Total war General - /twg/

Clan Mors edition
Total War: WARHAMMER II – Lizardmen Campaign Let’s Play
youtu.be/WzegC_t59f4
Total War: WARHAMMER 2 - Welcome to the New World
youtu.be/ZyuiR5mvvgI
Total War: WARHAMMER 2 - Introducing... Moon Dragon
youtu.be/A1Y75CQuQB4

Total War: WARHAMMER 2 – System Specs:
totalwar.com/blog/total-war-warhammer-ii-system-specs/

Dark Elves Battle Let's Play:
youtube.com/watch?v=phpMYkFodkE
Dark Elf Campaign Let's Play
youtube.com/watch?v=h7e3jCd62C0

New World Map Full Reveal
youtube.com/watch?v=5vq6EORl57A
New World Map:
totalwar.com/blog/eye-vortex-campaign-map/

Total War: WARHAMMER 2 – Skaven In-Engine Trailer:
youtube.com/watch?v=k8EQ1KNkpmw

Total War: WARHAMMER 2 – Dark Elves In-Engine Trailer
youtube.com/watch?v=zB6FaGBz0Lo

Total War Saga Announcement Blog
totalwar.com/blog/a-total-war-saga-announce-blog/

Roster Reveal:
totalwar.com/blog/lizardmen-army-roster/
totalwar.com/blog/high-elf-army-roster/
totalwar.com/blog/dark-elf-army-roster/
totalwar.com/blog/skaven-army-roster/

>FAQs and General Info
pastebin.com/uGj4AUHR
twcenter.net/forums/forumdisplay.php?2191-Total-War-WARHAMMER-Modifications

Last thread:Screenshot sharing and campaign posting encouraged! Complaining without offering solutions is not!

Other urls found in this thread:

1d4chan.org/wiki/Clan_Mordkin
youtu.be/2WJXSTfCOL4?t=3m38s
twitter.com/AnonBabble

Is there enough lore to make every Elector Count a LL?

>Complaining without offering solutions is not!
???

No, in the lore the elector count of talabecland is missing, he literally dissapeared one day, and no one knows where he is. And that's the only lore we have about him.

>tfw they only did the Heraldry books with High Elves, Empire and Skaven

Post peacetime vampires.

Who do you think could get in besides Toddbring (who really should be more fleshed out at this point)

you have 5 words or less to convince me The Empire isn't the best faction in the trilogy

i heard reddit likes them

floppy hats suck

generic humans with no mechanics

LOVE ETERNAL!

There will be no peace until Vlad and Isabella are Emperor and Empress of the world.

Marius leitdorf is the only other option. One problem with the empire is that almost all their named lords on the tabletop are from Altdorf.

No romance.

>playing as british
>send squad of four to scout ahead
>intercepted by french army, have to engage in battle
>battle starts with the french having me surrounded
>narrowly avoid pincher
>sprint towards exit
>french calvary charges
>quickly engage and decimate the ONE calvary unit sent
>run towards exit and make it with minimal losses
So this is the power of a tactical retreat.

Mixu's provides just about every elector count as an LL with unique items and one or two unique sklls.

Besides Todbringer in Middenland, it includes:

Marius Lietdorf, mad count of Averland
Valmir von Raukov, elector count of Ostland
Aldebrand Ludenhoff, Elector count of Hochland,
Helmut Feuerbach, Elector Count of Talabacland
Wolfram Hertwig, Elector Count of Ostermark
Theoderic Gausser, Elector Count of Nordland
Alberich Haupt-Anderson, Elector Count of Stirland
Edward van der Kraal, leader of the mercenary forces of Marienberg

It also provides Theodore Bruckner, Champion of the Countess of Wissenland, as an uber captain hero for Nuln.

Since the first game was about the invasion of chaos, and the second game is about controlling the vortex, could the third game be about the return of Nagash?

What's your Chaos god of choice, /twg/?

Was clinton truly the first black president?

Tomb Kings and Chaos Dwarfs

These rosters are thin as fuck. Why do people want this 4 chaos races shit again?

KAZRAK KAZRA KAZRAKA
(BEYOND YOUR COMPREHENSION)

can Surtha Ek best Khargar the harpy master?

Tzeentch
>thin
But the W column is the one all of them get, and the individual column are purely unique units. That's plenty of units

or the centaugor master

Tzeentch or go home. Nothing will compare to the cheese of flame-spamming with horrors, flamers and burning chariots

I just like Tzeentch because IT'S FUCKING ALWAYS KHORNE, Nurgle is stupid, and Slaanesh is also stupid

Exactly. 2/3 overlap and 1/3 unique stuff is incredibly thin

Worst thing is how they also have 2/3 overlap with WoC. Literally who would want a full priced game focussed around recycled content?

they're the most popular races after all

Skaven was the race I was looking forward to the most, but the shitty incomplete roster and game design made it the one I'm probably never going to play.

One turn away from his only province falling, absolutely no army or garrison to speak of due to attrition from being besieged, being raided by both Templehof AND Zhufbar.
And the fucking mannlet still won't confederate.

The chaos fags who keep clamoring for it and claiming it's what 3 is gonna be

If their campaign mechanics are really unique to each, have a good selection of LLs, and we still get two or three actual races aside from them (Chorfs, Ogres, etc.) I'd say it's fine

yeah the overabundance of Khorne in AoS is annoying, but I enjoy their models at least lol.

Tzeentch seems like he'll be a strong contender in game 3, especially if they make magic good, then the LoC will be a monster

This always gets me man. I don't know whether they are AoS/End Times fans or just really believe that a 2 year old leak is correctly predicting a game that comes out 4 years later, but for some reason a bunch of people REALLY believes in it.

Time for a new campaign

sadly the same for me, I was really looking forward to them, now they're probably the last faction I'll play and I don't really care much about Lizardmen yet they still look more interesting

Ima post more pages from their heraldry and uniforms books
First, Clan Septik. I heard this clan was barely seen in the dark elf campaign video up in naggarond. Did they move there or start there? So far away from their pestilens masters.

No they're not all unique. They'd all be hordes no matter what their campaign gimmick is. Pretty weak stuff, especially when you could have one really fleshed out Daemon race instead and focus more resources on other races

I just don't get it. There are enough people that already think Warhammer 2 is not worth 60 bucks, making a game where most races overlap with Warhammer 1's preorder bonus is surely gonna shut them up my man

>Clan Septik swore fealty to Clan Pestilens

No fucking shit

How do I earn money as wood Elves? Is confederating my only option?

Now for the aptly named clans Skurvy and Ferrik. These clans will sadly not be in game.

>Skurvy lair beneath Tobaro
That's pretty damn close to Skavenblight all things considered.

Clan vrrtkin, gas-loving thralls to Skryre. They are also not in-game but I found the tale of their turntails quite interesting.

One of the two playable clans, Pestilens actually has most of it's strongholds in the southlands but is based in Lustria in game. Also a shame the giant pox rat isn't in game. At least the plague furnace is.

These two clans are both wrapped in mystery, one is secretly Seer-Lord Kritislik's private army and the other may be far more powerful then is believed. Both not in game, but maybe in the combined map.

Which Skaven faction wants to fuck elves the most?

Mors cause that's queeks clan

Another clan that is playable, Clan Mors is my personal favorite. really, just because of their color scheme. But also because they are the most "free" from the 4 great clans

Skaven only fuck to breed, and they fuck giant bloated baby factories to do so. However, since Queek is already so different from the other skaven (leading from the front, dueling enemies, it's even said he gained the respect of orcs) his odd unskaven behavior may extend to who he fucks, and it would provide a reason for him to want to leave his beloved Eight Peaks. As well as why he starts at war with an elven faction.

Clan Scruten would be amazing to play as. Complete DEUS VULT in the name of the Horned Rat along with the best magic users the Skaven have to offer.

conquer estalia

conquer that mountain where skarsnik and the asshole dwarf lives

spend ember on technologies that improve relations to factions so they won't be on your ass just because they are jealous about the amount of settlements you had.

Remember to build that 1% income building on every settlements you conquered

also get the build that allows you to unlock the trading option between races.

if all else does not work, play "green chaos" (aka sacking, raiding) because wood elves are fucking crazy

>that dwarf head

Finally here is some of the minor clans we know of, there are many, many more we do not know of. Each of the Great Clans have some Thrall-clans, Pestilens has the most, collectively they are called the pestilent brotherhood. The ones with a red line underneath are in the game, spittel was seen near where Pestilens starts, gnaw fights orcs so probably near the southern badlands. The other minor clan in game is Mordkin, No lore information on them but seen starting east of queek.
Interestingly all of the other great clans are also in game, probably as later playable factions. Moulder was seen owning 1 settlement south-east of Queek, but we have no info where Skryre or Eshin start.

> Mordkin
None in that book, but they're actually important, check out 1d4chan.org/wiki/Clan_Mordkin

Actually turns out they are in this book and sleep deprivation made me miss them. Well, Clan Mordkin, doubt they will have their bone armour in game. I'm ver y interested in seeing how the clans will change position in the combined map. Many of the clans in just the warhammer 2 map are displaced.

I believe Eshin was seen in Lustria during TB's stream

Does anyone have, or can make, a high resolution map similar to this, except for the Old World? Or, better yet, an attempt at the combined map?

I feel like Dark Elves are going to be the most "co-op friendly" faction. Morathi is just a short walk away from Malekith's starting area. The other three factions have their two lords on completely different continents.

yeah mors is cool for being a strong faction due to just having their shit together. their whole mindset of "you can be a ruthless paranoid backstabbing shit as long as you're supporting Mors" is almost roman-esque. All the bad guy factions in WH follow the same beats; "everyones a sociopath and they would win due to being super powerful / so numerous except they keep infighting because lol might makes right", I like to imagine Mors as being one of the few pragmatic villainous groups that, despite not having some ez-win gimmick or some epic powerful bad guy that keeps everyone loyal due to being a grimdark angry military genius, are able to move forward due to being capable of sitting down and going "maybe we shouldn't be retarded for five fucking minutes guys"

idk if they ever resolved the whole "other skaven wonder why Mors skaven are so loyal" thing. I liked to imagine it was a sort of commentary on the power of ideology and things like nationalism changing how the mors rats saw themselves enough to get them to work together. But knowing GW the canon answer would deffo be some magic gizmo or some shit, because bad guys are all the same hurr hurrr

G O B L I N S

I'll tell you why Mors Skaven are so loyal. Skaven love being on the winning side, and ever since Mors grew in wealth and power from taking Karak Eight Peaks they seemed to be winning more than most other clans were managing, and ever since then little else has happened to change that perception.

>a fucking dinosaur path
>entire Skaven main mechanic is so obvious it doesn't even need to be implemented
Holy shit Arch was right this IS a glorified expansion

>Arch

What are you talking about dinosaur path?

Skaven mechanics are pretty interesting, using food to instantly have increased tier cities, and their corruption destroys their own land.

>played the groovy sax
>fun guy to be around
>started from the bottom and got to the top
He was a real nigga

>But knowing GW the canon answer would deffo be some magic gizmo or some shit, because bad guys are all the same hurr hurrr
I don't know about that. Queek's backstory implies that Mors' leader actively oversees their breeding programs and practices eugenics. Gnawdwell's relationship with his troops is the closest thing Skaven will ever have to actually knowing a father.

They've got enough warptokens to buy nice toys from Skryre. They've got enough breeders and slaves to buy mutants from Moulder. They've got enough strength to give the Grey Seers pause any time one of them contemplates appropriating what belongs to Mors.

Mors are kinda like the Batman of Skaven. They don't have any fancy power bullshit, they don't have magic rings that do whatever they want, and their god doesn't give one fuck about them. They've just got a lot of money, living meat, and a social structure other Skaven can't seem to comprehend.

...

I want a skaven pirate fleet

>a fucking dinosaur path
?

But Norsca also has overlap with Chaos and everyone loves it

I wonder how diplomacy between Dark Elven factions will be handled. Dark elves aren't like greenskins where it's just a matter of one faction bashing the other into submission (though it certainly doesn't hurt matters to do so). Dark elves are sadistic, conniving little bastards where trust is likely a completely foreign concept to them.
That said, a Dark elf player will be playing as either the goddamn Witch King himself, or his momma. And if there is any two vile souls on the face of the planet that your average dark elf would rather not cross, it'd be those two. So it'll be interesting to see exactly what it'll take to get some proper deference to your authority.

That was a disaster

>Another game focused on super-large melee units that have incomprehensible stats, when you could have something easier to balance, like Ranged, Melee Specialist, Anti-Cav, Cav and Siege
Warhammer more like Borehammer

he is talking about the army stance.
forget the geomantic node you can dick around with and the fact that you can summon an army full of dinosaur goys. CA has filthy nonwhites working for them!

Not enough floppy hats.

I don't think they are the most loyal clan, but they are the most disciplined. They behave like an actual military force, probably because they have their capitol in a war-zone. Queek would still betray Gnawdwell, he would just face him head-on instead of letting an assassin kill him. The way they betray isn't "i'm gonna betray you even though that will just make me weaker because I have a compulsive need to betray" they would betray their superiors when everything is secure. Also, as I said being free from the influence of any great clan probably helps.

>you can summon an army full of dinosaur goys
Are you talking about interventions? Because every faction can do that, it's not special for the leezaerdts. Or are you talking about something else?

That's not comparable. Norsca and WoC overlap in 7-8 units, not 2/3 of their roster, and aside from the Manticore all of the overlapping units are early game trash. An elite Norsca army and elite WoC will look entirely different whereas the God armies still have to use generic chosen elites. Norsca and WoC also fill completely different gameplay roles with WoC being edgy murderbeasts that raze everything and Norsca being able to settle coasts and trade. Whereas Chaos god armies would be essentially WoC 2.0 in terms of gameplay. Boy it's gonna suck when we pay full price for stuff we already bought with the WoC DLC

4 chaos races are a trash idea and I hope CA is smart enough to know that

I think he's referring to the ability to summon feral cold ones in battles

Is Attila even good? I never played it, played Rome 2 and hated it though, I just want my fix of historical total war..

Maybe i'll try Shogun 2 with the strategy mod

Doesn't he rape women and fuck kids on an island? Slaanesh would be proud.

Attila is great. Warhammer, Attila and Shogun 2 are often said to be the best the series has to offer desu

Attila reuses a metric fuckton of voice lines from Rome 2. If you hated Rome 2 then that alone might dampen your time playing it because you'll just keep being reminded of Rome 2.
Attila needed to be scrubbed clean of Rome 2's fucking stank but CA didn't do the job.

Hated Rome 2 but Attila was "decent".
The problem is the frozen age mechanism which turns the whole world into a fucking wasteland and let you with 2/3 of the settlements on the map abandonned.

and qt skinks
Seriously, the skink hero looked extra cute

I really want to try Shogun 2 but all the units just look the same to me

>that fucking Rome 2 civil war
Do all factions have to deal with this bullshit?

That's because they are the same. The only real difference is the starting position of your faction.

I believe so. I had it with Dacia.

Only if you mismanage your political situation.

would you say they arr rook the same?

I remember reading somewhere that the stormvermin and black skaven were the result of a skaven selective breeding program to create stronger and more loyal fighters (kinda like the black orcs). That actually makes a lot of sense even though the other pieces of fluff I've read implied that fur color was distributed randomly among the newborn.

Clan Mors in general is probably as close as you can get to 'non-chaotic' or 'pragmatic' skaven in the sense that they understand that killing each other for the fun of it is pretty stupid. Definitely not good or neutral guys by any stretch of the imagination but compared to the other clans they are less random evil stupid. They still fight dirty and have no qualms about backstabbing but they do it as a means to an end whereas the other clans do it compulsively and in a self-destructive way.

>controlling everything so your agenda cant be obstructed is mismanagement

I think hes talking about the lizardmen rite that spawned an army of feral dinosaurs at your capital.

Yes, it's not loyalty for the sake of honor or principles. The general idea (at least in theory) is "if you kill your incompetent boss and can do a better job than him then that's fine". On the other hand if you kill your superior simply because you covet his position or murder a promising underling because you are jealous of him then that's reprehensible because you are weakening the clan.

Marienburg race DLC when?

Does Marienburg even have any cool units?

Mixu's exists. Their mercenary captain has pretty good general skills

Yeah, hence "roman-esque". Even when they're stabbing each other in the back and face and scheming to destroy each other, they'll still going to hold a candle for Mors itself, out of self-interest at least. That and the idea of them being competent due to having enough of a care to maintain logistics and obey orders and ensure the officers aren't idiots is pretty much half the reason the romans ate everyone's lunch.

I've always been a fan of more ruthless characters as opposed to the senselessly cruel. Cao Cao from the Romance of the Three Kingdoms is a good example of that; he maintains the law, is quick to forgive, and is smart enough to pay attention to good advice and take his time keeping his state in order. He also fails a lot, but actually learns from his failures and adapts while others make excuses. But he's also a selfish crafty asshole, capable of exterminating anyone that could pose a threat to him without a moment's hesitation and would laugh at the idea of giving a single fuck about morality while doing so.

In WH I think the closest you get to that Vlad, or maybe Malekith on a good day. There's good bad guys that don't fit that archtype, but a lot of the other big name villians are only capable of eternal edgy temper tantrums and self-indulgent cruelty cuz muh gods or muh social darwinism, and worse, show a complete inability to learn or adapt to failure despite being called geniuses of warfare and shit.

It's got a nice boat.

You must love Settra.

youtu.be/2WJXSTfCOL4?t=3m38s

Settra is more of an egomaniac but he does have that ruthless pragmatist streak

>People are actually in heated debate over Warhammer reddit rats lore