Current name:
>Kuroba Quattropace
Launch (estimated):
>1986
Trims:
>Poverty base (L) – RWD, 1.8L SOHC 4 Banger (borrowed from another manufacturer to reduce cost on cheapest model) developing 110 bhp
>ECO (FEX) – RWD, base 1.8l with a low pressure turbo developing around 130 bhp
>Base 6 (GL, GLE) – RWD, featuring the Company's in-house 2.0l straight 6 with a rev limit of 8k, develops nearly 200 bhp
>TURBO I – RWD, Turbo charged 2.0L I6 230bhp
>TURBO II – AWD, Twin Turbo 2.0L I6 270bhp
Special versions
>Group B like rally spec
>DTM or similar
>WAT racing development M.E.M.E machine ( not eligible for participation in any official racing )
>A car designed by a bunch of autists, so what? What can I do with it?
It will be simplified and put into Assetto Corsa and Rfactor ( other games might be possible too, i.e. GTA 4 and BeamNG, but that's too much to promise atm).
ALSO, there will be some animations featuring the car, a commercial set in the period and something like Initial D.
>Have you seen another user working on the Touge racing game?
Yes, we have talked, this has a strong chance of making it in that game, if not guaranteed.
Thread theme(s):
youtube.com
youtube.com
youtube.com
youtube.com
youtube.com
P.S. the program I am using to model this is Blender 2.79.
>don't ask me again REEEEEEEEEE
on the topic of:
>when next car?????
As I did this time, I am going to make thread where the main focus is on getting together the drive type and body type of the next Veeky Forums's car of the decade (this name makes more sense desu) whenever I want to do this again.
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