420 Snail It Previous jej: The thread is dedicated to all games about building machines and systems out of blocks, in space or otherwise. Also, all these games are ded. Only ded games may join, otherwise they must have their own thread. Whether or not a game belongs in /egg/ is a case by case matter, however games that would belong in /svgg/, space voxel games general, are automatically considered /egg/
WebM for physicians: >gitgud.io/nixx/WebMConverter.git
List of currently known and vaguely not dead /egg/ games (this list is not fully inclusive and if you think a game might belong here, feel free to ask): >Algodoo >Avorion >Besiege >Chode - Children of a Dead Earth >Crossout >Empyrion - Galactic Survival >Factorio >From the Depths >GearBlocks >Garry's mod >Homebrew - Vehicle Sandbox >Infinifactory >Intersteller Rift >KOHCTPYKTOP: Engineer of the People >Machinecraft >REM >Robocraft >Robot Arena >Scrap Mechanic >SHENZEN I/O >Space Engineers >SpaceChem >StarMaden b >Stormworks >Skywanderers
Games that are definitely not /egg/: >Minecraft >The general that quite literally cannot be named.The Mexican scam artist one. With the shitposters. Fuck off. >underageb& who won't use the search function and also won't read where are they posting
Rate my Factorio modlist please. Am I missing anything good? Did I go too far?
(1/2)
>Auto Research Picks from your research queue, dependencies and then prioritizes low effort techs >Auto Trash Keeps your inventory clean of certain items >Autofill Auto inserts items in certain entities when placing them in the world >Big Brother Radar upgrades and surveillance >Bottleneck Lets you locate input starved machines >Bullet Trails Cosmetic >Equipment Hotkeys Hotkeys for exoskeleton, night vision, personal roboports >Even Distribution Lets you grab a stack and press CTRL+Drag over a bunch of buildings to distribute that stack evenly across them. Very useful in early game >EvoGUI Gives you evolution percent on screen, along with played time, time of day, pollution, etc >FARL Makes setting up rail networks easier with blueprints >Ghost Copier Blueprints set to manufacture a certain item keep that setting when you place the building >HandyHands Auto handcrafts items that are quickbar filtered and you don't have enough of when your queue is empty, very adjustable settings (for example if you always want to have X of certain item on hand) >Honk Just a horn for the trains when stopping, starting, or on command >Laser beam turrets Cosmetic >Max Rate Calculator Calculates max consumption/production rates of buildings >Module Inserter Mass insert modules into machines with pocket bots >Picker Extended Version Gives player's pipette tool quick blueprints, quick planners, ghost building revivers, entity moving, orphan finding, etc. Also increases interact range, adjustable >Rampant Improves enemy AI by giving them the ability to probe defenses, retreat, reinforce, counterattacking, rallying, and player hunting. Removes homing biter projectiles (but all settings are configurable to change the difficulty to your taste, you can keep the homing projectiles on)
Continued ->
Liam Baker
Since people didn't like the last pack and asked for a more stripped version, I trimmed it down to this. It's basically bobangel spacex + yuoki + pycoal with some extra military (additional turret and aircraft) put in and the most basic of QoL mods added.
If people didn't like pycoal I can remove it but I thought it would be a fun twist as I've been playing around with it lately. Any opinions on this list such as things to be removed or something QoL I missed?
Hudson Peterson
>RSO Overhauls resource spawning system, very configurable to your taste - for example you can make resources much more far apart but richer as you travel farther, etc >Scan New World Saves you time by scanning your starting zone when you load into a new world, so you can plan your layout from the getgo better >Side Inserters You can tweak inserters to grab from their sides >Squeak Through Makes your character able to squeeze through entities tightly packed together, like pipes, drills, etc - it should seem as if you're not a fatso anymore >The Fat Controller GIves you real time info on your train network in the GUI >Upgrade Builder and Planner Set up what buildings you want to replace with which other ones, then just drag a box and have them in your inventory, voila >YARM Helps you keep track of mining sites and how rich they still are, so you know when you should start expanding
Brayden Harris
eternal suffering
Robert Price
Gun turrets, laser turrets, or flamethrower turrets?
Which to use when?
Michael Perry
Laser turrets are eaisest, but true dwarf mode is nothing but three layers of flammenwerfers
Nathaniel Smith
artillery when
Dominic Smith
>long range scorched earth bombardment on disgusting ayys Why isn't this a thing yet?
Dylan King
soon
Jordan Hughes
There's a mod for that
Additional Turrets
Lucas Carter
There's always Orbital Ion Cannon
Dominic Sullivan
Honestly, heavily modded KSP is /egg/ worthy. I'd be fine with the devs not ever touching it again, modders basically did everything for them anyway. The real life overhaul or whatever it's called is great too
I guess they learned from Bethesda
Liam Phillips
It has it's own general, do not enable them.
Christopher Rodriguez
It hasn't existed for a long time
Aaron Scott
>when you find some drone spamming faggot and unleash dual crickets upon him >he tries limping away on 2 wheels like an animal torn in half, as you honk your warhorn, and unload the second volley
Logan Morales
>meme Has everyone forgotten about spacebuild and wiremod?
Nathaniel Sullivan
>Honestly, heavily modded [REDACTED] is /egg/ worthy. Kill yourself you subhuman piece of trash for even daring to suggest that.
Easton Collins
Fuck me I need to buy a horn already
Jackson King
...
Nolan Parker
why are people so pedantic about KSP here
Isaiah Kelly
Check some archives
Brayden Price
>why do people hate the only game whose general was so cancerous it got banned from Veeky Forums archives and fuck off
No, those were screams. NegroGaf or leddit could fit the bill.
Christopher Edwards
Any good way to increase throughput? in blue is the plates being made but the throughput issue is slowing down in the red. It's not an ore issue either since both lanes for both furnaces are packed
Colton Cooper
How do I protect my ammo racks in FtD? Seems like any explosion that connects with the outer armor layer will detonate the magazine that's behind 4 meters of metal
James Scott
Is this good enough for babies first nuclear reactor?
You need to put armour on the turrets themselves because of how explosions interact with sub-objects like turrets
Julian Hall
Do you only have one row of smelters? Red belts can sustain ~48 steel furnaces. In order to get 1 science per second of all the sciences, IIRC, you need 5 blue belts of Iron and 6 Copper
Michael Brooks
yeah you may be right, pretty annoying though
Camden Sanchez
>try to play crossout >drones >drones >drones >drones >OP hovercraft with 8-12 hovers that wont die >drones >drones >another immortal hovercraft >drones >immortal hovercraft carrying drones
Welp, another building game I kind of liked down the shitter due to devs being fucking idiots.
Zachary White
Those are rookie furnaces. You need to pump those furnaces up
Juan Gonzalez
stop thinking so smol
Aiden Brooks
No two see, 48 sounds good and I think move horizontally but I have to get past pic related. The worms are out of the range of any of my weapons and I keep getting sniped, I was trying to build some better armor or something
got cha, thanks
Noah Nguyen
tfw no cute girl to engineer with
Thomas Ward
Put the turret in the first slot in your toolbelt, and a stack of bullets in the second slot. Move to where you can build the turrets so their range can kill worms. Press 1 to use the item in the first slot of your toolbelt, lay down a few turrets in a row, then press 2 to put the bullets in your hand, then press ctrl+right click on the turrets to put half of what's in your hand into the turret. Practice this a few times till you got enough speed that you can do it before the worms hit you too hard. Also, make some repair packs
Or just bum rush getting to blue and black science till you can get tanks
Bentley Torres
Man, building anything large scale in survival in spengies from scratch is cancer. >have to place one block at a time >have to haul shitton of mats I am tempted to just steal someone's blueprint from workshop for easymode welding with ship.
Camden Torres
you're supposed to build in creative then import your own blueprints
David Scott
See the part where you take a full belt of coal and a full belt of iron, and slam them together? Yeah, that's fucking retarded. Do this instead.
Brayden Sanchez
But we're all cute girls here.
Dylan Williams
that's pretty neat, but why is this faster? are splitters faster than tracks? Also my issue isnt with ores, but I might try this out
Austin Kelly
Huh, for some reason I didn't even think of that.
Isaiah Taylor
wow, this worked
thanks user
Brandon Ramirez
it's faster because it doesn't try to feed 2 belts worth of shit down 1 belt
Grayson Jenkins
In Factorio, once I reach Solar energy, is there any point in keeping some Steam Power for backup? Meaning, is there any point in diversifying your energy sources or is it better to fully deprecate Steam Power?
Sebastian Taylor
Channel your autism to become a prodigy in AI and robotics. Make the girl.
Jayden Gutierrez
There is no point in using solar energy.
Ryder Kelly
you can set up circuit conditions to use steam when solar/accumulators can't keep up but imo it's not worth it
Oliver Taylor
not that user, but less pollution yeah?
Lucas Long
all cute girls girls cute all
Ryder Barnes
Exactly, it doesn't produce any pollution so what's even the point
Kayden Gonzalez
>less pollution You some kinda fag?
Jason Ross
>elfs In all seriousness, as your factory expands, there'll be bits where you don't notice that you don't have enough power from solar and get brownouts. Hook a power switch to a accumulator with a red wire, and have your steam engines be connect to the rest of your factory only if the accumulator falls below 20%. Should smooth brownouts out, and tell you when you should make more solar without stuff dying.
Hunter Moore
>actually having fun with kekout, terrorizing the power score pool matchmaking keeps throwing me on with constant MVPs Does it get bad once I reach 4k power score?
Gabriel Wilson
Are Electric Furnaces in Factorio good? Or should I keep Steel Furnaces?
Joseph Peterson
Hell yeah. The humming sound alone makes them worth using
Evan Carter
I actually started using it and I like it a lot, the throughput on my ore I think is double
Cooper Nguyen
Once your start getting modules, it's worth it. Not really worth it without unless you got nuke reactors and need a power sink
Thomas Gray
Its shit at all tiers. Im amazed you havent been turned off the game already by all the seal clubbing in the 3000PS.
But yeah, the higher in PS you go generally the less fun there is to be had. You run into more and more meta builds as you climb higher.
Gavin Thompson
>rotational and accelerational gravity are both now viable in spengies >there will never be progression from using spinny ships to artificial gravity
Alexander Lewis
...
Jason Brown
Endar Spire/10
Cameron Parker
>tfw not a cute girl >tfw no way to engineer my way into being one
Cute robot body designing sim when?
Caleb Phillips
I need more pictures of cute bots or cute girls with cute bots, here's one I have.
They'll fix it soon enough and make something else brokenly overpowered. Looking forward to /Crossbowout/? I sure am.
Caleb Diaz
...
Juan Moore
needs more dakka
Josiah Flores
Needs more portholes
Julian Edwards
Needs more pollution
Joshua Sullivan
What in the goddamn?
David Wilson
Good night /egg/
Isaiah Powell
rest in pisces
Daniel Morgan
Round 2
Jackson Hall
Sorry user, but this is a blue board and I'm sick of getting banned.
Liam Hill
What made it to the final mods?
Jose Evans
Could you archive it and put the entire folder on tinyupload?
Sebastian Jones
>very high x3 >0.0075 >36000 shit nigga what are you doing
Mason Cox
Is there some sort of wiki/guide to bob and angel's mods?
John Jenkins
user that guy is retarded.
Put iron down both sides of the belt and have a separate line for coal. Use a long inserter to get the coal, while using a normal or fast inserter to get the iron.
Easton Perry
Delete the todolist mod.
Elijah Torres
I'm sorry I can't do that Dave.
Luke Gray
>no aegis for shame
Thomas Robinson
I want my CUTE ROBOT WAIFUS REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Noah Butler
why the fuck do you need a wiki or a guide put stuff in, get stuff out expand build research