Artificial Academy 2 General /aa2g/ #916 Patty-cake Edition
Welcome, this general is for the discussion of ILLUSION's Artificial Academy 2.
COPY ERROR MESSAGES WITH CTRL+C, PASTE THEM WITH CTRL+V INTO GOOGLE TRANSLATE. STOP ASKING US BEFORE DOING THAT. JUST CLICK THE WINDOW AND PRESS CTRL + C, IT WORKS.
For File Acquisition errors, do one of the following: - switch all locale/system/region/date/time/everything settings to Japanese - keep locale locale/system/region/everything settings and run with Applocale (Win7/Win8) or Locale Emulator (Win10)
>READ THE READMES OF EVERY MOD YOU DOWNLOAD. IT SOLVES 99% OF YOUR PROBLEMS.
Come to think of it, maybe I should've held off until I made a decent card to showcase it or something like that. Ah well, hindsight and all that.
Asher Ross
just a voice preview would be suff better a vid
Xavier Myers
Post headpats!
Daniel Wright
Card?
Carson Gutierrez
...
Oliver Bennett
>that posing participation how about making it a threadly quest?
Ayden Richardson
Don't outplay your hand. Too much and you'll burn people out. The every-thread posers will do it without a quest.
Jacob Campbell
mega.nz/#F!Jkgw1RZI!9EoP02wyUe4huLnHZJ714g You're looking for "Parthia" Read the readme for details/install instructions/requirements/etc If you have any questions that it does not answer, then ask away.
Austin Murphy
Thank you
Christian Fisher
card?
William Cruz
We could do it every 2 or 3 quests would be good.
Henry Allen
tomorrow
Lincoln Lee
See, now this scene is one of those that would look even better as a 360 bullet-time gif. Card(s)?
Grayson Davis
I meant threads.
Luke James
ok
Brody Rogers
a what?
Thomas Hernandez
Didn't you see it last thread?
Jordan Powell
srisly aa3 when also bump
Lincoln King
When you find it.
Robert Rodriguez
Don't tell nobody but it's going to be after this next game they are making. But it's not a school based one, it's going to be a work based one where you work on a Manga. There are going to be little mini games where you develop it throughout the stages like art, story, and production. You get points for doing a job well done. At the end of the 6 months you will get your finished product that's based on how well you did on those 3 points and can sell for money to get items for girls you work with or out on the street when you have a free period. You go on dates and all that good stuff on your off days. It's like Manga maker simulator.
David Wilson
umm that's not aa3 at all??
Jack Turner
...
Alexander Baker
It doesn't need to be restricted to work office ladies. The point of the fad is just bunch of JK trying to make vidya/eroge/manga (ero manga sensei, new game!...).
In addition, we should probably blame feminism for this new "cute girls doing cutely useful/OC things" propaganda.
as AA3. The PC version is now on steam. So, why not make "AA3" actually happen?
Can somebody get a copy (just steam folder is fine, I presume it has no DRM other than steamworks)?
Why I'm asking - AA2 and BR seems to have a nice cross section of art style+school layout with AA2, almost as if Gust contracted same artist as Illusion. Especially the detailed, high poly 3d backgrounds would look quite nice in AA2 if those can be ripped & ported.
Jayden Anderson
Japanese Korean?
Jayden Roberts
joshi kosei (schoolgirl) you barbarians
Robert Green
Heh blue reflection was the name of the game? I thought it was the new meme about blue shadows.
Ethan Green
>often I literally never heard of this thing before yesterday and this is the first time I've seen its name.
Jackson Phillips
So here's a pickle - AA2Play works fine, but AA2Edit and utilities e.g. AAUnlimited give this:
--------------------------- AA2Edit.exe - Entry Point Not Found --------------------------- The procedure entry point K32GetModuleInformation could not be located in the dynamic link library KERNEL32.dll. --------------------------- OK ---------------------------
I have the VC redist installed, etc. as per the instructions - any idea what is going wrong?
Elijah Harris
>Entry Point Not Found >computer being a vergin
David Flores
You should buy it and post the folder for us.
Jaxson Williams
It's a current year game, but I've seen the console version screen before. I think the screen got spammed in preceding thread because english/windows version was released yesterday.
Jose Martinez
>K32GetModuleInformation
AAU doesn't run very well on XP / Vista / SP0 7. It's fixable, but very low priority as of now.
I don't plan on buying anything online ever, hence my e-begging.
Angel Smith
AAU not workingn would be fine. However, the AA2Edit is more of a problem, and I do not know why it wouldn't work when the matching AA2Play (both from the pre-installed game) does.
Samuel Cooper
>spammed It was 2 images from a jokester and it had never been posted before that.
Xavier Taylor
please cards
Matthew Cook
>heh hah, tough luck kiddo.
Lucas Price
The short version is that something you use needs that import and your windows doesn't have it.
You may want to try the v0.5 beta if you get lucky, as it works somewhat differently compared to 0.4 (patches aa2edit/play exe and dosn't need aaface/aa2edit tweak/translationloader as that is all integrated in AAU now)..
Oliver Robinson
i'd link the first one but i'm nowhere near my computer at least for another 4 maybe 5 hours it also requires a mod that's on my mega as well just a heads up
Cooper Harris
Link of Miyabi [Senran] number 246 of the front bang has disappeared. Please revive the link Also, please give me a Re: Zero Rem card
Jordan Lee
I've run into a few problems and need to fix it because it's bothering me a lot. But I was actually considering holding off on releasing some cards because of the new AAU sliders I want to use on some of the newer girls. So basically if I release it now I probably won't update the body sliders It's tedious to update cards. And I really don't like doing it. I'm still thinking about what I want to do about that. I don't know, it's quite a dilemma. Also beige hair accessories! Yay!
On a side note: I really, really hate cropping out this hair. It is very annoying with all the stringyness.
Leo Roberts
So that means she's going to have a big juicy ass and thunder thighs?
Evan Anderson
His volume is too low.
Sebastian Bailey
Well, somewhat I actually wanted to try making some longer leg proportions. I was trying it now with some of the bone matrix stuff but it's looking odd. Trying to find all the bones is difficult that I end up changing something that makes her legs look like a kangaroo or some ME salarian legs.
Cooper Gutierrez
Haven't made a male in a long time. I should try out this personality as a male teacher.
Jeremiah Sullivan
Darn, thought that was the highest I could get without too much distortion, so gonna have to rerecord it to fix. Do you have a general estimate of about how low it is compared to the other voices? 70% of how it's supposed to be, 50%, 30?
Austin Brooks
>I was actually considering holding off on releasing some cards because of the new AAU sliders I want to use on some of the newer girls I'm kind of in the same boat, actually. It's hard to justify releasing anything at this point, as even the new sliders aren't finished and there's little reason to use the old ones any more aside from compatibility purposes
Matthew Murphy
AAU devs, make it happen!
Liam Hughes
>how low it is compared to the other voices Quite low. Comparing Artsy's maker sound file with, for example, AA1 Soft's and taking into account Artsy is shouting and Soft is almost mumbling.
Jacob Gray
Oh, the maker volume! So there was a sound file I forgot to convert, it was in a different place from the others after all. I'll fix that right away, thanks! How is it in-game?
Dylan Nelson
>How is it in-game? Pretty good actually. I thought since the maker voice had such low volume that the rest would also have.
Isaac Powell
Thank goodness; Uploaded a fix, and also as 3 .pp files now instead of all one .7z since it feels like a waste to keep downloading the same three files when only one was changed.
Nathaniel Nguyen
...
Anthony Rodriguez
>Darn, thought that was the highest I could get without too much distortion,
>Do you have a general estimate of about how low it is compared to the other voices? 70% of how it's supposed to be, 50%, 30?
IIRC the game is -10db average and 0db peak, so try compressing to that.
Matthew Russell
...
James Walker
poor girl only has one name
James Reed
...
Josiah Morales
>page 9
Tyler Cook
And while you're at it split them files from stereo to mono and delete the dupe track so they can take less space.
Connor Kelly
It's a magical girl game.
Which I was honestly surprised nobody's ever made before.
Evan White
Would it be possible to add Shadow color selection to AAU? Currently you have to create a object/archive override for every mesh that should have a different color, which takes a lot of time. Both outline color and shadow color is decided by a hex value in submesh, so you could theoretically just reuse the code from the outline color selection, changing the values to edit shadow color instead. (unless outline color selection was achieved by some other means. i tried checking the sourcecode, but i still have no idea how it works) Image includes what hex values should be edited (thnx to user from a few threads back), and a comparison of with and without custom shadow colors.
Should I get the NO DIM mod? I can't quite figure out what it does.
Jonathan Martinez
Like the name says, it makes it so it doesn't fade to black when gossiping with someone. Some people like it, some people don't.
Austin Morgan
Without NoDim, whenever you and a character interact with one another (namely via one of their "Talk about..." lines), the screen will fade to black before said character gives their response and the game tells you how the interaction went. With NoDim, the character gives their response (with proper lip-synching/animations) and then fades to black AFTERWARDS with the results of the interaction, so that the only thing in the "fade to black" is the results of the interaction.
Jose Campbell
Someone! Please! Anyone! Make Yuzuki from Blue Reflection! I wanna fuck her cute little ass so badly I can't stand it!
Owen Baker
cringe
Jaxon Morales
Make her yourself, bro. You can do it.
Elijah Cox
...
Gavin Powell
she looks easy enough. have fun and good luck, user. i believe in you!
Angel Jackson
It's pretty nice.
Tyler Sanders
what did he mean by this?
Oliver Mitchell
post cute girls you made over a tear ago
Ian Campbell
Headpats best pats.
Cameron Edwards
You cry while making girls?
Isaiah Fisher
yes
Aiden Scott
You don't?
Isaac Evans
It's possible but not reusing the tan or outline color overrides as the AAU hacks for those are pretty much specialized. I think it's possible to make a generic submesh HEX override that could cover both outlines and shadow colors. I say possible but nothing exists at the moment. If you feel confident I can point to where you can hack the functionality in.
Nathan Cook
Couldn't you also just make a third specialized one? You have the technology...
user... the short rude answer would go: >Yeah, I could also make AA3 while I'm at it.
It isn't a matter of what can be done but who will do it. I already have a lot on my plate.
Jason Martinez
Of course. Are you telling me you don't wish you were every cutie you make?
Logan Johnson
Did you also make the previous 2? To the unfamiliar person this seems like a simple 'copy the code from the outline changer and change the hex values it changes.' Is that wrong?
Landon Campbell
>Did you also make the previous 2? I didn't. >Is that wrong? Very much.
Caleb King
Well, why is that wrong?
Isaac Young
Because it isn't a trivial copy & paste job to plug the equivalent functionality somewhere else. Such task involves hours of executable assembly analysis, plugging, watching and finally making a code injection in the proper place.
Oliver Green
You know I can't read any of that...
Robert Rodriguez
>socks will never bear your children
Josiah Walker
>fully dressed in the bath
Carter Moore
She's a modest girl.
Jonathan Bailey
what personality is this?
Sebastian Gray
I'm pretty sure very personality says "Yes" at some point. The girl is Ditzy, as it goes.