/rsg/ RuneScape General

Leddit overreacts edition

Official World: 42
Official FC: "grindanfc"
Clan: GrindanScape (For an invite, go into the FC and ask for one. Requirements: 1500 total, Membership, at least one week active play)

>I've been inactive since the First Age, what did I miss?
runescape.wikia.com/wiki/Game_updates
>Latest Patch Notes
services.runescape.com/m=forum/forums.ws?15,16,970,65956458
>Latest Update
services.runescape.com/m=news/free-to-play-content-additions--novtumberfest?jptg=ia&jptv=community_news
>October's Month Ahead
youtube.com/watch?v=dj14AGvYXI0&feature=youtu.be

>RuneFest Reveals
services.runescape.com/m=news/runescape-reveals?jptg=ia&jptv=community_news

Other urls found in this thread:

reddit.com/r/runescape/comments/783f5g/can_we_do_something_about_this_possibly_pick/
mmorpg.com/runescape/news/jagex-bought-out-by-chinese-investors-1000040586
twitter.com/NSFWRedditGif

If you like doing the task, sure.

kimberly plz leave

is everyone spinning to win?

Why are osrs players so unsettling?
And why do they not consider bonds p2w?

if you like em or you're hunting for the soul yeah

Its because they're all 13 year old edgelords who wouldn't know a real combat system if it kicked their dog and ran over their mom

also pic related, its from a discord server im in

The majority of players who would really leave over mtx is long gone, so there is a diminishing returns effect on subscriber loss due to increased mtx. The mobile market has different purchasing habits than the traditional RS model accommodates, so it would be reasonable (from a business perspective) to adapt their monetization strategy for the new players. They might lose a little more of their original base, but that will be easily replaced by a new one that is more willing to spend money on mtx. They also won't stick around as long as the old base did, but that works out perfectly: if they stay for too long, they'll want new content. The optimal balance keeps them around long enough to purchase mtx products, but short enough to minimize the need for new content. This is the mtx end-game. The more money they make from mtx, the less they need to rely on game developers to entice new players and reduce churn. The whole "more money from mtx means more money for content" angle Jagex PR pushes has never been true because it fundamentally conflicts with the business model. Perhaps the game will eventually die as a result, but even after five years of mtx power creep, they've never been more successful.

They've already conditioned RS3 players to accept this, but they'll probably need to start slow on OSRS to minimize loss on that end. Bonds are a great foothold because they can say that mtx have already existed successfully in OSRS for two and a half years. It also helps that OSRS has been running for a while now and the core playerbase has invested many hours into their accounts; they will be less willing to quit. Ironman mode is also a great net that they've erected: older players who are finally fed up with the mtx will be encouraged to play this rather than completely quitting.

ye

>tfw ran out of rc bxp
Aaaaaaand the skill is shit again.