/mbg/ - Mount & Blade General

Naked Battanians edition.

(Looted) thread: READ THE PASTEBIN BEFORE ASKING QUESTIONS.

LATEST BANNERLORD INFO/VIDEOS:

Weekly ''Blogs'' announced:
taleworlds.com/en/Games/Bannerlord/Blog/19

Revealed at Gamescom 2017:
youtube.com/watch?v=c_3el4IAevg
youtube.com/watch?v=tv6I-CzZJLU

Last blog:
taleworlds.com/en/Games/Bannerlord/Blog/20

OLDER BANNERLORD INFO/VIDEOS: See Pastebin/the info archive thread in the Bannerlord section on the forums

PASTEBIN: pastebin.com/6HGMrkV2

M&B Wiki: mountandblade.wikia.com/wiki/Mount_and_Blade_Wiki

NOOB GUIDE: imgur.com/a/FMAqV

>user's mods and upstab guide:
pastebin.com/agwZu9Df

>/mbg/ Steamgroup
steamcommunity.com/groups/mountandbladevg

New Modules :
>Modded Hispania 1200
mediafire.com/file/51qiedmuthgm804/Hispania2000_modded.7z
>Custom Troop Trees
moddb.com/mods/custom-troop-trees/downloads/custom-troop-trees-version-221
>CTT for Dickplomacy+Polygamy Bugfix
mediafire.com/file/ve0jvsucs1a8pgt/Dickplomacy 4.3.0.7b_modified.zip

Other urls found in this thread:

mega.nz/#!58lHAQ6B!7J5KCcg3uxPukZ5f00FSdKFxe689FoNSu30Lwl2cpYo
docs.python.org/2/using/windows.html
twitter.com/SFWRedditGifs

AAAAAAAAAAAAAAAAAA

you have a truly keen eye OP

Reminder that Prima Nocta is the birthright of every Noble.

Prima nocta is a meme user

Is that a fucking powerpuff girl avatar? Gay.

>not h-he's fast! edition

I am posting Archaon the Everchosen, Vessel of Chaos, Three-eyed King, Supreme Champion of the Chaos Gods, Herald of the Apocalypse, Kingslayer and the Lord of the End Times until we get a good Warhammer Fantasy mod

Memes are the birthright of every true Patrician.

Post your favorite troops, /mbg/

>"Naked Battanians edition".
>not "NANI?!? H-he's fast! edition"

Fair enough

Is dickplomacy even a real mod? How come I never see screenshots of it

is this a joke?

So is the gamescom footage worth checking out? slept through the whole thing.

multiplayer gameplay, shows a bunch of troops we haven't seen before

I wonder what Cuckzur will come up with for the bannerlord version of his shitty mod

no

>multiplayer
will check it out for the troops tho. thanks

Kill yourself, but download Dickplo before you do.

>What is Dhirim worth?
>Everything and nothing, Sire
I love you user

Some guy wanted a copy of my L'Aigle models in NW mod last thread so I'm repostan it incase anyone else wants it/he didn't see it.
mega.nz/#!58lHAQ6B!7J5KCcg3uxPukZ5f00FSdKFxe689FoNSu30Lwl2cpYo
Keep in in /mbg/ lads

>you trip, fall, and land on your sword

>mega.nz/#!58lHAQ6B!7J5KCcg3uxPukZ5f00FSdKFxe689FoNSu30Lwl2cpYo
any notable errors?

I'm posting The Humungus, The Lord Humungus, The Warrior of the Wasteland, The Ayatollah of Rock and Rolla in honour of the original Humungus poster until we get a good post-apocalyptic mod.

I hope the modding mechanics allow him to add white walkers and the ability to go beyond the Wall

But what about the Dynasty Warriors mod?

...

not tested that upload, but it should be fine. It's tweaked to my liking since I didn't mean to share it, so you might not like a few design decisions

Is dinasty warrior even a real mod? How come I never see screenshots of it

Go back to your basement you fucking dork
you got nae naed bitch!

i wondered about that mod, but i've never tried it. how shit is it?

is it a real mod? what is the mod about?

Release date when?

Its native, but with Diplomacy's improved politics, and lewd dialogue options. Also some fucking.

Thrust weapons finally good?

They're already good

>Also some fucking
I'm gonna need some screenshots

this is a blue board

Greetings warriors of Calradia! Gamescom is around the corner, and as you may have imagined, we will be there showcasing Mount & Blade II: Bannerlord. We can’t tell you exactly what we will show just yet, but we can at least confirm that it will be something slightly different from the demo that we took to E3.

Before the hype goes through the roof: no, we won’t announce a release date for Bannerlord at Gamescom. Of course, we know that you just can’t wait to know when you will be able to play Bannerlord, and we certainly appreciate your excitement for the game – we know that impatience is just a reflection of the love people have for the Mount & Blade series. Over the preceding days, months and, well, years, you have repeatedly asked us why we can’t just tell you a date – even if it’s just an estimation, a window of release. Well, let’s address the elephant in the room…

We have not disclosed a release date so far because it does not exist. We don’t work like that. We are not a company who sets a timeline to release a product and then works to meet that deadline. We are TaleWorlds Entertainment: we create games because we love making them, and we want them to be the best games that we can possibly make. We think that our fans don’t deserve less than our best efforts, our total commitment. We don’t believe in releasing a game before it is ready just because we might miss the hype.

“But all these companies give a release date – why don’t you?” We respect every approach, of course; we are not saying that if a company announces a release date then they are not trying their best to develop a great game. It’s just that every company has a different philosophy and a different set of circumstances. For example, some companies have publishers, shareholders, investors and owners who press for a release date, even if it means cutting content from a game.

We are not in that situation, and creating the best game we possibly can is the most important thing to us. With that in mind, why limit ourselves with a release date if no one is pushing us to do so? And how would setting a date and then pushing it back further and further be better than not giving a date we are not sure about?

From a business perspective, there is no benefit at all for us to delay the release. The only thing that is important to us is developing a game that is truly unique, something that you will enjoy playing as much as we love making it. To sum this up: the release date will be announced only when the game is ready. Until then, we greatly appreciate any feedback we can receive from the community on the sections of the game that we are excited to show. Feedback improves the game!

Having said all that, we understand that some of you might fear that we are abandoning the game or that we are stuck in development hell. We can assure you that that is not the case: we have of course made our share of mistakes and false starts which have added to development time, but not more than what could be expected from a project of this scale.

Why so many years then? Well, the main reason is the size of the game. Bannerlord has a huge sandbox campaign which contains a number of different features that players can experience and enjoy. This includes, but is not limited to: fief and kingdom management, a deep trading system, a diplomacy and relationship system, and epic battles with hundreds of on-screen combatants that the player can command. Then there’s the multiplayer aspect of the game, featuring a matchmaking system for the first time in the Mount & Blade series, which lets players test their combat and tactical skills against players from all over the world. We are also working on ways to support our fantastic modding community by making the game as highly moddable as possible. Five years is actually not that long for the development of a game which encompasses as much as Bannerlord does. There are a lot of fundamental tech and architecture changes compared to Warband: it’s more complex than just adding some new textures and animations. It involves the technology, such as the new engine we built from scratch, but also the system, the mechanics – this is about balancing the invisible, the look and feel of the gameplay.

This is why we have not announced a release date, and why we won’t do it at Gamescom either. And these are the reasons why we think of it not as a sign of weakness, but of respect for our work and our community. We are working as hard as we can to develop the great game you are all waiting for, and our primary focus is the quality of the final product. We want Bannerlord to be the best game that TaleWorlds can create, and we won’t take any shortcuts to get there.

Finally, we would like to thank you for all the positive comments on last week’s blog – we look forward to seeing you next week when we will publish the Q&A with Armagan Yavuz, the founder of TaleWorlds Entertainment and game director of Mount & Blade II: Bannerlord.

I'm pretty sure they just cranked up the numbers for bannerlord. If you look at the previous videos, everything seems to do more damage, not just horses, but units probably have more health as well to compensate.

...

what about censors

downloading the mod and seeing for yourself is faster than doing that

I'm posting Cao Cao in honour of the poster who was posting in honour of the original Cao Cao poster until we get a good Romance of the three kingdoms mod.

...

I've put in the path correctly multiple times, made sure my windows security permissions were correct, and made sure my python was 2.7.
I still can't quite get the module system to quite work and I keep getting the python not recognized as a valid command. Is there anything else I should check?

The fuck are these low res animations when something is like 20m away?

are you sure the path is correct?
sounds like a path problem
docs.python.org/2/using/windows.html

Thank you very much, it works now!

what are you gonna make?

Just a basic party mod

Why does Dickplo not have Formations and AI plus other mods?

it does have formation AI though

But it does. It has formations and AI. You have to turn on AI formation use in the camp menu.

I just wish dickplo had pre-battle orders and deployment. Could also use more lewd scenes, and better animations for the orgasm. Then it'd be perfect.

is it just me or is phantasy calradia pretty fucking difficult? im only level 3, so maybe itll get easier with time

get mages or shadow wizards

Greetings caocaoposters of /mbg/! Titus is around the corner, and as you may have imagined, we will be there showcasing a good Romance of the three kingdoms mod. We can’t tell you exactly what we will show just yet, but we can at least confirm that it will be something slightly better than it being vaporwave and getting nothing.

>why limit ourselves with a release date if no one is pushing us to do so?
This is one of the worst work philosophies out there.

someone should take dickplo and put at least five or so more scenes

just watch porn instead and fuck off

>Titus is around the corner

Has he finally got the god damn cross?

would you really rather they release something shitty and unfinished?

yes

thats pretty dumb, bro. look at the quality of mods we have; other than the ones that only add peripheral features like dickplomacy, and maybe 1257(havnt played, idk the quality, but looks good), theyre mostly pretty shitty. mods likely wouldnt do much to fix a shitty base bannerlord

they did it with warband

Someday brother...

If dubs release date anounced this year

I'm posting dancing Stalin until we get a good Slavic mod.

And Warband wasn't even a good game, technically speaking. The concept was what sold the game, not the execution which was rather poor tbqh. So I don't really get where their 'oh we want to make the best game possible' mentality comes from, it's not like they have any experience with that and it shows with Bannerlord, which looks like a nicer version of Warband.

>which looks like a nicer version of Warband
pls elaborate

Warband was fucking amazing considering no other game had done anything like it ever.

this. warband is the game ive wanted since i was 11 and played rome :total war and wanted to be able to fight on the battlefield. and i just learned about it a few months ago

...

Is that the Mountain Blade

No. The real Mountain Blade is in your heart.

...

whoop whoop

who here >uniting the empire and conquering the entire world?

>there are people in this thread RIGHT NOW that won't unite the empire in their first playthrough

>The only options are zero discipline with no deadline ever or shitty, unfinished rush job

They've been working on it for what, at least 5 years now? If they stopped fucking around trying to add every new feature that popped into Armagan's head, nailed down the design and committed at least internally to a deadline, allowing themselves some extra polish time if they needed it, they could release the fucking game and it wouldn't be shitty or unfinished. One extreme being a terrible idea doesn't mean the opposite extreme isn't also a terrible idea.

west empire best empire

That the original line too. I watched that movie before DickplomacyAnon an hero'd and was still actively updating so I had to do something with it.

I thought the mountain blade was a person

I thought it was the friends we made along the way
No, that's the Bannerlord

Custom troop mod is pretty cool but way too easy and way too limited by the lack of any actual fucking items in native. If I could use it in other mods like awoiaf it would be goat though

It's a shame that AWOIAF doesn't seem to be open source. Somebody correct me if I'm wrong, I wasn't able to find it.

too easy because of how shitty native troops are

Speaking of combining CTT with other mods, suggest good open source ones for me to merge it into, preferably ones that are very visually distinctive and have nice looking armours and stuff (I'm going to make a trailer for it that will include showing its mergability).

Yes, I'm going to attempt to add PBOD first

Not sure if open sourced or not because I'm a dumbass but ACOK imo has some of the nicest armor of any mod

there's really not that many open source conversion mods in general. I guess gekokujo and hispania but neither are particularly distinctive, swedish mayo is open source too but it already kind of has a CTT-like feature. VC might be a good option if you have it.

what do you think this "handling" stat of the weapon means?

TURKS! NO!

That's the opposite of open source I'm afraid.

Damn, I don't have VC right now but I do get requests to merge into it.

>metrics instead of goats per line
fucking finally

I'm pretty sure the weapon length in warband is in centimetres too, it just doesn't tell you

Maybe, but atleast now we can see projectile speeds

Been out of the loop for awhile but has there been a world map/factions revealed for bannerlord? It's gotta be more than just fucking rhodoks and nords after this long