How many of you are making a game for mechanoid jam?
Joshua Jones
About 10, it's got the counter on the site.
Zachary Martinez
that's how many people registered for the jam. not how many people are actually making a game.
Ryder Howard
>mechanoid jam I never know where to look and how to keep track of all the fucking jams
Jonathan Ward
AGDG jams get like 3 entries and 2 are made on the very last day
Luke Morris
>I never know where to look thank the retards aggressively changing the op for no reason for that
Hunter Cruz
>spending too much time on something that shouldn't be causing issue but somehow does >summer heat is so bad my computer can't cool itself down while I'm trying to make progress How fares your Dev adventures /agdg/ ? I hope you're doing better than I am.
Christopher Walker
What the fuck are they doing? Where is doorkickers 2? What is this bullshit?
I spent a good while trying to figure out why I wasn't finding a key in a dictionary only to realize I was saving the value in the wrong dictionary but other than that it was a fairly productive day.
Michael Smith
Given this jam's longer duration I am expecting more games
Colton Jackson
today's shit for progress. i've removed more than i've added in the past few days.
Jeremiah Howard
Reminder that you should be learning Blender and C++ for a 3D Game. If you want to be successful, stop wasting your time on 2D.
Connor Williams
Removing bad things is also progress, it's like that saying: You can tell someone is a good programmer when he has more deletions than additions in a git repository.
Blake Wright
is switching between 3d stuff in the background while 2d gameplay is happening in the same scene feasible in unity?
Charles Perry
>wanted to use local variables to make functions as self contained as possible >realized local variables are objectively worse than global variables >5 stages of grief
Ryan Peterson
3D skill required too much Must 2D so I can make games while learning 3D
Adrian Cook
I'm not entirely sure what you mean, but Unity2D is just Unity3D with a fixed camera, so it's probably possible.
Jeremiah Torres
of course, just use a separate camera or UI depending on what you mean by 2d gameplay
Bentley Jones
>trying to come up with a character sprite >character ends up looking like a crossover between Poputepipikku and Maria-sama ga Miteru
A masterpiece in progress.
Josiah White
post it
Jackson Baker
I'm looking to make one, but my current project takes priority. Is there an easy way to see what jams you're registered for on itch.io? I didn't find anything on their forums and I'm tired of having to search for jams manually.
Luis Morgan
Just buy an air conditioner. Seriously your life is too sad.
Landon Jackson
>want to use functions >realize that function jumps are objectively worse than having everything in one giant instruction set. Just fucking end me already people told me programming was eASY
Adam Hughes
Wow, so you have some ideological opposition to function calls, while simultaneously thinking that you're smarter than every other programmer in the entire world.
Elijah Diaz
*some shit may happen to a here* if b { a = true; }
vs
*some shit may happen to a here* a = a || b;
no.
Benjamin Williams
did you miss the joke
Michael Foster
reading through some of these posts is like tripping on drugs. thanks for saving me money guys
David Cook
...
Zachary Lee
I haven't written a single function in months. I've forgotten why they even exist, all my code duplication problems have been solved with incrementation and dt
Benjamin Evans
i need a to be true in all cases when b is true but otherwise stay itself because it may have been set to true somewhere before.
after everything if a is true i set a to false
Elijah Peterson
if a and b then c
Owen Evans
a = False;
if (b) { a = True; }
I suppose?
Ayden Sullivan
a = b;
Jonathan Murphy
They are different user. google short circuiting.
Cooper Barnes
holy shit. go back to blueprints or wherever you came from
Ethan Turner
I'm trying to create some cutscenes for my game. Is this a somewhat passable style or should I try to actually draw something?
Grayson Jenkins
what's with short circuiting? it would matter it it was a = a && b, then b wouldn't be evaluated if a is false. if a is false and it's OR, b can still change the outcome and should be evaluated. b shouldn't be evaluated if a is already true in such case. but it would only matter if i had it like a = a || b(); and wanted b to be executed in all cases but b is just a bool here. how does it impact the final state of a?
Brody Bell
use the first one
Kevin Gutierrez
That looks pretty cool, user, depends on your game's aesthetic though
Carson Foster
Is that where you came from in the first place with that stupid ass question of yours?
Logan Reyes
I'm making my own jam its called the nogame jam. You have to submit something thats playable but it can't be a game
Oliver Bailey
Prepare to have your mind blown a=!a?b:a; //Fuck
Gabriel Robinson
the longer a competition is the more likely people will procrastinate and not do it.
Nicholas Jackson
Anyone here familiar with releasing shit on Apple's App Store? Do you still need a mac to publish shit on there or would an iPhone suffice?
Logan Lewis
Thank god it's not a competition
Colton Gutierrez
>Anyone here familiar with releasing shit lol
Connor Long
>a=!a always evaluates as false, so b will always be the result.
He is over complicating it, ant actually wants (a || b)
>i need a to be true in all cases when b if b is true, a should be disregarded and treated as true >but otherwise stay itself because it may have been set to true somewhere before. disregard b, evaluate a.
i.e. a cannot be false if b is true, therefore (a OR b)
John Reed
Since last thread died, ideas please.
Jackson Walker
ho\] g
Brody Martinez
Anyone else ever get this? It pops up every 6 seconds or so and causing noticeable spikes in my game.
Camden Wright
>always evaluates as false, so b will always be the result. see
James Morales
Man, just get a pen and paper and sit in a corner for like 2 hours and continually come up with a stream of "Wouldn't it be cool/neat/fun/compelling/weird if..." and then jot down the first fuckin thing that comes to your head and see if you can implement it.
Adrian James
stop being a nuckle head and make a game for android, no one plays games on iphone, people who have iphones are a completely different breed of people who the last game they played was most likely mario or pacman. They don't give a shit about video games, they only care about blogs and the news or indie movies and smell like either weed or cologne or both.
Just like make a fucking game for android so ghetto mexican kids can download it from their mom's phone and will constantly accidentally hit the add or buy your in app purchases without their mom knowing.
Zachary Taylor
>Do you still need a mac to publish shit on there Yeah, you do. Pick up a used Mac Mini if you can find one.
Christopher White
first of all, the room size is shit, it's twice wide than tall, it's not comfy, make it less wide, secondly change those tiles, they look like shit and inconsistent to the player's sprite. now for stuff to do, you should add bombs and pots to break, rocks and spike traps, traps that shoot arrows. for the enemy you can start with a slow moving slug/slime that will follow the player but may loose interest and just walk randomly, second enemy can be a zombie that will follow the player all time and is slow and easy to kill.
Isaiah Sanchez
Ideas are probably the hardest thing in game dev.
Programming is easy, passable art is easy, there's tons of music you can use for free, but ideas? Ideas are impossible without talent.
Joshua Cook
bebno
Jayden Wright
I didn't ask for this shitpost, take it back.
Noah Perez
>lewd jam 2 soon
who is ready?
Chase Murphy
>first of all, the room size is shit, it's twice wide than tall, it's not comfy, make it less wide,
That's how it's in Zelda, I can't change that.
Dylan Smith
That is interesting. I'm in. When is the deadline? Am I allowed to use assets made before the jam?
Angel Cox
Best post so far.
Matthew Garcia
For lewd games you need good art and lewd art. Got neither.
Ethan Price
This, I've never heard of people who play games touching Apple devices, they all live in California where they are too busy fucking each other in the butt to play a game
Zachary Wood
I worked a pit on the menu so it looks presentable.
Austin Howard
I will be ready next year, maybe, I hope.
Ian Wood
Yes good luck drawing that lewd of yours with shit art.
Jaxson Lee
Looks ace
Angel White
ideas like any other medium require outside experiences. Your not gonna come up with clever idea if all you do is play games, and even games in the same genre.
If you have the money take a trip outside the country or do something completely unrelated to games. If you don't have money read a shit ton of books, not just sci fi and fantasy.
Get into genres and shit you normally wouldn't. The whole idea is to broaden your perspective. Your brain is really good at building patterns so mixing video games with something totally different will help your brain build patterns other people might not see.
Nathan Collins
and that's not link either, if you gonna clone a design loosely then at least try to improve it
Thomas Morales
>he can't do text based lewd
Nathan Mitchell
What does the design have to do with the room size?
Sebastian Davis
Show us a sample of your text based lewd, user.
Charles Jenkins
My fetishes will instantly disqualify me and smear my name forever.
Jonathan Rivera
>when you see your classmate in class is browsing /agdg/ Hey man, Why is he showing us X-Com? He's got no material for today?
Also McD's and Dollar store later?
Oliver Rodriguez
>There are 2 retards doing game design at College in this general
Go away
Carson Hall
can i go with you pls
Connor Jenkins
How about you suck my dick, nodev I wish
Samuel Reed
>McD's and Dollar store how poor can one get
Hudson Gray
>i need a to be true in all cases when b is true but otherwise stay itself
>a=!a?b:a; if a is false, and b is false, a is now true.
Adam Miller
>calls others nodev >spends time studying games instead of making his own Post any game you have ever made. Surely you wouldn't spend money on a game design course if you have never made any game of any description?
Jaxson Butler
this is game dev after all
Nathan Ross
Nigger, you're literally wasting time while I'm making actual video games.