Not if you aren't using Unity or GMS. Really GMS is for kids, Unity handles everything.
Thomas Lee
A game where a snake swallows a mouse and then they become friends and the mouse starts building a city inside the snake, and the snake keeps moving around eating things that the mouse uses as resources, and the snake tries to not run into itself, and improvements the mouse mayor makes helps the snake increase where he can slither around to
Hudson Howard
so basically Sim City x Snake
Owen Fisher
mhm
Jayden Foster
Do people still want to play city building games? I can't come up with any fun game idea
David Hill
You'll never make it. Don't you have something better to do? Your room is a mess, the sun is shining, maybe go outside? Or you could play a fun video game that was made by people who are paid to make them for you. Just please stop gamedeving.
Oliver Foster
why are more of the top indie games made with GMS instead of unity?
Camden Butler
>the sun is shining fuck no you piece of shit
Gavin White
I'm on vacation. My room's tidy, it's raining and there's wind. Sorry mate, can't do that today.
Jackson Davis
consume media until you do
Lincoln Allen
Because GMS has been around longer. Unity just now has passable 2D and 3D 1MA indie games are always shit.
Austin Lee
normalize by number of games made in those engines and see what happens. Lower barrier to entry => more games => more top games.
>tfw installed aseprite in literally less than a minute with one command in ubuntu, when some user spent 8 hours trying to get it working in windows
Ayden Martinez
>still no game
Camden Sanders
...
Kayden Ramirez
What is gonna look best on this? From least to most difficult as I see them: >super lazy memepoly colour blocks >PS1 style lowres textures >lazy UE4 materials >Valkyria Chronicles style sort-of cel shading >super realistic UE4 materials >none of the above
I'm still only making gameplay at this point but I want to know what other anons think, because I don't want to start making real assets without knowing what kind of style they'll have to fit in to.
Jace Brown
you don't. at least not as your very first game. don't make it story-dependent.
Camden Adams
So since the barrier of entry is 0 for Godot, where are the games? GMS you have to buy.
Godot is pathetic.
Benjamin King
Are all linuxfags that stupid? I personally spent like 15 seconds to run aseprite on my windows machine.
Isaiah Gray
Godot have a WAY higher entry level since you actually need a functioning brain to use it and this requirement is too hard for average agdg nodev.
Asher Ward
...
Jayden Edwards
I didn't mean money as a barrier to entry numbskull
Tyler Martinez
So what you're saying is Godot is hard to use, and no one will ever make any good games with it. Thanks for proving my point.
Jordan Foster
What's the best way to learn unity?
Just making games?
Sebastian Campbell
As a followup to this question, how many bullets is too many for one character? 50? 100? I mean, I could just keep adding dudes until the game starts chugging but I'd prefer a more structured approach, even if it's just a spitball.
Christopher Torres
start by taking a basic algorithms course
Leo Russell
There are literally thousands of tutorials for Unity. It's not like you are dealing with Godot or Duality.
Joshua Flores
It is super-easy to use once you have brain ability slightly above that of gorilla. It is not idiot-proof like GMS though so nodevs like you will have trouble using it.
Julian Wood
>bug was caused by some index in a external library starting with 1 instead of 0 Why do people do this?
Juan Hernandez
Not idiot proof? Oh so there must be plenty of awesome games since it's so awesome. Can you show me say... 3 or 4?
Eli Bell
Why can't you just make a generic bullet pool for something like 20000 bullets and use it for every occasion? I did it for my danmaku game and never had any trouble with this approach. Or are you using Unity or some similiar shitty engine that wouldn't let you optimize your data in cache-friendly format?
Colton King
In Godot you have to dup each and every single one.
Shmups are basically undoable.
Jonathan Gomez
Better show me 1 awesome game made with GMS.
Justin Ross
Hotline Miami
Gavin Howard
a game that changes genre halfway through
Bentley Bennett
>hipster shit >implying it is even remotely good Try again.
Josiah Torres
whatever you do, never learn a new engine or API with online tutorials most of them are written by 14year olds or self-proclaimed super gamedevs
usually there are some high quality (e)books written by professionals that are really good for learning new engines
Adam Green
does this look like an ok tileset enough to not be considered a placeholder
Wyatt Rogers
>porndevs get up to 30 000 dollars on patreon >godotdevs still get less than a tenth of that what did they mean by this
Jeremiah Thomas
>this incredibly popular, highly influential game doesn't count because I have shit tastes! ok whatever u say homo
Kayden Price
>failed to use engine's basics >Shmups are basically undoable. wut?
Jordan Nelson
>babby's first game idea
Nicholas Ward
If Godot had a lewd mascot I guarantee they would be making millions.
Bentley Williams
Hotline Miami Undertale Spelunky Rivals of Aether Hyper Light Drifter Risk of Rain Gunpoint Nidhogg
Now your turn to name 2 or 3 good games made with Godot that have as many owners on Steam. Oh you can't? I wonder why. Can't be because Godot is shit for game dev.
Aaron Diaz
I remember this image and idea from at least one year ago. Have you not started on it yet?
Josiah Stewart
>one person could fund all godot development with a porn game
Austin Miller
>this game is good because it is so popular!!! I guess Happy Farmer, match-3 and Barbie Sims are the best and top quality games ourdays.
Lucas Mitchell
>shmups are undoable in Godot >there's like 3 Godot shmup games being made on /agdg/ alone
Caleb Parker
soften the transitions, the shapes are good, but tweak the colors a little maybe
Michael Stewart
None exist for Godot.
Robert Scott
c-cute
Ryan Campbell
May I kindly remind you that I asked for awesome game example, not some indie shovelware?
Austin Martin
If they're engine had a better name I guarantee they would have a lewd mascot
Nigga you're so out of touch you can't even shitpost correctly
Isaac King
>This is what some people actually believe
Evan Sanchez
Oh, well that just makes things easier for you then. name 2-3 godot games better than every game on that list. Shouldn't be hard at all.
Charles Stewart
>loads of great engine/language/library choices >only meaningful limit is your own skill >people STILL are shitposting about tool choice Why do you even care if someone works a bit slower on their hobby game?
Aiden Baker
they're trying to help. But the only way they can communicate is through shitposting and insults so they're often misunderstood.
Adrian Parker
So you failed to provide example. Ok.
Aiden Fisher
I'm not that guy. I'm a fence sitter, wondering if godot is worth it. So I'd like you to show me that godot is better than game maker with some examples, which, again, should be easy.
Blake Edwards
>GIVE ME EXAMPLES >gives a shitload of examples >NO I THINK THOSE ARE BAD EXAMPLES
Literally retarded.
Luis Johnson
Because of human tribe mentality. People start using one engine or framework, they like it a lot, and they become attached to it. They start to view anyone who uses any other engine or framework as an enemy. People making good games in engines or frameworks that they don't support are viewed as personal attacks.
Basically, these people are brainlet shitposting nodevs who will never make a game.
Benjamin Cook
After spending weeks working on pathfinding and getting animations to work (I am not a smart man) I find out unity has a built in feature to do all that and it works way better than mine.
Guess it's time to start over. Again.
Robert Reed
yea im working on making the beaches more smooth but idk what you mean by tweaking colors since
Christian Moore
>An engine needs good games to be a good engine
Isaac Morgan
It's alright, you learned something in the process, right?
Juan Rogers
Thoughts on monodevelop?
Angel Brown
Answering this seriously(though I regret almost every time doing it), goddamnit, WHY is it so hard for you indecisive nodev shitters to just like try BOTH and decide what would be better for you from your own experience? It wouldn't take that much of your time and this experience definitely wouldn't be be a waste of time either. Just like take it and try yourself, you pussies.
Zachary Stewart
It's a good sign. Especially if it turns out an engine can't do a particular kind of game well. Like, maybe Game Maker can't make good RTS.
Charles Brooks
I use unity and I don't shit on anyone's tech stack choice. Engine shitposting is mostly aboy babby's first attempt to mak gaim. They get one character moving from one side of the screen to the other and then they get raging hardons about the engine they use, this effect is doubled if they previously tried to do the same on a different engine and failed due to their own lack of knowledge/expertise.
Kevin Young
why would you use a good engine that n o b o d y can make a good game in?
Oliver Sanders
I agree with this. I tried LOVE, GMS, and Godot. In the end I enjoyed Godot the most and stuck with that. But any other engine is still an acceptable way to make game.
Gabriel Phillips
I want to try learning but godot's lousy introduction is discouraging. Getting some good reasons to use it might help.
Joseph Cox
I keep thinking if I only had one other person to work with I'd be able to stay motivated Am I lying to myself?
Cooper Jones
>n o b o d y can make a good game in? So how is this statement related to Godot? It is less than a year passed since it has matured anough to be considered passable game engine(and only 2D part of it). Almost any good game in existence took more that 2 years of development. Usually much more. So what kind of games are you expecting from the yongest engine out there? Can't you fuckers wait for at least 3 years before you actually can say there are no games on "engine name"?
Jason Davis
>a good game takes several years to complete >Godot has been out for only a few years, and only got good a year ago >ugh why can NO ONE make a good game with Godot???
Gavin Jackson
MAKE THE BEST GAME IN THE WORLD
OR I'LL EAT YOUR SOULS
Kayden Long
anons enough with this waiting for godot meme. godot needs games now
Evan Watson
Does this game involve mining?
Ian Davis
I'm sure if you got the perfect partner who is both competent and supportive you could. But good luck with that happening.
Kevin Turner
I figured it out, I'm spawning them dynamically based on the fire rate of the equipped weapon So an SMG is going to have 30 or so, while a bolt-action sniper rifle will have 2 or 3 at most
Landon Sullivan
>godot needs games now So why aren't you making one right now?
Hunter Bennett
it's okay nodevs, buying a license for that engine of yours wasn't a bad idea, your game will surely help you get that money back right?
Owen Diaz
my engine is FREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Colton Martinez
Anyone following someone making a promising looking godot game?
Julian Wilson
How do I make textures vertically NOT stretching on Terrains in Unity? Is it possible to achieve this by adding just one script to the Terrain or anything else that is highly uncomplicated?