeon logo or a big "REMIND YOURSELF BLABLABLA" in the DD style.

>swine god time
someone hold me

Swine god is literally the easiest boss in the game and you have an arbalest to make it even easier. Quit being a pussy

I might have gone with stun resist on the arbalest 2bh, not like she's going to be doing any damage during the fight anyway what with spamming flare.

Welp, that was a bit TOO easy. That was my first attempt at a champion boss.

Swine god isn't the real boss
>bit o' squeal

Just spam suffer with the Flagellant and bam, you win right away

>too easy

You have like, the most optimal Swine king team ever

What determines whether or not Horror gets resisted? Is it tied to a stat or something?

He's really not.

Wait, so you can just make an entire new class just recycling animations and bones from any other class and editing skills?

VanCleef HWM when?

still can't fucking believe blizzard revamped deadmines, what a shitshow that game is now

On topic, a VC HWM skin would be pretty cool.

Not that user, but pretty much yeah.

>Deathbringer PD

Flagellant makes the Swine Bigboy too easy. Spam Suffer on whoever gets marked then heal to full with exsanguinate.

Its enough to make a guy feel a little overconfident

Thats not optimal.
Occult + doggan + flagellant + whatever is optimal.

Swine god cant do shit with -80 damage

Does this work? Aspect ratio stuff is something someone else will have to figure out.

getting to the pounder was absolutely ass but the fight itself went very well. Ignoring the other brigands and only hitting Matchman+Pounder seems to have been a good call. Even though I stacked accuracy buffs and trinkets I still want to thank the RNGods for not missing the matchman once.

welp now I've cleared every champ boss, can't stall around the darkest dungeon anymore, im scared

It's okay. Thanks user!

>Raynald and Dismas are not standing together
dropped

I've seen several people talking about the grind so far in this thread, so I'll just mention that you can put this line on a trinket in the game files for 30% resolve xp. Don't do it if you can't figure out which file to edit or consider it cheating, just trying to help you out with grinding.

"RESOLVEXPBONUS30"

Just lost my first hero, a level 3 bounty hunter to a freakin escape cloud... it was a long run and had encounter with a giant who got critted alot but still got a turn to use Treebranch smackdown. I really wanted that martyr seal.

...

>Redeem crit both heroes
>healed for 100 total

...