Welcome to Halo General. Here we discuss the Halo games, expanded universe, and fan projects. Discussion of general Xbox developments, news, and games is also allowed unless stated otherwise.
>SPV3 is now publicly available for free download on PC - the entire Halo CE campaign re-imagined with new areas, enemies, and features - Downloading is free and only requires a working version of Halo Custom Edition mediafire.com/file/t5y8t0t6zte67gc/SPV3.1.0.zip
>>tfw not high tier when usually ranked higher than half of those >Neat, I can be the unbalancer. Post GT
John Martinez
My body is ready
Landon Long
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Henry Gomez
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Aaron Roberts
Xth for armor abilities in spv3 are hanky and look plastic
Landon Johnson
>L4D2 is only 5 gigs >halo 5 is 100 gigs What the fuck is wrong with devs these days?
Zachary Morgan
how different is it from the base game level wise? are the maps based off halo 1 maps with "some" developer changes or entirely new and made to look like halo 1 maps?
Mason Reyes
Uncompressed audio, plus drive space is much larger so they don't even have to care
Charles Evans
Welp
Julian Walker
>Halo: Reach is only 7.3 GB >Halo 5 is 100 GB What the fuck is wrong with Halo these days?
Jayden Hill
How many armories you want, senpai?
John Sullivan
Day 1 Edition
Jace Ramirez
Still not falling for that scam
Charles White
What does it even have besudes the labling?
Daniel Lopez
Main menu is sexy
Mason Rodriguez
>this extra stuff in TSC Damn these guys went all out
Lincoln Williams
Yeah. I don't lile all the additions from a purist standpoint, but it does breathe fresh air into the campaihn for a new runthrough
Thomas Rogers
Reminder that one of the devs was in here last night, the one that licks 343s ass. Be wary. People will say no proof but the depth of his asskissing and his points were exactly the same as what he usually posts
Lincoln White
Citation needed
Joshua Russell
How is it a scam, it's just a special edition for early adopters
Mason Bennett
Read last thread, right towards the end. The project lead is knowing for kissing 343s ass, defending sprint, loadouts, etc. The rest of the team even disagree with him. Pretty worrying we now know he's in these threads. There's no way of telling how long though but I don't think he's been shilling his mod here
Nolan Butler
So far everything in SPV3 looks great... except cortana. Wtf were they thinking with that janky character model
Jacob Howard
>tfw no ringworld video game
Jeremiah Campbell
The guy spamming essays? That's just some autismo.
Cooper Campbell
What happened to everyone?
Joseph Thompson
>What happened to everyone? Discord people have abandoned /hg/ Everyone else is playing SPV3
Colton Sanders
...
Matthew Powell
if I had to guess, how bad last night was have made people not want to touch /hg/ with anything
Eli Miller
Who started this meme? I was bumping this morning
Connor Anderson
>/hg/ >dead on a weekend Oh lord say it ain't so, not like it's been like this for two years now
Ian Miller
Busy fucking up my drivers and restoring Windows. Gotta play SPV3
Jeremiah Phillips
>year of our lord 2017 >two years have passed since the great thread number wars >having lost the battle, numberfag resigned himself to not suggesting numbering in the OP and simply making a regular post in each thread >suddenly Xbox general appears >many battles occur over the independence of /hg/ >negotiations eventually open >seizing the opportunity, numeromaricon says he is okay with the compromise if numbers are added to the OP >it actually works 2 7 - D C H E S S
Aaron Torres
Whatsup /hg/. Last night I had a blast playing with you all, especially during the 1v1's. So doing some thinking about that I thought about doing something similar for Gears, depending on if enough people own and play the game or if people want to play it. So /hg/ has Halo Fest so I thought I'd try doing Gears Arcade. I'm calling it Gears Arcade because Gears doesn't hold a candle to the level of customization Halo has. So basically all this is, is a few map and game rotations with a settings switched up for balance and a more OG Gears gameplay. I'd also love to do 1v1's at the end of it.
So I've been in the private match settings tweaking some things around to see how I could make this both fun and "competitive."
Match 1 -
Map: Gridlock Game Mode: Team Deathmatch Weapon Replacements: Removed Shock Grenades Bleedout/DBNO Time: 15 Seconds This is basically a big warm up match for anyone who hasn't had a lot of time with Gears 4 or Gears in general. So just kill each other for 2 rounds on a classic map to get a feel.
Match 2 -
Map: War Machine Game Mode: Dodgeball Weapon Replacements: None Bleedout/DBNO Time: 15 Seconds Round to Win: 6 War Machine is an excellent clutch map given the amounts of area's you can use to kill your opponents, so I feel Dodgeball is would be a fun mode for this map.
Match 3 -
Map: Canals Game Mode: Execution Weapon Replacements: None Bleedout/DBNO Time: 5 Seconds (classic Gears execution hosting) Rounds To Win: 7
Match 4 -
Map: Avalanche Game Mode: Escalation Weapon Replacements: Buzzkill with Trishot Bleedout/DBNO Time: 15 Seconds Rounds to Win: 4 I think with the changing environment of Avalanche and it will provide an interesting match for escalation, however, I've reduced the rounds to win because normal escalation take a fucking years and a half to win.
CONT'D NEXT POST...
Elijah Hill
CONT'D FROM LAST POST
Match 5 (Tie Breaker Match) - Map: Raven Down Game Mode: Execution Weapon Replacements: Removed Hammerburst and Enforcer starting weapons. Only Lancer, Gnasher and Snub Pistol with map grenades. Bleedout/DBNO Time: 5 Seconds Round To Win: 10 Raven Down has always been the perfect tie breaker map because of how small it is, it will decide the tides quickly.
Now we move on to 1v1's for the last bit of "Gears Arcade." The very first 1v1 map will be decided by me and then after that the winner of the 1v1 can pick whatever he'd like. You do not need to own the season pass if the host of the lobby has it. The map are free to everyone. Each 1v1 will be a Team Deathmatch game mode of 10 spawns (10 kills). Please tell me what you think of this idea.
If you'd like to participate, please respond with you GT. Gears online matches hold 10 players and 2 players in spectator mode. So if you'd like to be a sub or watch, please specify you'd like to spectate or be a sub. Starting now there are 9 spots remaining. I'd love to see /hg/ battle each other out on some Gears.
Ian Ortiz
I'll keep bumping late at night if you promise to in the early morning.
Chase King
I like this. Will participate.
Nice detail btw. If only SOMEONE THAT ORGANIZES OUR EQUIVALENT FESTS PUT THIS MUCH DETAIL INTO THE MATCHES AND HAD THEM PRESENTED WELL AHEAD OF TIME, but hey, what do I know?
Ayden Adams
>/hg/ plays gears What are the chances Dew still wins?
Jeremiah Taylor
Sounds good user but I don't own gears and have never played it
oops
Thomas Murphy
I'll play. Sounds like a good idea. GT: THE ONE BIG RED
Pic related
Ayden Diaz
>yfw a few modders can make better Mark V than 343
Joseph Hill
...
Lincoln Bell
It's pretty good. Their elites coupd use work though
Connor Allen
>that picture
Eli Russell
In this hour of victory, we taste only defeat. I ask, why?
We are Red Team, guardians of all that exists. The roots of the General have grown deep under our careful tending. Where there are Memes, the wisdom of our countless memes have saturated the soil.
Our Shitposts are a luminous sun, towards which all Memes blossom... And the impervious shelter beneath which, they has prospered.
I stand before you, accused of the sin of ensuring /hg/ page ascendancy. Of attempting to save us from this fate where /hg/ is forced to... recede.
Blue Team stands as the greatest threat on Veeky Forums. Refusing to eradicate them is a fool's gambit! We squander eons in the thread, while they seize our triumphs for their own.
The Mantle of /hg/ belongs to Red Team alone. Think of our acts as you will. But do not doubt the reality: the Cancer... has already begun. And we are hopeless to stop it.
Jaxon King
...
Kayden Butler
Is this Fallout 4?
Julian Cox
Doesn't this mean that red team is about to die out and blue reigns supreme?
Austin Roberts
Yes
Logan Taylor
What's your GT?
Alright I've added you to the list.
Camden Miller
NO ASS
Lincoln Roberts
>ctrl + f Kool >no results
Anthony Phillips
Koolaid left us long ago user
Carter Davis
Those who built this place KNEW what the wrought.
Jayden Brown
On this day in Halo history. August 18th. 2017.
Community >An entire fan overhaul of Halo Combat Evolved released for free with hours of new content to play with and a completely new soundtrack
343 Industries >Halo Wars 2 leader DLC
Sad!
Caleb Moore
Me on the left
Christopher Wright
Me.
Grayson Cox
>all those friends we've lost >they're never coming back
Elijah Fisher
...
Adam Ward
TFW missed out on joining /hg/ 1v1 shenanigans
Elijah Richardson
lol
Gabriel Foster
Fuck. This hits hard
Asher Myers
Is that Vince5754's model?
Camden Long
I don't know who half those dudes are but I thought I've seen some of the crossed out ones around.
Charles Russell
It's just halo 4's downie mkV helmet slapped onto CEA's body
Asher Allen
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Jaxon Peterson
The Model looks better when it's properly proportioned, but it is done from scratch. I don't know why he decided to go full anniversary though, I suggested he base the helmet off Halo 4 though since every other rendition after the original is garbage.
Thomas Adams
Halo 3's is probably the best one after CE imo.
Matthew Diaz
Halo 4's is trash though.
Joshua Johnson
A lot of people say that, but I just don't get it, it's a vast departure from CE's and it's all bloated and shit.
Halo 4's is the closest thing to an accurate recreation of CE's. But it's still not quite 1:1
Jacob Kelly
Alot of people liked Reach's but I really wasn't a fan, thought it was way too thin at the bottom.
Matthew Roberts
I liked Reach's but it was nowhere near the original. The promotional shots of Halo 4 are really bad examples.
Ryder Young
5's Mark V Delta is honestly the most accurate to the original out of them all, I have NO fucking clue what they were thinking with the Mark V Alpha. Mark IV is still my favorite standard helmet though.
Colton Perry
It's really not though, everything below the visor is a completely different shape, and the entire thing is too wide. Delta is a recreation of the Halo 3 version.
David Wilson
How are they bad examples, it is literally a 3D model, any angle you look at it from is an accurate representation of how it looks.
Camden Bailey
The placement of the lights on 4 looks like ass.
Benjamin Sanchez
Out of all of them it really is. Delta fixed the primary proportion issue with 3's which was the wide middle face plate (the "mouth" area). 4's face plate is too tall, the bill over the visor is treated as one individual piece instead of 2 separate fins (something Reach and CE:A fuck up too), the plate on the top of the helmet is too tall, the lights are positioned at an angle instead of straight and are too far forward, the visor is a little too curved and narrow, and the cheek ridge on the underside of the visor protrudes out too far. What I will give 4's Mark V credit for is having what I have highlighted in the image and having no detailing on the visor which are details the Delta is sorely lacking.
Lincoln Martinez
The helmet here has the exact same proportions, and it looks a lot better than that promotional shot.
Tyler Sullivan
I get where you're coming from, but Delta still isn't accurate at all, the req card image is also a bad example of what it actually looks like, because in game it is VERY wide, like you highlighted everything behind the vents should be concave. Why the fuck can't 343 just take the original and trace a 1:1 recreation over it? Why is that so hard for them? They did it with Mark IV.
Probably because of just how old the original is. Alot of its details are muddled from graphical limitations where as the Mark IV had a very recent example to work off of from Halo War's cutscenes. Its details being muddled doesn't excuse shit like CE:A's or the Mark V Alpha though, that just flat out incorrect interpretation. Reach at least has the excuse of Bungie deciding to revise their own design and yet alot of its details still fit the original better than the other two, the heavy difference in Reach is proportions.
Lucas Hughes
Mk IV is pretty good but it suffers proportionally because they had to fit it to the manlet Spartan 4 body
Also, the left shoulder is really fucked up. Just look at it here and then in the next image I post
Hudson Sanchez
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Jonathan Gonzalez
I dunno, the details aren't too muddled that you couldn't get a decent model out of it. Look here at a non blurry render of the model.
But the point is that the armor is designed near perfectly, 343's spartans will always look bad unless they decide to blacken the undersuits and bulk the fuck up.
Oliver Scott
The shoulder armor is based off of the design from the first game.completely accurate it makes more sense.
Adrian Richardson
>Blur Mark IV
Gabriel Hughes
Even in the first game it wasn't a hard right angle, it was smoothed off like Mark 6's shoulders
Lucas Stewart
I really wish the undersuits in 343's games were more like the Mark IV's in HW. They have the look I think 343 was originally going for but slammed the overdesign and color button on. Half the reason I think Halo 4 Chief's armor isn't too bad is because he doesn't have a fucking colored undersuit, which they ruined in 5.
Jonathan Peterson
343's terrible Mark VI shoulders would make a solid replacement for that one actually, IF YOU COULD FUCKING CUSTOMIZE THEM!
Benjamin Watson
Too resource intensive to have such high res textures for the hexagons to be that small and still look defined. Halo 4 has the worst of both because the hexagons are big AND they're low res AND they're colored.
Jose Stewart
I want athletic Spartans back, halo 4&5 Spartans are stocky manlets
Kayden Bennett
Well even outside of the hexagons and focusing on additional contour and detailing lines and sectioning is flat done better on the Mark IV undersuit. Hell I remember when Halo Wars first came out people thought all the additional details and design choices on the Mark IV's armor and undersuit was alot compared to the old Mark VI and V, then fucking H4 and 5 came along.
James Williams
Blue team is going to come back roaring in Halofest III with all their heavy hitters at once: Dog, Dew, Droid, and Muffin. Halofest III is going to be a fucking grudge match.
Justin Johnson
Stocky would imply they're solid built.
Charles Brown
Does anyone else really hate the floor in Breakout? The texture curving under you fucks up my eyes.
Ryan Bennett
Well, AA's aren't necessarily a bad thing, but way it was implemented was pretty poor in reach, less so in h4. Even if people seem hypocritical when it comes to things like the AAs or the loadouts, what they really don't like is how they were used in other games, not the concept themselves. Often people aren't really aware of how they feel about the games and features, and can't separate the emotion and experience, from concepts and intent. So it's my job to find ways to take these "failed" mechanics and make them reach their full potential, in accordance with h1 design principals.