Dominions is a fantasy turn-based war game created by two dudes. One of them is a teacher. The game combines a simple presentation with an extremely wide array of strategic options, including over 2800 units, 800 spells and 300 magic items. Turns are resolved simultaneously, with players planning battles rather than directly controlling them. It has simplistic graphics but is easily moddable and extremely deep. Basically, it's an autist’s wet dream of a war game.
>Dom4 Inspector This is a community resource that has every unit, spell, and item in the game in an accessible database. larzm42.github.io/dom4inspector/
>Where do I get it? It is available on Gamersgate and Steam.
>THE BASICS >Read the manual >Read the wiki >Read the pastebin >Watch some LPs by Sy, Maerlande, or Nuclearmonkee >Jump into MP feet first; ask for pretender advice in the thread
Join up, only 3 slots left. Disregard the dumb game name.
Chase Green
...
Ian Cooper
I like to imagine Iron Blizzard is actually just the priest using a canon to shoot lead shrapnel >Lead shield gives +MR >Implies that Lead is anti-magic >Iron Blizzard deals bonus damage against magical units
Asher Torres
will check out
Jonathan Murphy
and will make more if you request same guy as one who made relations pic
>Game: SnekEater >Turn number 40 >Next turn due: 14:35 GMT on Wednesday >August 23rd
>Agartha 2h file received >Berytos 2h file received >>>Caelum Waiting for 2h file >Ermor 2h file received >Lanka 2h file received >Tir na n'Og 2h file received >Ulm 2h file received
>48h + 12 hours to take the turn >about to stale Come on you StoryCool. I badmin-extended it for you to be able to get it in, but don't make me turn into Lukas/clockwork.
Nolan Green
>getting rekt so hard that you can't do your turn in 60h Wew. Just imagine what would have happened if Jomon was in that game.
Lincoln Clark
shit, let's hope StoolCory's got FR for that burn
Logan Wood
What is the most INNOVATIVE strategy you've ever pulled off, /domg/?
Caleb Harris
Bogarus Imprisoned S7 Oracle
Brandon Butler
Guys in the picture are mages.
Austin Gutierrez
Am back
If you have any games that need to be subbed send them to [email protected]
just make sure to send me a message first, id like to play no more than one nation in a single MP game
Jacob Ward
Sorry guys, I've been extremely busy. Why so much hate? I didn't see the email and forgot to do a double turn again
Jose Thompson
i was previously playing in: Modernizanation as smerv SnekEater as Lanka AgeOfMan as caelum and a bunch of other games that i was propably set AI in
Jayden Carter
>has the time to complain about being bullied >but not to do his turn Furthermore, Elludia must be destroyed.
Robert Butler
Old-Rlyeh, are you here? I feel a little bit lost with your turn. It would be great if you could come into discord or steam chat so we can talk and you can explain me what's the plan.
Thanks.
William Clark
I'm at work. I should get dom4 on my USB.
Colton Rogers
also berytos in MyLifeIsFalling apart
Joshua Clark
You got subbed in Snekeater, but I'm still not sure if it's supposed to be permanent.
Jace Ross
You should stop """forgetting""" to doubleturn.
Matthew Anderson
Why are you so angry Deyja?
Angel Hill
I am angry. Angry about Elludians!
Nicholas Harris
I am aware of this and currently discussing it ,but a lot more curious about the situation in Modernizanation
Ryan Flores
Is Ghost King ever worth it as a pretender chassis? Free ghosts sounds nice, especially early, but liches seem overall much better.
James Jackson
Immortality is a meme though. Ghost King is better than a Lich as a rainbow for Ermor/Lemuria.
Ayden Richardson
Nerf RoS
Ian Barnes
Okay, this one has already been spoiled in the previous thread, but i'll post the logs anyway.
This was the biggest battle of this game so far, which is not really saying much because every prior war was more of a swift earlygame stomp than a proper war.
A few blade winds have been thrown by Agartha, but almost all of the work has been done by Magma Children and the Great Olms.
Lanka, which has gone AI this turn (Rip in peace), is also making progress, retaking 2 provinces from Mictlan this turn.
Fomoria and Pangaea continue cleaning up whats left of Bery, with its last few forts either under siege or already taken.
Ulm has stopped eating Lanka's backside for now, while yours truly is pondering over what the fuck to do with all of those AI neighbors.
Colton Butler
you fighting Deya man?
Aiden Cox
Nobody ever does such reports in any games I'm in :(
Carson Smith
i've been doing fsjals from 9:20 AM and it's 20:25 now help me
order is pretty random but mostly about the same as I drew them
Evan Bennett
Nice
Jordan Cook
I'm sieging a cap that has enough vampires inside to trigger gem spending when they try to break siege with them. I'll need my Army of X etc. for storming the castle, is there any way to ensure my mages will have enough gems in the storming battle after the break siege battle on the same turn?
Kayden Morris
bring duplicate casters scripted to cast the same spell
mind control vampires
Andrew Diaz
The ability to know what's going on with such accuracy is pretty much exclusive to Ur, especially in EA, thanks to the recruit-anywhere scouts.
So the next time you are in a game with Ur, ask yourself: why doesnt he do the same?
>Beware of he who would deny you access to information, for in his heart he dreams himself your master.
Asher Cox
pan can do more every age
Elijah Anderson
Won't the duplicate casters just blow their gems on random shit? Also arranging would be troublesome.
Can't into Undead Mastery or Master Enslave, not enough mages to make a dent with single target control.
Logan Bell
Just unscript it and turn on conserve gems? Or move the gems to a noncaster? Or have more gems on a scout?
Jaxon Sullivan
The problem is that there's two battles in a single turn. One for break siege, another for storm castle.
I'm stealing your reporter gimmick next time I play EA Ur. It's fun.
Jayden Ross
HEROES 3 THEMED GAME WHEN
ALL HEROES 3 NATIONS WHEN
SANDRO AS A HERO WHEN
Blake Gray
Massed flame jellies. They're really good UW troops for their price if you've got a mage to give them some protection buffs.
Jason Hernandez
How does swallowing work? Is it an instakill?
Kayden Bailey
I think the Smerv sub wanted to return the turns to you. That cool?
Eli Jenkins
abolutely
i am willing to sub all games avalaible
Dylan Barnes
Original plan feel free to disregard >get TC off coastal fort or delay him on it (earth snake can cast iron walls or whatever that spell is) >engage one of his armies before he links them both up or delay him for a couple turns (probably delay) >use d2 (3 with staff) starspawn to summon huge numbers of undead (mound fiends for reanimation/communion matrix'd death spells) so I can have a rigor mortis/foul vapors/quagmire/grip of winter c'tis styled army to fatigue kill large numbers of his mages. >empower a teleporting starspawn into air and use communions to give mass flight and other air buffs >at some point get serpents blessing to cast foul vapors with no consequences on main armies >had a pact with asphodel to use eastern army to finish off Ulm's cap to kill most of his earth gem income so he could help by attacking TC's western farmlands (forted) Most of Ulm's army is mucking around in Pangaea. IIRC he was getting pretty sick of the game and I felt he would have not helped and just went for a weakened Pangaea and Ashdod since he seemed to be really friendly towards Ermor. >If choosing to delay bombard his farmlands + cap with wolven winters to drop his income while assassinating throne commanders to take those losslessly. Then use Wizard's tower to guarantee a fort in the province. >had a blood sorceress was going to empower her after a bit of bloodhunting so she could make earthstones for turn 1 alteration 9 rituals via troll kings. Maybe use some of those slaves to empower a starspawn to kill all fatigue turn 5 >at some point I was going to experiment with pic related style bane lord thugs, putting them in the undead army. >I did scan him some ~5 turns ago so feel free to look at the score graphs it should really let you know how you kinda stand in comparison. >If I felt like I couldn't win I would have just delayed until I got arcane nexus, wish, and utterdark then spammed the world into a horrifying undead apocalypse. >Also use assassins
Nathaniel Williams
You don't get nearly enough ghosts to warrant taking him. Immortality is worth more because it's something that's actually useful as opposed to ghost king which has nothing useful
Christian Johnson
>Name all slave mages after Arabs so I can feel really lovecraftian. >Was going to re-arrange mages in the main coastal fort army because I assumed he was going to whip out mass flight + quickened red guards. >if you engage that army be sure to do it during the fall since they have way less hitpoints in the fall. >attack the throne to force him to split his forces since the coastal farmland fort only went up a couple turns ago. >if you lose an army it isn't a big deal since you have riches from beneath (resources to instantly replace them) and will be able to afford more mages anyways. >at some point get evo 5 so I could stellar cascades spam with large numbers of star children (sooner if he was using mass flight). >your armies with meteorite guards are vulnerable to fatigue spells so be sure to cast relief, also use howl to throw off gifts of heaven casters and punish TC if he really uses >fields of the dead and life after death were on the to-do list >be sure to cast darkness every battle it isn't about lowering precision it's about lowering defense + attack skill as your troops have darkvision Again this was a kind of test game to see if rushing conj 5 for water elementals was really good for underwater wars, prod 3 to see how well meteorite guards do in actual combat my tests suggest that with water elementals they can take on bless rushes, and no evos only buffs to see how much better the army preformed.
Jaxon Perry
If something deals, say, triple damage against demons, is the tripling applied to the base damage, the rolled damage, or damage after prot?
William Sullivan
So when can the smerv player get back his nation and do the turn for us all?
Jackson Watson
Also was going to use a few sorceresses with astral caps to spam baleful star on forts I didn't like to increase unrest and shut down production. Was going to get stygian rains because my troops do magic damage and can ignore invulerability as well as shadow blast (used with skull staff+communion) if I felt I needed more blasting.
Alright that's all I can think of at the moment. Best of luck.
Message received, this will work in both our favors
Zachary Myers
Should I be worried right about now?
Isaac Smith
No, not at all.
Chase Butler
Why worry, nothing is afoot
Juan Gray
Also do your turn
Evan Davis
I'm sure it's nothing to worry about.
Xavier Miller
I'mma do this turn in case admin isn't there to fix who controls the nation.
Chase Brown
>ALL HEROES 3 NATIONS WHEN Only Fortress and Conflux are left. >SANDRO AS A HERO WHEN Check out Deyja.
Nicholas Johnson
Sent.
Samuel Hall
postpone a bit too, the guy went to sleep
I think 18h would be enough
Jonathan Ortiz
Whoops. Didn't see this. Thanks a ton for your efforts m8.
Lincoln Gray
Oh screw you, I was leaving him a message in commander names.
At least delay the turn since it's due in 4 hours.
Leo Richardson
Yup.
Juan Perry
Or Caelum or Xibalba.
Zachary Wilson
For thugs yes. The swallowed unit takes a bunch of acid damage every turn until the unit that swallowed them is dead, or the unit itself is. Some monsters like the Ancient Presence even regain HP according to the damage the swallowed unit receives.
Evan Morales
Base and rolled, I believe.
Jacob Hall
I think it's (Base + Strength+ DRN) x 3, but I may be wrong.
Camden Ross
Any interest in a natgen game? Thinking 9 players. I'll run the thing a few times to see if I can get anything good.
v0.91 - Ogre Mage Apprentice F1A1N1 2x100%FAWE -> F1A1N1 100%FAWE - Cyclops King now has #nobadevents 5, #researchbonus -7, is 30 years younger - Wolf Rider gcost 30->16, att 12->13 - Hobgoblins now have #formationfighter 1 - Greater Rocs and Thunderbirds aren't undisciplined anymore - Thunderbirds have an one-use lightning attack with a small area stun instead of Lightning Swarm - Cyclops Hunters now throw rocks at range 20 instead of 6 - Ghost Behemoth now has armorpiecing ghost claws that do not call for mr checks - Call Greater Roc Conj6->5, gemcost 5->4 - Contact Ancient Behemoth N2E2->N3, gemcost 3->4 - Ogre Raider gcost 18->23 - Fixed Mass Bloodlust description
James Watson
Doing god's work. Looking forward about that eventual Heroes 3 game.
Kayden Mitchell
Admin please set utgard to AI, thanks.
Isaiah Morgan
Hey lads. I won't be able to do my turn for the next couple hours, but I'll do a double when I get home. Won't need an extension.
Blake Scott
your a good guy you know that?
Jayden Thompson
...
Hunter Martin
>tfw no qt model gf to play dominions with
Andrew Anderson
What are the major differences between dominions 3 and 4?
Carson Wood
As far as I know SCs are the toppest tier shit in Dom 3 while in Dom 4 proper mage support is the strongest.