Dueling Network General - /dng/

Dueling Network General #2596
Hentai Insect Edition

Last thread: ● YGOPro is an automated simulator.
>YGOPro (Windows): mediafire.com/file/nlcz47swc8bl4af/ygopro-1.033.D-Percy.exe
>YGOPro (Mac): mediafire.com/file/6vvclua195urlb9/ygopro-1.033.D-Percy.dmg
>YGOPro (Linux): github.com/cromerc/ygopro
>High Quality YGOPro Images: mega.nz/#F!PgZhXS6A!ICsHKwTX9Sk2nWpXId5n5w
>Manual Card Updates (place inside the expansions folder): github.com/Ygoproco/Live2017
>Information on 'Chinkpro' (Translated version of Mercury's YGOPRO hack, may have Malware, has Link Monsters and MR4):
pastebin.com/TpfzhqJd (embed) (embed)
● Duelingbook is a manual simulator
duelingbook.com/

Useful Links:
>Current Official Rulebook: yugioh-card.com/en/rulebook/SD_RuleBook_EN_V10.pdf
>Wiki with a wealth of information for the players: yugioh.wikia.com/wiki/Main_Page
>Hypergeometric Probability Calculator: yugioh.party/
>Yu-Gi-Oh! stock market: yugiohprices.com/

>OCG decklists:
blog.livedoor.jp/yugioh_tpr/
ocg.xpg.jp/v/deck/event.html
>TCG decklists:
yugiohtopdecks.com/decklists

>TCG/OCG news sites:
ygorganization.com/
blog.livedoor.jp/maxut/

Upcoming Sets:
●OCG: Structure Deck R: Surge of Divine Radiance (September 23rd)
●OCG: Extreme Force (October 14th)
●OCG: Duelist Pack: Legend Duelist 2 (November 11th)
●OCG: LINK VRAINS PACK (November 25th)
●OCG: Structure Deck: Powercode Link (December 9th)
●OCG: LINK VRAINS Box (December 23rd)

●TCG: Legendary Dragon Decks (October 6th)
●TCG: Circuit Break (October 20th)
●TCG: Structure Deck: Cyberse Link (November 3rd)
●TCG: Spirit Warriors (November 17th)
●TCG: Wave of Light Structure Deck
●TCG: Extreme Forces (February 2nd)

Other urls found in this thread:

yu-gi-oh.jp/news_2017091404.php
en.wikipedia.org/wiki/Hounds_of_Tindalos
yugiohblog.konami.com/articles/?p=4270
twitter.com/SFWRedditImages

Mekk-Knights

Akira Zaizen's cards

yu-gi-oh.jp/news_2017091404.php

New Cyberse Archetype and Tindangles

yu-gi-oh.jp/news_2017091404.php

seems like she did a pretty shitty job at shielding her world

New ban list is coming this afternoon PST.

so this are Vylons link edition?

>all of the monsters are Level 5+
little bit worrying

how do you know

>Lee was a spy
didn't see that coming

Crowler - Ancient Gear
Chazz - Armed Dragon
Jesee Anderson - Crystal Beast

Are next up for the support

When will his story continue

>Crowler - Ancient Gear
YES FINALLY I CAN GET NEW SUPPORT AND WATCH IT BE TOTAL SHIT AGAIN

Is this a corrupted Weather Painter?
>that rainbow
>those link markers

>Crowler - Ancient Gear
But why? The Arc-V anime and that one Structure Deck gave us all the support they needed. There was also that one AG Golem retrain promo. There is no reason to waste these slots on Crowler when other themes need it more.

And why Armed Dragon? I wanted Ojamas dagnabbit.

see

Fuck you man, we need a new Field Spell that isn't shit and a double normal summon.

>we

Advanced Crystal Beasts when?

You already got Ojama support.

>we
>there are ancient gears posting in this very thread

translate it weebs

Threadly reminder to run Dark Law in all your DARK decks, including those new Eyes Restrict and Barrel Dragon cards

i like this storyline so far even if it is generic jrpg shit, hope we get dark lee as a monster at some point

At least it's actually somewhat coherent so far, unlike DT.

What the fuck will v-jump have if they spill everything on the site

Info on Shueisha promo cards and the anime.

Sasuke namefag was better than you'll ever be. You ruin his reputation by using his avatars.

EXFO-JP047 Seikon no Jack Knights / Jack Knights of the World Remains
Link 3 LIGHT Cyberse Effect Monster
ATK 3000
Links: Bottom Left, Bottom, Bottom Right
Materials: 2+ Jack Knights monsters
You can only use the 3) effect of this card’s name once per turn.
1) While there are no cards in the same column as this card, it can attack directly.
2) While this card in the extra monster zone is not pointing to a card, it cannot be destroyed by effects or targeted by opponent’s card effects.
3) You can send 1 card you control in the same column as this card to the graveyard; special summon 1 “Jack Knights” card from your deck in face-up defense position.

How long until we get more wind attribute link monsters? there is only one and it's shit. I just want to play Speedroids and windwitches again.

>more column shit
please no

Can we stop with the aesthetic cycling? When will someone break the loop? Constellars were cool, everything after that has been tired as fuck.

Also, FUCK YEAH BANDIT KEITH SUPPORT

FORTUNE LADY SUPPORT WHEN?

Posted in previous thread.
>Thunder-type StarLore archetype
Thank god it's not another Machine archetype, they look pretty cool.

Its Cyberse-type

Don't ever compare me to Madara ever again

>"Oh sweet, it's got all downward pointing mark-"
>While this card in the extra monster zone is not pointing to a card, it cannot be destroyed by effects or targeted by opponent’s card effects.
fuck

EXFO-JP045 ティンダングル・アキュート・ケルベロス Tindangle Acute Cerberus
Link 3 DARK Fiend Link Effect Monster
ATK 0
LINK-3
3 “Tindangle” monsters
(1) if there’s 3 or more different “Tindangle” monsters in your Graveyard, including “Tindangle Base Gardna”, this card gains 3000 ATK.
(2) This card gains 600 ATK for each “Tindangle” monster it points to.
(3) When a Battle Phase in which this card declared an attack ends: Special Summon 1 “Tindangle Token” (Fiend/DARK/Level 1/ATK 0/DEF 0).

EXFO-JP009 ティンダングル・エンジェル Tindangle Angel
Level 4 DARK Fiend Flip Effect Monster
ATK 500
DEF 1800
You can only use the effect of this card’s name once per turn.
(1) FLIP: Special Summon 1 Flip Monster, except “Tindangle Angel” from your hand or Graveyard in face-down Defense Position. If this effect was activated during a Battle Phase on your opponent’s turn, also end that Battle Phase.

EXFO-JP010 ティンダングル・ベース・ガードナー Tindangle Base Gardna
Level 5 DARK Fiend Effect Monster
ATK 0
DEF 2300
This card’s name can only be Special Summoned by its (1)st effect once per turn
(1) If you control a face-down Defense Position monster, you can Special Summon this card (from your hand).
(2) If a monster is Normal or Special Summoned to a Monster Zone your opponent’s Link Monster points to: You can Tribute this card; Special Summon 1 “Tindangle” monster from your hand or Deck in face-up Attack Position.

Sorry misquoted, talking about

DP19-JP007 Kiseijuu Paranoid / Parasite Paranoid
Level 2 EARTH Insect Effect Monster
ATK 500
DEF 300
You can only use this card name’s (1) effect once per turn.
(1) (Quick Effect): You can target 1 face-up monster; equip this card from your hand to that target. Its Type becomes Insect, it cannot attack Insect monsters, and negate all of its activated effects that target Insect monsters.
(2) If this Equip Card is sent to the GY: You can Special Summon 1 Level 7 or higher Insect monster from your hand, ignoring its Summoning conditions.

DP19-JP008 Kyoukyoku Hen’itai Insect Queen / Ultimately Mutated Insect Queen
Level 7 EARTH Insect Special Summon Effect Monster
ATK 2800
DEF 2400
Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect.
(1) If there is another Insect monster on the field, Insect monsters you control cannot be targeted by, or destroyed by, an opponent’s card effect.
(2) At the end of the Damage Step, if this card attacked: You can Tribute 1 monster; this card can make another attack on an opponent’s monster.
(3) During the End Phase: You can Special Summon 1 “Insect Token” (Insect/EARTH/Level 1/ATK 100/DEF 100).

DP19-JP009 Choushinka no Mayu / Super Cocoon of Evolution
Quick-Play Spell Card
You can only use this card name’s (2) effect once per turn.
(1) Tribute 1 Insect monster either player controls that is equipped with an Equip Card, and if you do, Special Summon 1 Insect monster from your Deck, ignoring its Summoning conditions.
(2) You can banish this card from your GY, then target 1 Insect monster in your GY; shuffle it into the Deck, then, draw 1 card.

EXFO-JP011 ティンダングル・ハウンド Tindangle Hound
Level 7 DARK Fiend Flip Effect Monster
ATK 2500
DEF 0
(1) FLIP: Target 1 face-up monster on the field, except this card; this card gains ATK equal to the original ATK of the target. Afterwards, change the target monster to face-down Defense Position.
(2) Your monsters on your opponent’s side of the field lose 1000 ATK for every monster that monster is Linked to.
(3) If this card is destroyed (by battle or by card effect): You can target 1 face-down monster on the field; that monster is changed to face-up Defense Position.

what the fuck does tindangle even mean? at least KoA can't make this name any worse

DP19-JP014 BM-4 Bomb Spider
Level 4 DARK Machine Effect Monster
LV4 1400/2200
You can only use this card name’s (2) effect once per turn.
(1) Once per turn: You can target 1 DARK Machine monster you control and 1 face-up card your opponent controls; destroy them.
(2) If a monster you control whose original Attribute and Type are DARK and Machine destroys a monster(s) your opponent controls and sends it to the GY either by battle or with its own effect: You can inflict damage to your opponent equal to half that destroyed monster’s original ATK in the GY.

DP19-JP015 Desperado Revolver Dragon / Desperado Barrel Dragon
Level 8 DARK Machine Effect Monster
ATK 2800
DEF 2200
(1) If a DARK Machine monster you control is destroyed by battle or card effect: You can Special Summon this card from your hand.
(2) Once per turn, during the Battle Phase: You can flip 3 coins, and destroy face-up monsters up to the number of heads. If all 3 were heads, draw 1 card. This card cannot attack during the turn you activate this effect.
(3) If this card is sent to the GY: You can add 1 Level 7 or lower monster whose effect involves coin flips from your Deck to your hand.

DP19-JP017 Gun Cannon Shot
Continuous Trap Card
(1) Once per turn, if an effect involving coin flips is activated: Apply these effects equal to the number of heads.
• 1+: Inflict 500 damage to your opponent.
• 2+: Destroy 1 card your opponent controls.
• 3+: Look at your opponent’s hand, and if you do, discard 1 card from there.
(2) When an effect involving 2 or more coin flips is activated: You can banish this card from your GY; treat the result of all of those coin flips as heads.

>The Hounds of Tindalos dwell in the distant past of the earth, when normal life had not yet advanced past one-celled organisms. They are said to inhabit the angles of time, while other beings (such as humankind and all common life) descend from curves. The Hounds are thought to be immortal, are believed to lust after something in humankind and other normal life, and will follow victims through time and space to get it. Their appearance is unknown, because no characters who meet them survive long enough to give a description. It is said that they have long, hollow tongues or proboscises to drain victims' body-fluids, and that they excrete a strange blue pus or ichor.
>en.wikipedia.org/wiki/Hounds_of_Tindalos

they're not Thunder

Trigle. Screencap this.
Newfags can't triforce.

>generic Flip support effects
Makes me want to try a CrawlerTindangle eldritch horror deck. Flip effects really are perfect for Lovecraft cards flavor-wise with the monsters being "unknown" face-down.

Oh wait you're right, they're Psychic. Fuck they really favor other monster type over a others a lot.

Why does Nee-San have such an edgy deck?

>all this garbage

Maybe the next set after exfo will be good.

>calling it garbage when we don't even know the effects

It's the third set after a show starts, of course it's shit.

Remember secrets of eternity?

EXFO-JP012 ティンダングル・アポストル Tindangle Apostle
Level 3 DARK Fiend Flip Effect Monster
ATK 800
DEF 1600
You can only use the effect of this card’s name once per turn.
(1) FLIP: Change up to 3 face-down monsters on your field to face-up Defense Position. If all the monsters changed to face-up Defense Position by this effect are “Tindangle” monsters, you can add a “Tindangle” cards from your Deck to your hand up to the number of those monsters.

EXFO-JP013 ティンダングル・イントルーダー Tindangle Intruder
Level 6 DARK Fiend Flip Effect Monster
ATK 2200
DEF 0
You can only use each effect of this card’s name once per turn.
(1) FLIP: Add 1 “Tindangle” card from your Deck to your hand.
(2) If this card is Normal Summoned: Send 1 “Tindangle” card from your Deck to the Graveyard.
(3) While this card is in the Graveyard, if a monster is Special Summoned to your side of the field in face-down Defense Position: You can Special Summon this card in face-down Defense Position from the Graveyard.

We just got a good set with EP2017, so of course we're going to have nothing but shit for a while.

>nee-san
Niisama, you twit.

Its not all bad, they haven't exactly forgotten about Thunder
Though they're aren't good.

Millennium Eyes Restrict
LV 1 DARK Spellcaster Fusion Effect
0 ATK / 0 DEF
"Relinquished" + 1 Effect Monster
: Once per turn, when the effect of the opponent's monster activates on the field or in the graveyard, equip that monster to this card. : Increase this card's ATK and DEF by the ATK and DEF of all monsters equipped to it. : You can not attack a monster with the same name as a monster equipped with the effect of this card.
*Millennium Eyes Illusionist *
LV 2 DARK Spellcaster Effect
0 ATK / 1400 DEF
The effect of of this card name can only be used once per turn.
: During either player's turn, discard this card to target 1 monster your opponent controls and equip it to a Relinquished/Restrict monster you control.
When a Relinquished/Restrict monster is special summoned you can add this card from you GY to your hand.
Restrict Fusion
Quick-Play Spell
The effect of of this card name can only be used once per turn.
: Banish materials for a Relinquished/Restrict Fusion Monster from hand, field or GY and fusion summon 1 appropiate Relinquished/Restrict Fusion Monster.
: During your main phase, you can banish this card to target 1 monster your opponent controls and equip it to a Relinquished/Restrict monster you control.

There you go backpedaling again. Now I have to screencap you so I can laugh at you when the set comes out and jack off to the thread mocking the retard that you are.

>There you go backpedaling again.
I wasn't aware we'd talked before, or that I had said anything that I could possibly "backpedal" from.

Correct effects on ygorg
DP19-JP001 Millennium-Eyes Illusionist
Level 2 DARK Spellcaster-Type Effect Monster
ATK 0
DEF 1400
You can only use each effect (among the (1)st and (2)nd effects) with this card’s name once per turn.
(1) (Quick Effect): You can discard this card, then target 1 Effect Monster your opponent controls; choose 1 “Eyes Restrict” Fusion Monster or “Relinquished” you control, and if you do, equip that target to the chosen monster. (Treat it as being equipped by the chosen monster’s own effect.)
(2) If an “Eyes Restrict” Fusion Monster or “Relinquished” is Special Summoned to the field: Add this card from your GY to your hand.

DP19-JP003 Millennium Eyes Sacrifice / Millennium Eyes Restrict
Level 1 DARK Spellcaster-Type Fusion Effect Monster
ATK 0
DEF 0
Fusion Materials: “Relinquished” + 1 Effect Monster
(1) Once per turn, when an opponent’s monster effect is activated (Quick Effect): You can target 1 Effect Monster on your opponent’s field or in their GY; equip that target to this card.
(2) This card gains ATK and DEF equal to the combined ATK and DEF of the monsters equipped to it by its own effect.
(3) Monsters with the same name as any monster equipped to this card by its own effect cannot attack, also they have their effects negated (if any).

DP19-JP004 Sacrifice Fusion / Relinquished Fusion
Quick-Play Spell Card
You can only use each effect (among the (1)st and (2)nd effects) with this card’s name once per turn.
(1) Fusion Summon 1 “Eyes Restrict” Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand, field, or GY.
(2) You can banish this card from your GY, then target 1 Effect Monster your opponent controls; choose 1 “Eyes Restrict” Fusion Monster or “Relinquished” you control, and if you do, equip that target to the chosen monster. (Treat it as being equipped by the chosen monster’s own effect.)

Magical Exemplar is super happy. Each revival brings back the hand trap and she can revive the fusion.

So Tindangle's name is based on
>Hounds of Tindalos
>Angle(s of time and other edge)
>Triangle (some of the cards effects refer to 3s)
>Dangle
That sure is a lot.

EXFO-JP069 ティンダングル・ドロネー Tindangle Delaunay
Normal Trap Card
(1) When you take battle damage due to the attack of your opponent’s monster, while there’s 3 or more “Tindangle” monsters in your Graveyard: Destroy the monster that attacked, then Special Summon 1 “Tindangle Acute Cerberus” from your Extra Deck.
(2) If you control no monsters in an Extra Monster Zone: You can banish this card from the GY, then target 3 “Tindangle” monsters in your GY that have different names; Special Summon those monsters in face-down Defense Position.

This is actually hella legit

Did somebody say columns?
>All of the Jack Knights have the following effect; you can SS this card in the same column when there is 2 or more cards in the same column. They also activate effects when NS/SS'd from hand.
>Lv.5;search Jack Knight Monsters up to the number of cards opponent controls in the same column
>Lv.6(2100 atk);salvage Jack Knight Monsters on the declaration of attack against a opponent monster in the same column
>Lv.6(800 atk);when a opponent's card in the same column leaves the field/destroyed by battle, SS a Jack Knight from hand
>Lv.7(2300 atk);banish a Jack Knight in grave, target a monster in the same column, destroy
>Lv.7(2200 atk);banish a Jack Knight in grave, target a S/T in the same column, destroy
>Lv.8;banish a Jack Knight monster until your next SP, then SS and search a Jack Knight except hisself

What the fuck. So you can't even summon them unless your opponent has a board? And why are they all high level?
Guess we're just going to keep getting garbage upon garbage forever

PLEASE STOP WITH THIS COLUMN SHIT
AN ENTIRE FUCKING SEASON OF CYBERDARK IMPACT

Tindangles look cool as fuck.

Better than noble knight memes.

EXFO-JP055 オイラーサーキット Euler Circuit
Field Spell Card
You can only use the (3)rd effect of this card’s name once per turn.
(1) If you control 3 or more “Tindangle” monsters, monsters your opponent controls cannot attack.
(2) During your Standby Phase: You can target 1 “Tindangle” monster you control; Give control of that monster to your opponent.
(3) You can banish this card from your GY, then discard 1 “Tindangle” card; add 1 “Euler Circuit” from your Deck to your hand.

Can someone explain this shit to me

how does konami keep designing trash like this? can they at least be tribute summoned?

at least you can summon noble knights turn 1

You can give your opponent a dangle to meme with the boss monster effect to gain atk for each dangle it points so

Yes but what tribute fodder would you use anyway

Tribute with Super Cocoon of Evolution ;)

>that name
>those effects
>that godawful design
Vrains is a mistake

>Euler
OH BABY FUCK YES

they release with 4 S/T and we don't know their relic yet

GIVE KONAMI A CHANCE

>Gripes art

Found the furry

So I guess spyrals filled Konami's good card quota until the link vrains pack

Why is konami trying so hard to push this column memes?

How strange would it be to carry your favorite yugioh card in your wallet?

...

I have the Diamond Core in my sun visor in my car.

Field Spell
All "Mekk Knight" monsters on the field gain 300 ATK and DEF
Once per turn: You can discard 1 "Mekk-Knight" monster or 1 "World Legacy" card; Draw a card.
You can banish 6 "Mekk-Knight" cards with different names from your GY and/or face-up from your field; Send all cards from your opponent's hand and Extra Deck to the GV.

>new archetype win-con is the field spell
>limit Terraforming
I see what you're doing Konami.

Weathery v Magibullet v Jacknight meta soon brehs
Your positioning matters

i have a hungry burger in my wallet

>Send all cards from your opponent's hand and Extra Deck to the GV
Oh

>mill three ntss

Probably kinda weird. That said I carry around an ultimate Iris, the Earth Mother.

I carry monster reborn with me everywhere.

Let's have a good laugh remembering a simpler time when Konami still understood that columns were a mistake.

>yugiohblog.konami.com/articles/?p=4270

>All the reasons the “Senet” cards were a disaster the first time around in Cyberdark Impact are still true today. The most pressing of these is that a huge majority of Duelists out there don’t even pay attention to where their cards go on the field. Monsters go in front, Spells and Traps go in back. Other than that, it’s the Wild Wild West out there.

>Duelists move their cards around all the time to make room for new ones or to show more clearly which cards are equipped to which monsters or make room for their chips or their trade binder or to rescue their cards when somebody’s drink spills over, or whatever. Technically this is against the rules, and the only reason this is against the rules is because of the cards in Cyberdark Impact and Shifting Shadows.

>Who cares about this? No one. Not one single solitary soul. Because 99.999999% of the time, the position of cards on the field does not matter. If we made where the cards are on the field matter for The Seal of Orichalcos and give it the ability to move cards from one place to another like Senet Switch, then the sheer popularity of the Seal would force us to enforce a little known rule that otherwise doesn’t matter.

>When we have enforce a little known rule that otherwise doesn’t matter, judge calls go up. And when judge calls go up for the enforcement of a little known rule that otherwise doesn’t matter, then the ability of judges to get to where they need to be resolve situations that actually matter goes way down, and with it, so would the quality of our organized play events. We never want a situation where a judge (or player!) would legitimately describe their Regional or YCS experience in terms of what percentage of it was consumed with dealing with Seal of Orichalcos-related player management issues.

Man, I wish Fusion Parasite kept its equip effects from the anime, why did they get rid of it

Yeah, but the problem of "obscure ruling" goes away when you release a plethora of card that rely on that ruling. That excuse is going away.

>Seal of Orichalcos

I see nothing on it that talks about card position.

The article talks about why they decided not to implement its anime effect that allowed you to summon monsters in youre ST zone.

EXFO-JP057 星遺物へ至る鍵 Sei Ibutsu he Itaru Kagi (Key to the World Legacy)
Continuous Spell Card
(1) When this card is activated: You can target 1 of your banished “Jack Knight” monsters or “World Legacy” cards; add that card to the hand.
(2) If you control a “Jack Knight”, the activated effects of your opponent’s Trap Card in the same column as that monster are negated.

Nice backrow, user

EXFO-JP056 星遺物が刻む傷痕 Sei Ibutsu ga Kizamu Kizuato (Scars Caused by the World Legacy)
Field Spell Card
(1) “Jack Knight” monsters gain 300 ATK and DEF>
(2) Once per turn: You can discard 1 “Jack Knight” monster or “World Legacy” card; draw 1 card.
(3) You can banish 6 different “Jack Knight” monsters from your Graveyard or face-up on your side of the field; send all cards in your opponent’s hand and in their Extra Deck to the Graveyard.

EXFO-JP057 星遺物へ至る鍵 Sei Ibutsu he Itaru Kagi (Key to the World Legacy)
Continuous Spell Card
(1) When this card is activated: You can target 1 of your banished “Jack Knight” monsters or “World Legacy” cards; add that card to the hand.
(2) If you control a “Jack Knight”, the activated effects of your opponent’s Trap Card in the same column as that monster are negated.

Honestly, I don't give a shit about the main archetypes, I just keep seeing how World Legacy keeps getting really strong support. Return banished Legacies such as Chalice after searching, discard S/T to draw cards. That deck is going to be fun. It'll be like a millennium item deck.

>Nice backrow, user
T-two more and a Relic!

EXFO-JP071 星遺物の囁き Sei Ibutsu no Sasayaki (Whispers of the World Legacy)
Continuous Trap Card
(1) When this card is activated: You can target 1 Level 6 or higher monster on the field; that monster gains 1000 ATK and DEF until the end of the turn.
(2) If you control a “Jack Knight” monster, the activated effects of your opponent’s Spell Cards in the same column as that monster are negated.

EXFO-JP072 星遺物に眠る深層 Sei Ibutsu ni Nemuru Shinsou (The True Depths Sleeping Inside The World Legacy)
Continuous Trap Card
(1) When this card is activated: You can target 1 Level 5 or higher monster in your Graveyard; Special Summon that monster. When this card leave the field, destroy that monster.
(2) If you control a “Jack Knight” monster, the activated effects of monsters your opponent controls in the same column as that monster are negated.

no cards to help you summon your monsters
t-thanks konami