Etrian Odyssey General

>Everything EO (References, Music, Art Books, etc.)
pastebin.com/cdfQmt11

>EOV
atlus.com/etrian5/
sq-atlus.jp/sq5/

>EMD2
sq-atlus.jp/sfd2/

EOV releases in the west in Fall 2017, yes, Europe as well
EMD2 releases in Japan August 31

Previous thread:

Other urls found in this thread:

youtube.com/watch?v=6wAoMK6Yz28
twitter.com/SFWRedditImages

Will it be good.

Also can you believe it's not Himukai?

What a cute Monk

Monk(ey)

The eyes are completely off, can tell right away it's not

You're right, there's too much life in them.

Something something sameface

That monk is just begging for a hard dicking.

I wish she would breakfire fist me

teach on a different general

>EO3U is mobile
>We're forced to move with them.
I'm scared.

>EO mobage

They can keep her

I've always loved that portrait, but I can't not use Ranma.

How does my Warlock look?

Hideously pixelated.

I'm not a fan of really pale skin, but I like the hair.

Sorry user, I have no computer at the moment.

RIRI!

Started a Classic Standard run on EOU1 with a party of Protector, Ronin, Dark Hunter, Hexer, Troubadour and had a few questions. 1) Do I need a 5 Survivalist party to gather resources? 2) General builds for each party member; I have a basic idea for each one, but after that I'm kind of lost

>Protector, Rush Defender, then what? Shield Rush, Parry, Prayer?
>Ronin, Unlock each elemental attack and max out Katana Mastery, no clue after that
>Dark Hunter, Max Viper, unlock Ecstasy, probably the easiest character to build
>Hexer, I heard Evil Eye/Suicide Word works wonders, but I don't know what to do afterwards
>Troubadour, Since I don't have a Medic, she's going for Healing Lullaby, but then what?

NENE!

...

KASARETATE WO HANASA ZU HOTOU KANAI TE

>tfw when you complete the monster and item index
is this that feeling that they call a midlife cruses

100%ing the game is OCD

You don't know what these games mean to me. They aren't games. They are MY stories.
And now they're over because there's no new content.
I just beat V, and EMD isn't EO.

You are in the wrong here.

5 Survivalists just makes stuff easier to gather since they have all the gather skills.
It prevents your main party from wasting skill points on gather skills while still giving you increased chances for good stuff.
But it's not outright necessary.

>Protector
Front Guard is what you want, especially with a Troubadour.
You only have 3 buff slots, don't waste them with defensive stuff.
To compare: Defender 10 reduces physical damage by 25%, Front Guard 10 by 40%.
In random encounters Defender is just way more expensive since they are so short and for Boss Fights you have enough TP to last - and you also want the higher reduction.
Afterwards you get the Walls to at least 5 so they negate their element (and any added effects an elemental attack might bring) and then you can go for defensive passives and Bravery's Gift.

>Ronin
Having one strong skill is better than having a bunch of weak ones even with elemental coverage.
Choose either Upper Stance or Drawing Stance and learn all skills in that Stance. When TP costs become scary you can also sprinkle in Slantwise Cut levels for random encounters.
Afterwards you can build towards Peerless Stance.

>Dark Hunter
That one works.

>Hexer
If you are having an Ecstasy Dark Hunter you want your enemies to be fully bound so your Hexer learning their binds can help with that after Evil Eye is done.
Madness Curse has panic which is the second best ailment after fear.
And Frailty Curse increases your damage (if you have time and skill points left over for it). You also don't have many other buffs.

>Troubadour
First and most importantly you want Warrior Song to increase what damage you have.
One Prelude - any that you like, it doesn't matter - is also a further damage boost for your Dark Hunter (but not for your Ronin since their Stance already takes up a buff slot). The damage buff of Preludes works on normal attacks and skills while the element they add only works on normal attacks.

cont.

I don't know if you are that far in but eventually you will get a mansion and a maid named Rosa. She will be able to give you tea to drink before heading into the labyrinth.
If you buy her tea and do some quests for her she will unlock new teas until you finally get Elderevenge.
Elderevenge heals a tiny bit of TP and HP for party members that attack.

That is important for the Troubadour's Echoing Rondo - it is way stronger than Healing Lullaby but only works once per turn if a party member gets healed.
When that happens everyone else gets healed for a pretty big amount.
So with Elderevenge and Echoing Rondo your Ronin would attack, Elderevenge triggers for a few HP and everyone but the Ronin gets healed for a lot of HP, then the Dark Hunter attacks, Elderevenge gives them a few HP and the Ronin gets healed for a lot of HP.
If that set-up sounds too cumbersome you can use Healing Lullaby and items.
Restful Tune 10 is useful for out of combat healing (it heals 130 HP for 3 TP which is great - before 10 it is less stellar, sadly).

Lastly Troubadour has Taboo Rondo which increases buff and debuff duration on everyone.
This allows your Warrior Song, Prelude and maybe Frailty Curse to last indefinitely but most importantly: It works on your Ronin's Stance.
So they only need to set it up once and can use their skills properly for the rest of the boss fight.
Great for turn economy (and your Troubadour usually has nothing better to do).

That's called aitism, you brought this onto yourself

What is she wearing!?

She dodges attacks by a hair.
All the dodging makes it so her bodysuit gets ripped instead

Slutwear as the slut she is

The hit that almost sliced her belly open must have been scary.

...

The struggle is real.

So I just started EOU2. I'm fairly new to these games but I just finished 4 recently. How is my party/how can I improve?

Beast/ Highlander/ Dark Hunter
War Magus/ Troubadour

Was considering swapping Troub for Hexer or Sovereign

A cute blonde couple right here.

War Magus is a great damage class in melee since Ailing Slash is one of the strongest skills in the game.
But it needs an ailment and they suck at inflicting those themselves.

Dark Hunter is a great damage class since Ecstasy is the strongest skill in the game (especially with Trance) but it needs all three binds and they can inflict at most one at a time.

A Hexer would make your party way stronger.

War Magus also has Vampire which heals their line for a percentage of the damage they deal against ailing enemies.
With Ailing Slash that can be enough to sustain a Beast. But that would mean you have four frontline characters.
If you don't run Vampire you could simply use the Beast in the backline. As opposed to Fortresses they don't have any advantages from being in the front. Hit-Taker will still protect the entire group and will still treat them as if they are in the front.

So
War Magus / Highlander / Dark Hunter
Hexer / Beast

This way if your Beast tanks a party wide attack and dies after the fourth it the fifth hit will disappear instead of killing another party member.

(To improve your party even further you could run an Alchemist instead of a Highlander for elemental coverage or a Troubadour instead of the Highlander for maximum memes - a Properly buffed Dark Hunter can one-shot bosses up to the post-game.
But that would seriously change the core of your party and the WM/DH/H combo is strong enough as is.)

Ah thanks for the tip user

Why is everyone asleep?

It was a long day in the labyrinth.

Petaloids.

>a few inches and we could finally be free from nene
Fucking monsters cannot do anything right

>autowalk
no wonder he got fished, what a shitter

But then all it would take is a Nectar and she would be good as new.
We will never get rid of Nene.

Wait - how did he draw floor and walls in one motion?

Why the fuck do Gunners miss so often? This shit is infuriating.

Try hitting anything with such a shit gun made from monster scraps, i still wonder how the fuck they even work and not explode in their hands

EO2U?
Their skills have bad accuracy.
Later on that gets eaten up by their AGI which increases their accuracy.

Their whole class design is strange in EO2U.
They have the highest AGI which should make them fast and accurate but their skills negate that by being slow and inaccurate.
So all their AGI does is increase their AGI-based damage.
Like they really, really wanted to make an Arbalist instead.

Considering Point Blank, I'm inclined to believe you.

...

Is her phone turned off?

Smart smartphones turn their screen off when you put them to your ear.

>blonde is stupid
nothing new here

he's a ninja

Interesting.
Makes sense, I guess.
I never saw it happen for obvious reasons.

Ninpo: Shitty Map Drawing

that's just map magic, every single fucking time you wnat to draw just a single line the floor gets drawn instead, fuck maps

All neneposters must be shot

Do potatoes make good necromancers? I really get off on the idea of a cute potato girl being a necromancer.

>White washing your necromancer
Shame on you

>this party

Colorblindness is a serious disorder and shouldn't be mocked.

shit taste is a bigger problem here
just as party composition

So how do I figure out turn prder in EOV and the other games when using a skill sim? I know agility determines who goes first, second, etc but then how do speed modifiers play into it? Is it simply a 70% speed modifier takes the characters agility stat and reduces it by 30%?

>those colors
(You)

To answer your question:
Yes.
Potatoes have the highest WIS and second highest INT.
Necromancers have one party heal and their damage skill scale with INT.

A potato Necromancer will be more sturdy and heal better than an elf but deal a bit less damage.

It takes your entire speed and multiplies it by the multiplier.

AGI is the main source of your speed but shoes and gloves increase your speed while shields and heavy armor reduce your speed.

And lastly there is a bit of RNG fuzzing going on.

Do ghosts use the necro int too or they have their own stats like hawk/dog?

They have their own stats and use their own STR to attack. Blowing up a ghost takes the Necromancer's INT.

Btw. ghost stats suck, their STR is small and their WIS and VIT are even worse.
Depending on how you generate them they can have some decent HP but they take a ton of damage. Unless you cheese a 9999HP ghost by using Zombi Powder on a FOE weak against instant death they won't be able to take too many hits.

Their normal attack has a small chance to paralyze but since their LUC is also trash you can go through the entire game without that ever happening.
Their AGI is so low that they will almost always go last and lastly they have like a 20% chance to do nothing at all.

So unless you use two Necromancers and Open Grave plus Ghost Dance ghosts are not a source of damage.
They are ammunition for your Necromancer skills.

But would the cheese strat with two necros be less effective with potatoes? It seems it's not since ghosts are supposed to use their stats for it.

It would be exactly the same.
If you only want your ghosts to attack your stats don't matter. You could be a bunny and your ghosts would still be the same.
Same as a Rover that doesn't attack themselves. It could be a potato and their pet would still perform great.

Now what might be harder as a potato is getting 9999HP ghosts because of their trash LUC and ghosts made by Gates of Hell would have less HP compared to an elf since their INT is smaller.
But both of these skills are not in the same legendary name as Ghost Dance and Open Grave anyways.

>Ghost stats suck
They get 6x damage from maxed mastery. How do Ghosts suck but Hawks do a trillion damages?

Does Oracle Dance/Three Runs count as INT based for the Warlocks common magic passive?

The passive got mixed up in the calculator.
Their damage is doubled and their infliction chance gets multiplied by six - from one percent to six percent.

And I need to correct myself: Their LUC is ok, it's just the infliction rate that sucks.
Also their STR is actually workable, it just starts out a bit small. But by the time their growth made it less horrible (in comparison) every other party member was using skills all the time to they fell behind again.

Still, Hawk damage is good because they have skills with multipliers.

Yes.

Does open grave still do shit damage then? Or does it stack exponentially with ghost mastery?

Also, do ghosts you destroy also increase the damage of Negative Energy? Or do they have to be killed by the enemy?

What's the fastest possible way to kill the Warped Savior? Trying out a few things but I'd like to hear your guys' input.

rii-paa-

>somebody uses an Arianna OP pic in /wsr/
Today is a good day

Well it's ok damage - but it means your Necromancer is doing nothing else this turn which makes it considerably worse.

It's comparible to a Fencer that only has two Chain activations - ok overall but not that exciting. You could use the party slot for something that stands on its own feet if you don't build the party around Chains.

And in the Necromancer's case you could use the skill points for something more impactful than ghost slaps in most cases.
Open Grave + Ghost Dance takes double the Necromancers but deals more than tripple the damage so it makes the jump from being ok to being good.

I'm pretty sure Negative Energy doesn't care how someone dies, only that a kill happened.

It is Arianna but it's not really showing her in a good light.

>someone else from here goes on /wsr/
user can we be friends
i'm tired of dumb photoshop requests but can't stop

The only boards I frequent are this general and wsr. Nothing else.
We are one of soul, brother.

youtube.com/watch?v=6wAoMK6Yz28

So that's why Nightseeker is the most popular class ever.

It's by far the best DPS in 4 once they hit 40 and they are cute

Nightseeker is hugely RNG reliant and only performs at that level in the absolute best case scenario. In reality, you'll get stronger and more consistent results from a Landy, Sniper or Imperial, and possibly even from a Runemaster or Bushi.

Looks like a Zombie Nazi.

...

I want to hug Bertrand

Go away Chloe, you're too young for Betrand's meat

I want to bathe that blonde bunny in cum.

I forgot this place existed until I saw Ricky on [s4s]
Please forgive me

...

but what about dog
>unironically visiting s4s

It's very therapeutic

...

Don't force boxers to become gardeners.