covert and ghostwalker on a technical makes me happy
Kayden Cook
Post final teams.
Michael Cook
THIS IS WHAT HAPPENS WHEN YOU DON'T EVAC COMMANDER
Aaron Brooks
can alien rulers be mind controlled?
Evan Morris
can a mind controlled sectoid mind control an alien?
Nolan Hill
No.
Yes.
Brandon Phillips
Does your squad get out at Water World? and if your whole squad is wiped except for the commander does the end cinematic change?
Austin Bell
You can just retry the mission I think.
Owen Kelly
>new rumour discovered >convoy ambushed with grenade and ammo reward
aw yiss
Austin Hall
The ending cutscene seems to imply the Commander's avatar holds the portal open for the squad to get out of T'Leth.
Blake Lee
XCOM game where we go back to cydonia when
Hunter Reed
Pistols a Useful.
Austin Williams
are there any mods that RNG advent reinforcement location? Right now they just land in the same place over and over and its making supply convoy and the end of easier missions feel really stupid. I know a mod exists to set them to take an action when they arrive but I worry if that'll be too much for the tough missions. also any middle east or portugese voice packs?
Evan White
snek boobe
Justin Russell
better than that
Anthony Turner
DELET
Carter Long
>crit: 1% ARE YOU FUCKING KIDDING ME
Jayden Gutierrez
>29% hit
i may've uncovered large source of beagleluck
Aiden Morris
Which game user?2?
Ayden Smith
yeah, i think i killed the rng because way too many below 40% shots are hitting
Luis Anderson
awc or proving grounds first?
t. vanilla
Matthew Jenkins
>vanilla Awc, you kidding?
Cameron Adams
wait, how it did work in vanilla? at what rank do you get the perk?
Noah Bell
trojan is such a good perk I have no idea why anyone would ever not take it
Nolan White
>at what rank do you get the perk? Its random. Now, if you asked what you needed to build first generaly? It's gotta be GTS for upgrading your squad size+training rookies.
Jaxon Phillips
alrighty thanks
Nathaniel Robinson
If. You were to design playable aliens to have classes what would you like to see? Or would you purposely want them more restrictive than humans due to thier innate abilities?
Kayden Parker
Alien: Snek Class: Prostitute
Austin Collins
I think proper classes make sense. After all, xcom classes have basline abilities that everything builds off of. Specialists have rifles, drones, drones can interact with things remotely Grenadiers have cannons and a grenade launchers Rangers have a shotgun and a sword Marksmen get a sniper rifle and pistols.
These innate characteristics are just as defining of what you would expect a soldier would do in comparison to an alien.
Daniel Collins
Having an alien in the squad is special enough, I don't feel they need to be further specialised with dedicated classes. Each alien would be its own class, with the typical two columns of Perks to give them some variety. Vipers could be split between mobility and crits, acting a little like Rangers with rifles, and longer-ranged harassment Perks that buff Poison and Grab/Bind.
Elijah Myers
Wouldn't it be nice if there was a feature let send out a second squad to do missions at the same time?
Sometimes I have entire platoons of decently trained lads and they have just sit there in base while berserkers molest the civvies. I'd take a few a casualities just to thin the herd.
Blake Butler
Would be nice, but balancing would be a bitch
Michael Price
>Specialists don't get a special weapon what did they mean by this
Camden Lopez
Specialists do get a unique secondary weapon: the Gremlin. It's just that Specialists are shit so it rarely comes up.
Ayden Allen
>It's just that Specialists are shit so it rarely comes up. >implying
Specialist are my favorite class son. Heals and guarenteed 7-10 damage on robotic taregets is pretty cash. You can never have too many specialists whereas a mission with too many snipers or Grenadiers is troublesome.
Charles Long
say that to my face when sectopod is nearby and see what happens
Leo Sanchez
>too man grenadiers is bad Son, what the fuck are you on and where can I buy some, because you are high as balls.
Sectopods are niggers that get cucked by Grenadiers. Don't need no shit Specialists for that shit.
Cameron Cox
>no movement speed and innaccurate weapons.
Cooper Sanchez
>what are PCS's and scopes
Daniel Carter
Crutches for people who can't hit things without them.
John Jones
>muh grenadier >muh specialist
you are like little babies, watch this
Brayden Moore
Sorry that you don't like using the tools the game gives you. Kinda makes you a bitch, but whatever, 's your game.
Also, let's agree that is a shitnigger and needs to shut up.
Samuel Smith
For real. What kind of fag uses psionics.
Mason Collins
Ok, so, without memeing, I can say that I use psiops in lategame X2 pretty regularly (usually train up one or two, max), but they're kinda lame and I only do it because they are so brokenly powerful. If they were more balanced, I'd probably just skip them.
I much prefer the various half-psi classes people have made, like the Fury and its ilk.
Angel Brooks
>new mission comes up: Spider hunt >shambler hunts are cool, let's go >disembark, couple of spiders nearby, they're not as big as I thought they'd be. >stun them and pick them up >actually, there's quite a few dotted around, better not split up >finish second turn, actually, there's fucking loads of these little shits and they're all coming this way >get back on the boat, niggers, stat >end of third turn, 4/5 aboard, none of them near us >a fucking horde of them swarms around from behind the airbus >we are covered in spiders the ship is full of spiders everything is spiders >the camera can't keep up with all the movement and keeps jumping around largely blacked-out terrain, all I can hear is the door, spider moves, and biting >boss chops her way out, picks up the downed crewgirl, fuck reaper who needs it I got TU, gets back on >rookie shocks the boarders into submission >EVAC And when I got back we had to release the ones we caught because you need cages for those so all we got was 100 days total in the infirmary. I did learn that cattle prods are pretty gud though. She hasn't failed to 1-hit a target with it yet.
Caleb Watson
I tend to find that PSI don't do enough direct damage in the late game, they make great support troops though
Isaac James
how good is street sweeper really? cone attacks seem like one of those things you use from concealment once and then never bother with for the rest of the mission
Lucas Turner
I don't like them because ruin the rank structure. When I train guys I like to have a CO, an XO, and some enlisted guys on the mission. Where the fuck does a warlock fit in there?
As a side note I wish vanilla had a rank SGT and LT like S/SGT or SFC or something. Guys shoot up the ranks too quickly for my tastes.
Noah Edwards
>Where the fuck does a warlock fit in there?
Jacob Cooper
...
Justin Martinez
We all know Bradford secretly loves the loli sneks.
Charles Phillips
...
Camden Wilson
>unhide the awc perks in the console >look through the lists for my A Team >theyre all terrible
Juan Diaz
>uncover last pod with hacked mec >use his artillery to soften up the enemies and finish him off with one of my soldiers >ayylmao turn >advent mec barrages my position despite not having los on me
did i break los too hard?
John Morales
It's random. And if your soldier has already passed the rank at which they'll get the perk, they will never receive it.
Now do you see why you probably want to build the AWC first?
Landon Allen
>tfw elders command you to patrol around some train but you just want to chill at nearby pub with your muton friend
Cameron Scott
>And if your soldier has already passed the rank at which they'll get the perk, they will never receive it.
Wasn't that confirmed to be a bug?
Levi Cox
Jake confirmed it wasn't a bug, besides its going to be going away in 2 weeks.
Jason Walker
Huh. I don't know anyone who plays without a mod to make it retroactive. But like you said, it's not going to be an issue for much longer.
Carter Morgan
I hope the new training center will let you do pic related outside of LW2
David Sanchez
You should have a burrow or something like that in your starter base that can house captured animals. I don't remember having to build one in my last run. Cattle prods are pretty good because of their accuracy, but they're on the slow side for melee attacks. I think the handle, fitting nicely in the belt or holster, is the way to go for general purpose stunning while the prod is for hunting specific, tougher targets. Also the only way to stun academy drones early on.
Nathaniel Mitchell
fookin laser sights
Dylan Campbell
I honestly hate monster hunt missions. Such a bore. Heavy shotguns in general clear everything out early game though.
Parker Reed
>You should have a burrow or something like that in your starter base that can house captured animals I don't, and I'm not particularly inclined to waste the time, space or effort on making one unless there's a good enough reason to do so.
Anthony Allen
I just had a drop in of an officer, 4 stun lancers and a demolitionist in my second mission.
Owen Gomez
Long War 2 was a mistake.
Carter Bennett
>demolitionist >long war idiot
Adrian Martinez
Oh and a pack of 6 just showed up with 2 fucking drones in tow
Jose Roberts
Changes nothing about what I said.
ggnore, user
Jacob Adams
Not even lump makes 6 man airdrops
Jack Myers
Yes he does
Gavin Rivera
Not on the second mission
Luis Watson
if its an extract mission and you extract the civilians, but not the soldiers, it does
Austin Young
>if you play like a total moron and let the doom reinforcements come in it does astounding
Isaac Cooper
I think his point that it was indeed possible despite how unlikely
Landon Baker
>have my soldiers fighting some ayys, but can evac the vip that turn is the moronic play, not just having the vip sitting with his ass in the wind so that he can possibly be shot
Now I just have my vip sit next to the evac instead of evacing them immediately because of this stupid mechanic.
Noah Roberts
uhh user the doom reinforcements are prompted by time elapsed, completing the objective makes it happen faster but not like that.
Blake Campbell
Nah user, that is how it works. I've done plenty of evac missions and the time I evaced the vip, but still had 2 troopers to far away from evac to evac the same turn. I've never seen doom reinforcements like this on a fixed/timed evac mission where I didn't have some laggers.
Benjamin Jenkins
holy shit, I guess I never noticed. I usually extract the VIP like 1 or 2 turns before my dudes
James Moore
She's a big girl
Aaron Collins
What did CIA mean by this?
Evan Mitchell
HELP
Adam Hughes
How you could actually just make it so that the missions get harder quicker due to the extra supplies , Intel etc
Daniel Cox
Looks like you dun git STUMPED
Carter Richardson
> uninstall lw2
Colton Russell
No I mean you start with a free one, did you dismantle it for space or what. It isn't the best use of a space but scout parrots and dogs are pretty good early on and combat animals are a cheap and easy way to fortify a base against landing parties.
Aiden Hall
This stuff is the whole reason I play long war
Isaac Hernandez
I don't remember doing so but I have a barracks there instead. I must've thought it was inefficient.
Isaac Lopez
dude like blaster launcher volley lmao
I don't even have to look at the LW2 wiki to know this isn't possible because it would be fun.
Liam Perry
>implying this is impossible
Sebastian Walker
Thinking about buying Ufo defense , can anyone tell me how much different it is from 1 or 2
Jonathan Garcia
>buying Why? Just pirate it.
Benjamin Gonzalez
> pirating games in 2017 Why not support the devs who make the games you filthy pirate
Nathaniel Gutierrez
Microprose has been dead for decades
Lincoln Baker
They were absorbed retard the purchase still helps
Matthew Gray
Hey dummy nobody who worked on the original game gets the money. You're paying for the steam integration, which is worth it for like 99 cents.