>all this conqueror salt I love the guy, people always expect you to be some slow turtle and don't expect a conq that takes the initiative and keep on the pressure with shield bashes.
>throwing out heavies for mind games Will usually get you parried by most people, superior block or not, so you're getting GB anyway but I get it I guess. >feints Dunno about other Conqs but I don't see what's the problem there. Sometimes I fall for them and if I don't full guard in time to cancel my heavy I get parried. Although recently I stopped parrying as him and just dodge into the attacks - I play him more like a pseudo assassin these days.
Dominic Morales
Posting some useful information on gear:
Up until you start finding Heroics (purples), it doesn't matter. Generally speaking, when you reach Rare gear you just want positive on everything since that's enough to get you through. Grey gear you actually shouldn't use because the negatives often outweigh the positives, though it's to such a minor degree that it doesn't matter.
Once you reach Heroic, Epic and Legendary gear, it's kind of up to player taste what your armour focus is, but on weapons it generally goes like this, using Centurion as an example for gear:
Blade: >Attack ++ >Defense pen + >Block damage --
Hilt: >Attack ++ >Execution health regen -- >Revive speed + (you can have ++ revive speed on certain medic-style characters if you wish)
Guard: >Attack + >Revenge gain ++ >Revenge mode attack -- (you never do less damage while in revenge, and the bonus damage is meaningless)
If you are lazy, you can have all your gear as balanced, but keep in mind that balanced gear is half as effective than specialised gear. For instance, the highest possible value for Attack on a Centurion's guard is 8% or something, but the balanced gear gives +4%. This is the trend for all stats. (1/3)
Nathaniel Green
Armour is a little more complicated and more up to personal taste. However, the rule of thumb is you want your total defense stat to be as close to +0% (or default) as possible while buffing other, more useful stats like stamina regen or debuff resistance.
Shoulders: >Defense + >Stamina regen + >Stamina use reduction +
This is all up to personal taste, but I find having very high debuff resistance gives me some much needed durability, and a high exhaustion recovery stat on someone like Lawbringer means I can use his stun grenade even at point blank range to gain a time advantage against 90% of opponents. You want your revenge duration as low as possible to coincide with your very high revenge gain stat, so you can pop it for stuns and surprise recoveries more often. Having revenge mode defense as the highest stat on the chest is purely taste, as I see no value at all in having extra raw defense. You don't want your stamina going down at all, so a balanced shoulder set helps fill in the gap left by the negative defense helm while also giving some nice bonuses to longevity in fights, though even with no gear I find most characters have plenty of stamina.
You can move these stats around to your liking, but you should NEVER go negative on Exhaustion Recovery, Stamina Regen/Reduction, or Debuff Resistance. They should always be positive. (2/3)
Alexander Diaz
Addendum: the actual effective difference between Heroic (purple) and Legendary (teal) gear is functionally non-existent. There's about a 9% difference between fully leveled up Heroic gear and fully leveled up Legendary gear. This isn't to say you should level up your Heroic gear, it's to say that wearing gear you like the look of with stats you like is more important than wearing gear of the highest possible level.
Addendum 2: You start finding Rare gear at Rep 1, and only finding Rare gear at Rep 2. You start finding Heroic gear at Rep 3, and only Heroic with some Epic at Rep 5. You start finding only Epics at Rep 7, with some Legendary gear. At Rep 8, you only find Legendary Gear.
Addendum 3: Shinobi is for faggots.
Addendum 4: Centurion too.
Austin Powell
Is this in the sticky ?
Sebastian Price
Nobody reads the stick, and it's not. The sticky is super out of date.
Kevin Powell
Daily reminder that Warlord is not Overpowered. Shugoki is played by closet homosexuals masquerading as chads. Highlander is played the manlets. Warden is the soy boy choice pick. Nu-males openly brag about playing Kensei. Reddit plays Kensei. Kensei is actually very good (especially in ganks). Effeminate men play peace keeper. Niggers play nips (sometimes peacekeeper). Berserker is played almost exclusively by niggers. Valkyrie is played by le casuals. Everyone who plays a nip is either a weeb or a nigger. Mexicans play conquerer because they think they have some lost Southern European heritage. Lawman is played by people who are ugly. Gladiator, Centurion and Raider are the patrician choices played by exclusively by chads.
Fast characters have an inherent advantage over slow characters. If you have shinobi past rep three you should consider suicide.
Gabriel Nguyen
>Kensei is very good
That's the only part you're wrong about. Kensei is basically just a Raider with fewer options, especially in ganks.
Jack Jenkins
Kensei shines in ganks. All he has to do is let his teammate take a beating and then spam his unblockable. He doesn't have bad damage like everyone says, or used to say.