/fog/ - Fallout General

Fancy Lad snack cakes edition!

>Fallout 1 and 2
>General Information etc:
pastebin.com/mtYCtDLV

>Fallout 3 and New Vegas
>General Information, Mod Recommendations & Run Ideas etc:
pastebin.com/u29WKkGy
>Babbys first modding guide
rpgcodex.net/forums/index.php?threads/fallout-new-vegas-sigourns-recommended-mods.114486/

>Fallout 4
>General Information, Mod Recommendations etc:
pastebin.com/2W7Dhy69

>/fog/ Asset and Mod Repository
>Steam Guide of good mods
steamcommunity.com/sharedfiles/filedetails/?id=752795517

>GUNetwork
>Rips (Primarily for NV):
drive.google.com/drive/u/0/folders/0B45SllNAhiQscHhxR28tZ1FwNTA

>How to Convert Skyrim / Oblivion / NV / FO3 etc. Models to FO4 & Bodyslide Guide:
pastebin.com/MWEPKj5m

>OP Pasta
pastebin.com/raw/dFMpLWAX

aco thread:
Pre-War thread:

Other urls found in this thread:

youtube.com/watch?v=N4d7Wp9kKjA
youtube.com/watch?v=tMc1HAIi6Go
youtube.com/watch?v=BRrfnvGQG1I
youtube.com/watch?v=5o7WEv5Q5ZE
youtube.com/watch?v=I5fhR8mjkng
twitter.com/SFWRedditGifs

Sawyer has admitted that New Vegas's timeline has a lot of mistakes since they didn't pay a whole lot of attention to it when making the game
-House doing nothing for over 100 years
-House being able to destroy the tribal identities of the three families in just seven years
-Caesar being able to destroy the tribal identities of 80+ tribes in just 30 years
-The NCR signing the Ranger Unfication Treaty, at what would be the Mojave Outpost, in 2271, but them not reaching Hoover Dam until 2274, three years later, for unexplained reasons.

Other errors
-Nuka Cola Quantum is being advertised in Chet's shop, despite it only being in Nuka World before hand, and D.C. was the first and only known test bed site outside of Boston
-The Repconn HQ says Mr Handy robots are a RobCo invention, despite all past games saying they were a General Atomics robot(Fallout 4 even lampshades this a bit when Deacon says he is going to use a set of RobCo master override codes he won from House in a gambling match on Deezer, a Mr Handy, in Covenant, only for them to not work because Deezer is a General Atomics robot)
-Sterling, a NCR ranger in First Recon, says he was attacked and tortured by the Legion, and escaped by throwing himself into the Colorado, back in 2273, a full year before the NCR discovered Hoover Dam. So apparently the NCR entered the Mojave area in 2271, reached the Colorado and was fighting the Legion in 2273, but only in 2274 was when their first long range scouts reached Hoover Dam, depsite it being right there. This also makes it odd that House only noticed the presence of the NCR when they discovered Hoover Dam, because the NCR had been fighting the Legion in the Mojave for three years previously, and somehow none of this got back to him.
(cont)

-Despite not getting hit in the war, Vegas achieved literally nothing in 200 years time, and was nothing but tribals squatting in ruins, while both the East and West Coast had achieved towns, complex machinery like fusion reactors and water purification systems, and trade routes, over a century ago
-Towns like Goodsprings, Primm, Nipton, and Novac, have no stated history of how the people there were either descendants of people who survived the war, or people who founded the town by moving in much later. Towns just sort of exist because there is where towns were pre-war
-Both the BoS and NCr were massively flanderized. The BoS in Fallout 1/2 were an organization who collected technology, but would help defend towns under attack by raiders, and even helped the NCR reintroduce technology into the wasteland, in New Vegas they have pulled a complete 180, and gone to war with the NCR, for the NCR doing the very thing the BoS helped them do in the first place. The NCR are Loony Tunes pants on head retarded caricatures of a democracy, so bad an inefficient at everything they are one step away from slipping on banana peels
-The Legion on the other hand are James Bond level villains, able to manipulate every faction in the Mojave without them knowing, and even able to slip a spy into the NCRs highest ranks years before the NCR knew of their existence. According to Sawyer, the Legion also survives with any farms or mines of its own, and all its gold is just scraps they melt down, yet they are able to foot an economy on par with the NCR, who does actually mine for gold.

First for Pete Hines

To be fair about Vegas doing nothing in 200 years, there's pretty much no point to Vegas' existence without large-scale civilisation and trade, its just too inhospitable otherwise. I'd imagine most people probably left to go to more hospitable areas.

nth for off to a great start

Literally, all they had to do was fix up the massive water pipe going from Lake Mead into the city, and farm... exactly like the NCR did when it showed up

There's a difference between handholding and bullshit.

There's a handfull of Very hard and hard safes and terminals in locations that are very reasonable to assume you're about level 5 in. Metro on the way to GNR or Rivet City, etc. At no point in the game do you have any reason to backtrack to those locations. The rewards are inaccessable and may as well not be there.

'Has no reason to exist' can be applied to just about every sidequest in every game ever, so long as it doesnt directly impact a main character. In terms of illogical motivations, I fail to see why you bring up Beyond the Beef, which makes perfect sense to me. You have a bunch of cannibal tribals who were offered a position of power by House, and through that, they continue to practice canibalism. They kidnap the kid of a tourist to eat cause that's what they do, and from there the quest starts.

I can pull up a number of quests in 3 that i've gone 'well that's a stupid quest',

>stats killed replayability
Nah, it allowed players different ways to go about finishing quests that were tailored to your character. FO3 is primarily 'go here, shoot some guys/talk to some guys, go to another place, shoot some guys, talk to some guys'. There are very few skill checks, very few alternate paths of completing the content. FO3 really likes its gun fights, but the engine has ass gunplay, so at times it gets tedious.

>linear skill checks are bad
The implementation is good, specifically because instead of optional rewards, the player is using their skillset to advance quests. This ties into my last point. FO3's quests are guns and speech checks. NV's quests are all over the place. For this to work, they have to be somewhat linear.

>npcs talking about things is depth
Obsidian opts into 'show don't tell'. Bethesda goes for exposition dumps, and while at times it's pleasant to know what the fuck is going on, having a player lack knowledge is a powerful narrative tool.

where are the waifus

all /cfog/ and /v/ bitched about was waifus

>all /cfog/ and /v/ bitched about was waifus

The last time I went to a New Vegas /v/ thread there were at least five guys posting NV waifus.

Ugly ugly hideous Gamebyro waifus