/wtg/ - War Thunder General

No Nippleknees allowed edition

olde threade >>NEW: warthunder.com/en/news/4953-development-update-1-71-the-new-e-r-a-digest-en
FREE SHIT: warthunder.com/en/news/4954-event-happy-tanker-s-day-en

>Official Site:
warthunder.com/

NOTE: You get given a premium aircraft for your first victory in game!
Need a faster download? Switch Language in Launcher.

>Wiki with Release Trees and General Tactics:
wiki.warthunder.com/index.php

>Fan created skins, missions, locations, fictions etc...
live.warthunder.com/ (Warning! Pure weeaboo and horsefucker autism abound)

>Ammunition Types
wiki.warthunder.com/index.php?title=Category:Ammunition

>All the Air RB/SB maneuvers you would want to know + Engine thingamabobs:
steamcommunity.com/sharedfiles/filedetails/?id=200974026

>Every Airplane Instrument Panel translated
mediafire.com/view/q4nybrogygdchdb/ND's_aircraft_reference_guide.pdf

>Youtube Channel with Tutorials and Gameplay Videos
youtube.com/user/galahadgawain/playlists

>Steam community:
steamcommunity.com/groups/warthundervg

>vg chatroom:
Type " /join vg " into chatbox.
If prompted for a password, use "memes".

>Joystick Comparisons:
xbitlabs.com/articles/multimedia/display/joystick-roundup_8.html

>DIY Headtracking
pcgamer.com/how-to-build-your-own-ir-head-tracker/
ebay.com/itm/161710468074

>Chart displaying weapon effectiveness against ground units
docs.google.com/spreadsheets/d/1H1_cSnYKSKbU6Giql2bMDdFoXefeq6ENWuvjQbtquMs/
docs.google.com/spreadsheets/d/1Px6G3kvcWbiS-sdIR6r4s7lSwfcxguUgJw95qj0NIzs/

>Sound Mods:
moddb.com/mods/b0riss-sound-mod/forum/thread/support-for-sound-mod-in-warthunder-165153

Other urls found in this thread:

youtube.com/watch?v=FCc29U8od6c
youtube.com/watch?v=6nr0xkCQCik
twitter.com/SFWRedditVideos

SG508 is recruiting again! If youve always wanted a chance to be a part of an elite and inclusive group of warthunder players now is your chance! Apply on the warthunder game and I will review your application.
youtube.com/watch?v=FCc29U8od6c

2nd for russia is literally the most perfect place on earth

>sg
>elite
kek

t. Ivan

Did you know that SG508 is the only 508 officially endorsed by the Australian government?
youtube.com/watch?v=6nr0xkCQCik
Come join us today! Drop in your application and it will be considered!

stop shilling your shit, fag

Maybe in animu Ivan.

SG508 is a squadron built by a committed and friendly group of pilots and tankers. We are a very successful team of friends who are now looking to expand our ranks!
If you think you have what it takes and can be one of us, drop an application in and it will be considered!
Just remember, it takes more than skill to wear the SG508 tag! You must also be a true friend, because in the end, thats what really matters.

>nerfed APDS
>going to nerf HESH
Yeah not even gonna bother spading the Leopard A1A1 now

I think you can solve this by removing player markers, and also setting up a zone around the airfield that if you stay too long within it you will be force bailed out, in addition to more and more devestating AAA fire hitting you.

This will stop airfield campers, it can be a large enough zone so that players are able to climb and get to a level playing field instead of being clubbed on by enemy planes before they can get to altitude. And it would scale down as to which it effects more from fighters to attackers to dive bombers and regular bombers so that bombers will still be able to drop their bombs on the airfield if they get there and attempt to get out without the force bailed out or super accurate AAA fire getting to them right away, obviously once a bomber drops its payload it wants to get the fuck out back to its friendly airfield, but an enemy fighter seeking to camp the airfield space will get either fucked up by ever more accurate AAA or force bailed out after like 5 minutes staying in that zone which extends above the airfield as well, can literally work like the anti-spawn camping zone they're implementing in 1.71

Wouldn't this be an effective solution? I just want my godamn EC in RB damnit.

>EC RB
Yuo are banned for trying to have fun goodbye

Also alternate solution, once you land on an airfield, repaired you can J out like you can now to reconfigure your loadout but you can also now choose to spawn on a different airfield.

This will make it impossible for the enemy to camp airfields succesfully, especially if there are multiple, spread kilometers apart.

Or if its RB EC in the Pacific maybe have adittional Escort carriers and other Fleet carriers in other parts of the map?

All these suggestions but no one has bought goldy birds. Buy goldy birds then you can suggest

>impossible for the enemy to camp airfields succesfully
It just means three people can each camp their own spawn rather than three people camping the same spawn. Effective AAA is only an answer to runway strafing, a non-retarded camper waits for you to fly out of the umbrella, swats you down, and climbs back up for you to try again.
The only real answer is going to be maps so large that it's infeasible to sit over the enemy's spawn due to fuel constraints (like real life) or random position map edge airspawns. In EC it's less of an issue because it's so much more difficult to look down at the ground and spot fresh spawns.

))))))))))))))))))))))))

How do I get good in RB?

>mbt70
>1475 hp at 2800 rpm
>6.9 reload
kpz70
>1500hp at 2600 rpm
>6.0 reload
Whats the point of the mbt70 if the german one is a straight upgrade? Does it have any advantages at all?

You don't have to deal with German teams for one

Who would win in a head-on, a Spit with 8xMGs or a pitiful lagg with just 2?

>1 20mm cannon and 1 12.7mm heavy machine gun kills a plane with a few 7.7 rifle caliber MGs in a headon
Wow!

>nose gun needing no convergence
>wing guns that do

>take a hit from a Tiger 1
>kills my driver and makes my ammo rack go orange))
>hit him, shot kills the machine gunner but disappears when it hits the radio
>he shoots again, driver is dead again and the ammo goes black
>fire again, kill him
>drive off because the only actual damage he did was deprive me of a dedicated loader
perfectly balanced!
ammo racks that get BLACKED should be an instant death, I'm sick of putting an 88mm into the ammo of a Cent and dying anyways, or tearing through a slavbunkers ammo rack with a 17pdr shell and getting obliterated

>playing german

i feel your pain, game is weighted against us

>people still head on C.202ECs

>only ammo rack in tank (leo, IT-1 etc) turns black after shooting it
>tank still has usable ammo
¯\_(ツ)_/¯

He would have won if he circled around and hit me my on my tail. You guys were correct about spit players not being the smartest

what if it's empty? should they add an empty ammo rack model?
that's retarded

>who would win on a headon
>moves goalposts
))))

They already show no ammo in certain racks when you only take, for instance, 50 out of 77 rounds
I don't know if they have that for racks that you empty by shooting the rounds, though
the ability to pick in what order racks are emptied, and where different ammo types go, fucking WHEN

on dev server, does chief mk10 still require chief mk5?

No.

mbt-70 gets a missle, while kpz70 does not

other than that though

I think I just noticed a trend

>Wargaming going full wehraboo in WoT and WoWs in the past year
>Gaijin is doing the opposite now

I think Gaijin is trying to fill a void of slavs feeling betrayed by Wargaming

Can't wait to see how I fuck this up

Today on the dev server the stock shells for the kpz70 were the heat and the atgm, instead of the heat and apdsfs like it was the first time

really?

could've been worse

when

>its real
holy fuck when can I use this to fuck slavtrucks?

they needed this because the space shuttle tires would literally frag anyone nearby if they rapidly depressurized.

is there an extra penalty for grinding vehicles 3 tiers above? or is it same as grinding something 2 tiers above

Should I talisman the Starship to grind the rest of American tier 5?

does the yak-9T's AP rounds have enough penetration to get through the top of a heavy tank?

It's certainly enough to rape a Tiger 1, but you'll never come close to the german Mk103
The 9T can piss off, set on fire, and generally shit on pretty much anything underneath it, but the 410 B6/R3 and Ho229 can kill almost anything in a single pass

Does the top of a heavy tank have armor less thick than the penetration performance of the Yak-9T's AP shell at a given distance and angle? This seems like something that would be easy for you to check in game.

Do Me 410s get airstarts now? I quit playing them after the second one because the BR kept going up but the performance stayed the same, but that was before they introduced pity-airstarts for poor climbers.

Dead game.

yes, same with most heavy fighters

why didn't russians just put a better gun on a bt-7?

>tfw no BT-7 w/ 122mm gun

Just gonna leave this here.

What are some tips to play air sim? I'd really like to do better even though I do have fun when I'm playing like shit

play dcs world or il2 1946

Why was the modifier even there in the first place?

)))))))))))))))))))))))))))
))))))))))))))))))))))))))))))))))))))))))))))))))))

>enter shallow dive in cuck-wolfe
>kill potato truck
>start to pull up 600m from ground going 320mph
>still crash

>put 45 min of fuel in Fw
>can pull put of dives again
)))))))))))))))))

Hey, I want to download the game?
Is it beginner friendly and not pay to win?

>playing bore blunder
kys

if you focus on just finding planes you like you'll have fun
if you focus on late game grind you will have no fun and find out that the endgame gamplay is less fun than early and mid tier
there's only two truly P2W vehicles in game, and they are both late tier iv tanks. stay away from that and you'll be golden

pretty bad, did with obj 268 and got 15k twice in row. not even premium vehicle

they put the t-28's 76 on it

T29 and?

js-6

+1 IS-6!

oh yea

Thank you komrade petlyakov

>implying a show of gratitude of this proportions could be preformed without causing the ruble itself to collapse upon itself
+1 goldy bird

Ok then
+1 ZUT-37!

im goin to sleep tonight angry again boys
and this time not at warthunder
have a good night wtg

I agree, but fixing the game doesn't make money. So they'll just keep churning out more tanks and planes, because "game is fine)))))))))))))))))".

>nuke live.warthunder community skin site
>add massive selection of community skins (historical) that can be seen in game to in game cash shop
>revenue share
>money out the ass
>can reduce grind and just churn out weird historical skins

you could even let ahistorical skins be allowed in arcade, no?

let the animeshitters live out their panzer girls thingy in their own little containment zone

>nuke live.warthunder community skin site
can't do that, it's been too long, folks would throw horrific shitfits
so would I, because I still don't have quality skins with Vietnam style camo for all the planes I like to fly
Your plan could probably still work even without nuking the Live site though

I wish they hadn't fucked up the cosmetic add-ons. They could have looked at historical photos and made realistic addons that real crews would put on their tanks (packs, sandbags, tools, etc.). Have the regular models be "naked" and define zones to put things on, so that certain things can only be mounted in certain places.

But now it's
>teddy bear lol))))))))))))))))))))

Aare yuo complain??

No comrade, please don't put me in the gulag, game is fine))))))))))))))))))

...

...

> GF
Just flank
> AB
Just boom n zoom bro

>nerf HEAT-FS
Ok huh well I guess it was a bit strong
>nerf HESH
Well this is ge kinda bad
>nerf APFS
But why?
>don't nerf APHE
)))))))))))))))))))))

Game is fine, thread locked.

>playing focke-fucks
You deserve it, should've flown the 109.

They both get ATGM. Just imagine wehraboos crying autisticly in forum if they didn't get something that historically they didn't had.

they asked for 120 mm not some atgm you dumb kike

Guess what nation was getting killed to easily by HESH?
Protip: It's not with the axis and it's not western

Dude, that aliasing.

Nerfing sabot is really weird, especially since they have a few tanks that almost only use APFSDS
I guess maybe they figure it's going to impact western MBT's more than it'll impact soviet MBT's, but it's still very strange
Solid AP didn't need a nerf anyways, goddamnit, it needs a buff

Will they ever let us at least wiggle the plane around with the keyboard when we're in gunner mode again? Getting locked into a straight line while having to babysit the bumbling fucktards manning the turrets is getting old

Believe it or not there was a time in the game when germany absolutely dominated the late tiers.

It was a balacing thing they did back in the day when soviets literally couldn't pen those tanks from the front. They put a 0.95 modifier to simulate "shitty late war steel" and it reduced their frontal armour by about 10 mm.

>The only real answer is going to be maps so large that it's infeasible to sit over the enemy's spawn due to fuel constraints

Or just giving people airstarts.

People stopped caring about avoiding headons. Everybody learned the tactics for it and knows where to aim when guy tries to avoid.

In laser guns Thunder headons are 10x more effective than they should be.

Tell me anons. If i have maxed loading skill, will it work on autoloader or not?

I don't think so, there's a forum post floating around somewhere talking about some of the mechanics changes they're making (like foldering the M47 and first M60 and the T-54's) and I'm pretty sure it said something about the autoloaders not being impacted at all by the loaders skill

>log in
>no daily box
what the shit?

Any word about them ever going above destroyers?

replacing daily boxes with weekly boxes ))))
more engaging ))))))))))))))))

oh wait I actually got a 15% RP boost for 10 games, but it didn't show the window or anything

kys