Waifuposting Edition Previous Thread >So what is this game? Touhou is a bullet hell game made by ZUN. Instead of ship or robots it features anime girls fighting youkai and such.
>Why isn't this in /jp/ Some Cirno poster made a thread just for a get and now we're here.
>Where should I start? the games until 5 were designed for the PC-98 platform, which would require an emulator. It's recommended you start either with the sixth (first Windows game) or the second game (as the first one isn't a bullet hell) and work your way up from there some games aren't your usual bullet hells but should be played anyway 1: Arkanoid 7.5, 10.5, 12.3, 13.5, 14.5: Fighting games The others follow the basics of the bullet hell genre but usually add a game play twist.
You waifufagging shithead. You ruined something wonderful just for attention.
You are easily the worst thing about this general.
Brody Jones
But I made the Marisa sux version too.
David Adams
you're a good man
Kayden Nguyen
where is everybody?
Jaxon Sanchez
Well, considering this almost always happens when threads start, and the last thread was being carried by shitposts in a desperate attempt at ending the thread before we ran out of images... I dunno.
John James
Probably hanging over the toilet from all that Magaji posting.
Henry Howard
oh
Nolan Lopez
So when do we get that little bastion of intelligent conversation that makes the waifuposting and shitposting bearable?
Nolan Anderson
Eyy
Luke Jenkins
Not for quite some time judging by the posts so far.
Aiden Carter
Whenever you want to start, my man.
Logan Rogers
You struggled for so long. But now you can be at peace. Accept what lies ahead.
Accept death.
Evan Brooks
HE'S BACK MOTHERFUCKERS
Jackson Hernandez
shut up stupid sexy Junko
Luke Thompson
We burning down the thread?
Aaron Ortiz
Naw
Logan Fisher
Gotta crash the thread, with no survivors.
Brody Stewart
...
James Bailey
Tell me user, why does she wear the mask?
Dylan Hill
wich 2hu has the worst fanbase?
Justin Mitchell
Literally all of them. I don't even know why I come here anymore, send help
Christopher Carter
No one cared who she was because she isnt relevant XDDD____ All of them
Cameron Sullivan
Your favorite.
Jordan Watson
My favourite is also your favourite
Zachary Cooper
That remains to be proven.
Jordan Cooper
Post her
Easton Wright
死ぬ
Thomas Gray
俊科吮吸
Luis Garcia
Me on the left
Luis Wright
That's...an interesting pair.
Hudson Rivera
Seija makes anyone look good
Ryan Cruz
What are they looking at?
Asher Miller
Your post
Leo Smith
Why would Aya want to take a picture of my post? Why would Suika get aroused by my post? I just dont understand
Julian Murphy
Aya takes shit pictures Suika has a scat fetish Your post is shit
It's only logical
Leo Murphy
...
Isaac Nguyen
So where will Touhou 16 fall on the chart, lads?
Sebastian Smith
>LoLK >Infinite retries
>Hardest in the series
?????
Jason Gutierrez
Not again
Daniel Turner
>Responding to bait with bait
William Lopez
>100
I don't understand how such a nobody can have such a dedicated fan.
Innocent Key is like one tier below IOSYS, that's how painful they are to listen to.
Easton Perry
Is there a worse 2hu than Marisa? I honestly can't even name a single one
Lincoln Morris
Youmu
Jeremiah Gutierrez
Is there a bait worse than post 184846932? I honestly can't even name a single one
Adrian Gray
...
Gabriel Lee
this one
Christian Martinez
It's not bait if he's right
Jose Nguyen
tell me about your favorite game, what makes it your favorite in the series?
Juan Flores
Perfect Cherry Blossom. All the shots feel good, two bombs per shot was a fantastic idea and gave shots like Marisa B more options, and border feels very intuitive in general (though it could use some fine tuning). The patterns aren't too over the top, but still manage to stick out in the mind, as well. On the flipside, it's atmosphere is top notch, the ost is fantastic, the characters are all memorable and generally good, and it's overall just a really fantastic experience.
It is certainly on the easy side, though I wouldn't consider that a huge flaw, and characters like Youmu and Yuyuko wouldn't really start to shine until later games, but it's still a really good game regardless.
Oh, and I guess I'm a sucker for winter aesthetics, so that helps. I'm really hoping HSiFS goes full winter for the last part of the game, I'd really love another winter game aside from the two which we already have. Also worth noting that PCB and SA, our two winter themed games, are among the best games in the series.
Jace Torres
>God tier cast that doesn't rely on meme design like american flags or hot topic clothing >Seija >God tier music >God tier gimmick that's actually rewarding and fun >Seija >Fun shottypes that actually feel different from each other >ReimuA >Story is interesting, straightforward and doesn't rely on too many characters >No Sanae >Seija
Nathaniel Roberts
SA is what got me into 2hu. Everything about it feels just right. The spellcards, the backgrounds, the plot, the atmosphere, and the difficulty are simply perfect. And its cast is among the best in the series. Too bad half the shottypes suck.
Justin Watson
PoFV, it was the first one that I played. Also, I like that you have a wide range of characters to use.
Hudson Harris
I'd expect such an answer from a known shitposter, but let me post my retort. >Forgettable cast that's either defined by singular gimmicks (Wakasagihime, Sekibanki), or feels redundant next to older and more interesting characters (Benben and not-Benben) >Gimmick is too rewarding, can easily bomb spam through things as a result. >Shottypes are dreadfully imbalanced, every character basically has a good shot type and a shot type that you shouldn't use. >Music relies far too much on a low quality midi guitar, rock isn't really ZUN's style. >The Stage 3 boss uses red bullets over a red background while transforming into a large red object. It's even worse than UFO Stage 5 was in terms of bullet visibility. >First game to mark the west's use of botnet autotranslators that hurt in-game performance. It's still like the 5th best game in the series, but it's just so fun to make fun of stupid people, you know?
SA is fantastic, yeah. I'm surprised you think the difficulty is perfect, though.
PoFV is pretty great. Wish we had more people who netplayed it.
Gavin Anderson
PoDD
Sympathetic as heck. Cool music Funny
Wyatt Wright
PoDD is perhaps the most hipster answer possible without going into things that aren't technically Touhou games. It has one thing that sets it above other games, and having neat cutscenes isn't nearly enough to save it from being one of the worst designed games in the series.
Gavin Roberts
>known shitposter Says the mikofag that went full autismo breakdown last time
>Forgettable cast that's either defined by singular gimmicks or feels redundant next to older 2hus So most 2hus? Also what kind of gimmick does Waggysaggy have? or Kagerou? hmm?
>Gimmick is too rewarding, can easily bomb spam through things as a result. You literally cannot do this unless you play on low difficulties, which I honestly expect you to
>Shottypes are dreadfully imbalanced, every character basically has a good shot type and a shot type that you shouldn't use. Both Reimu shots are good to use Both Marisa shots are also pretty solid SakuyaB was literally made for scoring so she's good for that
>The Stage 3 boss uses red bullets over a red background while transforming into a large red object. Literally git gud Also you should play MS, you'll have some fun in stage 4
>First game to mark the west's use of botnet autotranslators that hurt in-game performance. Has nothing to do with the game itself Might as well say IN was a shit game because people turned Moko into a meme
Seriously, it's almost like you are not even trying anymore
Gabriel Williams
>Wish we had more people who netplayed it. Not him but Im always down for some netplay of PoFV As long as you host
Hudson Sullivan
edgy
Andrew Barnes
>Mikofag What?
>Also what kind of gimmick does Waggysaggy Fishgirl with no personality >Kagerou Werewolf with no personality
They both just exist to set up the plot, and suffer for it. DDC has probably the worst and least substantial early game dialogue in the entire series.
>You literally cannot do this unless you play on low difficulties, which I honestly expect you to Actually it's even easier on high difficulties if you play as Marisa B, the second most broken Marisa shottype ever made.
>Also you should play MS Yeah, I know, white on white, really bad. At least that could be chalked up to technical limitations, but ZUN has no excuse doing such things in UFO and DDC. And you can't just hide bad game design behind a banner of "b-but git gud"
>Both Reimu shots are good to use >Both Marisa shots are also pretty solid >SakuyaB was literally made for scoring so she's good for that Reimu B is actually made completely redundant by Reimu A, which outclasses in in literally every way (yes, even in damage) Marisa A is hilariously bad, dealing shit damage unless you're practically touching the opponent while also having shit range unlike any other shotgun based shot in the series. Sakuya B is a lazily designed shot that ZUN threw in for scorefags, and even then is outshined by Marisa B in that regard on Lunatic and Extra.
Maybe later.
Noah Roberts
A very well constructed opinion, I agree with what you have said and I how the same for the new game!
The first time i fought Seija my mouth dropped when my controls inverted, it scared me but i managed to get through most of it
SA has to be one of my top 5, it was tough as nails and that okuu theme is so fucking good!
we need another PoFV like, i'd like to see a cast and game build like it again.
I have never played any PC-99 games sadly but it looks cute, the cast is nice.
Leo Kelly
Not edgy, just stating the truth. The issue with PoDD, and the reason it's one of the worst games in the series, lies in how it's designed (or, rather, how ZUN put no thought into the design) First issue is in how the main mechanic works. The entire point of the game is to build up combo by destroying enemies and spirits in order to bounce back bullets. In PoFV, the game is designed with this in mind. Bullets travel fairly slowly and tend to cluster, and you are given a method of freezing spirits, allowing for them to be destroyed more easily and adding an element of strategy. As well, the large screen relative to your character means that you have a lot of room to work with in terms of enemy placement, meaning that the player can typically see what sort of enemies or bullets are coming and can plan accordingly. PoDD, meanwhile, has randomly placed sparse fast bullets, which are generally difficult to reflect, and the lack of any reliable method of destroying spirits basically means that their destruction is up to chance, where you hope the spawn in an advantageous position. As well, the screen is incredibly small, making things in general very claustrophobic and overly busy. Strategy in PoDD basically comes down to "hope my opponent is stupid enough to use a level 2, reflect it via enemy destruction, hope you gain an advantage in the ensuing chaos"
Jordan Wilson
Ok gonna read it! >... oh well
Kayden James
>What? Don't pretend
>Fishgirl with no personality >Werewolf with no personality With that logic, almost every early boss is girl + no personality
>the worst and least substantial early game dialogue in the entire series. Are you implying that something like Rumia, Cirno, Meiling is more """substantial"""!?
>Actually it's even easier on high difficulties if you play as Marisa B This only works on Lunatic and if you also know where to bomb, it's only "broken" in the extra stage
>you can't just hide bad game design behind a banner of "b-but git gud" So I guess you agree that LoLK was badly designed, right?
>Reimu B is actually made completely redundant by Reimu A, which outclasses in in literally every way (yes, even in damage) Try doing damagin from the bottom of the screen and see which one deals more damage
>Marisa A is hilariously bad Maybe you could try gitting gud and closer to the bosses
>Sakuya B is a lazily designed shot that ZUN threw in for scorefags If you make fun of scoring, then nobody has a valid reason to take your opinion seriously
Kayden Scott
>>known shitposter >Says the mikofag that went full autismo breakdown last time Its not me, I didn't mean to cause a fight. I haven't been posting lately but I thought I'd start on topic conversation...sorry
Grayson White
>Werewolf with no personality Not him, but fuck you. Even though she wants to go wild, she doesn't like to because she gets all hairy and she needs to clean it up later, and because she is scared of humans. Also, that is basically as much character development most of the characters get.
Also, i bet that she is a great Hanafuda player.
Elijah Nguyen
>Maybe later.
Alexander Hall
Well that's what happens when you make people go from waifus to video games Vidya gameplay is serious business
Liam Mitchell
>we need another PoFV like I'm so interested in this. It's not like Phantasmagoria games were meant to make me hype, but that's how it turned out to be
so pls ZUN make it happen
Adam Allen
;_;
I hope he does one in the future b-but with the option to just hold z my hands hurt from mashing z
Kevin Morgan
>;_; DON'T
Thomas Bell
;____;
Charles Flores
>DON'T Dont kill innoccent youkai He dindu nuffin
Ryder Scott
The difference comes in the amount of dialogue, my dear spic. DDC has a small amount of dialogue per encounter early on, and most of it is just plot stuff, or characterization for protags. This does serve a purpose. ZUN is using this time to establish that there's a personality shift between the girls when using cursed items, and when they don't, and the minuscule dialogue early on is likely due to the amount of dialogue that ZUN had to write for this game. It still unfortunately results in an early game cast that just really feels like filler, and they feel as if they're more defined by their appearances and species than their personalities. Compare to EoSD, where you get a very clear idea of what each character is like from dialogue. Cirno is bull headed, arrogant, and idiotic, all of which is established by her dialogue in EoSD. Meiling is dedicated, loyal, but still a youkai and prone to youkai like behavior, this is established by her actions and dialogue.
>So I guess you agree that LoLK was badly designed, right? I think both games have their flaws, sure.
>Try doing damagin from the bottom of the screen and see which one deals more damage Honestly about the same.
>Maybe you could try gitting gud and closer to the bosses You literally just contradicted your above argument.
>If you make fun of scoring, then nobody has a valid reason to take your opinion seriously But I'm not, it's literally just a generic shottype that gives you more score because
Connor Flores
>He dindu nuffin So?
Luis Cook
Don't worry about a shitposter trying to start shit with you, my man. Miko is a good girl.
Sorry.
You don't really have to mash, though. Just press z rhythmically, like one z press a second, and it'll work fine. You don't actually need to mash it, it doesn't make you fire any faster doing so. Now PoDD, that required mashing like a motherfucker, that was actually painful to play.
Liam Parker
Guess I was doing it wrong then, I always through you had to mash z to get the bullets out it was sort of distracting
Ryder Rodriguez
Nah, most people make the same assumption. One z press makes a short stream come out, and pressing z while the stream is active causes it to continue, so it's pretty easy to keep going without mashing. Compare that to PoDD, which is one shot per press, and that's a nightmare to play. SoEW actually has a similar issue, in that you actually fire more shots if you mash than you do by holding down z.
Hunter Lopez
>difference comes in the amount of dialogue >Thinking that a big dialog == more complex story What a dumbass
>early game cast that just really feels like filler Wow that's almost like every single 2hu game user, you sure are smart (not)
>they're more defined by their appearances That's every single 2hu for you I wonder what you think of the LoLK's cast
Also if you think someone like fucking China has more personality than anyone, then we might have a problem my dear SDMcocksucking secondary friend
>Honestly about the same damage See? You were WRONG once again
>You literally just contradicted your above argument. ? Where? MarisaA deals some great damage if you get close and personal but she's also pretty decent from a distance
>But I'm not, it's literally just a generic shottype that gives you more score because That's not why SakuyaB gets used in scoring, please learn how the game actually works before attempting any kind of serious discussion with someone who actually plays the game
>Le shitposter >I'm a good person even though I just started this whole shit flinging over people liking a good game
Logan Mitchell
You are the ayaposter? Why is she your waifu?
Carter Lewis
Aya is not my waifu she's still a great 2hu tho
Also don't post non-aerodynamic birb
Logan Young
More dialogue = more opportunity to provide characterization.
DDC's early cast feels more like they just exist to set up the plot, while other early small fries feel more like they exist to provide world building via populating it with a variety of personalities.
I don't see you proving me wrong
Marisa A's damage is probably the worst in the game from a distance. I have used her extensively, I can confirm that.
No, Sakuya B literally just gives you more green items, which are good for scoring, just for using her as a shot. That's why she's the "score" shot, it's not because of any real advantage she has, like solo Youmu in IN.
See, this is why I enjoy arguing with dumb people. It makes me feel smarter. Thanks, Seijafag.
He's not.
Cooper Gray
>Reddit spacing >Neglects valid counter-arguments >Calling himself smart
Jayden Wilson
Sounds like you ran out of arguments.
Jonathan Nelson
Well, you kinda do run out of arguments when the person you're arguing with starts ignoring them while providing no meaningful information to his ad nauseam shitposts
Bentley Ortiz
...
Cameron Clark
fukken saved, however we are on a blue board at least spoiler that shit