Previous thread: >> >DCS: Do not buy M-2000C and NTTR and newer modules from steam, because you can't use them in stand-alone.Falcon BMS Alternative Launcher: drive.google.com/file/d/0B9l8t2itS4vkOHAxa0tKdzI2aEk/view >Falcon BMS Alternative Launcher is a replacement for stock BMS launcher including key/axis mapping feature. It can configure and save BMS SETUP per Joysticks. When you launch BMS through this app, it auto generates proper setup files and overwrites them for current device order before BMS find them changed and initialize your setup. >TL;DR: Your pain setting up controls is over
i found this game by chance, at a gamestop(before they actually had that name) as a curious kid, age around 9 had just watched u-571 with my teen bro which was into nazi-shit i used to love ubisoft
Brody Price
being a little kid, i didnt know how to aim with the periscope or uzo (also i was too little to fully read the manual which was english only) so most of the times it was gunning only still had great times
Jace Hernandez
talking about gunning shit this one here was my personal favourite youtube.com/watch?v=BjkfXJQ1VEY my bro wasnt interested, he care only about subs but man i loved this
Elijah Nguyen
youtube.com/watch?v=0SSWU8aIOgg im actually thinking about redownloading this if it works on win 10 i mainly just played around with the AAA and cannons casually used depth charges as a kid i learned that the Fletcher class was op as fuck
Matthew Walker
now with this one things strarted to get serious youtube.com/watch?v=4DWhJtwg6dM first off our pc was too shittty to pass the installer requirements check :( had to give up at first we studied the manual, learning every bit of it even without being able to play the game i used to watch tutorials on google video
then a year or so later we got a new pc
it barely passed the requirements had to wait 20 minutes to load up a mission, not even kidding weirdly though, it ran smooth during the actual gameplay
this nigga right here one of the best mods for any sim out there at the time il2 1946 modpacks came later on i think
with my shitty 56k modem i took me literal days to download
that if the connection didnt drop out or if an incoming call wouldn't fuck up the line
when i finally got it running sh3 felt like a new game
that was my first experience with a hefty pdf sim manual :)
Angel Adams
fuck you migger this is my story thread go back to your gay discord
Gavin Reed
i completely skipped sh4 cuz ww2 burger subs are ugly and fat oh wait i already said they were american
sh5 is still unexplored i remeber liking the first person all around interaction with the sub but it was buggy as fuck i always got stuck on ladders i feel like getting back into that with proper semi-autistic mods but i know it's just a a momentary craving. i'll get bored midway through
i remember having these long ass range engagements but the fx were too shitty (or realistic?) so it was fucking hard to tell when your target was destroyed or not pic related when the barrel is pointing down like this it's ded
problem is, from far off it was hard to see, even with the commanders' binoculars
Nathaniel Campbell
the tank models were really well done full interior view barrel animations too really nice
Ryder Garcia
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Jayden Myers
it was fairly realistic and unbiased even though i think this was a ruskie made game
>thread is shit with no ops >discord is shit with no ops >DCS is a terrible game anyway Just wanna die desu
Robert Clark
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Christopher Miller
what a fucking waste, proof that the new generation is nothing more than "MEMEME"
Jonathan Sullivan
...
Christian Robinson
me too laddie be a good dood and post your random shit here instead of that nickname ridden shithole with authority ranks that is discord
Ethan Martin
>magz is streaming /ourguy/?
Camden Bailey
>mig-21 climbs at 600kmh this can't be right can it? it sounds far too low
Oliver Sanchez
the d00d is our only guy
Elijah Reed
>“The idea behind this work is that it is a sculpture but it also involves some choreography. We all know what a plane is and what a funeral entails. But the artist turns things upside down to make us think about them, think about the meaning of our actions; machines are confronted with the man’s last rites.”
wow... powerful
Andrew Perez
>script I mean we all know he blows through hours upon hours of recorded footage for 10 min videos that is apparently the 'good stuff', but this is just dumb
Hudson Thompson
He needs to spend time if he doesn't want 90% of his video showing how shit he really is
Henry Cruz
Does the SPS-141-100 have any use against more modern fighter planes? My assumption is it SHOULDN'T be able to jam them, but this is a game.
Leo Fisher
>Does the SPS-141-100 have any use No
Blake Miller
Is it also completely justified to be scared shitless because of the near completely lack of SA the SPO provides and the blind as fuck radar?
Jackson Nguyen
Yes. The radar is excusable because the MiG 21 we have in game SHOULD have Lazur. Meaning the pilot is literally just there to look at the target, go "yep that's a B-52" and fire the missiles. The GCI flies the plane for the pilot through the SAU mostly. It's not a search radar.
The SPO is broken, and has been for a while, it should offer a smidge more SA than it currently does
Dominic Martin
>smidge more SA I honestly can not imagine how 4 lights, "beep" and "beeeeeeeeeeeeeeeeeeeeeep" can provide a "smidge" more SA
Adrian Cox
Well it shouldn't light all 4 when locked, what should happen is the lights indicate the direction in which the lock is coming from generally, like a low res SPO-15
Dominic Howard
Was the SPO-15 audio different with different emitters?
Grayson Harris
Yes. The SPO-15 is the RWR seen in the Su-27, Su-25 and MiG-29 in DCS
The SPO-10 is very rudimentary but it should actually be better than it is in game
Ayden Sanders
anyone here fuck around with the stock 172 in xplane 11?
this thing controls like fucking shit, the left turning tendancy is so drastic its literally unflyable.
I decided to try to let the autopilot try to fly the aircraft and even it couldnt handle the retarded fucking physics in the plane.
pic related: i gave the a/p a simple command, follow GPS and maintain 5000 feet. it then proceded to lose and gain altitude at a rate of +/- 1500 fpm and would turn wildly in every direction.
It would get so extreme that the autopilot would just disengage, as seen in the pic. I wasnt looking at the monitor and noticed the aircraft going into a steep dive. apparently the a/p was having such a hard time it just fucking disengaged without warning.
am i doing something wrong? or is this shit really just broken
James King
pic related again;
its maintaining GPS track this time, but for some reason initiating a 1000 fpm climb at a 30 degree bank while already being 80 feet above its altitude hold
why the fuck
Daniel Reed
I had a similar problem , did you calibrate your joystick? Use the Calibration tool in game, i have to do that every time i start up xp11.
Jonathan Perez
yeah, I've calibrated it numerous times. I think the issue might have something to do with rudder and aileron trim
i can get the aircraft somewhat hand flyable if I trim it out significantly, but it only holds for a short time before doing some other stupid shit.
the problem is that I shouldnt even be able to trim ailerons and rudders since the 172 doesnt even fucking have those
Liam Diaz
That is weird can you unplug your joystick while the AP is on just to make sure it's not the sticks fault? Or maybe it's just wind?
Hudson Roberts
ill report back on this shortly, the flight im in is tied to FSeconomy so im going to just land as soon as I can and do a regular flight to fuck around in.
which brings me to another issue with xplane 11. is there no way to request specific approaches from ATC? I dont even seem to have the ability to contact the tower without filing an IFR flight plan and going through center.
this whole game just doesnt seem thought out. It's pretty, and I can see how the devs WANT this to work, but it just feels unfinished and borderline unplayable
sure am glad i fucking pirated this.
I think ill just go back to FSX for now
Lucas Wilson
Try the 124thATC plugin for ATC and the game is fairly new but i think it has a lot of potential, at least in the graphical department it's above FSX.
But what i'm missing the most is AI traffic, the world is just so empty right now.
Christopher Wright
I'll give it a few more chances. I finally got the aircraft landed, but it was like riding a bull in a rodeo trying to control the aircraft down to the runway. As soon as I turned off autopilot the plane began to climb and turn in seemingly random directions.
it might be my controls, but I'll have to check that later. Im pretty dissapointed so far desu, the game has alot of potential but it just seems to be fundamentally broken. The ATC mod you linked seems pretty neat, ill check it out too.
Brayden Sanders
I liked it better when he was dead.
William Long
>let's make an artistic installation by destroying thing I didn't make
Aaron Lewis
I thought we agreed to keep /simg/ dead until there was content to talk about.