seems like she did a pretty shitty job at shielding her world
Joseph Campbell
New ban list is coming this afternoon PST.
Jaxson Gonzalez
so this are Vylons link edition?
Jack Green
>all of the monsters are Level 5+ little bit worrying
Samuel Bell
how do you know
Ryder Rivera
>Lee was a spy didn't see that coming
Michael Nelson
Crowler - Ancient Gear Chazz - Armed Dragon Jesee Anderson - Crystal Beast
Are next up for the support
Elijah Adams
When will his story continue
James Scott
>Crowler - Ancient Gear YES FINALLY I CAN GET NEW SUPPORT AND WATCH IT BE TOTAL SHIT AGAIN
Elijah Roberts
Is this a corrupted Weather Painter? >that rainbow >those link markers
Jayden Jones
>Crowler - Ancient Gear But why? The Arc-V anime and that one Structure Deck gave us all the support they needed. There was also that one AG Golem retrain promo. There is no reason to waste these slots on Crowler when other themes need it more.
And why Armed Dragon? I wanted Ojamas dagnabbit.
Ryan Edwards
see
Nolan Howard
Fuck you man, we need a new Field Spell that isn't shit and a double normal summon.
Kevin Campbell
>we
Thomas Scott
Advanced Crystal Beasts when?
Adrian Hall
You already got Ojama support.
Jason Bell
>we >there are ancient gears posting in this very thread
Brayden Green
translate it weebs
James Moore
Threadly reminder to run Dark Law in all your DARK decks, including those new Eyes Restrict and Barrel Dragon cards
Mason Campbell
i like this storyline so far even if it is generic jrpg shit, hope we get dark lee as a monster at some point
Mason Perez
At least it's actually somewhat coherent so far, unlike DT.
Zachary Ramirez
What the fuck will v-jump have if they spill everything on the site
Chase Bell
Info on Shueisha promo cards and the anime.
Henry Diaz
Sasuke namefag was better than you'll ever be. You ruin his reputation by using his avatars.
Leo Miller
EXFO-JP047 Seikon no Jack Knights / Jack Knights of the World Remains Link 3 LIGHT Cyberse Effect Monster ATK 3000 Links: Bottom Left, Bottom, Bottom Right Materials: 2+ Jack Knights monsters You can only use the 3) effect of this card’s name once per turn. 1) While there are no cards in the same column as this card, it can attack directly. 2) While this card in the extra monster zone is not pointing to a card, it cannot be destroyed by effects or targeted by opponent’s card effects. 3) You can send 1 card you control in the same column as this card to the graveyard; special summon 1 “Jack Knights” card from your deck in face-up defense position.
Hudson Miller
How long until we get more wind attribute link monsters? there is only one and it's shit. I just want to play Speedroids and windwitches again.
Connor Nguyen
>more column shit please no
Charles Garcia
Can we stop with the aesthetic cycling? When will someone break the loop? Constellars were cool, everything after that has been tired as fuck.
Also, FUCK YEAH BANDIT KEITH SUPPORT
Levi Lopez
FORTUNE LADY SUPPORT WHEN?
Carter Cook
Posted in previous thread. >Thunder-type StarLore archetype Thank god it's not another Machine archetype, they look pretty cool.
Camden King
Its Cyberse-type
Hudson Bailey
Don't ever compare me to Madara ever again
Andrew Rogers
>"Oh sweet, it's got all downward pointing mark-" >While this card in the extra monster zone is not pointing to a card, it cannot be destroyed by effects or targeted by opponent’s card effects. fuck
David Gomez
EXFO-JP045 ティンダングル・アキュート・ケルベロス Tindangle Acute Cerberus Link 3 DARK Fiend Link Effect Monster ATK 0 LINK-3 3 “Tindangle” monsters (1) if there’s 3 or more different “Tindangle” monsters in your Graveyard, including “Tindangle Base Gardna”, this card gains 3000 ATK. (2) This card gains 600 ATK for each “Tindangle” monster it points to. (3) When a Battle Phase in which this card declared an attack ends: Special Summon 1 “Tindangle Token” (Fiend/DARK/Level 1/ATK 0/DEF 0).
EXFO-JP009 ティンダングル・エンジェル Tindangle Angel Level 4 DARK Fiend Flip Effect Monster ATK 500 DEF 1800 You can only use the effect of this card’s name once per turn. (1) FLIP: Special Summon 1 Flip Monster, except “Tindangle Angel” from your hand or Graveyard in face-down Defense Position. If this effect was activated during a Battle Phase on your opponent’s turn, also end that Battle Phase.
EXFO-JP010 ティンダングル・ベース・ガードナー Tindangle Base Gardna Level 5 DARK Fiend Effect Monster ATK 0 DEF 2300 This card’s name can only be Special Summoned by its (1)st effect once per turn (1) If you control a face-down Defense Position monster, you can Special Summon this card (from your hand). (2) If a monster is Normal or Special Summoned to a Monster Zone your opponent’s Link Monster points to: You can Tribute this card; Special Summon 1 “Tindangle” monster from your hand or Deck in face-up Attack Position.
Gavin Bailey
Sorry misquoted, talking about
Hunter Kelly
DP19-JP007 Kiseijuu Paranoid / Parasite Paranoid Level 2 EARTH Insect Effect Monster ATK 500 DEF 300 You can only use this card name’s (1) effect once per turn. (1) (Quick Effect): You can target 1 face-up monster; equip this card from your hand to that target. Its Type becomes Insect, it cannot attack Insect monsters, and negate all of its activated effects that target Insect monsters. (2) If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions.
DP19-JP008 Kyoukyoku Hen’itai Insect Queen / Ultimately Mutated Insect Queen Level 7 EARTH Insect Special Summon Effect Monster ATK 2800 DEF 2400 Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (1) If there is another Insect monster on the field, Insect monsters you control cannot be targeted by, or destroyed by, an opponent’s card effect. (2) At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can make another attack on an opponent’s monster. (3) During the End Phase: You can Special Summon 1 “Insect Token” (Insect/EARTH/Level 1/ATK 100/DEF 100).
DP19-JP009 Choushinka no Mayu / Super Cocoon of Evolution Quick-Play Spell Card You can only use this card name’s (2) effect once per turn. (1) Tribute 1 Insect monster either player controls that is equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions. (2) You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then, draw 1 card.
Julian Harris
EXFO-JP011 ティンダングル・ハウンド Tindangle Hound Level 7 DARK Fiend Flip Effect Monster ATK 2500 DEF 0 (1) FLIP: Target 1 face-up monster on the field, except this card; this card gains ATK equal to the original ATK of the target. Afterwards, change the target monster to face-down Defense Position. (2) Your monsters on your opponent’s side of the field lose 1000 ATK for every monster that monster is Linked to. (3) If this card is destroyed (by battle or by card effect): You can target 1 face-down monster on the field; that monster is changed to face-up Defense Position.
Parker Campbell
what the fuck does tindangle even mean? at least KoA can't make this name any worse
Liam Ward
DP19-JP014 BM-4 Bomb Spider Level 4 DARK Machine Effect Monster LV4 1400/2200 You can only use this card name’s (2) effect once per turn. (1) Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them. (2) If a monster you control whose original Attribute and Type are DARK and Machine destroys a monster(s) your opponent controls and sends it to the GY either by battle or with its own effect: You can inflict damage to your opponent equal to half that destroyed monster’s original ATK in the GY.
DP19-JP015 Desperado Revolver Dragon / Desperado Barrel Dragon Level 8 DARK Machine Effect Monster ATK 2800 DEF 2200 (1) If a DARK Machine monster you control is destroyed by battle or card effect: You can Special Summon this card from your hand. (2) Once per turn, during the Battle Phase: You can flip 3 coins, and destroy face-up monsters up to the number of heads. If all 3 were heads, draw 1 card. This card cannot attack during the turn you activate this effect. (3) If this card is sent to the GY: You can add 1 Level 7 or lower monster whose effect involves coin flips from your Deck to your hand.
DP19-JP017 Gun Cannon Shot Continuous Trap Card (1) Once per turn, if an effect involving coin flips is activated: Apply these effects equal to the number of heads. • 1+: Inflict 500 damage to your opponent. • 2+: Destroy 1 card your opponent controls. • 3+: Look at your opponent’s hand, and if you do, discard 1 card from there. (2) When an effect involving 2 or more coin flips is activated: You can banish this card from your GY; treat the result of all of those coin flips as heads.
Cooper Foster
>The Hounds of Tindalos dwell in the distant past of the earth, when normal life had not yet advanced past one-celled organisms. They are said to inhabit the angles of time, while other beings (such as humankind and all common life) descend from curves. The Hounds are thought to be immortal, are believed to lust after something in humankind and other normal life, and will follow victims through time and space to get it. Their appearance is unknown, because no characters who meet them survive long enough to give a description. It is said that they have long, hollow tongues or proboscises to drain victims' body-fluids, and that they excrete a strange blue pus or ichor. >en.wikipedia.org/wiki/Hounds_of_Tindalos
Isaiah Young
they're not Thunder
Isaac Myers
Trigle. Screencap this. Newfags can't triforce.
Parker Lewis
>generic Flip support effects Makes me want to try a CrawlerTindangle eldritch horror deck. Flip effects really are perfect for Lovecraft cards flavor-wise with the monsters being "unknown" face-down.
John Jenkins
Oh wait you're right, they're Psychic. Fuck they really favor other monster type over a others a lot.
Carter Rodriguez
Why does Nee-San have such an edgy deck?
Ayden Gray
>all this garbage
Maybe the next set after exfo will be good.
Jace Bell
>calling it garbage when we don't even know the effects
Parker Williams
It's the third set after a show starts, of course it's shit.
Remember secrets of eternity?
Ethan Evans
EXFO-JP012 ティンダングル・アポストル Tindangle Apostle Level 3 DARK Fiend Flip Effect Monster ATK 800 DEF 1600 You can only use the effect of this card’s name once per turn. (1) FLIP: Change up to 3 face-down monsters on your field to face-up Defense Position. If all the monsters changed to face-up Defense Position by this effect are “Tindangle” monsters, you can add a “Tindangle” cards from your Deck to your hand up to the number of those monsters.
EXFO-JP013 ティンダングル・イントルーダー Tindangle Intruder Level 6 DARK Fiend Flip Effect Monster ATK 2200 DEF 0 You can only use each effect of this card’s name once per turn. (1) FLIP: Add 1 “Tindangle” card from your Deck to your hand. (2) If this card is Normal Summoned: Send 1 “Tindangle” card from your Deck to the Graveyard. (3) While this card is in the Graveyard, if a monster is Special Summoned to your side of the field in face-down Defense Position: You can Special Summon this card in face-down Defense Position from the Graveyard.
Owen Hill
We just got a good set with EP2017, so of course we're going to have nothing but shit for a while.
Isaiah Anderson
>nee-san Niisama, you twit.
Henry Phillips
Its not all bad, they haven't exactly forgotten about Thunder Though they're aren't good.
Caleb White
Millennium Eyes Restrict LV 1 DARK Spellcaster Fusion Effect 0 ATK / 0 DEF "Relinquished" + 1 Effect Monster : Once per turn, when the effect of the opponent's monster activates on the field or in the graveyard, equip that monster to this card. : Increase this card's ATK and DEF by the ATK and DEF of all monsters equipped to it. : You can not attack a monster with the same name as a monster equipped with the effect of this card. *Millennium Eyes Illusionist * LV 2 DARK Spellcaster Effect 0 ATK / 1400 DEF The effect of of this card name can only be used once per turn. : During either player's turn, discard this card to target 1 monster your opponent controls and equip it to a Relinquished/Restrict monster you control. When a Relinquished/Restrict monster is special summoned you can add this card from you GY to your hand. Restrict Fusion Quick-Play Spell The effect of of this card name can only be used once per turn. : Banish materials for a Relinquished/Restrict Fusion Monster from hand, field or GY and fusion summon 1 appropiate Relinquished/Restrict Fusion Monster. : During your main phase, you can banish this card to target 1 monster your opponent controls and equip it to a Relinquished/Restrict monster you control.
Nolan Phillips
There you go backpedaling again. Now I have to screencap you so I can laugh at you when the set comes out and jack off to the thread mocking the retard that you are.
Caleb Brown
>There you go backpedaling again. I wasn't aware we'd talked before, or that I had said anything that I could possibly "backpedal" from.
Joseph Ortiz
Correct effects on ygorg DP19-JP001 Millennium-Eyes Illusionist Level 2 DARK Spellcaster-Type Effect Monster ATK 0 DEF 1400 You can only use each effect (among the (1)st and (2)nd effects) with this card’s name once per turn. (1) (Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; choose 1 “Eyes Restrict” Fusion Monster or “Relinquished” you control, and if you do, equip that target to the chosen monster. (Treat it as being equipped by the chosen monster’s own effect.) (2) If an “Eyes Restrict” Fusion Monster or “Relinquished” is Special Summoned to the field: Add this card from your GY to your hand.
DP19-JP003 Millennium Eyes Sacrifice / Millennium Eyes Restrict Level 1 DARK Spellcaster-Type Fusion Effect Monster ATK 0 DEF 0 Fusion Materials: “Relinquished” + 1 Effect Monster (1) Once per turn, when an opponent’s monster effect is activated (Quick Effect): You can target 1 Effect Monster on your opponent’s field or in their GY; equip that target to this card. (2) This card gains ATK and DEF equal to the combined ATK and DEF of the monsters equipped to it by its own effect. (3) Monsters with the same name as any monster equipped to this card by its own effect cannot attack, also they have their effects negated (if any).
DP19-JP004 Sacrifice Fusion / Relinquished Fusion Quick-Play Spell Card You can only use each effect (among the (1)st and (2)nd effects) with this card’s name once per turn. (1) Fusion Summon 1 “Eyes Restrict” Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand, field, or GY. (2) You can banish this card from your GY, then target 1 Effect Monster your opponent controls; choose 1 “Eyes Restrict” Fusion Monster or “Relinquished” you control, and if you do, equip that target to the chosen monster. (Treat it as being equipped by the chosen monster’s own effect.)
Oliver Russell
Magical Exemplar is super happy. Each revival brings back the hand trap and she can revive the fusion.
James Sanchez
So Tindangle's name is based on >Hounds of Tindalos >Angle(s of time and other edge) >Triangle (some of the cards effects refer to 3s) >Dangle That sure is a lot.
Jonathan Nelson
EXFO-JP069 ティンダングル・ドロネー Tindangle Delaunay Normal Trap Card (1) When you take battle damage due to the attack of your opponent’s monster, while there’s 3 or more “Tindangle” monsters in your Graveyard: Destroy the monster that attacked, then Special Summon 1 “Tindangle Acute Cerberus” from your Extra Deck. (2) If you control no monsters in an Extra Monster Zone: You can banish this card from the GY, then target 3 “Tindangle” monsters in your GY that have different names; Special Summon those monsters in face-down Defense Position.
This is actually hella legit
Liam Green
Did somebody say columns? >All of the Jack Knights have the following effect; you can SS this card in the same column when there is 2 or more cards in the same column. They also activate effects when NS/SS'd from hand. >Lv.5;search Jack Knight Monsters up to the number of cards opponent controls in the same column >Lv.6(2100 atk);salvage Jack Knight Monsters on the declaration of attack against a opponent monster in the same column >Lv.6(800 atk);when a opponent's card in the same column leaves the field/destroyed by battle, SS a Jack Knight from hand >Lv.7(2300 atk);banish a Jack Knight in grave, target a monster in the same column, destroy >Lv.7(2200 atk);banish a Jack Knight in grave, target a S/T in the same column, destroy >Lv.8;banish a Jack Knight monster until your next SP, then SS and search a Jack Knight except hisself
Christopher Parker
What the fuck. So you can't even summon them unless your opponent has a board? And why are they all high level? Guess we're just going to keep getting garbage upon garbage forever
Camden Nelson
PLEASE STOP WITH THIS COLUMN SHIT AN ENTIRE FUCKING SEASON OF CYBERDARK IMPACT
Jaxson Lee
Tindangles look cool as fuck.
Jayden Brooks
Better than noble knight memes.
Justin Morgan
EXFO-JP055 オイラーサーキット Euler Circuit Field Spell Card You can only use the (3)rd effect of this card’s name once per turn. (1) If you control 3 or more “Tindangle” monsters, monsters your opponent controls cannot attack. (2) During your Standby Phase: You can target 1 “Tindangle” monster you control; Give control of that monster to your opponent. (3) You can banish this card from your GY, then discard 1 “Tindangle” card; add 1 “Euler Circuit” from your Deck to your hand.
Can someone explain this shit to me
Lucas Davis
how does konami keep designing trash like this? can they at least be tribute summoned?
Jose Lewis
at least you can summon noble knights turn 1
Asher Brooks
You can give your opponent a dangle to meme with the boss monster effect to gain atk for each dangle it points so
Oliver Sanchez
Yes but what tribute fodder would you use anyway
Isaiah Evans
Tribute with Super Cocoon of Evolution ;)
Jeremiah Powell
>that name >those effects >that godawful design Vrains is a mistake
Kayden Richardson
>Euler OH BABY FUCK YES
Camden Price
they release with 4 S/T and we don't know their relic yet
Connor Perry
GIVE KONAMI A CHANCE
Carter Perry
>Gripes art
Found the furry
Kevin Moore
So I guess spyrals filled Konami's good card quota until the link vrains pack
Aaron Walker
Why is konami trying so hard to push this column memes?
Aiden James
How strange would it be to carry your favorite yugioh card in your wallet?
John Collins
...
Gabriel Hill
I have the Diamond Core in my sun visor in my car.
Isaiah Edwards
Field Spell All "Mekk Knight" monsters on the field gain 300 ATK and DEF Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; Draw a card. You can banish 6 "Mekk-Knight" cards with different names from your GY and/or face-up from your field; Send all cards from your opponent's hand and Extra Deck to the GV.
>new archetype win-con is the field spell >limit Terraforming I see what you're doing Konami.
Hunter Sanders
Weathery v Magibullet v Jacknight meta soon brehs Your positioning matters
Aaron Nguyen
i have a hungry burger in my wallet
Lucas Barnes
>Send all cards from your opponent's hand and Extra Deck to the GV Oh
Nolan King
>mill three ntss
Julian Jones
Probably kinda weird. That said I carry around an ultimate Iris, the Earth Mother.
Levi Moore
I carry monster reborn with me everywhere.
Carter Robinson
Let's have a good laugh remembering a simpler time when Konami still understood that columns were a mistake.
>All the reasons the “Senet” cards were a disaster the first time around in Cyberdark Impact are still true today. The most pressing of these is that a huge majority of Duelists out there don’t even pay attention to where their cards go on the field. Monsters go in front, Spells and Traps go in back. Other than that, it’s the Wild Wild West out there.
>Duelists move their cards around all the time to make room for new ones or to show more clearly which cards are equipped to which monsters or make room for their chips or their trade binder or to rescue their cards when somebody’s drink spills over, or whatever. Technically this is against the rules, and the only reason this is against the rules is because of the cards in Cyberdark Impact and Shifting Shadows.
>Who cares about this? No one. Not one single solitary soul. Because 99.999999% of the time, the position of cards on the field does not matter. If we made where the cards are on the field matter for The Seal of Orichalcos and give it the ability to move cards from one place to another like Senet Switch, then the sheer popularity of the Seal would force us to enforce a little known rule that otherwise doesn’t matter.
>When we have enforce a little known rule that otherwise doesn’t matter, judge calls go up. And when judge calls go up for the enforcement of a little known rule that otherwise doesn’t matter, then the ability of judges to get to where they need to be resolve situations that actually matter goes way down, and with it, so would the quality of our organized play events. We never want a situation where a judge (or player!) would legitimately describe their Regional or YCS experience in terms of what percentage of it was consumed with dealing with Seal of Orichalcos-related player management issues.
Samuel Jackson
Man, I wish Fusion Parasite kept its equip effects from the anime, why did they get rid of it
Christopher Gomez
Yeah, but the problem of "obscure ruling" goes away when you release a plethora of card that rely on that ruling. That excuse is going away.
Gavin Martin
>Seal of Orichalcos
I see nothing on it that talks about card position.
Christian Carter
The article talks about why they decided not to implement its anime effect that allowed you to summon monsters in youre ST zone.
Elijah Sanders
EXFO-JP057 星遺物へ至る鍵 Sei Ibutsu he Itaru Kagi (Key to the World Legacy) Continuous Spell Card (1) When this card is activated: You can target 1 of your banished “Jack Knight” monsters or “World Legacy” cards; add that card to the hand. (2) If you control a “Jack Knight”, the activated effects of your opponent’s Trap Card in the same column as that monster are negated.
Nice backrow, user
Colton Cooper
EXFO-JP056 星遺物が刻む傷痕 Sei Ibutsu ga Kizamu Kizuato (Scars Caused by the World Legacy) Field Spell Card (1) “Jack Knight” monsters gain 300 ATK and DEF> (2) Once per turn: You can discard 1 “Jack Knight” monster or “World Legacy” card; draw 1 card. (3) You can banish 6 different “Jack Knight” monsters from your Graveyard or face-up on your side of the field; send all cards in your opponent’s hand and in their Extra Deck to the Graveyard.
EXFO-JP057 星遺物へ至る鍵 Sei Ibutsu he Itaru Kagi (Key to the World Legacy) Continuous Spell Card (1) When this card is activated: You can target 1 of your banished “Jack Knight” monsters or “World Legacy” cards; add that card to the hand. (2) If you control a “Jack Knight”, the activated effects of your opponent’s Trap Card in the same column as that monster are negated.
Honestly, I don't give a shit about the main archetypes, I just keep seeing how World Legacy keeps getting really strong support. Return banished Legacies such as Chalice after searching, discard S/T to draw cards. That deck is going to be fun. It'll be like a millennium item deck.
Daniel Flores
>Nice backrow, user T-two more and a Relic!
Nathan Morgan
EXFO-JP071 星遺物の囁き Sei Ibutsu no Sasayaki (Whispers of the World Legacy) Continuous Trap Card (1) When this card is activated: You can target 1 Level 6 or higher monster on the field; that monster gains 1000 ATK and DEF until the end of the turn. (2) If you control a “Jack Knight” monster, the activated effects of your opponent’s Spell Cards in the same column as that monster are negated.
EXFO-JP072 星遺物に眠る深層 Sei Ibutsu ni Nemuru Shinsou (The True Depths Sleeping Inside The World Legacy) Continuous Trap Card (1) When this card is activated: You can target 1 Level 5 or higher monster in your Graveyard; Special Summon that monster. When this card leave the field, destroy that monster. (2) If you control a “Jack Knight” monster, the activated effects of monsters your opponent controls in the same column as that monster are negated.
no cards to help you summon your monsters t-thanks konami