>fringe glitch that crashes the game, that happens at random >try to patch it >don't know if its actually fixed or you're getting good luck
Lincoln Reed
Down with chatrooms Down with enginedev
Dominic Myers
Grandma is in and with this the visuals for the victory screen are complete. Now I have to code in the calculations for time and grade (which are pointless currently but hey, it's something).
Cameron Rogers
can you lick grandma's face?
Dylan Bennett
what a great little revolutionist you are
Michael Davis
Yes, you just have to input the konami code 5 times in a row before the level clear screen loads.
Hudson Bell
I've done my part to change agdg for the better. :^)
Bentley Sanchez
Didn't post progress in a while and I can't remember all the changes I did since then, but I've did quite a few things and have learned even more.
David Phillips
Post grandma lewds.
Nolan Jones
Rought item pickup UI design done. 4x4px checker board texture as transparency was a mistake
Jacob Young
That dash looks pretty sweet!
Josiah Bell
why would someone ever click "no"? why is that even an option?
Thomas Flores
Get in loser, we're going on an adventure.
Caleb Wright
A brief outline of the founders of chatrooms in agdg.
IRC1 Founded by loli rape sim dev who was banned from Veeky Forums for posting CP.
IRC2 Founded by gogem. Enough said.
Steamchat Founded by Vine, whose game is on the homph teamlist. It is an abandoned Early Access game.
Of the 3, Steamchat was clearly the better option, but they put shitposters into moderation status. This is the seed group of agdg in Discord.
Brody James
That seriously looks good. Good progress.
Evan Sullivan
In Resident Evil, which is the game this is obviously based on, you had very limited inventory space.
Luis Reyes
Maybe some items are poisonous if you touch them, so you have to equip something before picking it up?
Would be a interesting feature I guess.
Justin Baker
The boss now forms its arms after it reaches a specific HP threshold. Still have to give it a couple more attacks before I start testing the fight as a whole and make adjustments.
Grayson Morgan
>Do you want to pick up the Keycard? >Select "Yes" >You have been poisoned and are now dead, restart from last savepoint?
Yea man, that sounds fun as hell
Kayden Davis
it took me like 15 attempts to get this picture because the game kept crashing
William Walker
Ah, reminds me of Alone in the Dark.
Game's shaping up good. Looking forward to where you'll take it.
Colton Cook
First for no game
Ethan Wright
Well maybe not a keycard, but what if you find some soft of weird relic or something and it's dangerous to handle it without some repellent?
I know that it might lead to cheap deaths, but maybe with some tweaking it would work.
Lucas Lewis
checks out t. longtime lurker tried each chat but too shy
Brody Richardson
Not enough inventory space? Side note, as a kid playing Resident Evil 2, I once played trough the game without destroying the keys when they had served their purpose and kept them in the item box in hopes that it would unlock something. I have a gut feeling that there is someone else out there that did the same in some of those games.. I want to somehow reward that kind of behavior in my game.
Jack Reyes
how do you get on wolfma root?
Isaiah Morales
YES ! YES, NASTY user, I WANT TO TAKE THAT KEYCARD ! JUST GIVE IT TO ME, ALREADY !
Zachary Anderson
You forgot IRC3 or Discord2 which were rotatedev (because he was banned from everything else)
Brayden Barnes
>You have been poisoned and are now dead, restart from last savepoint? >Select "Yes" >You have been poisoned and are now dead, quit game?
Brayden Collins
And "AGDG2" kek. For someone who never finished a single game rotate was very keen on making sequels of agdg things.
Nolan Thomas
Why are all the games nowdays so grim and dark?
Ayden Davis
Thank you, but it's really not as good as it may look.
This could actually be fun. In the game you collect cake slices before going to Grandma's house. I could make it so if you get to Grandma with no cakes, Grandma turns to be a wolf in disguise and you still get a game over.
Christian Stewart
Why are all the games nowdays so cute and colorful?
Gabriel Lewis
because bokudev took the kickstarter money and ran
William Long
It's impressive that someone was able to grab money on their very first game. Did he even do any gamejams or something before?
Grayson Sullivan
Thanks user.
Landon Foster
nah, his kickstarter video was just very good with a very well made video you could promote any shitgame on kickstarter and make a bit money
Connor Lewis
Please start referring to dead devs as "the dev formally known as " _____. Thank you. It's very confusing when RIPdevs are talked about as if they are still yesdev.
Aaron Thomas
is the dev formally known as pugdev fully given up on that lemmingslike?
Charles Murphy
according to the dev formally known as MothDan the dev formally known as rotate still posts here so he's not going to change
Nicholas Anderson
>he's freaking out about danny phantom again Who cares? What dev were you formally known as? :^) Oh I see where your salt comes from now. Neverdev going to neverdev.
Hunter Nelson
>tfw everyone and their brother tells you not to make multiplayer games because they have such a slim chance at succeeding and sustaining >tfw only want to make multiplayer games
Joseph White
Because I haven't started making mine yet
Connor Bell
>REEE DANNY I DON'T EVEN POST HERE ANYMORE FOR THE THOUSANDTH TIME t. potate
Lucas Watson
>im not rotatedev t. seasonsdev
Dylan Brown
remember not to stall too long to release or use cheap assets or clones will come out first
Christopher Morales
store.steampowered.com/app/687750/Yandere_School/ >all those shitposters meming about stealing ideas here >an indie dev who got bullied by /v/ actually got his idea stolen by ukrainians What's the moral of this story, /agdg/?
Ryan Ward
>tfw im going to make two multiplayer games right off the bat
Grayson Cox
It already looks more like an actual game than the 30 Minute Video About Other Game Simulator.
Gavin Ortiz
dont worry, after messing around with networking you'll change your mind
Luis Howard
Thanks! Saved to my motivation folder
Alexander Gonzalez
jesus fuck
Dominic Johnson
I'm feeling 100%. Are you feeling 100%? Let's dev AGDG.
Blake Russell
the fate of all asset store "games" if you can cobble together something using prebought assets, anyone can, and faster
Dylan Brooks
Oh cool, I can already see how it'll look with proper sprites, very nice.
>pomf The world is a brighter place with you in it, user You are a blessing
Jackson Jackson
nigga needs to get some real artists who can do persona 5 quality stuff
Robert Torres
t. lost to a unity asset store game hahahaha
Jaxson Gonzalez
All he has are mediocre orbiters that do it for free, what the fuck is he doing with the money?
Adam Reyes
Are they actually the same assets? Yandere School looks cheaper and the textures are definitely worse.
Liam Reed
nothing, all he does is stream on twitch all day he won't explicitly state he's given up because then hed lose his patreon nest egg
Alexander Hill
It's another forced "meme"
Jace Reyes
This.
That's only true on mobile. On Steam cute and colorful are a minority.
Aaron Hall
>pomf
Noah Morgan
He took on with TinyBuild and deadlines are going to happen. He's fucked in a way he doesn't get and neither do most of his followers or haters. It's coming though he's just in denial and procrastinating the last straws away.
Jackson Rivera
RoR2 soon
>
Nah. Crib the wolf model Disguised wolves won't seem out of place
Asher Jones
He has a studio working refactoring his spaghetti code for him, but he said he was going to continue development while they did that. Does he at least stream development?
Justin Morgan
No, he is a conman idea guy. Not a dev.
Samuel Moore
Where are your drifts ?
Lucas Ramirez
Because I haven't started making mine yet
Jackson Turner
Nononononononono, that's not true ! I want to play his finished game.
Adam Reyes
Trying to enginedev for the first time, here's what I've got so far. It's a sprite renderer that takes a texture, a position and a size and draws the sprite.
2k lines btw.
Jaxson Morgan
Jesus Christ. If you are even 10% serious you have my condolences.
Andrew White
or just make porn, normies won't replicate porn
Levi Gonzalez
I don't know what is going on here, but it looks cool.
Nicholas Roberts
>dumb animeposter pumped money monthly into a conman surprising absolutely no-one
Hudson Cooper
>animeposters in charge of not falling for obvious scams
Camden Wood
he's been making 5k per month (not including youtube money) for how many years now? how can he not contract a few 3D artist to make some unique anime models for him?
this guy has no intention of ever finishing that game, probably saving up to retire
John Bell
>I want to play his finished game. I used to feel the same way until I realized that even his original pitch, before all the feature creep, had a bunch of unnecessary VN/RPG/sandbox elements tacked on to what should've just been anime Hitman.
Juan Price
Does this convey "wind and sandstorm" to you?
Super juicy
John Scott
Post your Godot game
Liam Reed
>(not including youtube money) >"pfft, no way it makes a difference" sweet jesus this is ridiculous even at its lowest point.
Looks more like a rock storm than a sand storm. Smaller grains, more of them. You can just use a texture instead of particles.
Cooper Torres
I'm trying to get these two perfectly symmetrical pieces of shit to overlap on my uv unwrap (I already flipped it along the x axis to get them to line up roughly equally)
is there an easy way to get this working? I thought I could just alt-m merge the verts together or something but I can't even do that and it would have been shitty anyways for more complex geometry
I get that you have to justify the time spent but spoiling your whole game also seems like an awful idea.
Hunter Reyes
I've been lurking /agdg/ for a few months now and I finally have some presentable stuff to show you guys. It was really fun following everybodies progress, so I want to join as well.
I've been programming a grimdark JRPG for some time now, and here is the somewhat lengthy hook: "You play as a pig farmer that wishes to peacefully run his business. One day, in a sick and twisted turn of events you are forcefully married to a ghost. The marriage officiant is not pleased with this turn of events since a marriage between a human and the undead is strictly prohibited. To solve this problem, he wants to hunt the both of you down and erase the contract. This doesn't seem like a problem, however the marriage officiant is an 40 foot demented abomination from another world, and 'erase the contract' is equivalent to 'disemboweling the newly weds'. Together you need to set aside your differences and travel the land in search for a divorce... before he catches up to you and does it himself."
Now here's some details regarding the current state of the game: >A portion of the game mechanics are roughly done >About 20% of the art content is done >Working on composing some battle music and sound effects
I'm looking forwards on posting more stuff soon and spending time with you guys, as much as my free time allows, but I'm pretty headstrong on finishing this project, so you can count on more progress updates in the future.
Owen Morales
where's the game then
Joseph Hall
I'd probably marry a ghost if she looked like that honestly.
Watch out for nodevs
Kevin Bailey
Thanks anons.
Probably more tiny blocks instead of large ones.
Parker Rogers
Show it to us. And please tell me it's not in RPGMaker.
Hunter Hughes
If they are actually symmetrical on the model (i.e. you used a mirror modifier) you fucked up the unwrap. Maybe you use unwrap from view and had it at a weird angle. Anyway you can just use snap to vertex and manually align them, but that will cause texture stretching, so best would be to fix the unwrap.
Logan Williams
Sounds promising, I like the concept. What's the gameplay like?
Joseph Powell
The plot seems more goofy than grimdark, other than the alien abomination.
The 'ghost' looks like a demonic goblin with an oversized head.
>horns >blade ears >black sclera and red pupils >short
Sebastian Hughes
Can anyone tell me why my doors arent working? Using gml >Door creation event door_id = 0; door_destination = 0; >Collision event in Door with player if keyboard_check_pressed(vk_down) { with(obj_door) { if door_id == other.door_destination { Char1.x = x; Char1.y = y; } } } >creation code inside left door in room door_id = 2; door_destination = 1; >creation code inside right door in room door_id = 1; door_destination = 2;
For some reason I get what happens in this webm
Evan Phillips
In case the webm wasn't clear, the left door teleports me to the right door, but the right door teleports me to itself