No matter how much you dream of driving his giant robot with a vibrating Kolos cock powering it via your overstreched anal sphincter, it's never going to be real.
Much like PGI delivering on most of it's promises.
That looks so staged and polished, almost as if none of them actually touched a thing there and are strangers to the entire room.
Elijah Wilson
Somethings off about the wisuals, can't quite put my finger on.
Elijah Bailey
Maybe it's because the feet actually don't end up floating on the terrain.
Josiah Howard
>Take out two assaults on my own with my Bushwacker >Team still can't win
I can only carry so much, fucking stop your LRM boating assaults with somehow sub 200 damage.
Ian Hall
This looks like shit. :/
Austin Cook
It has that signature PGI shittines smeared all over it, that's what.
And how hilariously badly scaled everything is.
UI looks a lot better though.
Elijah Reed
Guys is the Orion IIC any good? Thinking of picking up the hero varient.
What kind of build? Cant seem to make my high roller worth while.
Jace Diaz
>grass and bushes as tall as the shadow hawks feet >shadow hawk somehow as tall as big ass pine trees >what look like miniature mountains everywhere that make no sense
classic pgi
Isaac Brooks
Whoa, good thread, Kakos.
Thomas Carter
Matt Newman has the vampiric ability to simply suck warmth and joy out of everybody present, leaving him surrounded by people who look like zombies.
Mason Nguyen
I'm running memes on my X2 right now with 2xMRM 20, 2x LMG and 2x MPL, it is not an efficient build at all but I can do good enough in it.
But one of the best builds I have used on the bushwackers are the RAC/5 builds, but it has a different play style to most builds due to how RACS work.
Jason Baker
Taking minimally viable products to new heights. I love the mini mountains all over the place. Looks like one of the 8-bit gradius games.
Josiah Edwards
The graphics sure have taken a quantum leap, as you can clearly see.
Switching from Matt Newman's cry engine to unreal 4 obviously has improved the fidelity.
Nicholas Foster
Wait a minute, that robot...
Wyatt Ward
it literally looks photoshopped in
Austin Campbell
I don't know about this, guys.
Josiah Bennett
Onion IIC defaults to a brawler 4xSRM 6 + LB-20X build, but it can do ATM 36 instead with a 325 XL, or ATM 24 with a 350 XL.
It's astounding how downgraded the graphics are compared to 5 years ago, and despite being on a super new cutting edge engine.
Almost like it being cutting edge has no effect on PGI's pig factor.
Ryder Bailey
always have to take in consideration the pig factor
Brody Hughes
Shit, Matt Newman, it says your graphics fidelity is set to motion blur +9.
Jonathan Martin
what the fuck is up with the shadow hawks right foot
Leo Wright
This is not a very pretty looking game, even compared to unreal 3 shit titles.
Thomas Torres
Matt Newman's obviously traumatized from not being able to model or animate feet and legs for 5 years. He's forgotten how to do it.
Luis Collins
We need a comparison picture of MWO jag fighting an MWO raven.
Zachary Wright
>tiny ass miniature trees on the left >gigantic mammoth trees on the right >bushes the size of buses
why can't pgi into scale
Nicholas Thompson
The perspective on that image is all kinds of fucked up.
Juan Sullivan
This is gonna be the best game of all time. I can't wait to repost this quote 5 years from now.
Anthony Reyes
And that's all we have on pig warrior 5. Is it releasing this year or next year? Have they even lied about a date?
The game will feature no story, no roleplaying, no nothing, except black market trading and procedurally generated maps on 'four biomes.' There will be 'up to 300 planets,' and you must grind loyalty points with the various factions to get their stuff. It's just a repeat of the original CW shit pitch by Bryan "Sonic hair man" Ekman and the space bacon.
The rustler says it will be a bold take on the mercenary concept, but play like football manager.
In conclusion, they have absolutely no idea what they're about to sell to gold men.
Easton Hughes
>it's literally just CW but with bots
John Ward
I don't know why it's so fucking hard for them to get 5 really cheap and shitty voice actors, a retired cartoon scripter, and some artschool dropout who knows how to storyboard some retarded attack on a shit faction by a lot of other shit factions.
Mechwarrior 3 only needed those components to make a functional and effective singleplayer campaign.
Isaac Baker
>The game will feature no story, no roleplaying, no nothing, except black market trading and procedurally generated maps on 'four biomes. HAHAHAHAAHHAHAH the franchise is at a dead end until PGI relinquishes it from it's grasp.
Cameron Price
Looks almost as pretty as heavy gear. Not bad for an alpha.
Grayson Collins
>basically no man's sky: old man robot edition. With football manager.
Half the game seems to be old disabled MWO features like damage states and inverse kinematics. Get fucking hype for stuff we had in 2012, now recycled on the 'moar horsepower' unreal engine.
Someone else farm more quotes. I have to take a break.
Jayden Hernandez
>Behind an Orion IIC at the start of a match >Watching as the missile pod on the shoulder wobbles about like it's about to fall off.
Very strange.
Logan Butler
>autocannons as per lore describes them meanwhile we are shitting ourselves with headcanon AC/20s shooting literal naval shells
Juan Carter
You didn't buy mechwarrior 5, did you, kong?
Xavier Allen
Only because it's not available yet.
Isaiah Mitchell
Definitely will
Julian Williams
But what will Haruko think?
Jonathan Flores
She'll be shit with her money like always and buy everything for another mechfu
Grayson Wilson
I'm more interested in the battletech game, assuming that get's mod support.
Cameron Morgan
>Our team all close range builds >Enemy team comprised of long range builds >Alpine peaks
Just fucking give an option to autolose these PGI and stop wasting peoples time.OR FIX YOUR FUCKING MATCHMAKER AND MAPS
Cameron Cooper
Nope, otherwise nobody gets C-bills for blasting you to pieces. If Alpine gets you feeling fucked, it happens to other people with map/build mismatches all the time.
Better we get a deck of the same weight class to choose from dropping on a given map.
Josiah Hughes
>it happens to other people with map/build mismatches all the time.
That's the problem it shouldn't happen so much that it's described as "all the time", too many maps are centred around one type of combat and too many have wide open spaces with no cover for some reason. This game might have some of the worst designed maps I have ever seen they are bland and unimaginative and that would be fine if they were balanced but they aren't.
Why are mechs selected before map selection when they know how fucked their maps are and the wide range of mechs that can exist? How is this game so badly managed?
Jonathan Parker
Wait for them to come to you and use chokepoints to your advantage. It's slow and boring but you win. Let the enemy's morale break.
Ryan Reed
God bless artillery
Sebastian Bell
Whoa, is that hawken?
Samuel Lewis
Honestly, might not even be that bad except people are inevitably gung-ho on getting into firing ASAP, regardless of whether it means they're BTFO. It's why you can predict point of contact on some maps within 5 seconds or so, and why PUGs inevitably end up in a few map squares of said map every time. I mean, how many matches in River City are around the same stupid huge building, time after time?
Ian Perry
Makes it even worse that for some reason domination is based around that building so one team gets the building and ramp as cover and the opposing team gets to sit in the water and gets shot from cover. Quality design.
Noah Sullivan
Who is your daddy and what does he do?
Bentley Gonzalez
Kong, why have you forsaken your robot quest? Was 5 years of shitposting too much even for you?
Nathan Evans
Neat. What game is that?
Ethan Thompson
That's MAV.
What's stunning is that even when it's not Domination, PUGS swarm there like sheep. We just had another game there, Skirmish. Team just went wide around the huge building and ate them alive from both sides. GitGudnotevenclose.
Camden Perez
...
Jace Evans
They are, look at the back of the left foot, its fucking floating. Also the damaged left arm looks placeholder as all fuck. The low res electric sprite effect hurts me physically. Looks like they gave the fuck up on cockpit displays.
Liam Wright
>Those flat as fuck sprite buildings
Even halo 2 knew to keep those far as fuck out. Halo 3 had this technology in 2007, MW3-4 had this even further back. THESE PEOPLE ARE BEHIND BY 20 YEARS.
Ryan Murphy
Well you know what they say, once the black mechs mode in the property values go down. With a mech, they can steal a bike more effectively.
Asher Lopez
Is that a long tom in your CT, or are you just happy to see me?
Brody Hill
Hows the lawsuit with Harmony Gold going?
William Collins
...
James Fisher
From the shot counter, all AC's in the game fire bursts. Even the AC/2. Wew lad.
Colton Ward
...
Dominic Martinez
bamp
Elijah Harris
Two Kodiak's jump down from the center platform on HPG after getting sniper by ERLL from the wall They both manage to jump into the whole enemy team and die with single digits
Must be American primetime again
Nicholas Stewart
>see robot. >no laser cubes.
2/10, best I can do.
Joshua Hill
I bet it's a placeholder.
Hudson Brown
>I'll take "Situational Awareness Fails" for $300, Alex
PUGtardation is around the clock. The only differences are what weight class the stupid sits in.
Jackson Thompson
I'd take that bet, cause I don't think it is. That's a stock Jagermech layout in all ways.
Charles Russell
What he probably means is that the ammo values are still placeholders, as in they all start at 999.
Christopher Collins
>Late night US/ early morning europe, people are retarded beyond belief
Literally every game is 1-12 sweeps one way or another. It's fucking ridiculous.
How are there this many nigger worshipping failures online?
Orion IIC with 2 HLL, 4x SRM-6s with artemis. Any good?
Jacob Mitchell
Welcome to rus, azn, aussie players
Jonathan Gray
>HLL + SRM no
Zachary Gonzalez
They also happen to be at exactly the same count. So either the numbers represent one shot or salvo for each weapon and it has only fired exactly the same amount for each, or the Jagermech's AC2s and AC5s share ammo. Which would be neat since an AC5 can be mechanically a faster firing AC2, but breaks strict canon performance.
Justin Long
post build
Dominic Young
I'm glad to see that second HUD. Having the status of your weapons scattered around the screen just means you need an extra few split seconds to compare them, which is kind of important when you fire them in groups.
The article makes me wonder how strict the limit on chassis modding will be. I get the idea of having limits so that the different variants will actually be meaningful, like MW4, MWO, and HBS's BattleTech. But field refits are a thing in the lore, and the prevailing idea is that the ability to customize is proportionate to your technicians' skills and your willingness to risk permanent damage.
I'd hope that basic weapons could be upgraded to more advanced versions, armor levels be adjustable, etc., and the market aspect shows itself while finding the right parts, and spending extra time and money on the work. I'm certainly fine with drastic things like rebuilding the chassis in endo-steel being out of the question though.
Aaron Gutierrez
Please stop making these threads. Thank you in advance.
Carson Watson
I hope there will be a DLC down the line that allows us to command infantry, armour and air as well.
Zachary Fisher
Jesus Christ I thought this was a meme compilation but it’s real. Either the author is a memer or pcgamer is actually advertising steering wheels
Nicholas Flores
heh
Kevin Ross
How much damage does the RAC/2 and RAC/5 do per bullet?
Alexander Rogers
>laser nerfs >dropdeck tonnage nerfs including banning stormcrows from scouting >chassis nerfs >ultra ac nerfs >set of 8 >engine re-niggering >special targeted chassis nerfs >cmpl deleted from the game >goosepepsi deleted from the game >cspl deleted from the game >further dph nerfs everywhere >ass to mouth missiles with mininum range >patch after patch weapon and heat mechanics are still fucked up >players are still retarded >game balance is still decided by which side in faction play has more units
Aaron Edwards
>lasers
Disgusting
Nicholas Reyes
RAC/2 does just above 1 damage per bullet, and RAC/5 does just above 2 damage per bullet. They both fire 5 rounds per second.
Gavin Stewart
>File: MAVapult.jpg (392 KB, 1920x1080)
Carson Nguyen
RAC/2 does 0.8 damage per bullit, RAC/5 does 1.5 damage per bullit
Tyler Cook
Because that is when the majority are old NEETs and worse.
William Brooks
>those exposed leg joints It's like it wants to be leg critted.
Tyler Watson
Countdown starts today, right?
Wyatt Rogers
why
Angel Perez
you picked two weapons with just about the worst possible synergy in the game
Easton Rivera
bampu
Jeremiah Roberts
For Escalation? Yes. Some time afternoon yankee time.
Jason Rivera
Wow I could've expected this. Outside of the event, FP queue is absolutely fucking dead. 30 minutes without a game and that's for a mere 4 vs 4, I don't even wanna know how invasion looks like.
How does one farm rep for mechbays and shit when it's so fucking awful.
Logan Scott
hahahahahaha you are several years late to that party, everybody else already grinded their free bays