/fog/ - Fallout General

/m/ edition
>Fallout 1 and 2
>General Information etc:
pastebin.com/mtYCtDLV

>Fallout 3 and New Vegas
>General Information, Mod Recommendations & Run Ideas etc:
pastebin.com/u29WKkGy

>Babbys first modding guide
rpgcodex.net/forums/index.php?threads/fallout-new-vegas-sigourns-recommended-mods.114486/

>Fallout 4
>General Information, Mod Recommendations etc:
pastebin.com/2W7Dhy69

>/fog/ Asset and Mod Repository
>Steam Guide of good mods
steamcommunity.com/sharedfiles/filedetails/?id=752795517

>GUNetwork
>Rips (Primarily for NV):
drive.google.com/drive/u/0/folders/0B45SllNAhiQscHhxR28tZ1FwNTA

>How to Convert Skyrim / Oblivion / NV / FO3 etc. Models to FO4 & Bodyslide Guide:
pastebin.com/MWEPKj5m

>Storyfag's imgur:
imgur.com/a/iNUlq

>OP Pasta:
pastebin.com/raw/dFMpLWAX

/aco/ tread:
Pre-War thread:

Other urls found in this thread:

nexusmods.com/fallout4/mods/7584/?
rule34.xxx/index.php?page=post&s=list&tags=assaultron&pid=0
twitter.com/NSFWRedditImage

ded game

I want to NUT in NAT

...

>creation club

Does Fallout Fixt remove that stupid timer for destroying the Master? I want to explore but still get good endings.

I completely forgot that was a thing when I got it for free on Steam and Shady Sands, the Hub, and the Boneyard got BTFO.

Not sure if you can fully diable it but i remember there being the option to increase the timers during installation.

I didn't see anything like that in the Steam installation.

I mean the Fixt installer.

Oh, okay then.