>66 str 2h (99) versus 50 str 2h (75) strength should not provide additional AR
Cameron Butler
Oh yeah? Then how come .exe has low lightning resistance? dsg= 0, atheists = 1
Ryder James
>image The whole "Orstein was an illusion" meme was one of the dumbest retcons of Dark Souls 3 in my opinion. I guess that's the only way to explain his appearance in Dark Souls 2 but it is still stupid.
Brody Robinson
Thats not canon
Lincoln Rodriguez
>Play DkS for 1000+ hours >Play DS3 for 500 hours >Decide it's finally time to play some DS2 >Get it on steam >Game looks pretty good >Game starts >Walking feels weird >Rolling feels weird >Kill the blue hippo monster >Combat feels weird >Effects suck >Game slow as fuck Is it even possible to enjoy this game after having played the superior ones?
Liam Reyes
watch all of the meme pvp videos
Charles Sanchez
NG+ is pretty fucking dope. Also, Rat fucking Covenant m8, it's too much fun.
Ryan Gutierrez
it'll feel normal once you get your adp to around 20
Mason Gomez
how beat fume knight
Eli Robinson
This. It is fucking rad, I have never felt more powerful in a vidya game than it.
Eli Young
punch he
Hunter Gomez
They tried to make the combat more realistic and somewhat methodical. As a sideeffect big weapons and rolling feels like shit, but it's probably the best game to play as sword&board if you want a more realistic experience. Also, as a result of the slow speeds, the pvp is less of a sanicfest as 3. If only the netcode wasn't the shittiest in the series. Not much use in making the NG+ slightly more interesting if you don't enjoy NG. It's icing, noone is going to change opinion on the game after experiencing NG+ Don't get hit. Learn when you can hit him
Liam Hernandez
Focus on the weakspots with your weapon and evade the attacks.
Nolan Martin
Anyone got a decent Str/Int build for DaS3? I'm seriously clueless on spells in DaS3, but figured I'd give it a try.
Jose Lopez
Check the pastebin, it has the best build in the entire game for that.
Aiden Sullivan
105 agility
50 vig 40 end 40 attunement 99 int 99 str 22 dex
Owen Brooks
Learn to dodge
Robert Gonzalez
Daily reminder we need Eva Green sliders for DS3
Aaron Sanders
Does anyone knows if there's a way for me to lock the FPS to 50 or 40 in DS3? My computer can't handle stable 60 FPS and it keeps dipping in the middle of action.
Jaxon Hernandez
It's okay pumpkin, just learn how Veeky Forums works before you post here. Okay, cupcake? I forgive you, honey.
Cameron Brown
Is game even alive enough to ratbro? Whats the recommended SM range?
Brody Anderson
u gay
Jordan Allen
remove phantoms
Jason Jones
Play offline.
Hudson Butler
>started a ds3 run because a friend of mine restarted and comparing builds and how we both fare differently against stuff is fun >remember there's no crypt blacksword in 3 and really want to just go play ds2 again now Fuck. I fell in love with that weapon on my last ds2 run and I can't live without it now, it looks so good and hits so goddamn hard.
Gabriel Hall
kek. I can imagine the character humming "doodly-doo, I'm coming for you (phantoms appear) Wait, that ain't right (oneshot both) Ahh, much better. Where was I? Ah, the ladder!"
Aaron Brown
Wanna be a chad with huge swords? I know that sword is good. I beat fume knight with it. But you're just too attached to it.
Gabriel Gonzalez
chad
Liam Torres
haha upvote for you good sir
Brody Lewis
I'm starting to hate huge swords.
Nicholas Williams
check this shit out
Jaxon Peterson
What the literal fuck
Kayden Russell
I love this post.
David Turner
...
Adam Hernandez
With this and Poiseboi, dsg will enter a new golden age.
Luke Rogers
>Hexer's Hood
Fucking fashions souls 2.
Parker Foster
pretty cool looking
Elijah Cox
>we could've had ironclad >lmfao no enjoy your slutwear did u rike it
Zachary Adams
What in gods name has possessed you?
Mason Barnes
Fuckoff faggot. Before TRC release everybody was "BAWWWWW WHY NO GOOD SLUTWEAR IN DS3? FUCKING HACKAZAKI!!" You faggots are literally never happy and I'm glad that you're miserable because that's all you deserve.
Thomas Watson
>everybody
Isaac Powell
I knew it was autismus maximus but I had to get it out of my system >/dsg/ is one person
Jordan Martinez
>everybody Now, you know that's not true sweetie.
Brody Nelson
Enough people were whining about it to constitute solid representation of /dsg/. I know I wasn't whining about more slutwear but at the same time enough people did that it was logical for Bamco to do.
Same with /dsg/ now complaining about DS3 being "DS1 fanservice" when the same overall userbase was crying about DS2 not being similar enough to Dark Souls 1.
You made your beds now lie in it.
Jason Sanders
Ds2 had the best armors and defense system
Ryder Taylor
lol
anyone want me to test a combo out?
Carson Wood
Maybe for elemental defence
Connor Scott
man that's a big arrow
Brandon Russell
>Fighting the Lion Warriors in DS2 >They beat the absolute shit outta me
Tell me about the beast men, why do they do so much damage?
Isaiah Price
I just miss all the equipment effects, like crit immunity and multiple tiers of Silvercat leggings.
Angel Young
Why is the parry timing so off when doing 2 handed parries?
Tyler Adams
Do it aiming up Also, snap freeze and/or farron pew with cbv or css Slow as shit, easy to backstab. They have crazy elemental defense iirc
Kayden Smith
Because they have 2 moves and sometimes 3
Jackson Hill
Made this now, what do you think?
Hunter Morales
I think the armor system in Souls in general is very limited.
I think the next Soulsborne-ish game should bring back armor upgrades, but they should make them affect more than just damage and materials used.
A good example of an actually meaningful armor upgrade system is the system in S.T.A.L.K.E.R Clear Sky and Call of Pripyat that had upgrade trees for weapons and equipment where you could modify armors to have extra artifact slots (artifacts were essentially the ring / rune equivalents in that game), to boost elemental resistances or damage resist against a certain type of attacks over the other (like against mutant claws) or improve the durability etc. If you chose an upgrade it would lock some other upgrade out so your choice would have actual meaning and it made having multiples of the same weapon / armor useful.
In Souls terms this could be used to do stuff like have lighter armors have more upgrades for extra consumable / ammo capacity and maybe things like dagger holsters that would allow you to have an extra weapon slot for small weapons.
The heavier armors in turn could be buffed for defense and could be upgraded with extra plating (light armor similarly could be reinforced with chainmail or padding) but that would also increase the weight of the armor and possibly weaken certain elemental resists to balance it out (more metal = more lightning weakness for example).
The durability system should return to the DS1 / DeS / BB style system where it no longer refreshes at bonfires or upon death but the durability system should have different breakpoints for weapons' / armors' effectiveness to be reduced instead of it being just "oh, weapon broke now it's useless!" but before that everything being fine. The durability should start affecting things earlier especially for slashing weapons but it being less of an impact for things to "totally" break so you're not entirely fucked if a weapon breaks but it's definitely a bad thing. Cont.
Jackson Martin
Are you using a script?
Joseph Green
for you
Jace Gonzalez
In addition to durability being an actual thing, different damage types need to stand out more. Slashing damage should mostly be effective against cloth armor and flesh while blunt would be good against reducing the armor of enemies but have less effect on padded cloth and piercing would have lower damage overall but have the ability to bypass armor better.
The armor system should also apply to most mobs and some bosses where if they wear armor, they should by all right also have (though increased from what the players have) durability for their armors and weapons as well so that the game system would be more consistent.
To combat the system being way too rock/paper/scissors, most weapons should be able to do at least two damage types and have movesets / transform moves that switch the movesets up like BB.
The Lucerne for example should have a way of flipping the weapon around so that you can switch from the hammer side to the beak side to have an effective Blunt / pierce weapon. Swords should have at least one or two pokes in the moveset to give them a bit more of a fighting chance against armor.
Austin Allen
that's the most hideous thing I've ever seen user
Liam Hughes
So basically his Eva Green is close to the real one? Kappa
Joseph Cooper
So it's a very accurate creation?
William Long
>Do it aiming up I wanted it to hit the alcove in the distance, but it just falls at your feet. Shame.
Forgot to mention that you have to have at least one miracle for the combo
Nah, just force casting
Lincoln Bailey
Can someone help me practice parrying in Ds2? I'm just getting back into it and i need some practice. On ps4 btw.
Carson Bennett
>ds2 >on ps4 Good fucking luck lmao.
Noah Clark
more shitty webms
Juan Gomez
>On PS4
See, if you had said PS3 I probably could've helped you
Isaac Carter
I just wanted it to not abruptly change trajectory. Oh well. I've seen snap freeze into css What about lightning storm into wog?
Julian Hughes
>Slow as shit and easy can you repeat this into the microphone so i can properly hear you? It's hard to beat them when they can both power through my heavy ass attacks and group up on me.
Cooper Perry
Hit them with an arrow or crossbow at a distance to draw one at a time. Then circle to their shield side all the time and backstab them. Easy enemies. Don't use magic against them
Carter Cooper
Are you playing the original DS2 or Scholar? In Scholar they're pretty far away from one another.
Carter Young
Original When I bought it from the PS Store, I didn't notice there was the superior edition for the exact same price This sorta makes sense, thank user.
Christopher Wilson
Poiseboi I summon thee.
Liam Wood
Sorry I took so long, been fucking around with more spells.
Isaiah Price
jesus christ, i just looked what the fuck is wrong with your knees?
Mason Baker
I think the muscled body type makes them more pronounced?
Charles Lewis
...
Leo Davis
>ds2 and 3 lore are connected to 1
not sure when the meme will die and people will realize that literally zero effort was put into the story after 1, and they are connected in lore soley by item descriptions and "dark souls 1 fan favorite npc makes a cameo" "obscure reference to gwynn" "wild youtube speculations, made fact by the fans in lieu of actual lore"
2 and 3 exist because someone wanted to make alot of money, not because anyone's heart was in it
Justin Russell
What exactly is a Havelmage in DS2? Is it literally just wearing Havels set and using magic? If so, what's so annoying about it?
Blake Wright
>his appearance in Dark Souls 2 His appearance in DS2 doesn't need explaining. It's a reoccuring boss from a previous game, come up with whatever fancanon you want to justify it.
Juan Peterson
New thread when? Soro soro jikan da.
Landon Anderson
>faster and dumber = better okay bud
DS2 changed things by letting you cancel animations, change the distance of your roll without affecting iframes, and vice versa. If you don't know how to do those things, yeah it feels weird, but it rewards you so much more for figuring out how to actually play the game.
DS2 can feel exactly like DS1 if you stick to 50% weight cap and 100 agility.
Adam Jenkins
I love the CBS. To satisfy your need for big, black, thicc, long swords...you need to use the Cathedral Knight Greatsword.
Benjamin Lee
How long do tears of denial last?
Nathan Hernandez
What kind of stat spread do you need to go full on big dick on co-opers with this weapon like so?
Xavier Rivera
strafe to the right during his first phase, strafe to the left during his second. Basically always move -toward- his heavy sword so that you roll through it rather than with it.
Kevin Morales
Nobody likes dealing with poisecast AoEs.
Jason Perry
literally just armored core v
from knows how to make interesting armor systems, they deliberately don't with Souls so that you have more incentive to level up and to keep you from being too powerful early on
Brayden Sanders
you get used to it but it will take some time, especially after das3
also >the superior ones they are just different, not superior das3 is fast das2 is slow das is in the middle, which, again, doesn't make it the best, just different
David Bennett
He is actually just possessed armor at that point since he succumbed to the abyss and is dead.
Adam Brown
no one cares
Mason Foster
kheheeh hahahahah haHAHAHAH
Blake Perez
before TRC it was just tattered colorless clothes and rusty edgy plates
Jace Murphy
Defense from armor actually matters a whole lot. To wear full havel's and stay under 70%, and be an effective caster (usually they're hexers), you need to be level 200-250 at least. And that's if they're being generous. Usually havel monsters are 300-max level. At launch they had so many more hex buffs available: resonant flesh (+hp), numbness (+def), gmb, resonant weapon ALL STACKED. Plus you have havel's armor +5 defenses which are nuts, and likely great resonant soul which was OP as fuck back then, and probably a greatsword or straight sword, which are very good weapons.
They're a bit less powerful now, but still very formidable. Soul memory means they can match with people who are only 150 but have been playing so long they reached max tier SM.
Josiah Long
jesus christ my eyes
Julian Mitchell
>this entire time you thought blighttown was underground
Xavier Ramirez
handpainted by miyazaki himself!
Nolan Barnes
Nope, always knew it was a literal shit valley.
Joseph Hughes
No I haven't. I noticed that a lot of people just don't fucking ever look up in video games, when there's no absolute need to do so. But I'm not one of them.
Carson Ross
jesus fuck this is not easy without a miracle, but CBV casts twice with farron hail
Used my keyboard for this, I just couldn't get it with the XB1 controller. It's a little easier. I think it might work better with a chime too?