/tf2g/ Team Fortress 2 General

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>Jungle Inferno Update
teamfortress.com/jungleinferno/

>list of good comm. servers
teamfortress.tv/servers

>Tips and guides
Blog: tf2.com
Wiki: wiki.tf
Class guides: pastebin.com/u/TheOperator
FAQ: pastebin.com/6t7WNtgn
Mods: pastebin.com/bzzUK5tz
Steam status: steamstat.us steamgaug.es
Preview Loadout: whatsnext.loadout.tf | steamcommunity.com/sharedfiles/filedetails/158547475
HUDs: huds.tf
Game Traffic: steamcharts.com/app/440#1y

>Sites
scrap.tf | tf2outpost.com | backpack.tf | bazaar.tf
BP check: backpack.tf
Prices: backpack.tf | trade.tf
Scrapbanking: scrap.tf | scrapbank.me
Skins: p337.info/tfview/

>Competitive
Basics: playcomp.tf
Comp Wiki: comp.tf
Lobbies: tf2center.com/lobbies
Scripting: pastebin.com/1VmngMfJ | pastebin.com/H3WfKLaB
TF2 streams: teamfortress.tv
UGC (Global): ugcleague.com
ESEA (NA/EU): play.esea.net
ETF2L (EU): etf2l.org
AusFortress (AUS): ozfortress.com
AsiaFortress (AS): asiafortress.com
FBTF (Brazil): teamfortress.com.br/forum/

>IRC
irc://irc.rizon.net/tf2g

>Discord
discord.gg/Dst3G2U

>6 pootis early

So /tf2g/, why haven't you dominated Mercenary Park yet?

>reddit meme hat in the truest sense of it
Please may this never get into the game.

Too lazy, keep jacking it to anime porn, and when I am playing, i'm still trying to get a five killstreak with phlog crits

WHY CAN'T IT JUST BE THE GODDAMN PHLOG ITSELF
WHY THE SPECIFIC CRITS

Because I'm an idiot and chose the medic contract and the rest of my team is almost always bumblefucks that lock up when I uber them

Do not worry brainlet, I will take a moment to explain it to you

>sandvich
>heals 300 health
>recharges in 30 seconds
>banana
>heals 200 health
>recharges in 10 seconds
>heavy has 300 health
>if you are alive enough to eat, 200+ HP is perfectly acceptable
>300 HP healing isnt necessary and is more of a luxury
>a banana heavy is also pretty much guaranteed to always have self-healing on hand because 10 seconds
>this means more time to engage an enemy, heal back to full (and you often will, even with "only" 200 healing) and resume fighting
>no edible items recharge from health packs anymore so this cooldown is all that separates you from being dead or having a snack 24/7
>you are guaranteed to heal more over time with the banana
>is a mini health pack but that's all you really need to stop a medic/teammate from burning; sandvich is only medium, so its not immensely superior here

Not to mention you will eat a banana, recharge it and eat it again before the sandvich is eaten once and can recharge. 10 seconds is no joke.

>no edible items recharge from health packs anymore
What

Do you just complete every objective in the Com for that? Mine is nearly done and it's only bronze.

It still takes the same amount of time to eat, and the same amount of time to switch to and throw. You have to switch weapons twice with the banana to get the same value you'd get after switching weapons once with sandvich, and switching takes a long time for heavy.

The fuck are you talking about? The sandvich and banana take the same amount of time to eat, that still leaves the banana totally recharged and eaten again before the sandvich has recharged even once. You will 100% get more out of the banana than the sandvich in any situation.

Have they fixed the heavy/pyro exploits yet or is it still a dead game ruined by autismo cheaters

You're spending twice as long eating, though. IE, twice as long standing still instead of shooting people.

>Using the heavy's secondary to heal yourself
See this is how I know you've never played highlander before
The only time it'll be safe to eat in a real game is when you wipe the enemy team, and then it'll also be safe for your medic to literally stare at you until you hit 450
The ONLY use for the heavy's secondary slot is to pull it out, look at his medic, and right click, and in that situation, your medic wants as much health as possible, and a pussy small health kit will not save him from a rocket like the comfy 75 hp that the sandvich gives him

Don't call me a brainlet when you have 0 competitive experience on heavy, and I have nearly 1000 hours on heavy alone

Like seriously you should not be playing heavy outside of your pub server hugbox where the only thing you have to worry about is tracking W+M1 pyros

Literally this
Why waste the time to stop attacking, switch, throw, wait 10 seconds, and then repeat to get LESS health than the sandvich
For your medic, a sandvich is 75, and a banana is only 31
Tell me if 31+31 is more than 75, seriously try to justify this to convince me otherwise or just do us all a favor and never play heavy again

Any tips for how to get CP defense points? I'm winning too easily already got the 6 caps needed for winning though.

AND twice as long trying to find a place to hide so you don't die while eating

>highlander
Post not read

No one is going to sit around and wait to get back to full health with the food recharge. You can eat a banana, get to over 66% HP, go accomplish something and either find a health pack or eat your banana again. Fight, eat, fight, eat. You accomplish this pattern faster with the banana than the sandvich and it enables you to do pretty much everything as Heavy faster and more efficiently, unless you're some total mongoloid who can only be effective when you have full HP in every situation. Your medic might complain that he's only getting thrown low health kits but he's getting them over twice as quickly so he can shut the fuck up.

>Heavy with a sandvich in sixes
>Heavy in sixes
Get a load of this guy

>Your medic might complain that he's only getting thrown low health kits but he's getting them over twice as quickly so he can shut the fuck up.
But to get those low health kits you just have to drop your pants down twice as often and let the enemy team fuck you in the ass to give your medic the privilege of LESS health than a single sandvich

Read next time

Blood money: how do you spend it?
I bought all crates and sold them on the community market to make money.

post the source already jesus fucking christ

Again, you're still spending twice as much time out of the fight to eat, though. Why get to 66% and have to eat again soon when you can get to 100% in the same amount of time and be good until your sandvich is recharged (unless you're shit).
>he's getting them over twice as quickly
Again, you're spending twice as much time switching weapons to throw it, which is a significant amount of time for heavy.
And if you have a medic, why would you even need to be healing yourself oten anyways? The sandvich is for healing your medic, and if he dies, keeping you alive until your medic gets back.

>lose a vote
>abuse an exploit that gets patched
>"h-ha ha w-we're the real w-winners"
???

Save up for the guaranteed factory new skins at the bottom, the woodsy widowmaker looks great

I thought you guys said lazarus was a good map. Fuck this cancer. Once an engi is in that stupid area above the point it's over.

Artist is Gerph

l-lets stop fighting pybro

>to get those low health kits you just have to drop your pants down twice as often

Sandvich never heals him back to full, it heals him enough to stop afterburn or save him from getting leaped on by a scout or soldier. It's not a full health kit. The banana lets Heavy use this utility twice as often and Medic regenerates the rest (because even with the sandvich Medic would still have to regenerate his HP or be guided to the nearest health pack.) And Medic will regenerate it, his passive when left alone is stupidly high.

>you're spending twice as much time switching weapons to throw it

Where are you getting this? You pull it out and throw it at the same speed as sandvich. See my above post, Medic doesn't need a medium health kit in most situations. All you need to do is give him enough health to not die to a stray fart and he'll be fine, and if he isn't fine a sandvich wouldn't have saved him either. Medium vs. small health kit is barely anything when you consider each class' damage output.

how to fix?

place rebets

I'd say it'd be shit, but all of the Infernal Reward war paints are great.

In case you didn't know basic math, 75 health is half the medic's total health

And for the passive health regen making up for lost banana hp, I'll remind you that the medic is still getting that passive regen when you use the sandvich

You can just admit that you're wrong and the sandvich is better now and I wont judge you

Cardboard trash

hot garbage

Are the fucking contracts fixed yet?

Would be nice if I could do the DH one

Oof, you're dense. You pull it out and throw it at the same speed as sandvich, yes, but you're doing it twice as often. Medium medkits are over twice as much health as a small one. If someone is intent on killing your medic, a small healthkit isn't going to save him.
And if he doesn't need another banana in 10 seconds, why does it even matter that the cooldown is faster? Why not give him more health if he's not going to need another one until the sandvich would be ready again anyways?

>Highlander "pro" trying to talk about optimal numbers

Banana heals double what the sandvich would in any circumstance. Post your array of tournament wins or go back to jerking off to bad Brazilian hentai.

>sandvich is dropped
>75 HP in 30 seconds
>banana is dropped
>31 HP every 10 seconds
>what is 3 x 31
etc.

Have you ever tried to play Soldier when your team has no Medic or Engy? It is the least fun thing ever.

I'm not allowed to rocketjump much and I'm always running back to spawn

Banana has more overall utility

funny duck jokes

So, 3x the amount of time to drop the same amount of health. How is this better?
If your medic needs a medkit every 10 seconds, you're doing a shit job of protecting him.

>Double
>He unironically thinks that 31+31 is (2)75 (The number in the parentheses is multiplied by 75)
Are you retarded

Also I quit TF2 comp

>Not counting lost time pulling out and throwing, and wasted time positioning yourself to not get fucked by enemy demos THREE TIMES IN 30 SECONDS
Oh am I laffin

Equip the conch

This

reminder that avatar fagging is against the rules

>What are the gunboats
>What is the liberty launcher
>What is the black box
>What is the concheror
>What is the base jumper
>What is the air strike
>What are health packs

>people unironically applying to avatarfags

I thought Euroshits were supposed to be "smarter".

You're missing the point entirely. Even if Medic is left at 3 HP after an encounter he is given 31 additional HP, leaving him at 34 HP overall and healing. This means in that second he is now protected from all the same things he would be protected from if he received a sandvich instead (i.e. middling damage, such as a stray rocket or some pellets.) If a Scout runs up his ass and shoots him he'd be dead regardless of banana or sandvich. If a Soldier lands on him he'd be dead regardless of banana or sandvich. The only difference between dropping him the other lies in how frequently you can provide that momentary boost, and the banana wins out in that category.

Oh, you know I made this list and I even FORGOT a weapon that can help you gain back health, that's how many options you have. You're bad.

>What is the Half-Zatoichi

Reminder that that is not an argument
He is right

That is giving banana too little credit. In twenty seconds the Medic would be healed back to full with both if left alone. Only the banana would be recharged if Medic was attacked again to do it again while sandvich wouldnt be.

Again, if your medic needs a medkit every 10 seconds, you're shit at protecting him. I'd rather have him closer to full health for one drop than have to rev down, switch to banana, throw banana for a measly 30 health, and switch back to minigun every time medic gets a booboo

>he unironically defends avatarfagging

So... this is... the power... of Europe... wow...

>He unironically uses the joke weapon that was added as a joke because heavy lost
you'll always be second place

In the time you spend dropping bananas left and right, you could just shoot the people trying to attack your medic.

Makes absolutely zero sense. You assume in this situation the Heavy Medic combo would be waiting around for that to happen rather than moving around the map where they can find health or something. Plus this guy reiterated my point that you can provide Medic with that same boost twice before the sandwich recharges even one time, which makes it way more applicable in a busy combat situation.

tfw forced to be a Blackbox, Conch/Gunboats, Escape Plan- Soldier :(

If they can find health, why would the medic need 3 bananas? And if you're going to health, the heavy can recharge his sandvich instantly, making your entire arguement moot.

The fucking banana has a niche, stop bickering

>And if you're going to health, the heavy can recharge his sandvich instantly

Not anymore, they removed that. Hence why all that really matters 99% of the time is how fast your food recharges. The survival rate of yourself and your Medic is way higher with the banana.

Also,
>moving around the map
What are chokepoints? Why would you be playing heavy if you're on a map where you need to be constantly moving long distances? You keep proving my own point for me, thanks

>busy combat situation
yes, because in a busy combat situation I'm not fighting anybody and am free to throw out my banana

Yeah, being the butt of the "You lost the war xd here is a straight downgrade weapon" joke
Literally sharpened volcano fragment tier bad

I look forward to your Medic yelling at you because you equipped an inferior out-dated item that couldn't be dropped as frequently, saving him from stray rockets or afterburn, while the only useful new weapon in the entire update saves mine. What a joke you are, post some stats or don't even bother replying.

You're not forced to be any of those things, as I stated there are numerous other options available to you. You just either don't understand how to use them or are incapable of doing so.

The survival rate is not higher, you're only giving your medic 31 hp, making his effective health only 181, instead of fucking 225 that the sandvich gives
That's the difference between living or dying to three rockets from a good solider

still need help

The point is Heavy can throw out heals three times as fast and they fulfill all the same niche roles the slower heals would

That's just a visual bug. Medkits still refills the bar and you can use the sandvich again, it just doesn't update the bar. I just tested it, feel free to do so yourself.

>"If you need to throw your Medic food constantly you're shit"
>Tries to make his argument based on throwing food

Three rockets would kill a Medic regardless of what you gave him. Who am I arguing with? Are you retarded?

Is there a chance to get a strange or unusual war paint from keyless cases? Or you will always get a normal one?

Is it considered throwing if you're really bad at the game like 95% of the time? I haven't even done much of the Pyroland stuff beyond completion due to how unwilling I am to git gud

I honestly have never had such an unenjoyable time playing TF2 in the 8 years that I've been playing. Am I the only one?

throwing means intentionally losing so no if you're shit it is actually nigh impossible for you to "throw"

The point is that your medic shouldn't be at low health every 10 seconds if you're remotely competent at protecting him. The time you spend dropping bananas could be spent shooting people that try to get close to your medic, then if he does take damage, you have a juicy medium healthkit to get him clsoer to full. Or, you can drop it before the fight, the medic has it on standby, and by the time he's either used it or it's disappeared, you're close to having another one ready. And that's assuming there's no healthkits you can take to refill it instantly.

6803 hours with 989.5 of that on Heavy

>3x as fast
Yeah sure if he didn't have to STOP FIRING (0.87 seconds) SWITCH TO THE BANANA, THROW IT, SWITCH BACK TO THE MINIGUN, AND SPOOL UP AGAIN (Another 0.87 seconds)

>"If you need to throw your Medic food constantly you're shit"
Point out where I said this
I said the extra health of the sandvich gives the medic (WARNING VERY COMPLICATED INFORMATION AHEAD) extra health

And no, three rockets will not kill a medic, three point blank ones, maybe, but if the soldier is able to land point blank rockets on your medic, you have bigger problems than what secondary you have equipped

I don't think there's anything that anyone can say to stop people from being silly, but I respect your attempt.

why don't you post your id mr 6903 hours

>tf2 subreddit going apeshit over mods banning memes
kek

>taking the avatarfag seriously

>browsing reddit
Oof

>The squiqfucker heavy main is back and people are actually taking his bait
gee /v/ newfags sure are cancer

What's the chances of the keyless crates or guaranteed factory new ones you can buy with blood money being of strange quality? Or is it not even possible?
What new weapons can be painted that were previously unpaintable before the patch?
Thanks

Ehh, the fact that there are five pyro's on every team is moderately frustrating, but I'm just happy that there are actually people to play with to begin with.

For a few months before the update dropped I just straight up stopped playing because I was sick of constant 4v5 servers.

Literally everything you just wrote can be done by the banana faster and more efficiently, please fucking understand. Again: the food doesn't bring him to 100% HP, it just saves him from another rocket or afterburn or something. Look at the base damage on every primary worth paying attention to and you will realize that the sandwich and banana will protect and fail to protect in the exact same circumstances. Whether the kit is medium or small barely makes a difference ever. The ONLY difference is the banana recharges faster so you can use that emergency utility three times as frequently than you would with the sandwich. No one is saying you absolutely must be using it every 10 seconds but it's way better to have than having to wait 30 seconds in the cuck shed because you decided the class with 150 HP and massive regen really needed that medium health kit for some reason rather than just something to keep him from getting picked up by stray damage. The same exact fucking niche is being fulfilled at the same level of effectiveness but one does it three times faster. This is not difficult to comprehend.

ouch owie my karma

In the medic contract, the getting assist while uber only applies to the base medi gun right? Or is it any uber?

25% healing vs 50% healing is a huge margin can't argue with that though

The Mk. II paints don't have strange variants, they are free versions of prior existing paint. The prior ones come in strange quality.

I would like to know it too.

Was clearly intended for

Base only

Don't worry once people finish their contracts so they can sell their war paints, we'll be back to that. Probably by january.

POST
YOUR
DEMOMEN

why don't the servers fill up like half of the time? There's constantly like 8 spots open

>Faster and more efficitently
Except for the extra time you're spending reving down, switching weapons, and reving back up instead of protecting your medic from damage in the first place.
>the food doesn't bring him to 100% HP
Sandvich brings him 75 health closer to 100%, banana brings him 31 health closer. That's a huge margin and the extra health can and very likely will save your medic from the likely incoming damage when the enemy tells their team they got the medic low.
>it's way better to have than having to wait 30 seconds
But more often than not you don't have to wait 30 seconds. You can throw it down before the fight, or you can refill it with a medkit. Even then, if you protect your medic (which you can't do while constantly switching between gun and bananas), your medic isn't going to need another medkit right away.
>This is not difficult to comprehend
You're right, it's not, so why can't you comprehend it?

>taking a thot tier shitposting avatarfag seriously

This thread's just full of idiots tonight.

Because of how the matchmaking service works. If you have 8 spots open, it'll usually wait for 8 people queuing to be placed in that server instead of just filling in one by one.

I see, so no strangest from keyless crates.

Apparently it's pretty fucking difficult for you to comprehend that faster is not better
I'll say this really nice and slowly for your reddit dwelling ass
Seventy Five Is A Larger Number Than Thirty One

The only reason you need the banana again that early is because is has fucking piss healing, the sandvich + natural regen will have the medic back at full hp and he wont NEED another sandvich for much longer than 30 seconds

Seriously stop trying, I know you spent two days farming shitty contracts to get your funny banana xd but it is not an upgrade, it's not even a sidegrade, it literally only exists for epic potassium memes
Stop posting

I sincerely hope not, I unironically love this game and it hurt to see it so dead.

Matchmaking is weird like that. If you want full servers your best bet is to leave your half empty server and reque, that is unless you specifically want to exist on the map you're currently playing on for a while. Then just sit tight for a couple matches.

>defends still don't count for the Mercenary Park contract

>spend $6
>get $13
You can't explain that.